brewmasterhal Posted March 30, 2020 Posted March 30, 2020 2 hours ago, JBjacky said: Hi, my character got stuck in the scene of waiting for liorel after he entered the club. Are there any commands to skip the scene? I switched off all mods you mentioned that may conflict with this mod and always ends up the same. You know you can just @JBjacky right?  Have you tried setstage bd_mq 120?
heartlesskiwi Posted March 31, 2020 Posted March 31, 2020 Not to sound impatient, but did Dogma mention any future release dates? 1
Highborn Posted March 31, 2020 Posted March 31, 2020 59 minutes ago, heartlesskiwi said: Not to sound impatient, but did Dogma mention any future release dates? No, but you probably shouldn't expect any release before July.
brewmasterhal Posted April 1, 2020 Posted April 1, 2020 12 hours ago, heartlesskiwi said: Not to sound impatient, but did Dogma mention any future release dates? Pretty sure I've posted about this math fairly recently, but if the pattern holds we'll be very lucky to see a beta by mid-July.
vialena_kjersti Posted April 2, 2020 Posted April 2, 2020 On 4/1/2020 at 10:17 AM, brewmasterhal said: Pretty sure I've posted about this math fairly recently, but if the pattern holds we'll be very lucky to see a beta by mid-July. Hold my cum til July wkwkwk
Highborn Posted April 3, 2020 Posted April 3, 2020 3 minutes ago, mbt2818 said: Does anyone have a guide? Here: Â Â
Lonely_Frustration Posted April 4, 2020 Posted April 4, 2020 I'm having trouble at the addition sence in Lod's house. Everything was kinda fine. Then the game just freeze right at the fade to black sense (after morning come). I try to reload multiple time as well as disable the fade option, but nothing works. The game just freeze right at the characters mid switching between animations
xunyii Posted April 5, 2020 Posted April 5, 2020  On 3/7/2020 at 9:56 AM, brewmasterhal said: On 3/7/2020 at 2:00 AM, Seyhtan31 said: @brewmasterhal @Highborn i think i've found some cut or unimplemented / unfinished scene. Can you guys please check the spoiler tag and say what you think of it? (bad english grammar ahead)   Hide contents At squeky mast, the first time when Toris explains pc how to work there etc etc... and then says ''just sit on the bed'', if pc wait too long, he says that a few more times but eventually he says something like ''ok i will not insist, you know what to do if you decide to work''. After that point, if pc sits on bed and decides to work (with at least 100 karma, cause with lower than that pc just stands up) and then, another customer comes from the entrance of the brothel. Not the usual one, a different customer and the dialogue is pretty different too, can't remember all but he says something like ''i never see you here before, are you new?'' and pc replies with yes and then they proceed the usual scene. But after the scene ends, pc is stuck in the brothel, there is no option for ''let me out Min'' or even Toris doesn't even moves from where he normally stands when pc sits to the bed first time. Is it some kind of bug, a secret scene, or like i said above a cut / unimplemented / unfinished feature? I checked the forum but didn't see anything about it.  On 3/7/2020 at 3:25 AM, Highborn said:  Hide contents I didn't know about this scene. It could be an unimplemented content or a secret scene. If the quest becomes not functional after the scene, then it's probably the former. Can't test it right now as I have Thief uninstalled in my game. But that's an interesting find!  It's not cut content, but it is extremely buggy. Some of the time, Toris fails to actually return to the desk. If he does time out correctly, then you have to leave the zone and come back before you can sit on the bed and start the scene, otherwise it will break and you'll be stuck forever.  It always gets stuck. Is there any way to skip the scene so the character can work in the brothel?
Highborn Posted April 5, 2020 Posted April 5, 2020 1 hour ago, xunyii said: Â Â It always gets stuck. Is there any way to skip the scene so the character can work in the brothel? Are you specifically talking about the scene above after you wait too much? If you just sit immediately it probably won't bug and the scene should work without getting stuck
xunyii Posted April 6, 2020 Posted April 6, 2020 20 hours ago, Highborn said: 22 hours ago, xunyii said: On 3/7/2020 at 9:56 AM, brewmasterhal said:  It's not cut content, but it is extremely buggy. Some of the time, Toris fails to actually return to the desk. If he does time out correctly, then you have to leave the zone and come back before you can sit on the bed and start the scene, otherwise it will break and you'll be stuck forever.   It always gets stuck. Is there any way to skip the scene so the character can work in the brothel? Are you specifically talking about the scene above after you wait too much? If you just sit immediately it probably won't bug and the scene should work without getting stuck   Thanks. My scene is working. Brewmasterhal is right. The scene was stuck because I left at the wrong time. Â
brewmasterhal Posted April 6, 2020 Posted April 6, 2020 6 hours ago, xunyii said: Thanks. My scene is working. Brewmasterhal is right. The scene was stuck because I left at the wrong time.  I'm pretty sure I've only ever managed to get the timeout to work correctly one time. Twice at most. Toris really likes leaning against that post. I think you have to just stand right next to him for over a minute before he stops looping.  What seems to be happening is that when you first talk to Toris about working and the intro scene starts, the trigger for opening the gate is disabled so that you can't leave. It is supposed to be re-enabled either when you return to Toris after the scene with the first few customers, or when Toris gives up and returns to his desk. It occasionally fails to reactivate in both cases. I was regularly trapped during the beta, and the issue lingers still. Hopefully it will get fixed eventually.
bakvexx Posted April 8, 2020 Posted April 8, 2020 any update or mini part Dogma is working on right now? Or should we wait for the full release?
Highborn Posted April 8, 2020 Posted April 8, 2020 26 minutes ago, bakvexx said: any update or mini part Dogma is working on right now? Or should we wait for the full release? He is only working on the next version, that is supposed to complete the main story.Â
Zukzukarr Posted April 9, 2020 Posted April 9, 2020 Are our save files from 0.9.5 gonna be compatible with the final version?  I want to play it now but I'm not sure. If it's gonna be available in june I might wait.
kakaer Posted April 9, 2020 Posted April 9, 2020 40 minutes ago, JosephShin said: Are our save files from 0.9.5 gonna be compatible with the final version?  I want to play it now but I'm not sure. If it's gonna be available in june I might wait. Each version requires a new save.
Zukzukarr Posted April 9, 2020 Posted April 9, 2020 6 minutes ago, kakaer said: Each version requires a new save. Well, damn.
GrimDoom Posted April 9, 2020 Posted April 9, 2020 2 hours ago, JosephShin said: Are our save files from 0.9.5 gonna be compatible with the final version?  I want to play it now but I'm not sure. If it's gonna be available in june I might wait. You can just play now and use the skip option once the new version is released, that way you can start at the end of 0.9.5. Or you can play it all over again, this game have various paths and scene variations, you might find your second playthrough different from the first one.  As the others said, the 1.0 release is for july but more likely it will be released in august- october.
Last_Light Posted April 9, 2020 Posted April 9, 2020 2 hours ago, JosephShin said: Well, damn. Well people say that but I've kept updating the mod for the past 2(?) versions and they worked fine lmao. No guarantee with the newest one though obviously.
Zukzukarr Posted April 9, 2020 Posted April 9, 2020 2 hours ago, GrimDoom said: You can just play now and use the skip option once the new version is released, that way you can start at the end of 0.9.5. Or you can play it all over again, this game have various paths and scene variations, you might find your second playthrough different from the first one. Â As the others said, the 1.0 release is for july but more likely it will be released in august- october. I didn't know there was a skip option, thank you! And if August-October is a possibility, then it's far future for me, I'll play now. Â 1 hour ago, Last_Light said: Well people say that but I've kept updating the mod for the past 2(?) versions and they worked fine lmao. No guarantee with the newest one though obviously. Thank you, I'm gonna try when it's out.
lint Posted April 11, 2020 Posted April 11, 2020 Ok, Have an issue that is baffling me. Currently have 0.96.01 installed (I am a Patreon) + Brewmasterhal files. I also tried 0.9.5 release and have the same issues. I first ran in to this problem on a previous install so i decided to instead of figuring out any conflicts i deleted Skyrim and download a fresh copy from Steam. The issue is that during any scenes/dialogue the characters will simply stop talking or the animation/scene won't progress. The only way i can get it to work is to re-enable player controls every time, Then and only then do the characters continue the dialogue and/or scene. I have had multiple playthroughs of this mod in the past and never encounted this issue. Load order is below.  Spoiler  0  0   Skyrim.esm  1  1   Update.esm  2  2   Dawnguard.esm  3  3   HearthFires.esm  4  4   Dragonborn.esm  5  5   Unofficial Skyrim Legendary Edition Patch.esp  6  6   RaceCompatibility.esm  7  7   Schlongs of Skyrim - Core.esm  8  8   SexLab.esm  9  9   SGHairPackBase.esm  10  a   hdtHighHeel.esm  11  b   Heels Sound.esm  12  c   ApachiiHair.esm  13  d   DogmaEngine.esm  14  e   Cutting Room Floor.esp  15  f   RaceMenuMorphsBHUNP.esp  16 10   HavokCollisionObject.esp  17 11   RaceMenuPlugin.esp  18 12   SOS - Smurf Average Addon.esp  19 13   SOSRaceMenu.esp  20 14   RaceMenu.esp  21 15   SOS - VectorPlexus Regular Addon.esp  22 16   RaceCompatibilityUSKPOverride.esp  23 17   SOS - VectorPlexus Muscular Addon.esp  24 18   SLAnimLoader.esp  25 19   SkyUI.esp  26 1a   FNIS_PCEA2.esp  27 1b   SkyTweak.esp  28 1c   RaceChanger.esp  29 1d   CustomRaces.esp  30 1e   SGHairPackAIO.esp  31 1f   SGEyebrows.esp  32 20   UIExtensions.esp  33 21   AddItemMenuLE.esp  34 22   EnhancedLightsandFX.esp  35 23   Natural Lighting and Atmospherics.esp  36 24   FISS.esp  37 25   AMatterOfTime.esp  38 26   LegacyoftheDragonborn.esp  39 27   CollegeOfWinterholdImmersive.esp  40 28   RealisticWaterTwo.esp  41 29   Skyrim Immersive Creatures.esp  42 2a   FastTravelAlle.esp  43 2b   CWIELnFXPatch.esp  44 2c   Dogma - Thief.esp  45 2d   EnhancedCharacterEdit.esp  46 2e   [Dint999] KSH's HDT.esp  47 2f   OBIS.esp  48 30   Skyrim Immersive Creatures - DLC2.esp  49 31   Hothtrooper44_ArmorCompilation.esp  50 32   Skyrim Immersive Creatures - Patch.esp  51 33   SMIM-Merged-All.esp  52 34   RealisticWaterTwo - Legendary.esp  53 35   SL01AmuletsSkyrim.esp  54 36   Atlas Legendary.esp  55 37   Skysan_ELFX_SMIM_Fix.esp  56 38   [dint999] HairPack.esp  57 39   RealisticWaterTwo - Waves.esp  58 3a   Skyrim Flora Overhaul.esp  59 3b   Verdant - A Skyrim Grass Plugin.esp  60 3c   RealisticWaterTwo - Waves - Dawnguard.esp  61 3d   TimingIsEverything.esp  62 3e   Sneak Tools.esp  63 3f   Apocalypse - The Spell Package.esp  64 40   Atlas Compass Tweaks.esp  65 41   NPC_Overhaul_V_3_.esp  66 42   Immersive Weapons.esp  67 43   Schlongs of Skyrim.esp  68 44   Bijin Warmaidens.esp  69 45   C5Kev's Little Red Dragonborn UUNP HS.esp  70 46   Auto Unequip Ammo.esp  71 47   Dual Sheath Redux.esp  72 48   DYNAVISION Dynamic Depth of Field.esp  73 49   Wildcat - Combat of Skyrim.esp  74 4a   dD - Enhanced Blood Main.esp  75 4b   dD-Short Script Range.esp  76 4c   dD-Reduced Splatter Size.esp  77 4d   dD-Reduced Wound Size.esp  78 4e   FacelightPlus.esp  79 4f   FMS_FemaleMakeupSuite.esp  80 50   FreckleMania2.esp  81 51   FreckleMania.esp  82 52   HelmetToggle.esp  83 53   Hothtrooper44_Armor_Ecksstra.esp  84 54   CWICRFPatch.esp  85 55   KS Hairdo's.esp  86 56   Let's dance again.esp  87 57   TheEyesOfBeauty.esp  88 58   No More Ugly Effects.esp  89 59   OBISDB.esp  90 5a   dD-DG-DB-Immersive Creatures EBT Patch.esp  91 5b   Sneak Tools Vanilla Masks.esp  92 5c   Sneak Tools Vanilla Hoods.esp  93 5d   HitStop.esp  94 5e   UnreadBooksGlow.esp  95 5f   NoxWCC.esp  96 60   YMMP.esp  97 61   NH_GoldButtefly.esp  98 62   [TheDaedricDoll] ThaliaOutfit.esp  99 63   [RZ]Tales of Rutee.esp 100 64   DM BDOR RHW by Team TAL.esp 101 65   Dual Wield Parrying_SKSE.esp 102 66   Dogma - Thief Quest Vars.esp 103 67   AnubAnimObj.esp 104 68   SLAL_AnimationsByLeito.esp 105 69   NibblesAnimObjects.esp 106 6a   XPMSE.esp 107 6b   FNIS.esp 108 6c   Dogma - Thief Fixes - Dialog.esp 109 6d   RailLight.esp 110 6e   Bijin NPCs.esp 111 6f   Bijin Wives.esp 112 70   12FemaleBrows.esp 113 71   SLAL_AnimationByBakaFactory.esp 114 72   SexLab_Solutions.esp 115 73   SexLabTools.esp 116 74   VioLens.esp 117 75   VindictusMiniDress.esp 118 76   Ordinator - Perks of Skyrim.esp 119 77   CWIOrdinatorPatch.esp 120 78   Alternate Start - Live Another Life.esp 121 79   ELE_Legendary_Lite.esp 122 7a   ASIS-Dependency.esp Any help would be appreciated!.  Â
brewmasterhal Posted April 11, 2020 Posted April 11, 2020 6 hours ago, lint said: The issue is that during any scenes/dialogue the characters will simply stop talking or the animation/scene won't progress. The only way i can get it to work is to re-enable player controls every time, Then and only then do the characters continue the dialogue and/or scene. I have had multiple playthroughs of this mod in the past and never encounted this issue.   I had a similar problem when I re-installed a few months ago. Scenes would abruptly stop partway through, and I was forced to reload and try again. I eventually discovered that the problem was a mod called No NPC Greetings, which changes the game setting fAIMinGreetingDistance to a value below about 90 will cause the mod to freak out. Try loading your full mod list in TES5Edit and see if something is messing with that value.  On 4/9/2020 at 2:41 PM, Last_Light said: Well people say that but I've kept updating the mod for the past 2(?) versions and they worked fine lmao. No guarantee with the newest one though obviously. Dogma has a habit of making comprehensive changes to the mod with each update, doing things like updating the util function that checks for nudity, changing karma values of old scenes, and adding new stuff to old content.  The problem is that the game engine is designed to only load each quest script once, and then store the entire script in the save file. This is probably a result of the fact that all script variables are stored within the scripts themselves, and as a result maintaining continuity of those variables across saves means storing the whole thing. A lot of people who use old saves on new versions of the mod therefore find themselves in situations where the mod never considers them nude because all of the scripts are expecting a return value of -1 and the new function returns 1, for instance.  You can roll the dice on a new version and come out on top, especially with minor patches like 0.9.5.56, but you run the risk of missing bug fixes. With the upcoming v1.0, if you should happen to load a save after having your conversation with Runa in v0.9.x, it's very likely that you would be unable to continue from that state.  I don't expect to see an updated Skip in the next version, though, because it would miss a bunch of the new content and it would be very difficult to implement with any kind of granularity. Maybe we could Skip as far as the morning of day 4, but after that it branches in so many ways.  It might be worth making a save on the morning of day 4 without having talked to Toris on day 3 if you don't want to go through the cavity search, tour, finding the thief, fighting the beast, finding Runa, and talking with Vilgen stuff again. That may work, but I would still expect it to break any new content involving Toris and Vilgen at least. 1
COLOCO Posted April 11, 2020 Posted April 11, 2020 Futur Update? update any news there will be some pregnancy quest?!
Last_Light Posted April 11, 2020 Posted April 11, 2020 1 hour ago, brewmasterhal said: Snip Thank's for the in-depth response. I'll take your advice and do a fresh run for 1.0 then. I like to play through thief when my characters are starting out and weak anyway, since it makes more narrative sense.  I am pretty tolerant of bugs, so perhaps I just glossed over the ones I did experience.Â
kakaer Posted April 11, 2020 Posted April 11, 2020 15 minutes ago, COLOCO said: Futur Update? update any news there will be some pregnancy quest?! Currently the expectations for a beta are for june/july. This can easily change in either of ways though.
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