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Posted

The amount of times and ways I have attempted to install this is infuriating. My game is updated with version 1.36.104.1020, and I have tried downloading both of the attached WW mods at separate times. I tried it with Better Body mod in conjunction with both attached versions of your mod respectively, and I tried them both alone without any additional mods. I've tried restarting the game, renaming my sims 4 folder so that it makes a new one, starting a completely new game file, deleting the cache folders, calling my computer a few vibrantly colorful words and, nothing. I've tried everything I can think of short of uninstalling/reinstalling my game and possibly hiring a shaman to work some mojo. Please tell me i'm doing something wrong and you can help me not be an idiot because I really want this mod to work.

 

Can you also let me know which WW file I should be using? I can't even find where I downloaded the 3.2.4.115f in the first place.

 

Cheers,

Tiny.

WickedWhims 3.2.4.115f - 31 October 2017.zip

WickedWhims 3.2.4.115j - 30 November 2017.zip

BB 1.6.4.7z

Posted

I had this mod before but since getting the Pets expansion nothing seems to work. I have downloaded the main wickedwhims mod and other animations but nothing works. There is no wickedwhims option when I click on my sim. I've looked at all the troubleshooting option I don't know what I am doing wrong. I'm also on a macbook if that makes a difference. 

Posted
27 minutes ago, Mariana Soprano said:

You could use S4 Studio and the bug fixes for the pets update.

 

You have to enable Script Mods and CC again, if your mods do not show up, when you start the game.

Okay wait can you explain the S4 Studio thing? 

Posted

In my game, my mod generally works fine, but for some reason the only setting that shows up are the penis settings when I click on a sim. The general settings are gone for the mod, and I can't edit which genders are allowed to do what animations or anything sex related. Am I missing something or is this a bug? Is it somewhere else I'm not seeing?

 

Edit: Nevermind, I figured it out on my own. If anyone else has a problem like this in the future, just make sure to check your mods folder for any duplicates of the mod you might have in there, whether it be the entire folder or random main files that somehow got out of your wickedwhims folder. Any duplicates remove the settings option and probably some other stuff. 

Posted

Great news. I had NO Last Exception txt with the Nov 11 update however with the newest update it shows that it conflicts with my Sims Miscarriage Mod. :-/ Bummer!

 

Posted
9 hours ago, spfraines said:

Okay so I ran all those mod fixes and still nothing! The only thing that shows up from the mod are condoms. I really don't know what I am doing wrong. Maybe someone can direct me to a step by step instructions cause I am so confused why it worked before the pets expansion. 

Are you shure you ve updated the Wicked Whims mod too?

 

https://www.loverslab.com/topic/66213-wickedwhims-324115j-30-november-2017/

 

Step by step instructions you find here:

 

http://wickedwhims.tumblr.com/post/145448014836/tutorials

 

Take a look at your mods folder - just one Wicked Whims folders or more?


If someone likes to help, more informations are needed.

Posted

I downloaded WW last week, after I reinstalled S4. Running ONLY WW, and some animations, I'm encountering errors. As i downloaded the newest version of WW, I'm wondering if a certain combination of actions can lead to these errors.  I LOVE LOVE this mod, and will continue to do what i have to to keep it working, even if it means uninstalling, and reinstalling S4 like i did last time it failed. i got about 5 hours out of it before errors popped up.

 

I may have a bad animation. I'd have to go through them one by one to find out which is triggering the error.

 

THANK YOU FOR THIS MOD!!

Posted

I had this error just now after playing with nearly no errors for a week or so.

 

<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>b061203cc3e544835a2c3c93</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-12-09 21:10:00</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>crafting_component.py:517</categoryid><desyncid>b061203cc3e544835a2c3c93</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (IndexError: tuple index out of range)&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3366, in _process_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 763, in process_one_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 912, in process_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 313, in remove_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1094, in _remove_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4449, in _exit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4439, in _exit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\crafting\serving_interactions.py", line 234, in push_consume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\crafting\serving_interactions.py", line 89, in push_object_pick_up_and_consume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\crafting_component.py", line 517, in get_consume_affordance&#13;&#10;IndexError: tuple index out of range&#13;&#10;</desyncdata></report>
<report><version>2</version><sessionid>b061203cc3e544835a2c3c93</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-12-09 21:11:05</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>crafting_component.py:517</categoryid><desyncid>b061203cc3e544835a2c3c93</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (IndexError: tuple index out of range)&#13;&#10;Traceback (most recent call last):&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3366, in _process_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 763, in process_one_interaction_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 912, in process_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 313, in remove_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1094, in _remove_gen&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4449, in _exit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4439, in _exit&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\crafting\serving_interactions.py", line 234, in push_consume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\crafting\serving_interactions.py", line 89, in push_object_pick_up_and_consume&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 440, in exported_func&#13;&#10;  File "T:\InGame\Gameplay\Scripts\Server\objects\components\crafting_component.py", line 517, in get_consume_affordance&#13;&#10;IndexError: tuple index out of range&#13;&#10;</desyncdata></report>
</root>

 

it's weird, it only happens when sims are going to go to eat.

Posted

Hello

i have a bug when wickedhims is activated in mod the sims no longer sleep, when they are in the bed it wakes up.

Version Wickedhims : 3.2.1.115 - 30 novembre 2017

bug since the : 8 décembre 2017

Posted

Hey everyone,

 

I just found out about this mod and would love to use it(I downloaded the lastest version), however I seem to be unable to.

When running the auto-installer it tells me I do not have the latest version of the game. 

When checking in origin again it seemed however there was no newer option to download, the version is 1.36.104.1020

I tried running it with only this mods and mods supposed to be working for it, the animations and cc. Then I also ran a conflict finder and disabled all mods giving any problems.

Still no message in the top telling me the mod was running and no options for my cc. I do have to note the condom does show up?

Does anyone know how to help me? 

 

Posted

With WW activated my Sims sleep bugged. First it took two tries to get them to sleep. When they woke up the interaction feed still showed a bed icon and it couldn't be cancelled, and my Sims couldn't do anything. I disabled WW and I could cancel the bed icon and play normally.

Posted

Keep getting male sims without a lower body, just the feet. Downloaded several meshes but nothing works. Whicked also keeps getting an error.

 

<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>5f71c3b234d9b4cf5a2eae11</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-12-11 17:11:14</createtime><buildsignature>Local.Unknown.Unknown.1.25.136.1020-1.200.000.257.Release</buildsignature><categoryid>custom_import.py:108</categoryid><desyncid>5f71c3b234d9b4cf5a2eae11</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'wickedwoohoo/main/_ts4_fancy_hacks' (wickedwoohoo.main._ts4_fancy_hacks) (ImportError: No module named 'reservation')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 118, in import_modules_by_path&#13;&#10; File ".\WickedWhims 3.2.4.121.2\turbolib\injector_util.py", line 8, in _wrapped_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 115, in import_modules_by_path&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 108, in _import&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 75, in load_module&#13;&#10; File ".\WickedWhims 3.2.4.121.2\wickedwoohoo\main\_ts4_fancy_hacks.py", line 1, in &lt;module&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 108, in _import&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 108, in _import&#13;&#10;ImportError: No module named 'reservation'&#13;&#10;</desyncdata></report>
</root>

 

Anyone knows what's going on?

Posted

So, I deleted everything after the getting Cats and Dogs as nothing worked. I re-downloaded WW and it absolutely will not work. The skins work as there are new nude options, and it shows that all of the sex actions have been successfully installed, but the purple Wicked Woohoo icon is not available in game. Everything is up to date - how can I fix this? 

Posted

   I am up to version  1.36.104.1020, with pet's, and all the rest, and it has been working really well for me, I did have to track down the latest MCCC, and UI_cheats_esxtention, but all else has been working fine, even the Go to school mods seems to be working okay for me.

 

   Thank you very much for this mod, it brings a lot of fun to mindless, digital sex-capades...LOL :blush:

Posted
3 hours ago, galgat said:

   I am up to version  1.36.104.1020, with pet's, and all the rest, and it has been working really well for me, I did have to track down the latest MCCC, and UI_cheats_esxtention, but all else has been working fine, even the Go to school mods seems to be working okay for me.

 

   Thank you very much for this mod, it brings a lot of fun to mindless, digital sex-capades...LOL :blush:

But galgat, dearest, your signature is something that may irritate some users. Not everyone will recognize this S3 animation dl link in your signature (you are posting here at the S4 area). :cold_sweat:

Posted
On 12/8/2017 at 9:53 PM, indixavior17 said:

Does anyone know a good way to organize the mod packages? I've seen some1 post some kinda .txt that would help but I cant find it anymore.

My memory is flacky ;), anyway your "Resource.cfg" ( which is inside you Mod's folder or should be ) is set up like this

 


Priority 500
PackedFile *.package
PackedFile */*.package
PackedFile */*/*.package
PackedFile */*/*/*.package
PackedFile */*/*/*/*.package
PackedFile */*/*/*/*/*.package

  This config file with each "*" is telling how deep sims should look in folders for your Mods..I think..;)

   If it is not inside your mods folder make it, and I guess the way i have mine is pretty okay.  I am sure it could be done better, I am such a Noob at sims...

 

Which allows you to go pretty deep in folder inside your " \Documents\Electronic Arts\The Sims 4\Mods " folder

 

I tend to try and keep thing separated by placing them in folder, like all animations will be in "Mods\Animations"  of course " WickedWhimsMod " comes packaged in its folder.

 

     Actually inside some of the folder in the image I have presented, I have other folders, separating things out even further, but you have to watch, and not go to deep, are sim's may not see them, as the .cfg file tells sims 4 just how many folders deep it can look.

 

  Also some mod. specifically tell you not to place there's inside folder's, but I have found that not to always be true.  Trial, and error, can help you figure out on that ( if it don't work Change it )

 

here is and image of my Mods folder, I may have miss understood your question, but I thought you wanted to know how to install mods in and easy way to remove them, and find them, just dropping them all in the mods folder will work, but WOW ! it could be tough to figure out which ones went to what, so I tend to make folder's for many of them that I know I may need to remove or update sometime, and I consider to be unique, as is shown in my folder image

 

  Not sure if this is what you were wanting or not, if Not, I am sorry for bothering you.

 

EXTRA >>>   By the way if you run sims 3, one of the best things you can do for your self is Merge all your mod's, but don't merge the animations, ( Or that did not work for me ) If you don't know what I mean on that, just google sims 3 Merge Mods, you will find a ton of info.

sims4ModFolder.jpg

Posted
27 minutes ago, Mariana Soprano said:

But galgat, dearest, your signature is something that may irritate some users. Not everyone will recognize this S3 animation dl link in your signature (you are posting here at the S4 area). :cold_sweat:

  I have made mods in many threads, and I visit many threads, and play many mods, as I am sure most everyone else here does, I don't think I will be able to tailor my sig every time I move to another mod's thread...

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