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Posted
1 hour ago, sissylover19 said:

Can I sell slaves to mod added npcs for instance home mod/town mod blackthorne

What DQW said. I have sold slaves to Immersive Wenches without problems though.

  • 3 weeks later...
Posted (edited)

Would it be possible to add a setting for gender of the buyers / potential slave owners that later start buying slaves on their own (town events)?
There are so many mods here focused mostly on females being enslaved. I thought it would be great to have an option once to make Skyrim more femdom - oriented, like having the buyers / owners to be always women. There's already a setting for the gender of slaves, so that way we could have always men being bought and owned by women (as one of possible setting combos).
Second thing - would be amazing to have the slaves kneel from time to time before their owners (or under certain conditions). From what I saw so far, they just follow their owners like standard followers, at least in my game (although they get whipped from time to time).

Edited by lovergover
Posted

is there any Sex scene as well between buyers and their slaves in this mod,just like the punish scene ,since there is a function to use nearby PAHE slave by followers in the HSH mod ?

Posted

I am having an issue where selling slaves does not appear to be increasing a town's opinion of slavery at all. I have sold 2 in Riften and it's still at 0. Has anyone else encountered this?

 

Posted
25 minutes ago, skrrtalrrt said:

I am having an issue where selling slaves does not appear to be increasing a town's opinion of slavery at all. I have sold 2 in Riften and it's still at 0. Has anyone else encountered this?

 

The slavery level in a city is not exactly equal to the number of slaves sold in that city. This is especially seen in the larger cities (like Riften) and at harder difficulty levels.

Posted (edited)
10 hours ago, Psalam said:

The slavery level in a city is not exactly equal to the number of slaves sold in that city. This is especially seen in the larger cities (like Riften) and at harder difficulty levels.

How many should it take to raise one level? I've sold 5 in Riften now and it is still showing as 0: None in the MCM. It also shows 0: None in whichever cell I'm in even if I sold slaves there. And the guards don't talk to me about slavery in the city either.

Edited by skrrtalrrt
Posted
3 hours ago, skrrtalrrt said:

How many should it take to raise one level? I've sold 5 in Riften now and it is still showing as 0: None in the MCM. It also shows 0: None in whichever cell I'm in even if I sold slaves there. And the guards don't talk to me about slavery in the city either.

Five is too many. If you set the level to easy (which is what I'm used to), you should start seeing non-zero numbers with your second sale in Riften. You may have to check your load order or even reload the mod.

Posted (edited)
17 hours ago, skrrtalrrt said:

I am having an issue where selling slaves does not appear to be increasing a town's opinion of slavery at all. I have sold 2 in Riften and it's still at 0. Has anyone else encountered this?

 

AYGAS Slave Numbers per town per level.txt

 

See if the compiled thread info comments etc there help

 

EDIT: And remember that the slavery level updates once a day when the clock ticks past midnight.  So selling a large number in any one day will not show any change until the following day

 

DQW

Edited by DonQuiWho
Posted
19 hours ago, Psalam said:

Five is too many. If you set the level to easy (which is what I'm used to), you should start seeing non-zero numbers with your second sale in Riften. You may have to check your load order or even reload the mod.

it was definitely a load order issue, thank you

 

 

Posted (edited)
15 hours ago, DonQuiWho said:

AYGAS Slave Numbers per town per level.txt 4.22 kB · 5 downloads

 

See if the compiled thread info comments etc there help

 

EDIT: And remember that the slavery level updates once a day when the clock ticks past midnight.  So selling a large number in any one day will not show any change until the following day

 

DQW

 

Do you happen to know at what opinion level you can start selling slaves to inns as prostitutes?

Edited by skrrtalrrt
Posted
4 hours ago, skrrtalrrt said:

 

Do you happen to know at what opinion level you can start selling slaves to inns as prostitutes?

The opinion level does not affect this. You can sell your very first slave as a prostitute at an inn (I often do). The issue is that the slave's sex training has to be above 50 for the innkeeper to buy them for sex.

Posted (edited)

I need help, when i put a slave prostitue her self in an inn when i comeback i can't talk to her anymore same with courtesan slave (i use HSH as well )

Edited by megger35
  • 4 weeks later...
Posted
6 hours ago, pdd001 said:

does this mod still get update or the author abandon it

 

You should look and see how this mod is now being moved forward by integration into the mod below

 

I have them working in harmony and, when combined, they really make the game come alive even more

 

If you're adding to an existing game, 5.5.0SE is the best option

 

Starting a new game, you might want to try the later 7.x.x versions which will then be the best base to move forward from

 

There's a bit of a learning curve involved, but the mod description/thread contain all you really need to know

 

Hope that helps

 

DQW

 

 

  • 4 weeks later...
Posted

ive noticed on my save that the pit fights dont seem to be starting? the npc to run the fights never show up in any of the town i have a level 4 slavery like riverwook, ivarstead, and rorikstad and starting the even via to MCM seems to do nothing.

Posted

Been looking through thread looking to see if anyone else had odd behavior at auction.

When noon arrives, the slaves appear and then are attacked by slavers and guards.

Posted

Been using it for a couple years and have only seen 2 Pit fights, the Pit fights were too buggy and each time there weren't enough combatants. After each refresh, the female combatant would head straight for the Altar of Talos in Whiterun and then disappear.

Posted
1 hour ago, lodoraemon said:

Been using it for a couple years and have only seen 2 Pit fights, the Pit fights were too buggy and each time there weren't enough combatants. After each refresh, the female combatant would head straight for the Altar of Talos in Whiterun and then disappear.

 

FWIW, I found that the fights in Riverwood and Falkreath were normally fairly reliable

 

DQW

Posted (edited)
23 hours ago, DonQuiWho said:

 

FWIW, I found that the fights in Riverwood and Falkreath were normally fairly reliable

 

DQW

Could it be that I'm doing it wrong? I sold two slaves in riverwood and then started the event with the MCM option, but it always prompts that there aren't enough combatants.

I just checked the script and it seems that at least four slaves must be selected, I'll try again.

Follow-up: Anyway, I gave up and realized that slaves sold lose their owners as soon as a save is loaded, and then pit fight failing to recognize those slaves, so it's ruled an insufficient combatants. Even when I managed to hold a fight immediately after by selling 4 slaves, I didn't find an opportunity to place a bet. This script is still too buggy.

Edited by lodoraemon
process
Posted

"When you gain the Madame perk, you can turn your HSH home or player home into a brothel. Set the slaves to work there, and when you return next to your home, you'll see that some customers will be around as well"

 

Hi,

how does this work? Where do npc customers spawn from?

 

 

Posted
3 hours ago, 7868767966786896 said:

Usin DOM 7.2.6, i cant sell slaves to people. the dialogue is there but even after they say theyll buy the text box doesnt show up

I think you should ask people's in DOM site.
I have the same problem and the the problem only start since DOM 7.2.x. DOM 7.1.17 still work normaly

  • 2 weeks later...
Posted (edited)

Hi, thanks for the great mod!

I'm using it with TDF prostitution (and Pahe + HSH): right now my slaves can have sex in the street in cities without slavery, no problem.
However readme says this should be only doable in cities with slavery.
How can I enforce this setting?

Edit: also, I added a new race mod, enslaved and at submission 70, but the dialogue option to prostitute them is not available. How do you add a new race to prostitution options?

Edited by Fraying9981

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