Vyxenne Posted June 17, 2019 Posted June 17, 2019 Um no, but I have been known to order several dozen of these at a time... ...and we should stop "chatting" in this thread...
Misteryodahippie Posted June 17, 2019 Posted June 17, 2019 Thanks for the advice on the offline mode, I think that's how steam got me this time, I had all the other blocks in place, yet even launching thru skse loader steam would pop up and make me log in, then I would exit it, then wait, then use the skse loader and the game starts without steam popping up. Thank You, so this should stop the steam log in despite using skse loader to run the game. Thank you, this was the first time I found info on actually turning off steam, now lesson learned, time to install the back up program mentioned in the thread above me from nexus. Hope this reply is constructive. Just one other question to toss out there, I just moved SL back up in my load order to the top, it got knocked down when updating some other mods, I hope this will help restore some functionality, the 3 button on numb pad was great for free roam camera in any mode, not just during animations. I'll throw out there I also use Flower Girls as that was the mod that led me over to the good mods here on LL. Thanks to everyone who is and or has updated stuff so fast, jc , race menu, and slongs are updated, that's as far as i've gotten yet.... got to see if abba needs an update or if I can keep the installed version, & hope that the milk mod is still flowing :) since race menu should have the ni overrides working. Have a good evening, thanks again for all the info posted in this thread :)
Jyn_Erso Posted June 17, 2019 Posted June 17, 2019 6 minutes ago, Vyxenne said: Um no, but I have been known to order several dozen of these at a time... ...and we should stop "chatting" in this thread... NEVAH! But yes... Ashur will Update... likely within th next few Days. Can't waint. I got other Games to play in the meantime. I'm sure he is working hard as his Mod is the Framework for so many mods. Please give him time people... and learn to deal with Bethesda being Greedy
Vyxenne Posted June 17, 2019 Posted June 17, 2019 45 minutes ago, KlausH11 said: Thank you for the information, though most people talk about BLOCKING updates while this is going through a lot more than "5 seconds" to temporarily evade an update. Furthermore, there are mods that require players to boot through STEAM, apparently to register folders. Any one of the steps I listed above BLOCKS updates PERMANENTLY unless you override the steps. It does not "temporarily evade" an update. There are players here who are still playing SSE 1.5.23 and SKSE64 2.0.6- those versions are 7 updates ago and well over a year ago. I'm on 1.5.62 / 2.0.12, which is 2 updates and 6 months behind current. I don't know what you define as "permanent" but I've been blocking SSE updates since 1.5.16 / 2.0.4 and only one has slipped past my defenses (because I didn't have Steam running when I hit my skse64_loader.exe shortcut) until I deliberately updated You must have Steam running before you hit your skse64_loader.exe shortcut to launch the game, but there is no requirement whatsoever to use the Steam Library SSE shortcut Please link any mod that requires you to use the Bethesda vanilla launcher OR the Steam Library SSE shortcut for anything- I believe you are completely mistaken about this I'll admit that it might take a first-timer up to 30 seconds to set all 3 blocking parameters I listed, but once you've done it, it's done and you never have to do it again.. I just timed myself doing it and it took me 8 seconds. We'll be sure to burn SpyVsPie at the stake for lying in his meme. In short, nothing you posted is accurate. Please educate yourself.
Vyxenne Posted June 17, 2019 Posted June 17, 2019 15 minutes ago, Misteryodahippie said: Thanks for the advice on the offline mode, I think that's how steam got me this time, I had all the other blocks in place, yet even launching thru skse loader steam would pop up and make me log in, then I would exit it, then wait, then use the skse loader and the game starts without steam popping up. Thank You, so this should stop the steam log in despite using skse loader to run the game. You're welcome. If you hit the skse64_loader with Steam NOT ALREADY RUNNING, the loader attempts to start the game but Steam says "Nope!" and so it starts Steam, which then launches SSE via - you guessed it - the vanilla launcher, which indeed registers as a "launch" and triggers the update. The fix is to always make sure Steam is running (but offline) before launching the game via skse64_loader.exe. I have Steam set to start when I boot into Windows- Steam always presents a nag box asking if I want to stay offline, to which I click "Yup" and that's that. So my Steam is always running (but offline) when I launch the game. 1
pseudobio Posted June 17, 2019 Posted June 17, 2019 Four of the six mods I use that need updating after a Beth update have now been updated, which are Racemenu, Schlongs, JContainers, and Additemmenu. Only two left are Sexlab and Papyrus utilities, and we all need tp patiently wait until the mod authors can get the updates done. Remember, they have real lives that take priority over modding.
Shep67 Posted June 17, 2019 Posted June 17, 2019 5 hours ago, Vyxenne said: You're welcome. If you hit the skse64_loader with Steam NOT ALREADY RUNNING, the loader attempts to start the game but Steam says "Nope!" and so it starts Steam, which then launches SSE via - you guessed it - the vanilla launcher, which indeed registers as a "launch" and triggers the update. The fix is to always make sure Steam is running (but offline) before launching the game via skse64_loader.exe. I have Steam set to start when I boot into Windows- Steam always presents a nag box asking if I want to stay offline, to which I click "Yup" and that's that. So my Steam is always running (but offline) when I launch the game. Hello. Sorry for OT. But i made a backup directory and stored the SkyrimSE.exe. Even if un update comes i can copy the last exe into Skyrim SE root (of course backup the "new" exe. Else you have to verify the data). Problem solved for me. Racemenu has been updated. So i wait until Sexlab will be updated. Ok the offline mode is a solution but for me not acceptable. Just give them Time to update SEXlab. These guys are great !!
Shep67 Posted June 17, 2019 Posted June 17, 2019 7 minutes ago, pseudobio said: Four of the six mods I use that need updating after a Beth update have now been updated, which are Racemenu, Schlongs, JContainers, and Additemmenu. Only two left are Sexlab and Papyrus utilities, and we all need tp patiently wait until the mod authors can get the updates done. Remember, they have real lives that take priority over modding. Racemenu and Schlongs has beed updated. I see Jcontainers SE and Additem has been updated, too.
NexusKenjamin Posted June 17, 2019 Posted June 17, 2019 Is it still safe to play with PapyrusUtIl and SexLab not updated yet? Thanks Ashal for making these mods btw!! I appreciate your hardwork and everything.
grant03 Posted June 17, 2019 Posted June 17, 2019 Possible Fix: use the papyrusutil.dll out of campfire. MCM doesn't work but sexlab does
BlunderingFool Posted June 17, 2019 Posted June 17, 2019 4 hours ago, grant03 said: Possible Fix: use the papyrusutil.dll out of campfire. MCM doesn't work but sexlab does I tried that and it didn't work for me in this instance, although I may be having other issues as SL reports itself as being version Dev 5 despite the fact it's beta 6. Is this just some kind of internal name being different from the filename? I may need to go rummaging through my installation folders. Hopefully it works for other people. Figures steam would pull a sneaky update whilst I'm doing something else entirely. =/
FidoWolfy Posted June 17, 2019 Posted June 17, 2019 Anyone else having sexlab stats not working? (stats never change) Minor annoyance but I wish I could get it to work :3
hana120 Posted June 17, 2019 Posted June 17, 2019 Is there a new update for Sexlabs? Saw that the Bughthesda trash update to still break the Loverslab mods.
Randle206 Posted June 17, 2019 Posted June 17, 2019 Skse has updated from 15 to 16 and seems to be causing the DLL files to not be detected
hana120 Posted June 17, 2019 Posted June 17, 2019 I see ... again one of those catastrophic updates that break everything. Bughtesda all spit this! To believe that they do it really expres to use their mods moldy and buggy and not those modders.
Ashal Posted June 17, 2019 Author Posted June 17, 2019 Update for current Skyrim SE and SKSE versions is uploaded on main post now. 8
perrymwt Posted June 17, 2019 Posted June 17, 2019 2 minutes ago, Ashal said: Update for current Skyrim SE and SKSE versions is uploaded on main post now. Thanks for the quick turn-around.
LdyBelial Posted June 17, 2019 Posted June 17, 2019 Thank you! It was prompt indeed. Now there is much work to be done i.e. updating and installing all the goodness. We are very lucky to have the Best modders in the Universe!!!
Redswift Posted June 17, 2019 Posted June 17, 2019 Thanks for the update, but could we get the bug fixes for the previous version SKSE version too, since some of us might not be ready to upgrade for some time?
General Neondaze Posted June 17, 2019 Posted June 17, 2019 16 hours ago, KlausH11 said: Thank you for the information, though most people talk about BLOCKING updates while this is going through a lot more than "5 seconds" to temporarily evade an update. Furthermore, there are mods that require players to boot through STEAM, apparently to register folders. Just keep Steam in offline mode. Skyrim will still load and be playable.
Gulfwulf Posted June 17, 2019 Posted June 17, 2019 49 minutes ago, Redswift said: Thanks for the update, but could we get the bug fixes for the previous version SKSE version too, since some of us might not be ready to upgrade for some time? Probably not due to the difficulty in maintaining two or more versions of the mod. If you want the bug fixes, you'll need to update to the latest version whenever it's released.
HiddenNewbie Posted June 17, 2019 Posted June 17, 2019 hey a little new, i click on the beta 7 to get the download for this right?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now