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Posted

Hey, thank you for this mod! I really enjoyed playing, it was my first time also with milk mod economy, so i had some problems at first, but most things worked really well, and it was very exiting!

 

I only have a question, now that Paul has bought me from Hunters in auction and is official owner, is it over now? He mention a magic collar but only used it once, will this happen more? Are hunter still active still?

 

Small problems i had, maybe it will help perfect mod:

 

Spoiler

After first capture, the third hunter that will trigger dialogue was very far away, on the other side of the lake, i had to command "moveto player" him

 

I also was not sure what "escape!" was meaning, i tried to run away at first tries, but noticed the quest wasn't progress, so finally i realize i had to kill them ?

Maybe change "esacpe" to "defeat the hunters" in quest log?

 

For me the text in the great scene with fixed camera when you get captured instead of cured, before parade and auction, the text was going very fast, i had to reload to read it.

 

That is all i remember, really so few problems, really great work!

 

Edit, I just now see that you also have other great mods i did not know, only devious butt i had tried once, would you suggest use any or all of them with BaC or are they not compatible well?

Posted
1 minute ago, handsandarrows said:

Hey, thank you for this mod! I really enjoyed playing, it was my first time also with milk mod economy, so i had some problems at first, but most things worked really well, and it was very exiting!

 

I only have a question, now that Paul has bought me from Hunters in auction and is official owner, is it over now? He mention a magic collar but only used it once, will this happen more? Are hunter still active still?

 

Small problems i had, maybe it will help perfect mod:

 

  Hide contents

After first capture, the third hunter that will trigger dialogue was very far away, on the other side of the lake, i had to command "moveto player" him

 

I also was not sure what "escape!" was meaning, i tried to run away at first tries, but noticed the quest wasn't progress, so finally i realize i had to kill them ?

Maybe change "esacpe" to "defeat the hunters" in quest log?

 

For me the text in the great scene with fixed camera when you get captured instead of cured, before parade and auction, the text was going very fast, i had to reload to read it.

 

That is all i remember, really so few problems, really great work!

 

more content is in still unoficial 1.7x version - check my older posts - i post almost every 1-2week link to post with attached file with new quests ;)
im almost finished next unoficial version :P
 

Posted

I see ? is this latest?  New game always suggested or can i try update running game?

 

Oh and maybe you missed my last question

 

"I just now see that you also have other great mods i did not know, only devious butt i had tried once, would you suggest use any or all of them with BaC or are they not compatible well?"

Posted

How can i disable certain attributes that gets applied to the player? Like, 

Cow's Face

Dirty Cow

Veins

etc.

 

Nevermind... I just saw the new update adds what i was searching for.

Posted

@skyrimfet at what stage quest "hunters gonna hunt" should be for them to start looking for you? (for me it's stuck at 10)

 

they don't want to spawn for a long time (i have a nose ring and a 21/20 stage), and the only ones i see are those who stand at the bank of a river near cow bones, and they're neutral

Posted
Just now, angrykiwi said:

@skyrimfet at what stage quest "hunters gonna hunt" should be for them to start looking for you? (for me it's stuck at 10)

 

they don't want to spawn for a long time (i have a nose ring and a 21/20 stage), and the only ones i see are those who stand at the bank of a river near cow bones, and they're neutral

30 i guess
spawn script is based on real time, so sleep/wait not help setstage will break. try to wait about 10min in real time - just play. if still nothing report me:
version of bac
and list me all quests listed in mcm with their stages

 

Posted
13 hours ago, handsandarrows said:

I just now see that you also have other great mods i did not know, only devious butt i had tried once, would you suggest use any or all of them with BaC or are they not compatible well?

Devious Training is fantastic and works well with BaC.

If you use YPS fashion then you need to choose YPS feet or DT feet (use MCM) but otherwise it's smooth sailing

I never tried Devious Butt or Guards of Morality

Posted
10 hours ago, skyrimfet said:

30 i guess
spawn script is based on real time, so sleep/wait not help setstage will break. try to wait about 10min in real time - just play. if still nothing report me:

You should put this in the quest description on the OP.  It would save A LOT of complaining.

 

The one feature I REALLY want is a debug button to refresh the character model.  It constantly gets broken for me, removing the cow features, so having an immediate way to do it without waiting for the bormal refresh would be helpful. 

Posted
2 hours ago, omegasgundam said:

You should put this in the quest description on the OP.  It would save A LOT of complaining.

 

The one feature I REALLY want is a debug button to refresh the character model.  It constantly gets broken for me, removing the cow features, so having an immediate way to do it without waiting for the bormal refresh would be helpful.  

why  should i put it in description??

 

refresh = update?

Posted

LOVE this mod probably one of my favorites right now... but just about every version i get the same problem at different spots i'll get into dialogue and it will just not let me do anything and not display any text on the screen, I've used 3 different versions and had this issue over and over again with different npcs.


PS i really aint joking im loving this mod freaking big tit cow lady

Posted
20 hours ago, skyrimfet said:

why  should i put it in description??

 

refresh = update?

A lot of people are confused on how the Hunters work, so having it in the question description on the mod page would help.

 

Yes?  I don't know the exact technical term for it.

Posted

Is it possible, even if one has to use a setstage command, to reactivate the hunters portion of the overall quest chain after they have been handled the first time? I like the added menace of the possibility of them crashing the party without warning but it seems that they are never again active after the first time.

Posted
Just now, 壊れた方 said:

 i get the same problem at different spots i'll get into dialogue and it will just not let me do anything and not display any text on the screen,

tell me more please

Posted
Just now, omegasgundam said:

A lot of people are confused on how the Hunters work, so having it in the question description on the mod page would help.

 

Yes?  I don't know the exact technical term for it.

perhaps it is good idea - hotkey to force to update. tails are sometimes glitched and reequip this items helps in 99%. ok

you dont need to know how hunters works you must be nervous and look around you when you walk around skyrim . that was my goal - so im going to remove section in mcm with quest status too. i keep it becouse it's helpful for me as debug. sorry.:) i want to add more bad guys in future. and yes - im not going to describe it in details.

 

i dont like that people after talk with paul just wait to be captured. realy :((im also wait) :P

Posted
Just now, lehus said:

Здравствуйте, будет ли поддержка для хаджитов/аргониан? 

Niestety nie planuję takiego wsparcia. Ale jeśli ktoś takie opracuje to z radością je dodam! :)

Posted
Just now, Tex said:

Welcome back, wanted to ask how far did you get with the update?

from few days i force myself to start a new game - without preasure, i just try to play but in backgroun im checking all what i made and then im going to test all new stuff from 1.7x - hard to say - maybe few day or one week. i think that i will add once again unoficial version here to ask for test-help. i remember some issues and i want to remove all known problem first. in last days i have not much time for hobbies so it's can take a while :(

Posted
20 minutes ago, skyrimfet said:

from few days i force myself to start a new game - without preasure, i just try to play but in backgroun im checking all what i made and then im going to test all new stuff from 1.7x - hard to say - maybe few day or one week. i think that i will add once again unoficial version here to ask for test-help. i remember some issues and i want to remove all known problem first. in last days i have not much time for hobbies so it's can take a while :(

I see, what's planned in the next version?

Posted
9 hours ago, skyrimfet said:

tell me more please

its mainly the hunters, when i first got caught when using the pre release version they were really glitchy but on the 1.7e version that worked fine but on that version Marc was really glitchy and then pretty much everything after that is messing up on both versions mainly dialog not showing up and it seems to be stuck in a loop on the pre release version it will repeat messages over and over again at the top corner after being put in the cage and i can't move to go to the milk machine.

i don't have many mods installed on this save but i will attach a screen cap of the ones ive installed
image.png.5507e55a404f11a4caadccf0fe5cf834.pngimage.png.1ec962d82c8d84b5aaaeeb3a0acd3c09.pngimage.png.8b4e5eeb672a43ced0f11e8778bad674.pngimage.png.a143cd3d88579345cb1339831db3eb85.png

Posted
9 hours ago, skyrimfet said:

perhaps it is good idea - hotkey to force to update. tails are sometimes glitched and reequip this items helps in 99%. ok

you dont need to know how hunters works you must be nervous and look around you when you walk around skyrim . that was my goal - so im going to remove section in mcm with quest status too. i keep it becouse it's helpful for me as debug. sorry.:) i want to add more bad guys in future. and yes - im not going to describe it in details.

 

i dont like that people after talk with paul just wait to be captured. realy :((im also wait) :P

People are impatient, and generally don't care about the story telling.  If they've installed SexLab mods, they aren't really interested in playing the game normally, and generally just want to skip to the lewds.  All you really accomplish by obscuring game mechanics is infuriating the players, which causes them to care even less about the story.

 

Knowing there's a 10 minute IRL timer before the Hunters spawn would stop people from doing stupid shit trying to speed it up. 

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