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Posted
On 2/4/2019 at 5:21 PM, Femmex said:

That remembers me... Multibreast suport for the Tattoo-Pack would be very nice.

You see, since the multibreasts are essentially equipped armor, tats won't apply to them, only the "original" ones.

Posted
35 minutes ago, botticelli said:

You see, since the multibreasts are essentially equipped armor, tats won't apply to them, only the "original" ones.

Thats a shame :(

Posted

Also the tats don't seem to appear on npc's that come with their own unique race. Not that it's that much of a bother.

Also the seam issue culd be fixed by making the edges more "transparant" so that it looks like it goes to the skincolors color better.

Posted
3 hours ago, Femmex said:

Thats a shame :(

Yeah, it is but think about all the hdt work required NOT to make it explode to the corners of tamriel lol. I already have trouble as it is with just the tail alone. (seriously hope he's gonna shorten it by atleast half or something in the future)

Posted

Hello guys, I've got an issue. I can't make nose fur appear, altough face fur testures appear as intended. Maybe it's because i updated from 1.7e to 1.8pre3 directly without installing other versions between, not sure. Any solution?

Posted
19 hours ago, H3LI0S said:

May I ask how did you fix this issue?

For some reason I thought that I didn't need the Tats file anymore and that caused the missing textures. So I just redownloaded it, ran bodyslide, and that fixed it

Posted
16 hours ago, H3LI0S said:

Hello guys, I've got an issue. I can't make nose fur appear, altough face fur testures appear as intended. Maybe it's because i updated from 1.7e to 1.8pre3 directly without installing other versions between, not sure. Any solution?

same here. intalled the mod on an already existing save but that shouldn't be it right? It's the first time I installed it, no previous version was ever installed.

Posted

Some options/ideas that I think would be neat to see at some point:

-Once you manage to work off Paul's debt, you can help him with tasks like gathering metals and selling goods for helping him improve his blacksmith skills to let him make better hoof armour with better defense.

 

-An option you can turn on/off for being unable to wear heavy and/or light armour if you have the fat cow mutation. If enabled have it so Paul can alter your armour to be able to fit your deformed body so you can wear it again.

 

Really excited for the next official full update.

Posted

I've tried milking machines but they aren't transforming me. How do I start this. I keep looking under setting but each time i get milked from the machine it doesn't add a point to milkmaid. I don't understand what to do. I wanna have utters ??????

Posted
4 hours ago, lonewolf7215 said:

I've tried milking machines but they aren't transforming me. How do I start this. I keep looking under setting but each time i get milked from the machine it doesn't add a point to milkmaid. I don't understand what to do. I wanna have utters ??????

you need to be lv4 as a milkmaid then after talk to paul in riverwood and follow the questline

Posted

Hello all, i have a littel bug, on the quest: after storm 

after talk to proventus and go in the milk machine  nothing more happen, no milking, no marker quest just nothing (i wait 1h in real time), so if somone have an idea on what i have to do 

Posted
3 hours ago, skarme said:

Hello all, i have a littel bug, on the quest: after storm 

after talk to proventus and go in the milk machine  nothing more happen, no milking, no marker quest just nothing (i wait 1h in real time), so if somone have an idea on what i have to do 

The dwemer pump must be added to milking devices. So reinstall MME and make sure you toggle dwemer machine acts like a pump/milker

Posted
6 hours ago, Hex Memeniac said:

you need to be lv4 as a milkmaid then after talk to paul in riverwood and follow the questline

I've had the transformation start once I was marked as a milkmaid. It does take a bit with the milking to wait for the milk to build up.

Posted

Would it be possible to change the bell's slot from 44 to something else? Due to DD In a mod i play with, Sexlab Hormones, The High arousal begging dialog from that mod won't work while wearing Slot 44 items because they are recognized as Gag slots from DD, This wouldn't be a problem if there was a way to remove the bell permantly but that isn't possible without disabling the mod, So i changed it myself from slot 44 to slot 48 instead to fix the issue. 

Posted
9 hours ago, DarmanSejuk said:

Use the HDT physics extension. https://www.nexusmods.com/skyrim/mods/53996 It works great with the tail and other mods that have moving parts to it.

But i already have one. I'm using baddogs schlongs ("bad dog hoodies" )and his skse config. Is it possible that the jiggle of the butt is causing this issue? it worked perfectly fine once but as soon as the character lies down somewhere it goes crazy right after. is there a way to get rid of the tail? Also the tails added with one of the devious devices mods don't have issues either. it's just this tail that does.

 

edit: I replaced the xml's for the tail with the ones from devious devices expantion, heretics plugs. Maybe that'll do something...

Posted
5 hours ago, terrorofmorrowind said:

But i already have one. I'm using baddogs schlongs ("bad dog hoodies" )and his skse config. Is it possible that the jiggle of the butt is causing this issue? it worked perfectly fine once but as soon as the character lies down somewhere it goes crazy right after. is there a way to get rid of the tail? Also the tails added with one of the devious devices mods don't have issues either. it's just this tail that does.

 

edit: I replaced the xml's for the tail with the ones from devious devices expantion, heretics plugs. Maybe that'll do something...

I meant use that specific HDT mod, unless you mean you already have it installed. The butt jiggle shouldn't effect the tail. Also in terms of this mod interfering with DD stuff. This is why I use Vortex and its profiles to separate the mods.

Posted
49 minutes ago, DarmanSejuk said:

I meant use that specific HDT mod, unless you mean you already have it installed. The butt jiggle shouldn't effect the tail. Also in terms of this mod interfering with DD stuff. This is why I use Vortex and its profiles to separate the mods.

yes, i have it already installed everything that's on the package. I'm not gonna switch to something else now that i've just gotten used to mod organizer 2 (which does about the same i think) but i guess I had to tell you that sooner.

 

Is there a way to get rid of the tail without messing with the script? I heard that you can make "empty nifs" but i don't know if that's such a goo idea either. I already tried to replace the cowtail and put it in the exact same rder as it is in the .bsa file but it still went for the bsa version instead. I've even made a new mod with it and put it below bac to no avail. I guess I could just extract the bsa but i've heard that also comes with some risks sometimes but i suppose it's worth a try? I just hope the bsl file won't do something bad either.

Posted

The tail thing happens when the fps drops below 60 or 30 depending on your setup, Yeah i know its annoying, i don't play with ENB with this mod for that reason alone just because a bloody 45 fps is enough to make the tail spazz.

Posted

I'm having some weird problems with this mod. I can complete "after the storm" and then paul stops working, and Riften/Bee and barb inn part of the enslaved quest cause a crash to desktop. I have no idea what is causing this. I don't have any mods that should be changing anything in Riften or the Bee and Barb. Anyone have any suggestions? I can COC into Riften before the quest triggers but once it does and Marc is supposed to be there, it breaks hard.

Posted
On 2/18/2019 at 4:55 PM, notfreenoteasy said:

I'm having some weird problems with this mod. I can complete "after the storm" and then paul stops working, and Riften/Bee and barb inn part of the enslaved quest cause a crash to desktop. I have no idea what is causing this. I don't have any mods that should be changing anything in Riften or the Bee and Barb. Anyone have any suggestions? I can COC into Riften before the quest triggers but once it does and Marc is supposed to be there, it breaks hard.

install this https://www.nexusmods.com/skyrim/mods/46465/ Its done wonders for preventing crashes for me. Some times it still crashes does a lot less then before i installed the mod

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