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Posted (edited)

It'd be great if "Lock for everything but escort business" would work with unlocking for other groups as well, like employees. It seems that when I do that, it stops working.

And another thing: I'd love to be able to somehow adjust the probability of the "Offer Body" interaction, since it seems to be the only thing my employees (non-played) are doing.

Edited by eldr3d
Posted (edited)
7 hours ago, KingRay57 said:

I keep updating my game to LL.3.7c and it keeps saying to update it when I get inside the game. The file is wrong both here and Wicked Perversions downloads. Can you please fix it? I'm going to reboot my computer, too. If it clears up, I'll know it has something to do with this new install of my operating system for a bigger C:\ drive.

 

Alright, rebooting didn't help. Attaching exception file. HELP!!!

WickedWhims_v185e_Exception.txt 960.99 kB · 0 downloads

Your problem isn't with Nisa, it's that your WW itself is out of date. You should be running v185h by now.

Edited by flybox
Posted
12 hours ago, flybox said:

Your problem isn't with Nisa, it's that your WW itself is out of date. You should be running v185h by now.

Actually, I don't know what happened, but I did a restore of my data and there were 2 copies of the files in there with my computer's name appended to one of the flies. For both your mod and Wicked Whims. Got rid of them and all is well. Sorry for the false report.

Posted

i have the whicked whims and the nisa perversion mods installed. i see the wicked option in game, but theres nothing about dom/sub or master/slave. the only options i have is personalization which leads to role assignment with the only options to select gender or sex roles. 

how to i get the master/slave content to work?

Posted
1 hour ago, Sir Andrew said:

i have the whicked whims and the nisa perversion mods installed. i see the wicked option in game, but theres nothing about dom/sub or master/slave. the only options i have is personalization which leads to role assignment with the only options to select gender or sex roles. 

how to i get the master/slave content to work?

take your refering to the doll option that is done on a computer under the Tam tab should see a tab called something like doll shop it's been awhile.

Posted

Did the option to use for teens be taken away? It does not show anymore and I am sure it used to be possible. There is no app or computer option but only for adults so I know that the app is working in the game and option for teen/adult is enable in WW. I see others have this problem also so idk what is going wrong exactly but the teen did not work since new game version 

Posted
On 4/18/2026 at 5:55 PM, freakmaster_69 said:

i want to make my sim a succubus, but the tam explorer is not showing up, and neither does the app. everything else works - the aspirations, traits, n build/buy items. even the succubus trait is available through cheating my sims info and the add trait system, but adding it doesn't work (there are like, a few different ones that all say succubus w the spellcaster logo. not one of them work). i have the most recent basemental drugs, wicked whims, and wicked perversions. i know the mod isn't too deep in the mods folder bc i just put it in there, not in a specific file. does anyone know how to fix this, or if there are any mods that are known to conflict with it?

Do you have a solution here, the same for me also the app and computer option does not exist but everything else it is there

Posted

I'm in the same boat as others, prostitutes/dancers do not offer themselves at strip clubs, I've tried everything. In-game, I checked that the lot permissions allow for this. Everything works as usual, and only this feature stopped working after street walker update.

 

I've removed all the mods, reinstalled the latest WW/NWP only, cleared cache. Nothing. Created a brand new world, nothing. Triple checked that the doors, dancers, and lot are configured correctly. Even reinstalling the game did not help. I used the console to make the dancers prostitutes, if relevant. And manually soliciting sex is working as expected, 

 

Here's a snipped of relevant WW logs, if that's of any assistance.

 

04/23/26 19:01:22 [SEX_AUTONOMY/INFO] Random Sex Autonomy triggered.
04/23/26 19:01:22 [SEX_AUTONOMY/INFO] Requesting Available Sims for Sex (sim_info_test=True, limit_tests=SexAutonomySimsLimitTest.ALL, test_autonomy=False)...
04/23/26 19:01:22 [SEX_AUTONOMY/INFO] Sim [MC] didn't pass the '_random_sex_autonomy_sim_info_test' sim_info_test.
04/23/26 19:01:22 [SEX_AUTONOMY/INFO] Sim [NPC1] is forbidden by a situation.
04/23/26 19:01:22 [SEX_AUTONOMY/INFO] Sim [NPC2] is forbidden by a situation.

...repeat for every other Sim on the lot
04/23/26 19:01:22 [SEX_AUTONOMY/INFO] 1/0 Sims available.
0 Sex Pairs created for Random Sex Autonomy.
 

I'm out of ideas, and would be glad to help if I can provide anything else.

Posted
On 4/18/2026 at 11:55 AM, freakmaster_69 said:

i want to make my sim a succubus, but the tam explorer is not showing up, and neither does the app. everything else works - the aspirations, traits, n build/buy items. even the succubus trait is available through cheating my sims info and the add trait system, but adding it doesn't work (there are like, a few different ones that all say succubus w the spellcaster logo. not one of them work). i have the most recent basemental drugs, wicked whims, and wicked perversions. i know the mod isn't too deep in the mods folder bc i just put it in there, not in a specific file. does anyone know how to fix this, or if there are any mods that are known to conflict with it?

It sounds like my scripts aren't loading into your game for some reason. If you are getting any Last Exceptions in your The Sims 4 folder, then be sure to send them my way!

The most common reason for the mod to not fully load into the game is when the script files are too deep in the mod folder, which you already mentioned or a duplicate installation. Go to your The Sims 4/Mods folder and search 'niasa' without quotes in the upper right corner of the window. Wait a few moments. If you see any duplicates pop up, delete them all and install just the latest version of the mod. Next, make sure you are testing with a young adult or older sim and look for the tam explorer on any mouse and keyboard computer.

Focus on getting that Lost Eden tab on the tam explorer back before anything else. After that you could try a minimal install test like I mentioned to Sandyman at the end of this comment. 

On 4/18/2026 at 3:07 PM, Neodarkside said:

So my Daughters of the Hare as of late are not losing their bunny belly after delivering their eggy's. Most of the time they go back to normal, but I have a couple of sims who still have the baby bump (but not the walk). 

Thank ya for the report, I'll add a command to reset DoEH pregnancies in a future version and look into why it's not happening by default. 

Maxis recently changed some logic around how buffs work on relationship bits (they are pretty much fire and forget now instead of persisting) so it might have something to do with it. 

On 4/19/2026 at 11:42 AM, eldr3d said:

It'd be great if "Lock for everything but escort business" would work with unlocking for other groups as well, like employees. It seems that when I do that, it stops working.

And another thing: I'd love to be able to somehow adjust the probability of the "Offer Body" interaction, since it seems to be the only thing my employees (non-played) are doing.

Lots of different tools depending on what you want to do. But first, my prostitution system is very context sensitive. Not all prostitution in all contexts work the same. For instance, the code for strip clubs, the slutting outfit, and small businesses are all different, as there are different constraints on autonomy in different situations. 

I recommend using the prostitution signs you can find in build buy for marking rooms for prostitution which you would like to use for something else too. Then, depending on the venue, you have other tools you can use to further narrow down the space. Such as door locks and so forth. 

It's always a bit of experimentation and a work in progress on trying to find the best approaches for specific circumstances.
 

On 4/19/2026 at 5:26 PM, Specguy69 said:

i cant understand how to have NPC streetwalkers to solicit the player sim. 

It's attraction, frequency, and chance based. It can happen, but the street walkers on public lots are really there for background flavoring. You are certainly free to solicit the street walking prostitute if you are interested. 
 

On 4/20/2026 at 12:53 AM, devilangel13 said:

Hello! I don't have the succubi anymore on my succubi and i'm using the last version of your mod :(

Oh no! If you are getting a Last Exception then send it my way!

Else Read my response to Sandyman below for a minimal install test! 
 

On 4/24/2026 at 10:22 AM, Sandyman33 said:

I'm in the same boat as others, prostitutes/dancers do not offer themselves at strip clubs, I've tried everything. In-game, I checked that the lot permissions allow for this. Everything works as usual, and only this feature stopped working after street walker update.

 

I've removed all the mods, reinstalled the latest WW/NWP only, cleared cache. Nothing. Created a brand new world, nothing. Triple checked that the doors, dancers, and lot are configured correctly. Even reinstalling the game did not help. I used the console to make the dancers prostitutes, if relevant. And manually soliciting sex is working as expected, 

 

Here's a snipped of relevant WW logs, if that's of any assistance.

 

04/23/26 19:01:22 [SEX_AUTONOMY/INFO] Random Sex Autonomy triggered.
04/23/26 19:01:22 [SEX_AUTONOMY/INFO] Requesting Available Sims for Sex (sim_info_test=True, limit_tests=SexAutonomySimsLimitTest.ALL, test_autonomy=False)...
04/23/26 19:01:22 [SEX_AUTONOMY/INFO] Sim [MC] didn't pass the '_random_sex_autonomy_sim_info_test' sim_info_test.
04/23/26 19:01:22 [SEX_AUTONOMY/INFO] Sim [NPC1] is forbidden by a situation.
04/23/26 19:01:22 [SEX_AUTONOMY/INFO] Sim [NPC2] is forbidden by a situation.

...repeat for every other Sim on the lot
04/23/26 19:01:22 [SEX_AUTONOMY/INFO] 1/0 Sims available.
0 Sex Pairs created for Random Sex Autonomy.
 

I'm out of ideas, and would be glad to help if I can provide anything else.


There are a few rare reports of Strip Club autonomy not working for people and it's a bit of an ongoing mystery. I do have way more detailed logging on the way which may help, but first and foremost:

Make sure your running the latest version of the game.
Make sure you are running the most recent version of WW/WP (which you said you've already done.
Make sure you are testing with Young Adult or older sims. 
Make sure you things work outside of strip clubs. Like you see the tam explorer and can engage with a prostitute outside of the strip club. 

Afterwards, try a minimal install test. Rename your Mods folder as something like Mods2. Then create a new Mods folder and copy over just WW and WP, then BMD/MCC/BE if you use them. Load into the game, but don't save! Else your save will lose moded data. Then test the strip club again. Let the strip club run for a good sim hour at least as it can sometimes take a bit for strip club autonomy to spin up.

If it's working in your minimal install test, then proceed with a 50/50 test detailed here: 

https://simsafterdark.com/diy-troubleshooting-library/how-to-5050/

 

For most people who have reported this, it ended up being an out of date game, mod, or duplicates. For one person it ended up being. Get this, a conflict with mods which change drinking autonomy! like getting water/coffee. In particular SimmillerCC mods was mentioned. 

It's on my list of things to look further into, but right now I'm focused on getting my next batch of updates out more than anything. 

Posted
13 hours ago, NisaK said:

It sounds like my scripts aren't loading into your game for some reason. If you are getting any Last Exceptions in your The Sims 4 folder, then be sure to send them my way!

The most common reason for the mod to not fully load into the game is when the script files are too deep in the mod folder, which you already mentioned or a duplicate installation. Go to your The Sims 4/Mods folder and search 'niasa' without quotes in the upper right corner of the window. Wait a few moments. If you see any duplicates pop up, delete them all and install just the latest version of the mod. Next, make sure you are testing with a young adult or older sim and look for the tam explorer on any mouse and keyboard computer.

Focus on getting that Lost Eden tab on the tam explorer back before anything else. After that you could try a minimal install test like I mentioned to Sandyman at the end of this comment. 

Thank ya for the report, I'll add a command to reset DoEH pregnancies in a future version and look into why it's not happening by default. 

Maxis recently changed some logic around how buffs work on relationship bits (they are pretty much fire and forget now instead of persisting) so it might have something to do with it. 

Lots of different tools depending on what you want to do. But first, my prostitution system is very context sensitive. Not all prostitution in all contexts work the same. For instance, the code for strip clubs, the slutting outfit, and small businesses are all different, as there are different constraints on autonomy in different situations. 

I recommend using the prostitution signs you can find in build buy for marking rooms for prostitution which you would like to use for something else too. Then, depending on the venue, you have other tools you can use to further narrow down the space. Such as door locks and so forth. 

It's always a bit of experimentation and a work in progress on trying to find the best approaches for specific circumstances.
 

It's attraction, frequency, and chance based. It can happen, but the street walkers on public lots are really there for background flavoring. You are certainly free to solicit the street walking prostitute if you are interested. 
 

Oh no! If you are getting a Last Exception then send it my way!

Else Read my response to Sandyman below for a minimal install test! 
 


There are a few rare reports of Strip Club autonomy not working for people and it's a bit of an ongoing mystery. I do have way more detailed logging on the way which may help, but first and foremost:

Make sure your running the latest version of the game.
Make sure you are running the most recent version of WW/WP (which you said you've already done.
Make sure you are testing with Young Adult or older sims. 
Make sure you things work outside of strip clubs. Like you see the tam explorer and can engage with a prostitute outside of the strip club. 

Afterwards, try a minimal install test. Rename your Mods folder as something like Mods2. Then create a new Mods folder and copy over just WW and WP, then BMD/MCC/BE if you use them. Load into the game, but don't save! Else your save will lose moded data. Then test the strip club again. Let the strip club run for a good sim hour at least as it can sometimes take a bit for strip club autonomy to spin up.

If it's working in your minimal install test, then proceed with a 50/50 test detailed here: 

https://simsafterdark.com/diy-troubleshooting-library/how-to-5050/

 

For most people who have reported this, it ended up being an out of date game, mod, or duplicates. For one person it ended up being. Get this, a conflict with mods which change drinking autonomy! like getting water/coffee. In particular SimmillerCC mods was mentioned. 

It's on my list of things to look further into, but right now I'm focused on getting my next batch of updates out more than anything. 

It's ok i just dis the transformation again i guess it was due to an update! i did not transformed her since ages XD

Posted

Нужно превод на руский добавить, а то уж столько лет качаю ваш мод а перевода все нету

Posted

One other thing I have noticed, is when there is a Street Walker on the lot, if they target a played Sim, its rather difficult to stop the Walker Sim from interacting with the current played Sim. Happened a few times tonight, send a couple to a Bar. Walker shows up, My Sim is talking to their date or partner, queue pops up with the Walker and my Sim stops all intereactions to go speak to the Walker. I personally cancel all interactions and queue up more with date. Again Walker pops into the queue and disrupts it. Had to stop and cancel all interactions with that Walker 3 times before it picked a different Sim on lot. 

 

Certainly need to update Bars and lots that Walkers can appear, I need to start adding the Visible or Invisible "Sex/No Sex" signs so they pick specific rooms. Plus I need to download a more than 3 Lot traits mod, I have a few lots I do not want Walkers appearing on but already has 3 traits. 

Posted
On 4/25/2026 at 10:59 PM, NisaK said:


There are a few rare reports of Strip Club autonomy not working for people and it's a bit of an ongoing mystery. I do have way more detailed logging on the way which may help, but first and foremost:

Make sure your running the latest version of the game.
Make sure you are running the most recent version of WW/WP (which you said you've already done.
Make sure you are testing with Young Adult or older sims. 
Make sure you things work outside of strip clubs. Like you see the tam explorer and can engage with a prostitute outside of the strip club. 

Afterwards, try a minimal install test. Rename your Mods folder as something like Mods2. Then create a new Mods folder and copy over just WW and WP, then BMD/MCC/BE if you use them. Load into the game, but don't save! Else your save will lose moded data. Then test the strip club again. Let the strip club run for a good sim hour at least as it can sometimes take a bit for strip club autonomy to spin up.

If it's working in your minimal install test, then proceed with a 50/50 test detailed here: 

https://simsafterdark.com/diy-troubleshooting-library/how-to-5050/

 

 

Update, I got it working. I had already done all of your suggestions and nothing had helped. I then nuked any files related to the game and the EA app, and only retained my Sims 4 documents folder. Reinstalled everything from scratch without touching any mods and it worked. My guess is that the update caused a persistent bug that just stuck somewhere in the game files until they got removed.

Posted

Hey guys, I'm on mobile so I can't search the thread so I really apologize if this is a repeat question. Can someone please tell me how to remove the blood from my sims leg and nethers?

 

I turned off the popped cherry setting but only after it happened to my first sim and I cannot get it to go away. I've searched all over the internet and couldn't find an accurate answer for how to get it off. I saw someone say take a bath twice - I've been having my sim use the take bath option every time her hygiene is low but it hasn't worked. Please help. I'm having so much fun with my new save and I really like my new sim so I don't want to have to restart.

Posted
Il y a une heure, bigheadache a dit :

 

Salut tout le monde ! Je suis sur mobile, donc je ne peux pas faire de recherche dans la discussion. Désolée si la question a déjà été posée. Est-ce que quelqu'un pourrait me dire comment enlever le sang des jambes et des parties intimes de mon Sim ?

 

J'ai désactivé l'option « première fois » après que ce soit arrivé à ma première Sim, et je n'arrive pas à la faire disparaître. J'ai cherché partout sur internet, mais je n'ai trouvé aucune solution. J'ai vu quelqu'un suggérer de prendre deux bains ; je fais en sorte que ma Sim prenne un bain dès que son niveau d'hygiène est bas, mais ça ne fonctionne pas. Aidez-moi, s'il vous plaît ! Je m'amuse beaucoup avec ma   nouvelle partie et j'aime vraiment ma nouvelle Sim, alors je ne veux pas avoir à recommencer.

Have you tried giving it a shower?
If it's a texture, check in CAS/CUS where it's located to disable it.

Posted
16 hours ago, Neodarkside said:

One other thing I have noticed, is when there is a Street Walker on the lot, if they target a played Sim, its rather difficult to stop the Walker Sim from interacting with the current played Sim. Happened a few times tonight, send a couple to a Bar. Walker shows up, My Sim is talking to their date or partner, queue pops up with the Walker and my Sim stops all intereactions to go speak to the Walker. I personally cancel all interactions and queue up more with date. Again Walker pops into the queue and disrupts it. Had to stop and cancel all interactions with that Walker 3 times before it picked a different Sim on lot. 

 

Certainly need to update Bars and lots that Walkers can appear, I need to start adding the Visible or Invisible "Sex/No Sex" signs so they pick specific rooms. Plus I need to download a more than 3 Lot traits mod, I have a few lots I do not want Walkers appearing on but already has 3 traits. 

There's lots of things which can cancel an interaciton outside of player intervention which adds additional complexities to autonomy.

If you allow the solicitation to go through and reject the solicitation with the UI prompt, you'll get a cooldown relationship bit which will make them chill on trying to solicit your sim again for a while. I'm not sure what's happening with your queue being cleared, it's something I'll have to look into more later to see if it's isolated or what's going on. Street walking uses a hybrid base game autonomy system, so I'm not doing something as simple as like pushing an interaction on sims with a high run priority and klobbers.

If you want less street walking, then I'd recommend just disabling it through the mods settings menu and then use the street walker hangout lot trait on lots where you'd like it to still happen. It'll modify the behavior a bit, iirc the street walkers won't show up at all times, and a max of only two street walkers will appear at a time. Where as if street walking was enabled, and you were on a lot with the street walker lot trait, you'd get a max 3 with at least one trying to appear at all times.

You don't need a more than 3 lot traits mod. I'm the one who made the original Lot Trait Extender mod way back when, and it's included in WP by default. Just shift click on the ground with testing cheats enabled and you should find it there. 

6 hours ago, bigheadache said:

 

Hey guys, I'm on mobile so I can't search the thread so I really apologize if this is a repeat question. Can someone please tell me how to remove the blood from my sims leg and nethers?

 

I turned off the popped cherry setting but only after it happened to my first sim and I cannot get it to go away. I've searched all over the internet and couldn't find an accurate answer for how to get it off. I saw someone say take a bath twice - I've been having my sim use the take bath option every time her hygiene is low but it hasn't worked. Please help. I'm having so much fun with my new save and I really like my new sim so I don't want to have to restart.

This uses really simple logic, nothing fancy. An Appearance modifier tied to a buff with a 3 hour timer, should disappear with the buff.

If you have a mod with a bugged out appearance modifier, it's possible for modifiers to combine and get 'stuck' with the bugged appearance modifier, but it's been years since someone reported such a bugged out buff from another mod. NisaK:Buff_PoppedCherry820 is the buff tuning name with an id 6804263111650947162, it's visible on your sim with the suitable name, 'Popped Cherry.' Just let the buff run out and the effect should go away. 

Posted
2 hours ago, NisaK said:

If you allow the solicitation to go through and reject the solicitation with the UI prompt, you'll get a cooldown relationship bit which will make them chill on trying to solicit your sim again for a while. I'm not sure what's happening with your queue being cleared, it's something I'll have to look into more later to see if it's isolated or what's going on. Street walking uses a hybrid base game autonomy system, so I'm not doing something as simple as like pushing an interaction on sims with a high run priority and klobbers.

If you want less street walking, then I'd recommend just disabling it through the mods settings menu and then use the street walker hangout lot trait on lots where you'd like it to still happen. It'll modify the behavior a bit, iirc the street walkers won't show up at all times, and a max of only two street walkers will appear at a time. Where as if street walking was enabled, and you were on a lot with the street walker lot trait, you'd get a max 3 with at least one trying to appear at all times.

You don't need a more than 3 lot traits mod. I'm the one who made the original Lot Trait Extender mod way back when, and it's included in WP by default. Just shift click on the ground with testing cheats enabled and you should find it there. 
 

 

So full cancelation of queue is incorrect I guess. Its like having a Horse or Dog on property and your queue will suddenly fill up with their interactions, putting themselves before anything you may have already queued up. Removing it by clicking it off, it will re-queue itself right back up again a moment later. The times I saw it happen with a walker was my Sim chatting with her date and the moment the walker interaction appeared, my sim stood up and began moving. 

 

I've been having issues with the queue system for awhile, I forget how long ago now, 1 year... 2? They changed something in the coding and I hated it. I play full autonomy but controlled Sim is disabled. However every now and then they will queue up their own action. Sometimes they will just begin moving halfway across the map without a queue order even given. Other times I will give a Sim a action to fulfil and swap to the next Sim I'm playing. I'll look back at the previous Sim and they will have entirely dropped their actions and decided on doing something else. I have noticed I have to give them actions, wait til they begin performing them before swapping, especially WW Sex commands. I don't really want to go no Autonomy because I like having the game control Sims I am not currently playing with, but ever since that one patch, I've hated what they did to it.

 

The less Street Walkers would be nice, as of right now its 100% chance of them being on a lot, I also noticed if you click on a walker and use MCCC to Make Leave, a new one pops up the moment the previous is gone off the lot. 

 

I also didn't know about the Lot Trait extender being built in, I'll have to play around with it

Posted

Help

im using whicked whims and nisa perversion together i created a stripclub and employees are registered as roses in nisa so when i put the escort call center trait nothing happens it used to work before.

Posted

my whole mod isnt working it is making my game crash i cant even press on my sims to do anything i cant use my items that i got in build mode and my sim who is the dom can not use the cages or the beds or anything it is just crashing and not working and my MCCC folder is giving me an exception file that is pointing out that it is outdated and i just deleted and reinstalled it tonight and it is still not working please help!!!!!!!!!!!

 

Posted
14 hours ago, Neodarkside said:

 

So full cancelation of queue is incorrect I guess. Its like having a Horse or Dog on property and your queue will suddenly fill up with their interactions, putting themselves before anything you may have already queued up. Removing it by clicking it off, it will re-queue itself right back up again a moment later. The times I saw it happen with a walker was my Sim chatting with her date and the moment the walker interaction appeared, my sim stood up and began moving. 

 

I've been having issues with the queue system for awhile, I forget how long ago now, 1 year... 2? They changed something in the coding and I hated it. I play full autonomy but controlled Sim is disabled. However every now and then they will queue up their own action. Sometimes they will just begin moving halfway across the map without a queue order even given. Other times I will give a Sim a action to fulfil and swap to the next Sim I'm playing. I'll look back at the previous Sim and they will have entirely dropped their actions and decided on doing something else. I have noticed I have to give them actions, wait til they begin performing them before swapping, especially WW Sex commands. I don't really want to go no Autonomy because I like having the game control Sims I am not currently playing with, but ever since that one patch, I've hated what they did to it.

 

The less Street Walkers would be nice, as of right now its 100% chance of them being on a lot, I also noticed if you click on a walker and use MCCC to Make Leave, a new one pops up the moment the previous is gone off the lot. 

 

I also didn't know about the Lot Trait extender being built in, I'll have to play around with it

Definitely disable street walkers via the mod's settings menu and then re-enable it on lots you want it to occur on with the Street Walker Hangouts lot trait. 

When I was developing this, I did have some dev code somewhere to make my hybrid system queue aware, if you are saying that it'll spam the same request multiple times in your queue, I can look into re-adding it in. At the time I thought it was unnecessary as I didn't really come across the situation I think you are experiencing, so that's why I didn't spend more time developing it (that is, the queue awareness aspect of my street walker hybrid autonomy system). 

But yeah, sim's base game autonomy has needed an overhaul since pretty much day 1. Like it's so frustrating trying to get sims to autonomously do actions in an immersive time frame and frequency without messing things up, or getting stuck in a group interaciton autonomy whole (group interactions should've probably been restricted to player directed behaviors or situations exclusively, or they needed to massively increase the length of a day). 

TURBO pretty much just said f the base game autonomy system and built his own. Which gives the him maximum control of frequency and context of his autonomy, but the problem with this is that it brings significant performance costs, it's purpose built for his autonomy specifically instead of autonomy in general (so I can't really easily piggy back much on it although I do where I can) and if everyone did this, it would seriously hurt game performance. In some places I manually push interactions with timers and things, but it's not an ideal solution, either. Anyways, that's all to say that developing an autonomy system is constant experimentation and weighing the pros vs cons. It's something which can always use improvement. 
 

14 hours ago, killswitch64 said:

Help

im using whicked whims and nisa perversion together i created a stripclub and employees are registered as roses in nisa so when i put the escort call center trait nothing happens it used to work before.

Strippers won't get calls while they are working the club. They are on another job. 

Don't worry, mechanisms are coming to help keep stripper prostitutes more busy, however the Escort Call Center is in a bit of a limbo. I need to decide what I'm going to do with it going forward. I feel like Street Walkers, and the new overhauled Slutting Outfit system both sort of usurped it. 

10 hours ago, qweennajay said:

my whole mod isnt working it is making my game crash i cant even press on my sims to do anything i cant use my items that i got in build mode and my sim who is the dom can not use the cages or the beds or anything it is just crashing and not working and my MCCC folder is giving me an exception file that is pointing out that it is outdated and i just deleted and reinstalled it tonight and it is still not working please help!!!!!!!!!!!

 

Post your latest Last Exception and we'd be happy to take a look.

Posted

During gaming, I noticed a moodlet: postpartum daze(idk what exactly it call, because I use translation), but I never trigger it whenever after the DOEH oviposit, It's still hidden? will it add to mod in future?

Posted (edited)

I had this idea that I had emailed Turbo a long ago now, they haven't responded to me so I though that I should post it here, I'll just post my email here instead of rephrasing the whole thing. "Recently you added the ability for the condoms to break due to negative luck for sims during the "Enchanted by Nature Expansion." I and a lot of people really loved this new feature of WW, it created so many interesting scenarios for my playthroughs, but I always wanted to see the condoms actually tear from the tip or get automatically removed when they break, actually both would be great since some people including me use custom penises and condoms. It's such a simple idea but makes this feature of WW even more immersive and gameplay oriented instead of just being linear. Another interesting idea can be having an impregnation fetish inside WW traits, and sims with that fetish might end up removing the condom automatically during sexual intercourse, maybe even at a chance percentage that you could set in WW settings to increase the tension." If anyone could talk to Turbo about this, that would be awesome! Alternatively if someone makes a WW mod about this, feel free to steal this idea, no need to give credit or anything, just please provide me the link to your mod ; ) This can be done consensual since we are only just looking for a chance percentage of the condom removal through traits and dialogue in game, instead of guessing for a random negative luck stat.

Edited by Kamen_Rider
Posted

I've used this mod for a very long time, so I know how it works. With my new save my sim gets solicited, does the act, and when they are done I'm not getting paid.  They just stop the interaction when they're done and no pop up on how much I made and no increase in my funds.  It's happened the last three times my sim has been solicited. Any idea what's going on?

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