Guest Posted March 28, 2018 Share Posted March 28, 2018 OK, I can reproduce the problem of stamina rate getting destroyed. But I don't know (yet) how to fix it. It happens when you have the magic effect from MiniNeed that reduces the stamina rate, and then you add another effect that does the same (it is enough to drink some wine.) I do not understand why the result is different between Stamina and the other two (Health and Magicka.) But I will solve the problem. Link to comment
Ramajam Posted March 29, 2018 Share Posted March 29, 2018 Love the progress on this mod so far. Holding off on 3.0 until some bugs get fixed but really excited for the new features. Idea: Currently mod is focused entirely on avoiding penalties, rather than earning bonuses. Might consider in a future release adding a configurable menu to give the player short-term buffs after satisfying a need. Link to comment
deathneko11 Posted March 29, 2018 Share Posted March 29, 2018 Actually, there are some statistics the player can set that do provide a buff. There's not many though. Link to comment
Lulu Ashfield Posted March 30, 2018 Share Posted March 30, 2018 Hey there CPU I love this mod, and I have used once in a playthrough when it first came out Now I have been away from skyrim for a month or two, and I got the 3.0b version I love the new widgets, but the thing is, they are the only thing I see !!! The MCM doesn't show up for some reason no matter how hard I try I use MO, and I put it in the bottom of my load order, even tried using Jaxonz MCM Kicker, but it didn't show....XD Any help would be much appreciated and thanks in advance Link to comment
Guest Posted March 30, 2018 Share Posted March 30, 2018 42 minutes ago, Lulu Ashfield said: Hey there CPU I love this mod, and I have used once in a playthrough when it first came out Now I have been away from skyrim for a month or two, and I got the 3.0b version I love the new widgets, but the thing is, they are the only thing I see !!! The MCM doesn't show up for some reason no matter how hard I try I use MO, and I put it in the bottom of my load order, even tried using Jaxonz MCM Kicker, but it didn't show....XD Any help would be much appreciated and thanks in advance For the MCM I can only try to check your papyrus.log Link to comment
tuxagent7 Posted March 30, 2018 Share Posted March 30, 2018 Time for new build soon right ? excited to try it perfect easter weekend gift Link to comment
Guest Posted March 30, 2018 Share Posted March 30, 2018 18 minutes ago, tuxagent7 said: Time for new build soon right ? excited to try it perfect easter weekend gift Probably during the weekend, as usual. Link to comment
tuxagent7 Posted March 30, 2018 Share Posted March 30, 2018 5 minutes ago, CPU said: Probably during the weekend, as usual. Yessss ! thank you cpu Link to comment
valcon767 Posted March 31, 2018 Share Posted March 31, 2018 18 hours ago, Lulu Ashfield said: I love the new widgets, but the thing is, they are the only thing I see !!! The MCM doesn't show up for some reason no matter how hard I try I use MO, and I put it in the bottom of my load order, even tried using Jaxonz MCM Kicker, but it didn't show....XD Any help would be much appreciated and thanks in advance some notes that may (or may not) help 1 if you had installed any version prior to 3.x you need to install 3.x on a clean save (or new game) 2 if it is on a clean save (or new game) something else you can try: load save game (one that has the rest of your MCMs already set up) wait for all notifications to finish and clear from the screen open another MCM (any one you can get to its options on, you do not have to do anything just enter and leave any settings page) close MCM wait 1-3 rl minutes (time varies depending on individual computer specs, a really heavy setup may take as much as 5 minutes on lesser systems), if you know how long is average for a MCM to show up give it 2 times that long and if it has not shown it is unlikely to 3 do you have a ton of other MCMs (over 60)?? if so, something else you can try (to see if this is the problem) is to remove another mod that has an MCM (temporarily) then install 3.0b and see if it shows up. 4 you can also try the console command "setstage SKI_ConfigManagerInstance 1". this will tell it to reload all your MCMs, so if you do this one give it a bit of time to finish. if you try #3 or #4 make sure you have a hard save that you can revert to if it does not work. if none of this works you will need to post for more help (including a log and probably load order), and hopefully someone with more knowledge than me can help more. Link to comment
Guest Posted March 31, 2018 Share Posted March 31, 2018 Progress Update I hope I can finalize MiniNeeds V3.1 by the end of the day. But probably it will be tomorrow. I still need to finish 3 anims. Link to comment
tuxagent7 Posted March 31, 2018 Share Posted March 31, 2018 4 hours ago, CPU said: Progress Update I hope I can finalize MiniNeeds V3.1 by the end of the day. But probably it will be tomorrow. I still need to finish 3 anims. I pray for you and the millions of 3.0 users that today is the day Link to comment
tuxagent7 Posted March 31, 2018 Share Posted March 31, 2018 2 minutes ago, CPU said: No, Easter is tomorrow. nooooo :O) i am in need of minineeds lol 1 Link to comment
Guest Posted April 1, 2018 Share Posted April 1, 2018 A master animator is helping me on the last 3 anims needed. After that I will publish the mod. (April 1st, but will not be a joke) Link to comment
tuxagent7 Posted April 1, 2018 Share Posted April 1, 2018 Awwwww stop teasing me ! Will the stamina bug be corrected ? Cant even run anymore for more than one second lol Link to comment
Guest Posted April 1, 2018 Share Posted April 1, 2018 7 hours ago, tuxagent7 said: Awwwww stop teasing me ! Will the stamina bug be corrected ? Cant even run anymore for more than one second lol The stamina bug looks corrected, and also a ton of other penalties that were not working correctly. Link to comment
tuxagent7 Posted April 1, 2018 Share Posted April 1, 2018 1 hour ago, CPU said: The stamina bug looks corrected, and also a ton of other penalties that were not working correctly. allrighty then Link to comment
tuxagent7 Posted April 1, 2018 Share Posted April 1, 2018 thank you for the update do we need a clean save ? edit : did it anyway Link to comment
Content Consumer Posted April 1, 2018 Share Posted April 1, 2018 @CPU, would you consider adding in a modevent or modevents for third-party mods to register their custom food items automatically? Potion and ingredient refs both? That way, modders could integrate directly without having to export/import lists. Not that it's a problem or anything, just might be quicker the other way. Link to comment
Aq150 Posted April 2, 2018 Share Posted April 2, 2018 10 minutes ago, potato_master1 said: rus lang please This mod already have russian translation inside. Link to comment
Guest Posted April 2, 2018 Share Posted April 2, 2018 10 hours ago, Content Consumer said: @CPU, would you consider adding in a modevent or modevents for third-party mods to register their custom food items automatically? Potion and ingredient refs both? That way, modders could integrate directly without having to export/import lists. Not that it's a problem or anything, just might be quicker the other way. Why not. Link to comment
tuxagent7 Posted April 2, 2018 Share Posted April 2, 2018 Hello CPU, thank you for the update Today, i tried to get drunk, before one drink and i was drunk and now i am at my twelth ale and the bar doesnt appear and i cant get drunk ? Could you check please 1 Link to comment
Guest Posted April 2, 2018 Share Posted April 2, 2018 46 minutes ago, tuxagent7 said: Hello CPU, thank you for the update Today, i tried to get drunk, before one drink and i was drunk and now i am at my twelth ale and the bar doesnt appear and i cant get drunk ? Could you check please Yes, I will check. Link to comment
Lulu Ashfield Posted April 2, 2018 Share Posted April 2, 2018 On 3/31/2018 at 6:33 AM, valcon767 said: some notes that may (or may not) help 1 if you had installed any version prior to 3.x you need to install 3.x on a clean save (or new game) 2 if it is on a clean save (or new game) something else you can try: load save game (one that has the rest of your MCMs already set up) wait for all notifications to finish and clear from the screen open another MCM (any one you can get to its options on, you do not have to do anything just enter and leave any settings page) close MCM wait 1-3 rl minutes (time varies depending on individual computer specs, a really heavy setup may take as much as 5 minutes on lesser systems), if you know how long is average for a MCM to show up give it 2 times that long and if it has not shown it is unlikely to 3 do you have a ton of other MCMs (over 60)?? if so, something else you can try (to see if this is the problem) is to remove another mod that has an MCM (temporarily) then install 3.0b and see if it shows up. 4 you can also try the console command "setstage SKI_ConfigManagerInstance 1". this will tell it to reload all your MCMs, so if you do this one give it a bit of time to finish. if you try #3 or #4 make sure you have a hard save that you can revert to if it does not work. if none of this works you will need to post for more help (including a log and probably load order), and hopefully someone with more knowledge than me can help more. On 3/30/2018 at 12:26 PM, CPU said: For the MCM I can only try to check your papyrus.log Thanks for the replies and sorry that mine is late XD, I tend not to check the notifications for some reason (Probably because of me having a color problem between dark red and black!!? XD)) Anyways, the new Version works fine and my my myyyyy....it is so much better than it was supposed to be XD I still didn't fully test it, just started the basic needs, but I will keep checking it. Bottom line is the new one is working. Thanks And CPU, keep up the great work 1 Link to comment
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