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More Nasty Critters Legendary Edition


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Posted

Hi all,

 

Sorry if this has been asked before--haven't seen anything mentioning it.

 

I used to use this back in 2016 pre-SLAL edition and recently tried it out again. As far as I can tell a lot of old animations (eg anything to do with Skeever, Spider etc) are gone. I know the mod is at least partially working since I've seen some of its other animations, and on top of that animations for those creatures don't show up in the SLAL list for MNC.

 

  • Do you need to install a separate mod to get the additional stuff?
  • Is it just gone (unless you use the non-SLAL MNC)
  • Am I missing something?

 

Thanks!

Posted
1 hour ago, vnqats said:

.

updated versions of the Skeever animations are now found in Billyy's SLAL Pack:

(umm WTF? i've never seen the site do that before)

 

MNC never came with Spider animations, they are from SexLab, but Billyy has made all the Spider animations you will ever need.

Posted
16 minutes ago, zarantha said:

So does this mean I'll have a problem when I find Barbas?

 

https://www.nexusmods.com/skyrim/mods/91548

with that one the problems are:

1. he is setup to use a different armor than normal, so CF won't have any aroused meshes registered for him without a patch.

2. his height has been edited, therefor the animations won't line up anyways.

Posted
17 hours ago, MadMansGun said:

with that one the problems are:

1. he is setup to use a different armor than normal, so CF won't have any aroused meshes registered for him without a patch.

2. his height has been edited, therefor the animations won't line up anyways.

Hmm, I'd like to see a patch, but it seems you've got a lot already with Mikhail's stuff and I don't know how to. So I'll leave that up to you.

Thanks for letting me know. If it bugs me too much, I'll get rid of the Barbas esp. :)

Posted

Is there a reason Arch demon and German Shepard are the same as werebear and huskyarmored races respectively, and have you considered making them their own races for animation reasons?

Posted
1 hour ago, EndlessRoad said:

Is there a reason Arch demon and German Shepard are the same as werebear and huskyarmored races respectively, and have you considered making them their own races for animation reasons?

i don't even know why they are included in the first place, and that "Arch demon" is not even from the elder scroll's universe:

http://diablo.wikia.com/wiki/Diablo

 

personally i'd prefer to replace it with something else.

Posted

Some creatures have behavior problems after sex.

 

Spiders, rabbits, and slaughterfish continue to act as the last scene on the spot even though the sex is over.

 

Chaurus is hostile to me and can move, but he is not able to attack and just hovered around me.

Posted
2 hours ago, Rock&Rule said:

If you have upgraded to the latest SLAL version then you shouldn't need the nude creatures files.

do you mean  MNC or creature framework? I have the latest versions of those.

Posted
3 hours ago, The110th said:

just wondering, I still have sexlab nude creatures installed. do get rid of this now?

the first step in the "READ IMMEDIATELY v11 upgrade procedure.txt" is:

Quote

1. in data delete these esp files:
SexLabNudeCreatures.esp
SexLabNudeCreaturesDG.esp
SexLabNudeCreaturesDB.esp

 

Posted

if junk on creatures doesn't show up or not properly, re-register everything.
Was mentioned before and works for me.

Posted
2 hours ago, MadMansGun said:

the first step in the "READ IMMEDIATELY v11 upgrade procedure.txt" is:

 

shit, instructions what are they? lol. thanks for the reply.

Posted
28 minutes ago, The110th said:

shit, instructions what are they? lol. thanks for the reply.

right so I just uninstalled the 3 nude creature esp 's now ive got 3 errors for hentai creatures

Posted
3 minutes ago, The110th said:

right so I just uninstalled the 3 nude creature esp 's now ive got 3 errors for hentai creatures

nevermind didn't read the instructions again haha.

Posted

I have tried 30 different ways and combination of settings and the best i can get is (useing the dog as a controll as it fucked up the least back in the day) the dog trying to i guess side step on the spot befor just sitting and laying down while the PC is going through her animation. other then more nasty critters i used the billys animation pack (i have tryed to single out both for animations ans the dog still does fuck all ) Any help. I use the latest versions  of all

 

Posted
4 hours ago, sexychipmonk said:

I have tried 30 different ways and combination of settings and the best i can get is (useing the dog as a controll as it fucked up the least back in the day) the dog trying to i guess side step on the spot befor just sitting and laying down while the PC is going through her animation. other then more nasty critters i used the billys animation pack (i have tryed to single out both for animations ans the dog still does fuck all ) Any help. I use the latest versions  of all

 

there could be many reasons, what are you using to initiate the animations?

Posted

I use hentai creatures since its quickest but I have used natural spawning mobs with defeat and still no dice.

Posted
8 hours ago, sexychipmonk said:

I have tried 30 different ways and combination of settings and the best i can get is (useing the dog as a controll as it fucked up the least back in the day) the dog trying to i guess side step on the spot befor just sitting and laying down while the PC is going through her animation. other then more nasty critters i used the billys animation pack (i have tryed to single out both for animations ans the dog still does fuck all ) Any help. I use the latest versions  of all

Quote

 

Animation Troubleshooting:

1. in my opinion, Mod Managers should be avoided like the plague (i hate all of them).
but if you insist on using one, make sure that it's installing the files to the right location.
note: Mod Managers may require extra steps to get FNIS working:

 

2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run.
C:\Games\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
or
C:\Program Files (x86)\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files.
you may not even get a error message telling you that this has happened.
make sure FNIS and your mod manager are running with administrator privileges.

 

3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader.

 

4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab.

 

5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.

 

6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play.

 

7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8

 

8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.

 

9. if SLAL Packs are not being listed in SLAL try reinstalling/updating JContainers.
https://www.nexusmods.com/skyrim/mods/49743/?

 

10. if all else fails, try loading a older save file from before sexlab was installed.

 

 

Posted

I've gotten back up and running once again. I've decided to keep my fun run Oldrim down to just a few SL mods. I'm now down to this with some SLAL packs, Amorous, SLEN and Aroused Redux. I'm sitting on the fence for Aroused Creatures as too many have said to stay away. But I miss the chance of horny creatures chasing down npc's and being able to invite.

 

I played around with the compatibility patch for garm as I think he was on a different mesh. I just took your husky mesh changed the texture path and added the INV line. Not in the same slot as I seemed to cause more harm than good trying to get the numbers to match. But just taking the slot it gave and copying the same data into it seems to work so far.

 

 

Garm&Meeko.jpg

Posted
9 hours ago, MadMansGun said:

 

Did all that befor posting.

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