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Billyy's SLAL Animations (2026-6-4)


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Posted
5 hours ago, MadMansGun said:

there are many files inside that download, one of them being named "AnimObjects", that is where the esp is found.

Really? unusual... I'll have to check it, all the other packs automatically place their respective esp's in the plugins section of MO, thanks for the tip anyhow, will have a look now.

 

Edit: Well... I had a look, I saw txt, hkx and json files, but no esp in the whole mod, and it is the only file in the download section... so... what have I missed? perhaps you could direct me to the specific spot in the mod the esp is located if it isn't in plain sight, which it doesn't seem to be, I have double and triple checked the file and nothing by the name "Anim Objects" exists. :/ 

Posted
19 minutes ago, AnonAngelion said:

so... what have I missed?

the folders called "AnimObjects" obviously ?

and the esp is called "SLALAnimObjBillyy.esp"

Posted
26 minutes ago, MadMansGun said:

the folders called "AnimObjects" obviously ?

and the esp is called "SLALAnimObjBillyy.esp"

Well my point is that it isn't there obviously lol, I only just recently updated billy's animations, and I've been having the anim object issue since the author released their first creature anim object based animations, back then I wasn't too bothered as there was only a tiny amount of anim object anims available from billy and they were for critters I wasn't too fussed about.

 

Now that anim objects are becoming more of a thing with billy, I'm trying to figure out the reason they won't work, you tell me that there is an anim object file AND esp, but neither of which are present within the one and only file that is available in the download section, it surely can't be a pc glitch, as the problem has persisted for ages. :/

Posted
32 minutes ago, MadMansGun said:

the folders called "AnimObjects" obviously ?

and the esp is called "SLALAnimObjBillyy.esp"

nevermind it was different problem :)

 

maybe that's not a problem

i have same problem here

i'd install all things (of course i have SLALAnimObjBillyy.esp too)

and Sexlab has magic dildo animation in list. and i can choose in animations test section.  but can't play them

when i click the play animaion it will change another Flame Atronach animations  (MNC basic animation)

 

and try to defeat function for select animation.  

press 0 key billy animations are not there only MNC basic animations are there. 

Posted
4 minutes ago, yurinel said:

maybe that's not a problem

i have same problem here

i'd install all things (of course i have SLALAnimObjBillyy.esp too)

and Sexlab has magic dildo animation in list. and i can choose in animations test section.  but can't play them

when i click the play animaion it will change another Flame Atronach animations  (MNC basic animation)

 

and try to defeat function for select animation.  

press 0 key billy animations are not there only MNC basic animations are there. 

In my case, the animations play, I just don't have a SLALAnimObjBillyy.esp even tho I downloaded normally like everyone else, I don't get it... :( Did the manual install through MO2, selected "Set as data directory" so it says "Looks good" in green, installed.

 

It's how I install everything pretty much, and I've had no problems yet related to doing that.

Posted
5 hours ago, AnonAngelion said:

In my case, the animations play, I just don't have a SLALAnimObjBillyy.esp even tho I downloaded normally like everyone else, I don't get it... :( Did the manual install through MO2, selected "Set as data directory" so it says "Looks good" in green, installed.

 

It's how I install everything pretty much, and I've had no problems yet related to doing that.

Billyy's recent packs have a fomod installer included, so if you are installing the mod using MO2, then a prompt should appear with options of animations to install which includes the animObj esp.

Posted

For some reason I can't use the Canine animations. I have selected dogs, wolves, and huskies using Sexlab and the "Start Animation" button stays greyed out. Every other animation that includes just Dog or Wolf works. It's only the ones listed as canine for some reason.

Posted

So... has anyone gotten Ice Wraith animations going? I can't for the love of me get them to start. Using Defeat, or any other mod really (even the one that allows you to sex anything by casting a spell on it and on yourself) doesn't work. I know for a fact I have creature animations and whatnot enabled, and I did register Billy's animations.

Posted
43 minutes ago, Al_axe said:

Cant get the Flame Atronach animations working. Anyone can?

Nope, something's wrong. Registered and enabled normally with SLAL, but Sexlab only plays the older anims that come with MNC. Disabled all in SLAL MCM, rebuilt Anim Registry, reloaded JSON, enabled only Billy Constructs (that contain the Flame Atronach animations from the latest pack), registered anims. Sexlab menu and SLAL show only Billyy's new anims as registered, no older ones. Tested withHentai Creatures - nothing. Left upper corner message states PC was being raped by Flame Atronach, but only the critter idle is played, the PC not animated at all.

Atronach idles from earlier packs (Storm) work. Couldn't quicktest Ice Wraiths yet.

Posted

Ice Wraiths work for me with Defeat, both animation sets.

Still no luck with Flame Atronachs, though, whether summoned with Hentai Creatures or using the placeatme command. The non-Billyy anims work, the ones from the latest set register and appear in SLAL and Sexlab, but the anims don't play, as above.

Posted
8 hours ago, shunter said:

.

5 hours ago, Al_axe said:

.

4 hours ago, Starbrow65 said:

.

everything is working fine on my end, so rerun FNIS and rebuild the animation registry:

Quote

8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.

and make sure your not over 500 creature animations, use the count animation button in SLAL.

Posted
On 11/21/2018 at 1:26 AM, beefporkchicken95 said:

aaaahhh, you have too many good animations for me to choose! im going to have to spend more time seeing which ones to keep. great work regardless.

Animation and fnis limits is truly my bane.

On 11/21/2018 at 7:05 AM, jianshi051 said:

Thanks for your work... and I hope you could add more furniture animations next update ?

I don’t think there will any furniture animations for the near future at least.

On 11/21/2018 at 7:39 PM, lafourminoir said:

wat body you use on tis pic ?

The answer to that is always “Custom made body in UUNP”

On 11/21/2018 at 11:08 PM, Destroyah340 said:

( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)

Dick is an animobject.

On 11/24/2018 at 8:36 AM, ahrimangame said:

@Billyy awesome update as always! your animations are not just sexy! they have this nice passion in them which give double hotness to them! ^^

so can we expect some horse full of passion missionary on next update? ❤️ any plan or art for them?

Under normal circumstances the horse can’t do missionary really. Usually need an object to boost female up, but there’s already a couple of those that exist. Will be some horse though.

On 11/25/2018 at 10:09 AM, Mr. Wick said:

Horker Spitroast? Double Pen?

No real feasible way to have two of those fat lards together doing something like that. Would be some seriously awkward looking dog-pile. Also not really common enough for it, and I’d do more 2p before 3ps anyway (not that I’d consider 3p for reasons stated above).

On 11/25/2018 at 11:46 AM, Destroyah340 said:

Forgot to mention, LOVE ur lesbian animations. God knows we needed more ass eatin animations so dis a gud update. Hopin we get some more in a more femdom manner later

It’s unlikely that I’ll do any explicitly femdom stuff, but maybe some top/bottom looking stuff that I’ve already done a few of.

22 hours ago, EpicFaces1337 said:

For some reason I can't use the Canine animations. I have selected dogs, wolves, and huskies using Sexlab and the "Start Animation" button stays greyed out. Every other animation that includes just Dog or Wolf works. It's only the ones listed as canine for some reason.

Need MNC SLAL for ‘canines’ to work.

19 hours ago, PsychosCreed said:

what ever happened to the holding anal 2 with the werewolf with the new update that was my favorite XD

Whoops a little oversight. They’re still there technically, but they’re off the page because it’s over the list limit. If you “enable all” the list and register it should pick them up, but not ideal. Hmm, will have to consider moving something out of there, maybe put them into ‘legacy’ pack…

In the fomod there is a tick-box for animobjects. Manual install should work too as long as files and esp get copied in and esp is ticked to load.

Posted
32 minutes ago, Billyy said:

Need MNC SLAL for ‘canines’ to work.

Well I already had that so I don't know what else the problems could be

Posted
2 hours ago, EpicFaces1337 said:

Well I already had that so I don't know what else the problems could be

you may have old scripts stuck in your save file:

Quote

use a save editor to remove these scripts/script instances from your save file:
(note: not all save tools are the same and i don't know which one works best)
MoreNastyCrittersFactory
MoreNastyCrittersAlias
slncAbstractAddonScript
slncAddonDBScript
slncAddonDGScript
slncConfigMenu
slncMainQuestScript
slncPlayerAliasScript

 

and then:

Quote

8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.

 

Posted
8 hours ago, Billyy said:

Animation and fnis limits is truly my bane.

I don’t think there will any furniture animations for the near future at least.

 

 

The answer to that is always “Custom made body in UUNP”

 

 

Dick is an animobject.

 

 

Under normal circumstances the horse can’t do missionary really. Usually need an object to boost female up, but there’s already a couple of those that exist. Will be some horse though.

 

 

No real feasible way to have two of those fat lards together doing something like that. Would be some seriously awkward looking dog-pile. Also not really common enough for it, and I’d do more 2p before 3ps anyway (not that I’d consider 3p for reasons stated above).

 

 

It’s unlikely that I’ll do any explicitly femdom stuff, but maybe some top/bottom looking stuff that I’ve already done a few of.

 

 

Need MNC SLAL for ‘canines’ to work.

Whoops a little oversight. They’re still there technically, but they’re off the page because it’s over the list limit. If you “enable all” the list and register it should pick them up, but not ideal. Hmm, will have to consider moving something out of there, maybe put them into ‘legacy’ pack…

In the fomod there is a tick-box for animobjects. Manual install should work too as long as files and esp get copied in and esp is ticked to load.

 

 

I'll give it a try 

Posted
9 hours ago, Billyy said:

Hmm, will have to consider moving something out of there, maybe put them into ‘legacy’ pack…

...and create another excuse for me to bicker about standardization for how packs/races should be split up.?

Posted
On 11/26/2018 at 1:06 AM, Rachel said:

Billyy's recent packs have a fomod installer included, so if you are installing the mod using MO2, then a prompt should appear with options of animations to install which includes the animObj esp.

Yea I do the fomod install, ticking everything BUT the section dubbed "old animations" or something, the one that says they're deemed of lesser quality, it all installs fine but there's nothing mentioning a anim object esp or anything like it.

 

At some point I'll try re-installing to make sure I didn't miss anything but I don't think there was much to miss, there was only a handful of options on one page as far as I remember, regarding what animation packs one wanted to install.

Posted
23 hours ago, Starbrow65 said:

Nope, something's wrong. Registered and enabled normally with SLAL, but Sexlab only plays the older anims that come with MNC. Disabled all in SLAL MCM, rebuilt Anim Registry, reloaded JSON, enabled only Billy Constructs (that contain the Flame Atronach animations from the latest pack), registered anims. Sexlab menu and SLAL show only Billyy's new anims as registered, no older ones. Tested withHentai Creatures - nothing. Left upper corner message states PC was being raped by Flame Atronach, but only the critter idle is played, the PC not animated at all.

Atronach idles from earlier packs (Storm) work. Couldn't quicktest Ice Wraiths yet.

The only thing I've seen stop animations from working through SLAL (Aside from not running FNIS which I'm guessing you've done already) is the animation limit being exceeded, have you checked to make sure your slal anim limit hasn't been maxed out?

 

I only ask because I actually have the animations working I'm only having issue getting the anim objects to appear as you may or may not have seen in an earlier post, I installed through MO2 though, dunno what mod manager your using, if any.

Posted

@Billyy

Yeah thats what i though when i said missionary! i know there are some out here with objects, but ur animation quality is top grade! and i want ur passion in it !

But i guess what u mean was ur not gono do missionary right? :S

Posted
2 hours ago, AnonAngelion said:

The only thing I've seen stop animations from working through SLAL (Aside from not running FNIS which I'm guessing you've done already) is the animation limit being exceeded, have you checked to make sure your slal anim limit hasn't been maxed out?

 

I only ask because I actually have the animations working I'm only having issue getting the anim objects to appear as you may or may not have seen in an earlier post, I installed through MO2 though, dunno what mod manager your using, if any.

Creature anims are at 465/500, and yes, I did run FNIS. And of course I followed the SLAL reload procedure MMG patiently points out over and over whenever one of us little fools runs into trouble. That's why I'm a bit baffled this time.

Like I said, the Ice Wraith animations work fine including showing the anim objects. Flame Atronachs refuse the AllNewHotStuff, however. (Excuse the lame joke.)

The animations show up in SLAL correctly. They do appear in SexLab's Toggle Animations and animation adjustment lists, so they *seem* to be registered and all. They just don't wanna have fun.

 

I've no doubt it's something on my side. I think I'll uninstall and reinstall the whole pack, make sure to be double diligent in following the right steps in the right order, and see what happens. Thanks to everybody for your help!

Posted
19 minutes ago, Starbrow65 said:

.

Quote

6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play.

and make sure the filter gay/lesbian setting is off as well, it may possibly interfere in this case.

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