sim_love Posted February 12, 2018 Posted February 12, 2018 Hello, I'm new here and just downloaded wicked whimes and it works fine! I love this mod so Thanks. The problem i Have is that i've installed more animations but it's telling me i need to install more. so i only have the 4 that came with the game. So if anyone can help me figure this out so i can get the full experience that would be awesome!!! Thanks again for this Mod!
sim_love Posted February 12, 2018 Posted February 12, 2018 On 2/11/2018 at 1:09 PM, MandyvdW said: My problem is i have only 4 animations in my list from turbodriver. i downloaded so many animations but i can't get more in the game. I have the same issues! have you been able to figure it out yet?
MikiCal Posted February 13, 2018 Posted February 13, 2018 @TURBODRIVER I'm having issues with my Sim getting stuck in place. I think the problem is with WW? I'm up-to-date on WW, Basemental Drugs and Nisa's Mod. I've tried reinstalling mods and doing save cleans. My game is up-to-date as well. Can you please take a look at the attached lastException file? Many thanks for any assistance you or anyone else can provide. lastException.txt 1
djjd Posted February 14, 2018 Posted February 14, 2018 On 2018-02-13 at 3:16 AM, MikiCal said: @TURBODRIVER I'm having issues with my Sim getting stuck in place. I think the problem is with WW? I'm up-to-date on WW, Basemental Drugs and Nisa's Mod. I've tried reinstalling mods and doing save cleans. My game is up-to-date as well. Can you please take a look at the attached lastException file? Many thanks for any assistance you or anyone else can provide. lastException.txt I think I have the same issue. My sims get stuck, can't interact with any objects and just acts like something is in the way when it clearly isn't. It started yesterday after I updated my game and downloaded the latest WW version. I also get a lastException note.
KARCEMACKERS Posted February 15, 2018 Posted February 15, 2018 <report><version>2</version><sessionid>3e95f427197947955a85715e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-15 14:39:44</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>utils.py:118</categoryid><desyncid>3e95f427197947955a85715e</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'DisplayList' (DisplayList) (ImportError: cannot import name TunableTextInput) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 118, in import_modules_by_path File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 115, in import_modules_by_path File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 108, in _import File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 75, in load_module File "./DisplayList.py", line 8, in <module> ImportError: cannot import name TunableTextInput </desyncdata></report> <report><version>2</version><sessionid>3e95f427197947955a85715e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-15 14:39:44</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>utils.py:118</categoryid><desyncid>3e95f427197947955a85715e</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'autosave' (autosave) (ImportError: cannot import name TunableTextInput) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 118, in import_modules_by_path File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 115, in import_modules_by_path File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 108, in _import File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 75, in load_module File "./autosave.py", line 19, in <module> ImportError: cannot import name TunableTextInput </desyncdata></report> <report><version>2</version><sessionid>3e95f427197947955a85715e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-15 14:41:32</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>inventory_item.py:388</categoryid><desyncid>3e95f427197947955a85715e</desyncid><systemconfig/><screenshot/><desyncdata>[tingyul] Exception invoking on_added_to_inventory. obj: object_trashcan_hitech:0x094a06fc19f67095 (AttributeError: 'InventoryItemComponent' object has no attribute 'forward_affordances_to_inventory_owner') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1607, in attributes File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 967, in load_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 645, in load_items File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 625, in _load_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 655, in _create_inventory_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 186, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 655, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 663, in _post_create_object File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 943, in load_object File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1619, in load_object File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1702, in load File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 748, in load File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 313, in add_from_load File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 329, in _insert_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 174, in insert File ".\WickedWhims 3.2.4.122f\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.122f\turbolib\special\exception_watcher.py", line 9, in _turbolib_on_exception_log File ".\mc_utils.py", line 114, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 172, in insert File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 569, in on_added_to_inventory File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 92, in wrapped_method File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 388, in on_added_to_inventory AttributeError: 'InventoryItemComponent' object has no attribute 'forward_affordances_to_inventory_owner' </desyncdata></report> <report><version>2</version><sessionid>3e95f427197947955a85715e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-15 16:05:48</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>crafting_interactions.py:1686</categoryid><desyncid>3e95f427197947955a85715e</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'object_vet_MedicineStation_Items_NonAutonomousNonInventoryTreats' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1079, in _resume File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1874, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1772, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1686, in _custom_claim_callback AttributeError: 'object_vet_MedicineStation_Items_NonAutonomousNonInventoryTreats' object has no attribute 'set_state' </desyncdata></report> <report><version>2</version><sessionid>3e95f427197947955a85715e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-15 16:06:19</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>crafting_interactions.py:1686</categoryid><desyncid>3e95f427197947955a85715e</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'object_vet_MedicineStation_Items_NonAutonomousNonInventoryTreats' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1079, in _resume File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1874, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1772, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1686, in _custom_claim_callback AttributeError: 'object_vet_MedicineStation_Items_NonAutonomousNonInventoryTreats' object has no attribute 'set_state' </desyncdata></report> <report><version>2</version><sessionid>3e95f427197947955a85715e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-15 16:06:44</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>crafting_interactions.py:1686</categoryid><desyncid>3e95f427197947955a85715e</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'object_vet_MedicineStation_Items_NonAutonomousNonInventoryTreats' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1079, in _resume File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1874, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1772, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1686, in _custom_claim_callback AttributeError: 'object_vet_MedicineStation_Items_NonAutonomousNonInventoryTreats' object has no attribute 'set_state' </desyncdata></report> <report><version>2</version><sessionid>3e95f427197947955a85715e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-15 16:06:49</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>crafting_interactions.py:1686</categoryid><desyncid>3e95f427197947955a85715e</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'object_vet_MedicineStation_Items_NonAutonomousNonInventoryTreats' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1079, in _resume File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1874, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1772, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1686, in _custom_claim_callback AttributeError: 'object_vet_MedicineStation_Items_NonAutonomousNonInventoryTreats' object has no attribute 'set_state' </desyncdata></report> <report><version>2</version><sessionid>3e95f427197947955a85715e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-15 16:06:51</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>crafting_interactions.py:1686</categoryid><desyncid>3e95f427197947955a85715e</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'object_vet_MedicineStation_Items_NonAutonomousNonInventoryTreats' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1079, in _resume File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1874, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1772, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1686, in _custom_claim_callback AttributeError: 'object_vet_MedicineStation_Items_NonAutonomousNonInventoryTreats' object has no attribute 'set_state' </desyncdata></report> <report><version>2</version><sessionid>3e95f427197947955a85715e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-15 16:09:00</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>inventory_item.py:388</categoryid><desyncid>3e95f427197947955a85715e</desyncid><systemconfig/><screenshot/><desyncdata>[tingyul] Exception invoking on_added_to_inventory. obj: object_trashcan_hitech:0x094a06fc19f67095 (AttributeError: 'InventoryItemComponent' object has no attribute 'forward_affordances_to_inventory_owner') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1607, in attributes File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 967, in load_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 645, in load_items File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 625, in _load_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 655, in _create_inventory_object File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 186, in create_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 655, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 663, in _post_create_object File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 943, in load_object File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1619, in load_object File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 1702, in load File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 748, in load File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 313, in add_from_load File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 329, in _insert_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 174, in insert File ".\WickedWhims 3.2.4.122f\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.122f\turbolib\special\exception_watcher.py", line 9, in _turbolib_on_exception_log File ".\mc_utils.py", line 114, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 172, in insert File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 569, in on_added_to_inventory File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 92, in wrapped_method File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 388, in on_added_to_inventory AttributeError: 'InventoryItemComponent' object has no attribute 'forward_affordances_to_inventory_owner' </desyncdata></report> <report><version>2</version><sessionid>3e95f427197947955a85715e</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-15 16:16:13</createtime><buildsignature>Local.Unknown.Unknown.1.38.49.1020-1.200.000.320.Release</buildsignature><categoryid>crafting_interactions.py:1686</categoryid><desyncid>3e95f427197947955a85715e</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'object_vetMedicineStation_Items_AutonomousConsumableTreat' object has no attribute 'set_state') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1079, in _resume File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1874, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1772, in callback File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1686, in _custom_claim_callback AttributeError: 'object_vetMedicineStation_Items_AutonomousConsumableTreat' object has no attribute 'set_state' </desyncdata></report> </root>
seanmale Posted February 15, 2018 Posted February 15, 2018 Game crashes when i install MC Command centre. Wickedwhims works fine without MC Command in my game. When i have the two together It was Randomly crash. @TURBODRIVER lastException.txt 1
gagasluxury Posted February 15, 2018 Posted February 15, 2018 Ugh since the last update this mod isnt working at all. My sim is stuck doing nothing & idek if bc its constantly being updated the other animations are outdated too so I barely use them but its still broken. 1
gtxphantom Posted February 16, 2018 Posted February 16, 2018 im trying to have a male and a lady boy have sex the animations work but the lady looses her hair and leggings although i had turned off undress options. The hair is default sims hair.
Luiz Bode Fs Posted February 16, 2018 Posted February 16, 2018 372/5000 hello everyone, I'm having problems with the interactions of the sims, especially with npcs, the penis gets deformed and out of place during the relationships. I can not solve it myself, I'm already using the last mod update and the problem remains. My Sims is original. I ask for help to solve. I command the image of what is happening. I thank you for your help.
davephex Posted February 17, 2018 Posted February 17, 2018 Hello! I have a problem with the mod... Don't know if anyone else posted the same issue here (too many comments!). I recently updated the sims 4 and when I installed the mod again I can't see the "Settings" on my sims... I can have sex by clicking on the bed or the couch, but when I want to configure things to enable some stuff I can't do it like the way it used to be before... And now I'm wondering where is the setting menu? Can someone help me out (?)
GoldenBuffy Posted February 17, 2018 Posted February 17, 2018 14 hours ago, Luiz Bode Fs said: 372/5000 hello everyone, I'm having problems with the interactions of the sims, especially with npcs, the penis gets deformed and out of place during the relationships. I can not solve it myself, I'm already using the last mod update and the problem remains. My Sims is original. I ask for help to solve. I command the image of what is happening. I thank you for your help. I'm having the same issue. Though it was just me. Have you figured out how to fix it yet?
MandyvdW Posted February 18, 2018 Posted February 18, 2018 On 12-2-2018 at 10:34 PM, sim_love said: I have the same issues! have you been able to figure it out yet? No it's very weird because i downloaded all the other animations.. Everything in the mod file is ok, so i don't understand. In the mod menu in the game there only show up 2 files?
jimmcarreyy Posted February 19, 2018 Posted February 19, 2018 The mod works perfect for me, been working fine for 2 days. I opened it up today (tried to update but my game is up to date) and notice that in live mode when my sim completely undresses her pink bra won't come off. I have another female sim who is not experiencing this issue, she undresses and is fully nude with no pink bra. I thought maybe it was the skin I had on but both sims have that same skins on. I tried to remove all cc but I still get this issue, so it's probably not cc related. I'm wondering if it's due to her being an alien, and the sim who has no issues is not? Anyone else experience this? Game packs/content I have are: perfect patio/luxury party/cool kitchen/movie hangout/romantic garden/vintage glamour/toddler/outdoor retreat/spa day/dine out/vampires/parenthood/get to work/get together/city living/cats and dogs **update, I got back on and now both have the pink bra maybe conflicting mods? I just got Nisa's preversions and the bimbo trait. It only happens when they walk around, in the shower and sex they are fully nude okay so she was in the shower and I cheated to raise all her needs and she got out of the shower and changed into her PJ bottoms and her top is nude. I think it's dude to the vampire bite on her neck. I had my vampire sim bite her and she immediately put the pink bra on. It also disappeared and she went back to being nude when the "recently bitten" moodlet disappeared
Sup94 Posted February 19, 2018 Posted February 19, 2018 On 2/6/2018 at 10:11 PM, whitey96 said: i have that black cock and by the way.. i'm using w-club skintone cc but before this...it did not glitch my sims cock like turning black right now....so i'm hoping someone could tell me what i should do also i already delete all my rigs file in my mode folder..and i install mod cock that ww suggest me and it still have that black colour so please help meeee~! it look weird to see that black cock everything my sims get naked itself TT-TT it might be the penis setting that you're using. Change the settings for that specific sim by clicking on them--it should be a split category under ww settings. If not that it could be a skin conflict which can be found under the tattoos I believe in CAS
scarial00 Posted February 20, 2018 Posted February 20, 2018 first off i love the mod but its been giving me trouble i download the mod + the additional animation required for sex and the animations wont show up so that is very frustrating is there something i'm doing wrong?
Lollone icsdì Posted February 20, 2018 Posted February 20, 2018 guys can i get some help? wild guy and lupobianco animations don't work (but wickedwhims does) I've extracted both expantions in the mod folder, but only wickedwhims works. what do i have to do? PS: i'm italian, so if you are too speak me italian if you want.
beastbybay Posted February 21, 2018 Posted February 21, 2018 Can anyone help me with this LastException/Crash error. It's the first time it's occurred and the only recent Mod that i've DL'd was Basemental's Drug Mod. I'm going to delete it and see if it helps. I also have MCC so i believe that's conflicting with Basemental's Mod or something in WW Last Exception https://pastebin.com/TWncgihm Last Crash https://pastebin.com/P4LwZ0EY 1
bckh Posted February 21, 2018 Posted February 21, 2018 On 2/14/2018 at 6:59 PM, djjd said: I think I have the same issue. My sims get stuck, can't interact with any objects and just acts like something is in the way when it clearly isn't. It started yesterday after I updated my game and downloaded the latest WW version. I also get a lastException note. On 2/12/2018 at 9:16 PM, MikiCal said: @TURBODRIVER I'm having issues with my Sim getting stuck in place. I think the problem is with WW? I'm up-to-date on WW, Basemental Drugs and Nisa's Mod. I've tried reinstalling mods and doing save cleans. My game is up-to-date as well. Can you please take a look at the attached lastException file? Many thanks for any assistance you or anyone else can provide. lastException.txt I'M HAVING THE SAME ISSUES. It's driving me insane. I had a fairly old version of WW installed (one of the versions that wasn't just 2 files) and wasn't having any issues. Then, I updated it yesterday and randomly my sims will stop listening to me. They'll just stand there and no matter what I do, they won't move. So, now my game is rendered unplayable and I'm v sad about it. Also, I got a last exception file too and it looks pretty much just like that. lastException.txt
beastbybay Posted February 22, 2018 Posted February 22, 2018 For some reason now, my game crashes about a minute after a sex act happens. It's happened 3 times in a row and i can't figure out why. It's been working fine until a couple days ago. I even started a new save and still the same thing occurs. I don't get a Last Exception report anymore, just a Crash Report. I wonder if my load order is causing this to happen? Here's the Crash Report <?xml version="1.0" encoding="UTF-8"?><report><version>2</version><sessionid>1de4751782cc20d35a8e2f78</sessionid><type>crash</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-02-22 03:06:36</createtime><buildsignature>Local.Unknown.Unknown.1.39.74.1220-1.200.000.321.Release</buildsignature><systemconfig></systemconfig><categoryid> 0x362766</categoryid><stack> 0x362766 0x3dac61 0x457e27 0x1806ad 0x17b708 0x184ef1 0x18030d 0x184e80 0x18030d 0x17b708 0x7d42c 0xb6f7 0x7909d 0xb6f7 0xc8a0d 0xc5259 0xb6f7 0x1805d1 0x17b708 0x184ef1 0x18030d 0x17b708 0x00 0x00</stack><threads></threads><screenshot></screenshot><memdump></memdump><contextdata>Client Session Time: 1091.79<br />Num Save Errors: 0<br />Num Load Errors: 0<br />Current Game State: 0xbe7da869<br />Origin Version: 10,5,11,27975<br />Modded: True<br />SystemInfo: Mac OS X Version 10.13.1 (Build 17B1003) GPU: Intel HD Graphics 4000 Intel HD Graphics 4000 OpenGL Engine 0.10.28.29<br />(baseaddr) 0x12d58a000,'Simulation.dylib' 0x12d58a000,'Simulation.dylib' 0x12d58a000,'Simulation.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib' 0x12902a000,'libpython335.dylib'(/baseaddr)</contextdata></report> And I've attached my Load order and WW folder looks like. I have a feeling i messed up here somehow? Edit: Got the Last Exception report as well. Seems like animation problems with one of them <?xml version="1.0" ?><root> <report><version>2</version><sessionid>32954612b1ca27c5a8e48b9</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-02-21 21:37:42</createtime><buildsignature>Local.Unknown.Unknown.1.39.74.1220-1.200.000.321.Release</buildsignature><categoryid>asm.py:985</categoryid><desyncid>32954612b1ca27c5a8e48b9</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 71470)>: Attempt to traverse between two states (entry -> Carry) where no valid path exists! Actors {'carryObject': (<weakref at 0x192b2a6d8; to 'object_drink_ScootsAndSoda' at 0x13010e7d0>, None, <AnimationParticipant.CONTAINER = 102>), 'x': (<weakref at 0x1931daec0; to 'object_sim' at 0x188a39410>, None, <AnimationParticipant.ACTOR = 101>), 'surface': (<weakref at 0x122820a10; to 'object_barProQA4x1_01' at 0x161dc37d0>, '2', None)}) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 569, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 468, in _do_transition File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 299, in start_posture_idle File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 2054, in append_idle_to_arb File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 985, in request RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 71470)>: Attempt to traverse between two states (entry -> Carry) where no valid path exists! Actors {'carryObject': (<weakref at 0x192b2a6d8; to 'object_drink_ScootsAndSoda' at 0x13010e7d0>, None, <AnimationParticipant.CONTAINER = 102>), 'x': (<weakref at 0x1931daec0; to 'object_sim' at 0x188a39410>, None, <AnimationParticipant.ACTOR = 101>), 'surface': (<weakref at 0x122820a10; to 'object_barProQA4x1_01' at 0x161dc37d0>, '2', None)} </desyncdata></report> <report><version>2</version><sessionid>32954612b1ca27c5a8e48b9</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-02-21 23:19:42</createtime><buildsignature>Local.Unknown.Unknown.1.39.74.1220-1.200.000.321.Release</buildsignature><categoryid>random.py:250</categoryid><desyncid>32954612b1ca27c5a8e48b9</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (IndexError: Cannot choose from an empty sequence) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Lib\random.py", line 248, in choice File "T:\InGame\Gameplay\Scripts\Lib\random.py", line 224, in _randbelow ValueError: number of bits must be greater than zero During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1764, in _run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_strategy.py", line 186, in find_best_choice File "T:\InGame\Gameplay\Scripts\Lib\random.py", line 250, in choice IndexError: Cannot choose from an empty sequence </desyncdata></report> </root>
kenkwon Posted February 22, 2018 Posted February 22, 2018 I just downloaded the wicked job mods, and it says that I need level 2 exhibition skills to progress job level, but I can't find any interaction that makes my exhibition skills go up, instead my naturism levels go up. Are the two skills same? I assume it isn't the same. I would like help for this problem. It's a great mod though.
Tazzo1996 Posted February 22, 2018 Posted February 22, 2018 I keep getting Last Exception errors too!! My sims get stuck and I can do nothing! Can someone take a look at it and maybe suggest something to help? lastException.txt 1
Too_Funky1987 Posted February 22, 2018 Posted February 22, 2018 i think the new update has fucked something up again..mine keeps throwing these annoying errors as well <?xml version="1.0" ?><root> <report><version>2</version><sessionid>72f07170d28106055a8f149a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-22 19:14:58</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>appearance_modifier.py:226</categoryid><desyncid>72f07170d28106055a8f149a</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <BuffOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.Basemental:Loot_Buff_Weed_AK'> (TypeError: Failed to parse argument.) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick File ".\WickedWhims 3.2.4.122f\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.122f\turbolib\events\core_tick.py", line 92, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 443, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 719, in _alarm_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 740, in _trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1008, in _update_state_down File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1228, in _set_state File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 384, in remove_buff File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1045, in on_remove File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 374, in apply_to_resolver File ".\WickedWhims 3.2.4.122f\turbolib\injector_util.py", line 8, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 372, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 211, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\buffs\buff_ops.py", line 34, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 247, in add_buff_from_op File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 341, in set_max File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 261, in get_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 34, in add_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 204, in add_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 773, in __init__ File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 912, in on_initial_startup File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 845, in _setup_commodity_states File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1239, in _set_state File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1185, in _add_buff_from_state File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 297, in add_buff File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 995, in on_add File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 95, in add_appearance_modifiers File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 158, in evaluate_appearance_modifiers File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_modifier.py", line 226, in combinable_sorting_key TypeError: Failed to parse argument. </desyncdata></report> <report><version>2</version><sessionid>72f07170d28106055a8f149a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-22 19:14:58</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>appearance_modifier.py:226</categoryid><desyncid>72f07170d28106055a8f149a</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (TypeError: Failed to parse argument.) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 719, in _alarm_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 740, in _trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 53, in trigger_callback File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1008, in _update_state_down File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1228, in _set_state File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 384, in remove_buff File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1045, in on_remove File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 375, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 372, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 211, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\buffs\buff_ops.py", line 34, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 247, in add_buff_from_op File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 341, in set_max File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 261, in get_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 34, in add_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 204, in add_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 773, in __init__ File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 912, in on_initial_startup File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 845, in _setup_commodity_states File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1239, in _set_state File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1185, in _add_buff_from_state File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 297, in add_buff File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 995, in on_add File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 95, in add_appearance_modifiers File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 158, in evaluate_appearance_modifiers File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_modifier.py", line 226, in combinable_sorting_key TypeError: Failed to parse argument. </desyncdata></report> </root>
Too_Funky1987 Posted February 22, 2018 Posted February 22, 2018 2 already today ..this as well <?xml version="1.0" ?><root> <report><version>2</version><sessionid>18e94027e202d0625a8f1299</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-02-22 19:04:02</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>appearance_modifier.py:226</categoryid><desyncid>18e94027e202d0625a8f1299</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Sim 1105922679997924805 failed to load (TypeError: Failed to parse argument.) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 173, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 191, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 345, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 579, in do_build_mode_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1178, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 822, in on_enter File "T:\InGame\Gameplay\Scripts\Server\sims\household_manager.py", line 81, in load_households File "T:\InGame\Gameplay\Scripts\Server\sims\household_manager.py", line 161, in _load_household_from_household_proto File "T:\InGame\Gameplay\Scripts\Server\sims\household.py", line 1096, in load_data File ".\WickedWhims 3.2.4.122f\turbolib\injector_util.py", line 8, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Server\sims\household.py", line 1085, in load_data File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2600, in load_sim_info File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2742, in _load_sim_info File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 767, in load File ".\WickedWhims 3.2.4.122f\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.122f\wickedwoohoo\nudity\_ts4_nudity_injects.py", line 223, in _wickedwoohoo_on_exhibitionist_trait_add File "T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py", line 72, in add_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 61, in add_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 392, in _add_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 634, in _add_buffs File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 297, in add_buff File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 995, in on_add File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 95, in add_appearance_modifiers File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_tracker.py", line 158, in evaluate_appearance_modifiers File "T:\InGame\Gameplay\Scripts\Server\buffs\appearance_modifier\appearance_modifier.py", line 226, in combinable_sorting_key TypeError: Failed to parse argument. </desyncdata></report> </root> annoying!!!!!!!!! someone help!
MidnightShow Posted February 22, 2018 Posted February 22, 2018 I can never seem to ask to join in with an existing sex act. Is there a setting somewhere that I haven't found or anything else that I'm missing? I'm pretty sure it's not because of no possible acts with that combination.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now