compmomnc Posted March 5, 2018 Posted March 5, 2018 <script src="https://pastebin.com/embed_js/ep4qwWKn"></script>                  I ran the game first, set up settings and played for about 15 minutes, saved my game. I came back to it and came upon an exception error warning. The only thing I have done is remove WW and animations and it ran fine. Add WW back with animations and it gets an error. I double checked that I have downloaded and installed most recent version of WW and related animations from their creators. I should mention that I am running the newest version of Sims 4 with the newest pack installed. Can someone point me in the correct direction on what might be might issue?  compmomnc 1
Too_Funky1987 Posted March 5, 2018 Posted March 5, 2018 anyone help with these annoying orange errors? is there any way to turn these things off?  <?xml version="1.0" ?><root> <report><version>2</version><sessionid>eaca2da321b2f1ac5a9d9e61</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-05 20:40:03</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>asm.py:995</categoryid><desyncid>eaca2da321b2f1ac5a9d9e61</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 44869)>: Attempt to traverse between two states (pickup -> exit) where no valid path exists! Actors {'carryObject': (<weakref at 0x00007FF5AA2970A8; to 'object_Scythe' at 0x00007FF5A959CB10>, None, <AnimationParticipant.CONTAINER = 102>), 'x': (<weakref at 0x00007FF5B3E63470; to 'object_sim' at 0x00007FF5B24CB450>, None, <AnimationParticipant.ACTOR = 101>)}) Traceback (most recent call last):  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run  File "T:\InGame\Gameplay\Scripts\Server\carry\carry_utils.py", line 934, in holster  File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 995, in request RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 44869)>: Attempt to traverse between two states (pickup -> exit) where no valid path exists! Actors {'carryObject': (<weakref at 0x00007FF5AA2970A8; to 'object_Scythe' at 0x00007FF5A959CB10>, None, <AnimationParticipant.CONTAINER = 102>), 'x': (<weakref at 0x00007FF5B3E63470; to 'object_sim' at 0x00007FF5B24CB450>, None, <AnimationParticipant.ACTOR = 101>)} </desyncdata></report> <report><version>2</version><sessionid>eaca2da321b2f1ac5a9d9e61</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-05 20:40:03</createtime><buildsignature>Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Release</buildsignature><categoryid>asm.py:995</categoryid><desyncid>eaca2da321b2f1ac5a9d9e61</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while handling clip events: (RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 44869)>: Attempt to traverse between two states (exit -> Carry) where no valid path exists! Actors {'carryObject': (<weakref at 0x00007FF5AA2970A8; dead>, None, <AnimationParticipant.CONTAINER = 102>), 'x': (<weakref at 0x00007FF5B3E63470; to 'object_sim' at 0x00007FF5B24CB450>, None, <AnimationParticipant.ACTOR = 101>)}) Traceback (most recent call last):  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick  File ".\WickedWhims 3.2.4.122g\turbolib\injector_util.py", line 8, in _wrapped_function  File ".\WickedWhims 3.2.4.122g\turbolib\events\core_tick.py", line 92, in _turbolib_zone_game_update  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 443, in update  File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run  File "T:\InGame\Gameplay\Scripts\Server\animation\animation_utils.py", line 287, in flush_all_animations  File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 499, in flush  File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 399, in _append_arb_to_element  File "T:\InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 245, in execute_and_merge_arb  File "T:\InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 272, in handle_events  File "T:\InGame\Gameplay\Scripts\Core\native\animation\arb.py", line 385, in handle_events  File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 120, in __exit__  File "T:\InGame\Gameplay\Scripts\Core\native\animation\arb.py", line 385, in handle_events  File "T:\InGame\Gameplay\Scripts\Server\carry\carry_utils.py", line 984, in start_carry  File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 995, in request RuntimeError: ASM :: Carry_GenericObject (HANDLE :: 44869)>: Attempt to traverse between two states (exit -> Carry) where no valid path exists! Actors {'carryObject': (<weakref at 0x00007FF5AA2970A8; dead>, None, <AnimationParticipant.CONTAINER = 102>), 'x': (<weakref at 0x00007FF5B3E63470; to 'object_sim' at 0x00007FF5B24CB450>, None, <AnimationParticipant.ACTOR = 101>)} </desyncdata></report> </root>
beastbybay Posted March 6, 2018 Posted March 6, 2018 After doing some testing it seems like a lot of the errors come from a duplicate WW file in the "Saves" folder if you have everything else correct. I haven't experienced a crash since 1
sura954 Posted March 6, 2018 Posted March 6, 2018 Hey, is there any profiler/settings file that I can use to load settings ? I just created a new save and I don't want to go through the whole process of tweaking every feature, thanks.
porn0piet Posted March 6, 2018 Posted March 6, 2018 i got the message saying script error but, trying to fix it didn't work can anyone help me?? Â lastException_63656046289.txt
TheEvilGenius84 Posted March 7, 2018 Posted March 7, 2018 Updated new files other day and, some males have a straight black penis. (I'm new to this but) any help? 1
autobanned Posted March 8, 2018 Posted March 8, 2018 On 3/7/2018 at 2:53 AM, porn0piet said: i got the message saying script error but, trying to fix it didn't work can anyone help me??  lastException_63656046289.txt - update you wickedwhims mod - update your deadly toddler mod or remove it if error still occur, do 50/50 method to find the culprit  On 3/7/2018 at 12:38 PM, TheEvilGenius84 said: Updated new files other day and, some males have a straight black penis. (I'm new to this but) any help? conflict with default custom skintone, remove it. if you didnt know which one, then do 50/50 method
andthethinggoesoof Posted March 8, 2018 Posted March 8, 2018 I got this Last Exception recently https://pastebin.com/rzu5tzJK
autobanned Posted March 8, 2018 Posted March 8, 2018 19 minutes ago, andthethinggoesoof said: I got this Last Exception recently https://pastebin.com/rzu5tzJK batch fix for cats and dogs using s4s
Too_Funky1987 Posted March 9, 2018 Posted March 9, 2018 can anyone help with this?   <?xml version="1.0" ?><root> <report><version>2</version><sessionid>dcefb6a325f026b15aa1a70a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-09 03:06:39</createtime><buildsignature>Local.Unknown.Unknown.1.41.38.1020-1.200.000.330.Release</buildsignature><categoryid>tooltip_component.py:338</categoryid><desyncid>dcefb6a325f026b15aa1a70a</desyncid><systemconfig/><screenshot/><desyncdata>Exception throw calling: <function GameObject._location_changed at 0x00007FF5DFDA1440> (AttributeError: 'FishBowlTooltipComponent' object has no attribute 'tooltip_tests') Traceback (most recent call last):  File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 347, in invoke_command  File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 790, in select_choice  File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction  File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 273, in select  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 210, in execute_interaction  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 162, in _behavior_element  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 142, in _do_behavior  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 90, in create_object_in_sequence  File "T:\InGame\Gameplay\Scripts\Server\objects\object_creation.py", line 424, in create_object_in_sequence  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 106, in _place_object  File "T:\InGame\Gameplay\Scripts\Server\objects\object_creation.py", line 545, in _place_object  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 293, in player_try_add_object  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 329, in _insert_item  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 169, in insert  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 273, in _insert  File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1493, in set_parent  File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 351, in location  File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 420, in set_location_without_distribution  File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 419, in on_location_changed  File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 203, in __call__  File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 120, in __exit__  File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 203, in __call__  File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 609, in _location_changed  File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 601, in _update_location_callbacks  File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 624, in _inside_status_change  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 92, in wrapped_method  File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 1888, in _set_placed_outside  File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2262, in set_state  File "T:\InGame\Gameplay\Scripts\Server\objects\components\state.py", line 2335, in _trigger_on_state_changed  File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 158, in __call__  File "T:\InGame\Gameplay\Scripts\Server\fishing\fish_object.py", line 286, in _on_state_or_name_changed  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func  File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 338, in update_object_tooltip AttributeError: 'FishBowlTooltipComponent' object has no attribute 'tooltip_tests' </desyncdata></report> <report><version>2</version><sessionid>dcefb6a325f026b15aa1a70a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-09 03:06:39</createtime><buildsignature>Local.Unknown.Unknown.1.41.38.1020-1.200.000.330.Release</buildsignature><categoryid>tooltip_component.py:338</categoryid><desyncid>dcefb6a325f026b15aa1a70a</desyncid><systemconfig/><screenshot/><desyncdata>[tingyul] Exception invoking on_object_inserted. obj: object_fish_Spooky_Bones:0x0079072482054e94, owner: ObjectInventoryComponent(object_FishBowl_Bones_Spooky:0x0079072481f94e8d) (AttributeError: 'FishBowlTooltipComponent' object has no attribute 'tooltip_tests') Traceback (most recent call last):  File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 347, in invoke_command  File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 790, in select_choice  File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction  File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 273, in select  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute  File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 210, in execute_interaction  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 162, in _behavior_element  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 142, in _do_behavior  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 90, in create_object_in_sequence  File "T:\InGame\Gameplay\Scripts\Server\objects\object_creation.py", line 424, in create_object_in_sequence  File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\creation.py", line 106, in _place_object  File "T:\InGame\Gameplay\Scripts\Server\objects\object_creation.py", line 545, in _place_object  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 293, in player_try_add_object  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 329, in _insert_item  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 186, in insert  File ".\WickedWhims 3.2.4.122h\turbolib\injector_util.py", line 8, in _wrapped_function  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 184, in insert  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 159, in on_object_inserted  File "T:\InGame\Gameplay\Scripts\Server\fishing\fish_bowl_object.py", line 53, in on_object_added_to_inventory  File "T:\InGame\Gameplay\Scripts\Server\fishing\fish_bowl_object.py", line 107, in _enable_tooltip  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func  File "T:\InGame\Gameplay\Scripts\Server\objects\components\tooltip_component.py", line 338, in update_object_tooltip AttributeError: 'FishBowlTooltipComponent' object has no attribute 'tooltip_tests' </desyncdata></report> </root>
Simite Posted March 9, 2018 Posted March 9, 2018 46 minutes ago, Too_Funky1987 said: can anyone help with this? Â Â There appears to be no mention of any obvious conflicting mod, do you have CC thats related to fishing? There's a lot of mention of fishbowl, which could be something else but its worth asking. That's all I got sorry. 1
Sup94 Posted March 10, 2018 Posted March 10, 2018 So I've gotten the new adventure pack recently, but now I keep getting this LE whenever I start playing. Can someone help me, please? lastException.txt
Too_Funky1987 Posted March 10, 2018 Posted March 10, 2018 ANOTHER error! I have extreme violence, didn't know it causes crashes!  <?xml version="1.0" ?><root> <report><version>2</version><sessionid>d48ea2b665cd25745aa31a2c</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-03-10 02:32:38</createtime><buildsignature>Local.Unknown.Unknown.1.41.38.1020-1.200.000.330.Release</buildsignature><categoryid>asm.py:995</categoryid><desyncid>d48ea2b665cd25745aa31a2c</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: DG_ExtremeViolence_ASM (HANDLE :: 34283)>: Attempt to traverse between two states (entry -> MessUpOutro) where no valid path exists! Actors {'y': (<weakref at 0x00007FF5E67DCFC8; to 'object_sim' at 0x00007FF5C614BBD0>, None, <AnimationParticipant.TARGET = 103>), 'x': (<weakref at 0x00007FF5E12CCCB0; to 'object_sim' at 0x00007FF5B672F290>, None, <AnimationParticipant.ACTOR = 101>)} (debug context: running DG:ExtremeViolence_MessUp_"Interaction":7351 on )) Traceback (most recent call last):  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run  File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 734, in do_begin  File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 995, in request RuntimeError: ASM :: DG_ExtremeViolence_ASM (HANDLE :: 34283)>: Attempt to traverse between two states (entry -> MessUpOutro) where no valid path exists! Actors {'y': (<weakref at 0x00007FF5E67DCFC8; to 'object_sim' at 0x00007FF5C614BBD0>, None, <AnimationParticipant.TARGET = 103>), 'x': (<weakref at 0x00007FF5E12CCCB0; to 'object_sim' at 0x00007FF5B672F290>, None, <AnimationParticipant.ACTOR = 101>)} (debug context: running DG:ExtremeViolence_MessUp_"Interaction":7351 on ) </desyncdata></report> </root> Â
procian Posted March 11, 2018 Posted March 11, 2018 getting a black penis in my saved game.....not happening in new game.
farvington Posted March 11, 2018 Posted March 11, 2018 Can anyone help with this last exception https://pastebin.com/wFsyztFg
maiamadness Posted March 11, 2018 Posted March 11, 2018 So, this is a really weird one, as it doesn't make any sense for it to be related to Wicked Whims at all, but I did 50/50, and it's definitely Wicked Whims doing it... I appear to be having a problem where I can't bring pets on vacation. Like I said, wouldn't think it had anything to do with this of all mods, but when I take it out, it works just fine. I am extremely confused, and wondering if anyone can replicate this or shed some light on why it might happen, as it does seem extremely random, but then computer code doesn't always make sense. It doesn't appear to be a conflict with another script mod, as I tried with just Wicked Whims + animations, etc., and nothing else in my mods folder. Gonna try putting it back in without any animation packs or other extras and see if this changes anything. 1
autobanned Posted March 12, 2018 Posted March 12, 2018 13 hours ago, farvington said: Can anyone help with this last exception https://pastebin.com/wFsyztFg it show when you doing event party right? event party with goal still broken in latest patches, you can ignore it or do event party without goal. and wait EA to fix it 1
maiamadness Posted March 12, 2018 Posted March 12, 2018 15 hours ago, maiamadness said: So, this is a really weird one, as it doesn't make any sense for it to be related to Wicked Whims at all, but I did 50/50, and it's definitely Wicked Whims doing it... I appear to be having a problem where I can't bring pets on vacation. Like I said, wouldn't think it had anything to do with this of all mods, but when I take it out, it works just fine. I am extremely confused, and wondering if anyone can replicate this or shed some light on why it might happen, as it does seem extremely random, but then computer code doesn't always make sense. It doesn't appear to be a conflict with another script mod, as I tried with just Wicked Whims + animations, etc., and nothing else in my mods folder. Gonna try putting it back in without any animation packs or other extras and see if this changes anything. So, it's not actually the mod itself, so it must be one of the animation packs or something. Gonna put them all back a little at a time and see how that goes.
maiamadness Posted March 12, 2018 Posted March 12, 2018 Okay, so disregard everything I've written, turns out there was a random mod hiding in my Wicked Whims stuff folder that was causing the issue. Sorry!
Baou1 Posted March 13, 2018 Posted March 13, 2018 I'm having a problem with the Wicked Whims mod, I cannot save created content to my library. If I hit save to the library or to the community, it says that the file was saved but then it would not be in the gallery. I've deleted the game files and re-downloaded sims 4 and my mods one by one. So I know it's wicked whims that's causing the problem (non of the animations were in mod folder just the base mod). Other mods not causing this issue and I used the most updated version 3/5. Â Ideas or possible solution would be helpful.
autobanned Posted March 13, 2018 Posted March 13, 2018 1 hour ago, Baou1 said: I'm having a problem with the Wicked Whims mod, I cannot save created content to my library. If I hit save to the library or to the community, it says that the file was saved but then it would not be in the gallery. I've deleted the game files and re-downloaded sims 4 and my mods one by one. So I know it's wicked whims that's causing the problem (non of the animations were in mod folder just the base mod). Other mods not causing this issue and I used the most updated version 3/5. Â Ideas or possible solution would be helpful. wickedwhims have default replacement for skintone, so if you made a sim then your sim will be marked as sims with cc, in galery try to check "include custom content" Â if you want to create no cc sims, try relocate wickedwhims mod first from mods folder, then create the sim 1
Cleo562 Posted March 13, 2018 Posted March 13, 2018 Why when I download it on my Mac air book it doesn't show up? unless there is a specific file or it
Wylding Posted March 15, 2018 Posted March 15, 2018 Since adding this latest (h) version, my teens and teen/adult sex options no longer work either. This is not for the sex animations kicking in; rather it is for the basic Woohoo or Mess Around interactions (which, unlike the animations, increase fun). Looking back a few pages (on the main WW section), I see others with this problem. I do love the mod, but would love if we can get this fixed please?  For clarification, I re-installed WW. Moved all mods out of my folder, tested the game without any mods & it worked. Also, I put all mods back into the game, minus WW & the actions returned; therefore, all indications are that WW is killing these actions.
CreativeRose Posted March 15, 2018 Posted March 15, 2018 Hi, Turbodriver! I've been using the mod since February of 2016 and it's always worked fantastic! Although, recently, it hasn't been working. It acts like it isn't there even though I moved it directly into the 'Mods' folder and out of anything else. Exhibitionism doesn't show, the text doesn't appear in the corner when I start up, and there're no options for more than just 'woohoo'. I've been trying everything I can think of to solve this, and my last hope is to remove a script mod that doesn't work as well and see if they just aren't compatible with each other.lastException.txt
giuliodit Posted March 18, 2018 Posted March 18, 2018 Hi everyone, I've had some problem with my game with the last uptades, I attach here my lastexception file if someone can help me. Thank you very much. lastException_63657049857.txt
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