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What's Your Dream Mod? (Free for all)

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Anything you want, it's in that mod.

 

Mine personally would be one that allows for 'growth' in-game depending on your eating habits. Sweet Rolls go straight to your model's thighs, Drinking too much ale goes to your gut, and mead would go straight to the breasts or penis like a TRUE NORD ~_^

 

It would only affect the dragonborn though, so I'm not sure what would be the best way for that. (Maybe a separate model in game labeled "Dovahkin" that can be edited on the fly?)

 

There'd probably have to be a "Weight" Meter too, depending on how heavy you are etc it can turn awesome hips to a chub-butt.

 

 

What's your Dream Mod? Is it already made? (In that case you lucky ass =P )

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I just want a framework that implements ObjectReference.PlaceAtProgrammer(me)

 

Honestly, it seems like such a basic feature, I'm surprised it was left out the game in the first place ;)

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Fallout Sexus for Skyrim.

Giants, Trolls & Draugr oh my!

 

EDIT: TY Loverlabs Modding Community!

 

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I'd like to have a mod that when you 'die' rather than having to load a save you are found and nursed back to health by adventurers. You wake up in some shack with no gear. Nothing at all. And disable quicksave. It would add a real sense of risk and fear to the game rather than *save* 'I'll just go try and kill that really scary looking thing and just load if I die.'

 

I've had a play around with making the player essential and making it myself but haven't had the time to get very far.

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Have the game use exclusively procedural animation under dynamic node-path AI based on a syntax engine and a lexic Database... and a good set of voice synthesis algorithm and resources, to fully make use of it.

Incidentally, I'd also love to have the machine able to run it... I guess I will in 30 years :D

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A mod that gives non magic alternatives for magic.

 

Instead of a fire/ice/sparks rune you could craft a beartrap that you can lay down instead (and gather after you're done)

Magic effects can be created by using potions, think things like Molotov cocktails, sleeping gas grenade, nerve gas (paralysis) grenade. A potion-based trap just like a rune. maybe change invisibility to a smokescreen.

 

And more staffs that have more diverse effects. for things that can't be done with potions.

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I'd like to have a mod that when you 'die' rather than having to load a save you are found and nursed back to health by adventurers. You wake up in some shack with no gear. Nothing at all. And disable quicksave. It would add a real sense of risk and fear to the game rather than *save* 'I'll just go try and kill that really scary looking thing and just load if I die.'

 

I've had a play around with making the player essential and making it myself but haven't had the time to get very far.

 

This! Or maybe, depending on where you are, you'll wake up in an alley where a bum crudely patched you up. You'd still be missing some (or all) of your stuff. If you "die" to bandits, they sow you back up and throw you in a cell where you gotta fight out with your fists.

 

Choosing your gear loadout before heading off into the wild will actually matter. The possibilities are endless really.

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perfect AI

 

Yet personal computers that can see you, hear you and respond would be a breakthrough, bringing artificial intelligence into the mainstream.

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I have several actually.

 

A wardrobe function to see how armors would look on your character. I care about aesthetics sometimes and it looks ugly when there's a grey overlay layer even if you test out armors while looking at your player.

 

A flying system, WITH combat and where a key is binded where you can land/fly whenever you want.

 

My most wanted one: outfit recognition. What if you could kill a guard, wear his armor and blend in and they talk to you as if you're a guard. It'd be so cool if it was like hitman blood money where guards actually care about seeing corpses and not just walk by. I mean you look completely different so it makes no sense how you could change all your armor and people are still after you, especially how you paused the game which is like pausing time.

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I have several actually.

 

A wardrobe function to see how armors would look on your character. I care about aesthetics sometimes and it looks ugly when there's a grey overlay layer even if you test out armors while looking at your player.

 

A flying system' date=' WITH combat and where a key is binded where you can land/fly whenever you want.

 

[b']My most wanted one: outfit recognition. What if you could kill a guard, wear his armor and blend in and they talk to you as if you're a guard. It'd be so cool if it was like hitman blood money where guards actually care about seeing corpses and not just walk by. I mean you look completely different so it makes no sense how you could change all your armor and people are still after you, especially how you paused the game which is like pausing time.[/b]

 

There's one like this on the Nexus... kinda. You can use certain armors from certain factions and that'll disguise you as that faction. Though, I have never used it so IDK if it's what you want.

 

http://skyrim.nexusmods.com/mods/20903

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I have several actually.

 

A wardrobe function to see how armors would look on your character. I care about aesthetics sometimes and it looks ugly when there's a grey overlay layer even if you test out armors while looking at your player.

 

A flying system' date=' WITH combat and where a key is binded where you can land/fly whenever you want.[/b']

 

My most wanted one: outfit recognition. What if you could kill a guard, wear his armor and blend in and they talk to you as if you're a guard. It'd be so cool if it was like hitman blood money where guards actually care about seeing corpses and not just walk by. I mean you look completely different so it makes no sense how you could change all your armor and people are still after you, especially how you paused the game which is like pausing time.

 

nexus also has a flying mod its kinda wonky, i really didnt have luck with it. maybe you will.

 

http://skyrim.nexusmods.com/mods/15775

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I've honestly wanted a mod that makes equipping armor take a little bit of game time, preferably with animations like the animations from the bathing mod for oblivion. This would make changing armor in mid battle less than viable,and could be kinda cool to watch

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I have several actually.

 

A wardrobe function to see how armors would look on your character. I care about aesthetics sometimes and it looks ugly when there's a grey overlay layer even if you test out armors while looking at your player.

 

A flying system' date=' WITH combat and where a key is binded where you can land/fly whenever you want.[/b']

 

My most wanted one: outfit recognition. What if you could kill a guard, wear his armor and blend in and they talk to you as if you're a guard. It'd be so cool if it was like hitman blood money where guards actually care about seeing corpses and not just walk by. I mean you look completely different so it makes no sense how you could change all your armor and people are still after you, especially how you paused the game which is like pausing time.

 

nexus also has a flying mod its kinda wonky, i really didnt have luck with it. maybe you will.

 

http://skyrim.nexusmods.com/mods/15775

 

I've tried out that mod already, there's no combat system. :P

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It may make loading screens longer, but a mod or alteration to the game engine that makes mods load when you load a savegame, instead of at the start of the application. Then you could apply different mods to different save files without having to exit the application and untick esps between character switching.

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creation kit on fly or in game :D...is that to much to ask ?

 

or maybe adaptation of FO3/FNV BODY CONTROL mod from JoshNZ for Skyrim..

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full customization of the characters models and can adapt to different armors with-out clipping, along with as many sexual positions and the perverse human mind can think of and enemies that can rape you or your followers when there hp is below 20% with out killing them, just knicking them out cold and leaving them there for 2 hours(game time)

 

that could keep me playing for a few year lol

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Pretty much what GodSmack said.

 

Really though, just having armors and clothing fit over the body than replace it. Maybe that's asking too much, but I don't know the limitations or the requirements of something so seemingly trivial. I guess it would probably be clipping issues or performance issues if you have a lot of npcs. Still, I'll be really happy if that becomes a reality someday.

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Guest ThatOne

It is possible. Vindictus did something similar with inner armors (statless clothes) and normal armors (which came on top of that). The thing is that there was only one body type for each model there.

With so many types of bodies, not to mention breast sizes, the amount of clipping will be horrendous in Skyrim.

 

Performance impact shouldn't be too much of an issue.

 

Edit: Oh, and my dream mod? Eh, nothing major, just a port of Stella's pink outfit from Land of Chaos Online. I have the Xnalara files somewhere if anyone would care to take a look.

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Dream mod would be a face replacer like something for oblivion so it makes it easier for me to replace my characters face with a standalone companion mods face.

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I want a mod that improves the werewolf transformation experience...making it longer, more detailed and painful sounding for male and female characters (PC and NPC)

 

Like in this video... [video=youtube]

 

Or this video...

[video=youtube]

 

And this video (one of my favorites)

[video=youtube]

 

And also to include the change back to human from werewolf form.

 

 

That is what I would like the most.

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Dream mod?

 

A Cult of Dibella faction with MQ and a wide variety of sidequests.

 

The cult would be secretive, shunned by their mainstream brothers and sisters due to the sheer variety of sexual acts the cult sect participates in. They do not discriminate against anyone of any proclivity, though the cult itself forbids pedophilia and anything involving extensive physical harm and/or death/the dead, feeling that these are so extreme as to violate what the cult stands for.

 

The cult's upper echelons are made up exclusively of women, some of them cast out of the temples of Dibella from various places due to their own perversions becoming known. However, men are quite welcome; the lower ranks are quite evenly distributed in gender.

 

One thing they will make quite clear to the player early on is, they are not simple prostitutes. Taking jobs off the street for monetary gain is strictly prohibited. A more accurate description would be... high-class, highly adaptable escorts of certain and unique talent for the discerning patron. They take jobs, usually of high coin, to entertain those so inclined as to purchase their services. They make no distinction between count or pauper, however, and will slum it just as easily, if the coin is there.

 

The MQ would only be available to female players. Male players would have a shorter series of quests that would tie in to the main. The MQ would kick off with a "divine visitation" to the player during their very first job. Dibella speaks to the player, telling her of an ancient text of erotic knowledge, written by the greatest student of the art to ever walk Tamriel. Now that a sect of Dibellan worship had finally risen capable of grasping its words, the goddess herself has deemed it time to bring the book's knowledge back into the world.

 

The MQ would be rather short, however, dealing with mostly vanilla sex. The lion's share would be divided amongst various fetishes in the form of side quests, dealing with things like bestiality, bondage, slavery, Daedric/demonic stuff of the humanoid and bestial varieties, large gangbangs, even incest and dickgirls. Each would unlock freely repeatable content relating to that fetish and nothing else, so not completing everything would have no adverse effect if you didn't like that fetish to start with. For example, say you finish the bestiality sidequests. You'd unlock a stable with free, replenishing horses, and a dog partner, either of which can be fucked at will. Male characters would have similar strings of sidequests in all these flavors as well, up to and including gay content, both man-on-man and dickgirl-on-man flavors.

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