sanaret Posted January 4, 2019 Posted January 4, 2019 13 hours ago, handsandarrows said: I just now see that you also have other great mods i did not know, only devious butt i had tried once, would you suggest use any or all of them with BaC or are they not compatible well? Devious Training is fantastic and works well with BaC. If you use YPS fashion then you need to choose YPS feet or DT feet (use MCM) but otherwise it's smooth sailing I never tried Devious Butt or Guards of Morality
FalloutKitten Posted January 4, 2019 Posted January 4, 2019 Damn.. I have been too busy to play skyrim and I come back to see that BAC is still running strong. I hope to get back into it. Keep up the good work!
omegasgundam Posted January 4, 2019 Posted January 4, 2019 10 hours ago, skyrimfet said: 30 i guess spawn script is based on real time, so sleep/wait not help setstage will break. try to wait about 10min in real time - just play. if still nothing report me: You should put this in the quest description on the OP. It would save A LOT of complaining. The one feature I REALLY want is a debug button to refresh the character model. It constantly gets broken for me, removing the cow features, so having an immediate way to do it without waiting for the bormal refresh would be helpful.
skyrimfet Posted January 4, 2019 Author Posted January 4, 2019 2 hours ago, omegasgundam said: You should put this in the quest description on the OP. It would save A LOT of complaining. The one feature I REALLY want is a debug button to refresh the character model. It constantly gets broken for me, removing the cow features, so having an immediate way to do it without waiting for the bormal refresh would be helpful. why should i put it in description?? refresh = update?
NoirXiaoba Posted January 5, 2019 Posted January 5, 2019 This is a very interesting mod. I'd love to play it, but unfortunately I only own Skyrim SE. Any chance for a conversion?
Guest Posted January 5, 2019 Posted January 5, 2019 LOVE this mod probably one of my favorites right now... but just about every version i get the same problem at different spots i'll get into dialogue and it will just not let me do anything and not display any text on the screen, I've used 3 different versions and had this issue over and over again with different npcs. PS i really aint joking im loving this mod freaking big tit cow lady
omegasgundam Posted January 5, 2019 Posted January 5, 2019 20 hours ago, skyrimfet said: why should i put it in description?? refresh = update? A lot of people are confused on how the Hunters work, so having it in the question description on the mod page would help. Yes? I don't know the exact technical term for it.
Ildon Posted January 5, 2019 Posted January 5, 2019 Is it possible, even if one has to use a setstage command, to reactivate the hunters portion of the overall quest chain after they have been handled the first time? I like the added menace of the possibility of them crashing the party without warning but it seems that they are never again active after the first time.
skyrimfet Posted January 5, 2019 Author Posted January 5, 2019 Just now, 壊れた方 said: i get the same problem at different spots i'll get into dialogue and it will just not let me do anything and not display any text on the screen, tell me more please
skyrimfet Posted January 5, 2019 Author Posted January 5, 2019 Just now, omegasgundam said: A lot of people are confused on how the Hunters work, so having it in the question description on the mod page would help. Yes? I don't know the exact technical term for it. perhaps it is good idea - hotkey to force to update. tails are sometimes glitched and reequip this items helps in 99%. ok you dont need to know how hunters works you must be nervous and look around you when you walk around skyrim . that was my goal - so im going to remove section in mcm with quest status too. i keep it becouse it's helpful for me as debug. sorry.:) i want to add more bad guys in future. and yes - im not going to describe it in details. i dont like that people after talk with paul just wait to be captured. realy (im also wait) 1
skyrimfet Posted January 5, 2019 Author Posted January 5, 2019 Just now, Janerunner said: Wait Paul has tasks for you to do? ?
skyrimfet Posted January 5, 2019 Author Posted January 5, 2019 Just now, lehus said: Здравствуйте, будет ли поддержка для хаджитов/аргониан? Niestety nie planuję takiego wsparcia. Ale jeśli ktoś takie opracuje to z radością je dodam!
Tex Posted January 5, 2019 Posted January 5, 2019 Welcome back, wanted to ask how far did you get with the update?
skyrimfet Posted January 5, 2019 Author Posted January 5, 2019 Just now, Tex said: Welcome back, wanted to ask how far did you get with the update? from few days i force myself to start a new game - without preasure, i just try to play but in backgroun im checking all what i made and then im going to test all new stuff from 1.7x - hard to say - maybe few day or one week. i think that i will add once again unoficial version here to ask for test-help. i remember some issues and i want to remove all known problem first. in last days i have not much time for hobbies so it's can take a while 1
Tex Posted January 5, 2019 Posted January 5, 2019 20 minutes ago, skyrimfet said: from few days i force myself to start a new game - without preasure, i just try to play but in backgroun im checking all what i made and then im going to test all new stuff from 1.7x - hard to say - maybe few day or one week. i think that i will add once again unoficial version here to ask for test-help. i remember some issues and i want to remove all known problem first. in last days i have not much time for hobbies so it's can take a while I see, what's planned in the next version?
Guest Posted January 5, 2019 Posted January 5, 2019 9 hours ago, skyrimfet said: tell me more please its mainly the hunters, when i first got caught when using the pre release version they were really glitchy but on the 1.7e version that worked fine but on that version Marc was really glitchy and then pretty much everything after that is messing up on both versions mainly dialog not showing up and it seems to be stuck in a loop on the pre release version it will repeat messages over and over again at the top corner after being put in the cage and i can't move to go to the milk machine. i don't have many mods installed on this save but i will attach a screen cap of the ones ive installed
omegasgundam Posted January 5, 2019 Posted January 5, 2019 9 hours ago, skyrimfet said: perhaps it is good idea - hotkey to force to update. tails are sometimes glitched and reequip this items helps in 99%. ok you dont need to know how hunters works you must be nervous and look around you when you walk around skyrim . that was my goal - so im going to remove section in mcm with quest status too. i keep it becouse it's helpful for me as debug. sorry.:) i want to add more bad guys in future. and yes - im not going to describe it in details. i dont like that people after talk with paul just wait to be captured. realy (im also wait) People are impatient, and generally don't care about the story telling. If they've installed SexLab mods, they aren't really interested in playing the game normally, and generally just want to skip to the lewds. All you really accomplish by obscuring game mechanics is infuriating the players, which causes them to care even less about the story. Knowing there's a 10 minute IRL timer before the Hunters spawn would stop people from doing stupid shit trying to speed it up.
Guest Posted January 5, 2019 Posted January 5, 2019 Just now, omegasgundam said: People are impatient, and generally don't care about the story telling. If they've installed SexLab mods, they aren't really interested in playing the game normally, and generally just want to skip to the lewds. All you really accomplish by obscuring game mechanics is infuriating the players, which causes them to care even less about the story. Knowing there's a 10 minute timer before the Hunters spawn would stop people from doing stupid shit trying to speed it up. i care about the story but i do think the transformation takes abit too long
Guest Posted January 5, 2019 Posted January 5, 2019 Since 1.8pre.3 I have had a character going and is now level 63 - On slow transformation and MME on adept i made full transformation at around level 30 give or take so its not all that bad for progression speed :)
Guest Posted January 5, 2019 Posted January 5, 2019 i have found that saving then loading that save when stuck fixes it most the time but doesn't work all the time
Guest Posted January 6, 2019 Posted January 6, 2019 update: the quest where paul owns you gets broke if the quest where he puts iron on you updates is there anyway of disabling the quest resetting?
hadddy Posted January 6, 2019 Posted January 6, 2019 I have struggle getting this mod working with Devious Training force crawl function, any hints?
CheshiCat Posted January 7, 2019 Posted January 7, 2019 On 1/5/2019 at 10:35 PM, skyrimfet said: Niestety nie planuję takiego wsparcia. Ale jeśli ktoś takie opracuje to z radością je dodam! Do you understand russian?? It's interesting...
angrykiwi Posted January 9, 2019 Posted January 9, 2019 On 1/3/2019 at 11:44 PM, skyrimfet said: 30 i guess spawn script is based on real time, so sleep/wait not help setstage will break. try to wait about 10min in real time - just play. if still nothing report me: version of bac and list me all quests listed in mcm with their stages ScreenShot2.bmp version is 1.7g
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