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SexLab SE - Sex Animation Framework v1.66b - 01/18/2024


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Posted

Hi

 

I'm getting these errors..

 

Spoiler

meshes\SexLab\straponcbbe_0.nif
    Missing: textures\sextoys-calyps\strapon_1.dds
    Missing: textures\sextoys-calyps\strapon_1_n.dds


meshes\SexLab\straponcbbe_1.nif
    Missing: textures\sextoys-calyps\strapon_1.dds
    Missing: textures\sextoys-calyps\strapon_1_n.dds


meshes\SexLab\strapon_0.nif
    Missing: textures\sextoys-calyps\strapon_1.dds
    Missing: textures\sextoys-calyps\strapon_1_n.dds


meshes\SexLab\strapon_1.nif
    Missing: textures\sextoys-calyps\strapon_1.dds
    Missing: textures\sextoys-calyps\strapon_1_n.dds

 

Nif is pointing to a folder but the textures packaged in framework are in Data\Textures\Sexlab :( . Easily fixable in nifskope but just thought I'd let you know.

Posted

Does anyone know which mod is responsible for the "Hngg...I think I'm going to take you right here and right now" dialogue.  Also comes in the form "I haven't gotten my dick wet in a while, you look perfect for that".  Can I turn it off?

Posted (edited)
On 7/8/2022 at 8:34 AM, pinkfluf said:

Hi

 

I'm getting these errors..

 

  Hide contents

meshes\SexLab\straponcbbe_0.nif
    Missing: textures\sextoys-calyps\strapon_1.dds
    Missing: textures\sextoys-calyps\strapon_1_n.dds


meshes\SexLab\straponcbbe_1.nif
    Missing: textures\sextoys-calyps\strapon_1.dds
    Missing: textures\sextoys-calyps\strapon_1_n.dds


meshes\SexLab\strapon_0.nif
    Missing: textures\sextoys-calyps\strapon_1.dds
    Missing: textures\sextoys-calyps\strapon_1_n.dds


meshes\SexLab\strapon_1.nif
    Missing: textures\sextoys-calyps\strapon_1.dds
    Missing: textures\sextoys-calyps\strapon_1_n.dds

 

Nif is pointing to a folder but the textures packaged in framework are in Data\Textures\Sexlab :( . Easily fixable in nifskope but just thought I'd let you know.

Just a note- I checked my copy of SexLab 1.63 and it does, indeed have the error you found. However, the strap-on meshes provided by the SexLab SOS Strapon (Conversion For BHUNP) SSE v1.1 mod do not share this error, and I suspect that the ones from the regular SoS mod are correct as well (I no longer have it so I can't check).

Spoiler

SexLab Strapon Nif Textures.png

This is undoubtedly why your discovery is news to most of us. :classic_biggrin:

 

Edited by Vyxenne
Because spoilers tags are required for anything interesting
Posted (edited)
1 hour ago, Vyxenne said:

This is undoubtedly why your discovery is news to most of us

I wasn't trying to look for specific errors in sexlab :)

 

I'm trying to track down these errors in an AE build (all DLL's up to date) and thought I might as well check for other errors ...

 

Quote

[07/09/2022 - 08:17:04PM] error: Native static function SchlongifyActor could find no matching static function on linked type SOS_SKSE. Function will not be bound.
[07/09/2022 - 08:17:05PM] error: Native static function DetachMesh could find no matching static function on linked type NiOverride. Function will not be bound.
[07/09/2022 - 08:17:05PM] error: Native static function AttachMesh could find no matching static function on linked type NiOverride. Function will not be bound.
[07/09/2022 - 08:17:05PM] error: Native static function GetNodeTransformScaleMode does not match existing signature on linked type NiOverride. Function will not be bound.
[07/09/2022 - 08:17:05PM] error: Native static function GetCachedMorphNames could find no matching static function on linked type NiOverride. Function will not be bound.

 

Anyway here's the .pas script I used (can't remember where I got it :( ) in case it's of use to someone. Copy to SSEDIT 's "Edit Scripts" directory. It might come up with errors were some textures are in a bsa ) safe to ignore.

 

Find Missing Textures.pas

Edited by pinkfluf
removed spaces
Posted
59 minutes ago, pinkfluf said:

here's the .pas script I used (can't remember where I got it :( ) in case it's of use to someone

Thank you!

Posted

Every time I restart Skyrim my creature animations have somehow been disabled. I then have to disallow creature animations in Sexlab settings and re-enable it, wait for a couple of seconds and then re-register any of the previously registered creature animations I had. Driving me nuts. Has anyone had a similar problem? Hoping the problem is with Steam cloud or something.

 

I've also noticed that deleted saved games just fricken' reappear and SOS can't target new actors; just remains on a random actor(I'm assuming the last person SOS tagged before breaking). Maybe related?

 

Please don't ask for a logsheet or whatever it is. Mod order? Loadlist. Idk. Not that desperate yet. Requires 3 more steps than (with some luck) somebody having experienced this before.

Don't worry, failing at that I'm sure once I get desperate enough I'll google how to do the list thingy.

Posted
13 hours ago, Uxot said:

Is there a fix for this and Clockwork mod? (Gilded enemies are almost all invisible..)

 

You mean trying to fuck the gilded, or just in general?

 

Because I've never tried to fuck a gilded (weird) but I've never had a visual error on the gilded either and Clockwork and Sexlab have been a permanent additions to my load order since the Cretaceous period.

Posted

Thanks alot for answer,isn't the Gilded Clockwork mod specific enemy?

And yeah only in "action" i can see hands,head,feets but the rest nope.

Posted
16 minutes ago, Uxot said:

Thanks alot for answer,isn't the Gilded Clockwork mod specific enemy?

And yeah only in "action" i can see hands,head,feets but the rest nope.

 

Yeah those enemies are not setup for Sexlab. There's nothing to fix though as it was never intended.

Posted (edited)

Gentlemen, I have followed your tutorial to perform the installation through Mod Organizer. After HOURS of attempts and failed starts I give up. You guys have a problem. SexLabUtil.dll insistently that dll gives error and the game crashes.

My exe installation of Skyrim SE 1.5.97. SKSE 2.0.20

When I start the game I get a HUGE banner saying that my SKSE is not supported and I need to uninstall.

Anyone brilliant have a solution for this??????????????????

 

 

 

This is the message that Mod organizer throws

 

You have one or more script extender plugins which failed to load!

 

If you want this notification to go away, here are some steps you can take:

• Look for updates to the mod or the specific plugin included in the mod.

• Disable the mod containing the plugin.

• Hide or delete the plugin from the mod.

 

To refresh the script extender logs, you will need to run the game and/or editor again!

 

The failed plugins are:

• No se pudo cargar SexLabUtil.dll (SexLabFrameworkSE_v163). Una DLL no es válida (código 193).

Captura1.JPG

Captura2.JPG

Edited by Heewet
Posted
18 hours ago, Heewet said:

Gentlemen, I have followed your tutorial to perform the installation through Mod Organizer. After HOURS of attempts and failed starts I give up. You guys have a problem. SexLabUtil.dll insistently that dll gives error and the game crashes.

My exe installation of Skyrim SE 1.5.97. SKSE 2.0.20

When I start the game I get a HUGE banner saying that my SKSE is not supported and I need to uninstall.

Anyone brilliant have a solution for this??????????????????

 

 

 

This is the message that Mod organizer throws

 

You have one or more script extender plugins which failed to load!

 

If you want this notification to go away, here are some steps you can take:

• Look for updates to the mod or the specific plugin included in the mod.

• Disable the mod containing the plugin.

• Hide or delete the plugin from the mod.

 

To refresh the script extender logs, you will need to run the game and/or editor again!

 

The failed plugins are:

• No se pudo cargar SexLabUtil.dll (SexLabFrameworkSE_v163). Una DLL no es válida (código 193).

Captura1.JPG

Captura2.JPG

Right Click SkyrimSE.exe > Properties > Details, post a screenshot of that.

Posted

Is it possible to sort out some animations from the base SexLab-Mod? (delete before installattion)
I know, I can disable animations in the MCM but there are many animations I don't want to have in the game and I want to reduce the amount of animations, because I want to add more poses and I don't want to use FNIS XXL anymore (had some problems with it in LE).

I assume there's no easy way to delete some files, huh? ?

Posted
On 7/19/2022 at 12:48 AM, Bayman said:

Is it possible to sort out some animations from the base SexLab-Mod? (delete before installattion)
I know, I can disable animations in the MCM but there are many animations I don't want to have in the game and I want to reduce the amount of animations, because I want to add more poses and I don't want to use FNIS XXL anymore (had some problems with it in LE).

I assume there's no easy way to delete some files, huh? ?

SexLab - Remove Standard Animations

 

 

Posted

Ok so maybe I'm an idiot... but I can't figure out how to get any action started. I have all the stuff downloaded. I have the animations. Everything is installed and says that it's working properly.. but I'm clueless on how to engage in any acts. I press N and the only thing that happened was the NPC went to a bed to masterbate, and when not selecting an NPC my character went to a bed to masterbate. Any help would be appreciated. 

 

SL framework

SL Matchmaker

SL Aroused

SL Tools

SLAL

Nibbles SLAL

ZAZ 8.0

Billyy

DD

SoS

SoT... (I have more but nothing related to LL) 

 

Am I missing something to start the interactions? 

Posted
31 minutes ago, Lilleianon said:

Ok so maybe I'm an idiot... but I can't figure out how to get any action started. I have all the stuff downloaded. I have the animations. Everything is installed and says that it's working properly.. but I'm clueless on how to engage in any acts. I press N and the only thing that happened was the NPC went to a bed to masterbate, and when not selecting an NPC my character went to a bed to masterbate. Any help would be appreciated. 

 

SL framework

SL Matchmaker

SL Aroused

SL Tools

SLAL

Nibbles SLAL

ZAZ 8.0

Billyy

DD

SoS

SoT... (I have more but nothing related to LL) 

 

Am I missing something to start the interactions? 

Why are you pressing N? You got Matchmaker, use the spells from that mod to mark the actors you want in an animation.

Posted
20 minutes ago, Just Don't said:

Why are you pressing N? You got Matchmaker, use the spells from that mod to mark the actors you want in an animation.

When I used the spells it did nothing but flashy stuff around the NPC or my pc, the left corner gave script that it was cast, then nothing. 

Posted
35 minutes ago, Lilleianon said:

When I used the spells it did nothing but flashy stuff around the NPC or my pc, the left corner gave script that it was cast, then nothing. 

That'd be an indication of something not working properly. Confirm the SL installation was completed correctly and that the actors you're tagging with the matchmaker are valid (ex. adult NPCs, from vanilla races, etc.). 

Posted (edited)

By now i've checked and rechecked, uninstalled and reinstalled everything several times over, checked load orders, versions and everything I could think of and I keep getting this error. No idea whats going wrong anymore, played with these mods before and never had this pop up. All mods are fresh installs of the latest versions, I even triedhaving Papyrus util 3.9 installed so it should be fine, right?

I also checked the sexlabutil.dll file and its in the correct folder as mentioned below, so I'm at my wits end. I'm starting to suspect its Racemenu version, but since I dont have the AE upgrade I assume I need the old version, right?

 

ScreenShot1.png.32ef6af19476c5d4095b1dd593e7ea48.pngScreenShot0.png.e030ad3e5fadd934a0ca353c5ab05269.pngScreenShot2.png.def51db8596667a9f8f79ef34fa2edb6.png

Edited by sebas379

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