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Billyy's SLAL Animations (2026-6-4)


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Posted
On 8/22/2018 at 4:01 AM, Billyy said:

It's something different I beleive, but I couldn't tell you exactly how it works behind the scenes. All I know is when someone is writing in their SLAL animation registrations .txt file, you can add a stage modifier and say "timer=10.0" or something and after 10 seconds the stage will advance right then and there at whatever point in the animation loop it may be. Afaik intended for for non-looping animation stages and the timer would = the animation length; a non looping climax, a stage dedicated to characters shifting positions, or an elaborate intro.

Hi, 

I have a problem the animations work but duting the animations the women are not naked they have underwear yet i install the latest version of more nasty critters for Skyrim SE

Can you help me please?

Posted
Just now, PackWolf said:

Hi, 

I have a problem the animations work but duting the animations the women are not naked they have underwear yet i install the latest version of more nasty critters for Skyrim SE

Can you help me please?

Note: The others creatures and the mens are naked (but i have Shlongs of Skyrim)

Posted
1 hour ago, PackWolf said:

Hi, 

I have a problem the animations work but duting the animations the women are not naked they have underwear yet i install the latest version of more nasty critters for Skyrim SE

Can you help me please?

This is the wrong place to ask this question for multiple reasons, but I'll point you in the right direction, but I'm unfamiliar with Skyrim SE, so I can't give you specifics. First this mod is technically not usable with Skyrim SE. You want Pfiffy's SE conversion:

 

Second to get females naked you need to have a naked body replacer for them. You need the mesh (.nif) or model, not to be confused with a TEXTURE replacer. I don't know what's available for Skyrim SE on this front, but you'll I imagine want to look for some variant of CBBE or UUNP.

Posted
1 hour ago, PackWolf said:

Hi, 

I have a problem the animations work but duting the animations the women are not naked they have underwear yet i install the latest version of more nasty critters for Skyrim SE

Can you help me please?

Schlongs of Skyrim makes men not have underwear, it does nothing for creatures and nothing for women.

 

More Nasty Critters makes male creatures have schlongs, it does nothing for men or women.

 

You've got two out of three covered but you have not said anything about what you installed to make women naked and since they aren't I'd guess you haven't done anything for them.

 

In the past there were numerous naked women options and they are all still available but today there is one and only one option that stands head and shoulders above all the others and that's called "Bodyslide".  It provides a base so you can select from dozens of different body shapes or create a shape matching your ideal woman of your very own. 

 

Note that the interface for Bodyslide is quite intimidating at first glance but to pick a preset just click on the "Outfit/Body" drop down (upper left) and pick a base body shape (a variant of the Unified UNP or the CBBE bodiesbut not a "never nude" one since your goal is to have naked women), ignore any clothes or body parts listed in that drop down for now.  

 

One you've pick a base body shape you can then pick from the numerous "Presets" in the dropdown box labeled Preset which is directly under the "Outfit/Body" dropdown.  Click the "Preview" button (center bottom, just above the "Build" button) so you can see the shape you've selected in a special Preview window.  You can then activate the Presets dropdown again and using the Up or Down arrows on your keyboard scroll through the presets to quickly search for a body you like the shape of.  The Preview window allows you to zoom in, zoom out using the mouse wheel, move the body around using the left mouse button and change the viewing angle using the right mouse button.

 

Once you've selected a body shape you like, press the Build button to create the body and place it into your game.  It will take only seconds at most.  Now if you had a long list of clothing and or body parts in the "Outfit/Body" dropdown you can easily build all of those in one additional step.  Check the "Build Morphs" checkbox if you use the RaceMenu mod and then click the "Batch Build" button. That will cause Bodyslide to fix all of the clothing and body parts (if they are for the body you selected) to be built to fit the body you selected (otherwise the clothing will not appear when equipped and instead parts of the body will vanish or you'll get a preset that may match the body preset you selected or more like won't and your character will change shape to match whatever default that clothing provider selected.

 

In some cases if you pick a HDT body you may get a dialog box allowing you to select between HDT and non-HDT versions of some items.

 

But once that process completes (and this can take a several minutes or more if you have a lost of Bodyslide enabled armors or clothing installed) you can then exit Bodyslide and try your game to see how the newly picked female body shape looks in the game.

 

Edit: I see that you are using SE, you need to use this version of Bodyslide which is for SSE and which does not offer the Unified UNP body shape (it can be used with that version but requires some manual work copying the files from the Oldrim version which is more work than someone new to this need worry about right now).  Otherwise it operates the same.

 

 

 

Posted
24 minutes ago, sophiextime said:

watcha working on at the moment Billy? :) i am always curious and excited to know your latest project or plans :)

 

Any specific creature your considering?

Well if you have a tumblr account you need not wonder anymore: https://billyy56.tumblr.com/

 

If we're talking even more future of what I'm working on, then right now it's a couple more Storm Atronach animations (already have a few done). After that, I haven't decided yet.

Posted
5 hours ago, WaxenFigure said:

Schlongs de Skyrim fait que les hommes n'ont pas de sous-vêtements, cela ne fait rien pour les créatures et rien pour les femmes.

 

More Nasty Critters fait que les créatures masculines ont des schlongs, cela ne fait rien pour les hommes ou les femmes.

 

Vous en avez couvert deux sur trois mais vous n'avez rien dit à propos de ce que vous avez installé pour que les femmes soient nues et puisque ce n'est pas le cas, je suppose que vous n'avez rien fait pour elles.

 

Dans le passé, il y avait de nombreuses options pour les femmes nues et elles sont toujours disponibles, mais aujourd'hui, il n'y a qu'une seule option qui se démarque de toutes les autres et qui s'appelle "Bodyslide" . Il fournit une base de sorte que vous pouvez choisir parmi des dizaines de formes de corps différentes ou créer une forme correspondant à votre femme idéale. 

 

Notez que l'interface de Bodyslide est assez intimidante à première vue, mais pour sélectionner un preset, cliquez simplement sur le menu déroulant "Outfit / Body" (en haut à gauche) et choisissez une forme de base (une variante des corps Unified UNP ou CBBE un "jamais nu" puisque votre objectif est d'avoir des femmes nues), ignorez les vêtements ou les parties du corps énumérés dans cette liste pour le moment.  

 

Vous pouvez choisir une forme de corps de base que vous pouvez ensuite choisir parmi les nombreux "Presets" dans la liste déroulante intitulée Preset qui se trouve directement sous la liste déroulante "Outfit / Body". Cliquez sur le bouton "Aperçu" (au centre, juste au-dessus du bouton "Construire") pour voir la forme que vous avez sélectionnée dans une fenêtre de prévisualisation spéciale. Vous pouvez ensuite activer à nouveau la liste déroulante des préréglages et utiliser les flèches vers le haut ou le bas de votre clavier pour faire défiler les préréglages afin de rechercher rapidement un corps dont vous aimez la forme. La fenêtre Aperçu vous permet d'effectuer un zoom avant, de faire un zoom arrière à l'aide de la molette de la souris, de déplacer le corps à l'aide du bouton gauche de la souris et de modifier l'angle de vue à l'aide du bouton droit de la souris.

 

Une fois que vous avez sélectionné une forme de corps que vous aimez, appuyez sur le bouton Construire pour créer le corps et le placer dans votre jeu. Cela ne prendra que quelques secondes au maximum. Maintenant, si vous avez une longue liste de vêtements et / ou de parties du corps dans la liste déroulante "Outfit / Body", vous pouvez facilement créer tous ces éléments en une étape supplémentaire. Cochez la case "Build Morphs" si vous utilisez le mod RaceMenu, puis cliquez sur le bouton "Batch Build". Cela fera que Bodyslide fixera tous les vêtements et toutes les parties du corps (s’il s’agit du corps que vous avez choisi) pour qu’ils soient adaptés au corps que vous avez choisi (sinon, les vêtements ne s’affronteront pas et des parties du corps disparaîtront). vous obtiendrez un preset pouvant correspondre au body que vous avez sélectionné ou plus comme won '

 

Dans certains cas, si vous choisissez un corps HDT, vous pouvez obtenir une boîte de dialogue vous permettant de choisir entre les versions HDT et non HDT de certains éléments.

 

Mais une fois ce processus terminé (et cela peut prendre plusieurs minutes ou plus si vous avez perdu une armure ou un vêtement compatible Bodyslide), vous pouvez quitter Bodyslide et essayer votre jeu pour voir comment la nouvelle silhouette féminine apparaît dans le jeu. .

 

Edit: Je vois que vous utilisez SE, vous devez utiliser cette version de Bodyslide qui est pour SSE et qui n'offre pas la forme de corps Unified UNP (elle peut être utilisée avec cette version mais nécessite un travail manuel pour copier les fichiers du Version Oldrim qui est plus de travail que quelqu'un de nouveau à ce besoin de s'inquiéter pour le moment). Sinon, il fonctionne de la même manière.

 

 

 

Thank you for the help

Posted

A really nice animations pack! The only problem is that some of them are done with furniture, but they are invisible. I guess I forgot to install a mod related to this but I can't figure out which one. What is this mod called?

Posted
9 minutes ago, Xayrlen said:

A really nice animations pack! The only problem is that some of them are done with furniture, but they are invisible. I guess I forgot to install a mod related to this but I can't figure out which one. What is this mod called?

Thanks.

 

There's an option to install the objects/furniture in the installer that you need to tick as well as the other packs,

 

Image:

Spoiler

Animobjects.jpg

 

Posted
20 minutes ago, MayDayCray said:

Looks on Billy's Tumblr ?*

 

Rock monster.. ?

That detatchable rockmonster dildo thing. That is...ingenius >:D. Seems I picked the right time to roll a mage, goddamit I need to level conjuration and find me a summoning tome.

 

and plus one for more woman playtimes, the last FxF you released was god tier.

Posted
28 minutes ago, MayDayCray said:

Looks on Billy's Tumblr ?*

 

Rock monster.. ?

Three guy gangbang.. ?

Rat.. ?

Something for us dykes.. ?

Glad there's something fun among all the boring stuff.

 

6 minutes ago, The First Lady of Hats said:

That detatchable rockmonster dildo thing. That is...ingenius >:D. Seems I picked the right time to roll a mage, goddamit I need to level conjuration and find me a summoning tome.

 

and plus one for more woman playtimes, the last FxF you released was god tier.

I was actually thinking Sparky-boy could make a 'fun' addition for mage conjurors. Was even thinking maybe I should look into making a couple more frost atronach and then try and figure out some way to do flame atronach, as to round out the build so-to-speak.

 

 

I kind of like doing FF stuff, so it is probably safe to expect to see them get at least something most updates.

Posted

I personally love all your new plans and animations having perved your tumblr :)

 

Especially the poor rats who havent had the best loving care from animations in the past on skyrim. So to see them get some help is much appreciated.

 

Obviously i still always love any canine ones you make :) Dogs and wolves always get my thumbs up, but thats me.

 

Female female is fun. what about maybe more strapon poses? For some reason my game wont make females do male poses at all and i dont know how to make my sexlab make females do that.

 

 

Posted
1 hour ago, sophiextime said:

I personally love all your new plans and animations having perved your tumblr :)

 

Especially the poor rats who havent had the best loving care from animations in the past on skyrim. So to see them get some help is much appreciated.

 

Obviously i still always love any canine ones you make :) Dogs and wolves always get my thumbs up, but thats me.

 

Female female is fun. what about maybe more strapon poses? For some reason my game wont make females do male poses at all and i dont know how to make my sexlab make females do that.

Yes, poor skeever-chans need some love, which I plan on providing.

 

Can't go wrong with dogos, but in terms of what you can do with them they're fairly similar to skeevers I find, but I enjoy working with the rats more so I rarely get the urge to work on canines.

 

I believe the "filter Gay/Lesbian animations" option in sexlab mcm will limit those pairings to only those types of animations. As for making strap-on stuff, I think it'll be something I avoid seeing as they'd end up being similar to exist male animations, and I feel like most people looking for lesbian stuff aren't looking for more strap-on animations.

 

I do however plan to look into adding stuff like dildos into the mix eventually once I'm more comfortable working with FF animations. Lesbian stuff has to be animated different from what I'm used to.

Posted

I'm a newbie here, i have some problem. all the animations are perfectly fine (human / human) but with creature animations, the creature just stand still in their vanilla idle animation while player or npc are doing the animations. i don't know what's wrong, can you guys help me out please ?

Posted
1 hour ago, Fe4RLesSz said:

I'm a newbie here, i have some problem. all the animations are perfectly fine (human / human) but with creature animations, the creature just stand still in their vanilla idle animation while player or npc are doing the animations. i don't know what's wrong, can you guys help me out please ?

For me 9 times out of 10 its usually that i forgot to run the FNIS generator.

Run that after you have installed all the right mods ( Sexlab, Creature Framework, More Nasty Critters, Animation Loader and all animations SLAL packs by the likes of Billy, Anub, Leito etc.) FNIS will be a tool in your FNIS folder ( Fores New Idles).

 

Then make sure you have in your Sexlab MCM your Creature animations setting checked so that Sexlab can activate and run animal and Creature animations. :)

Posted
3 hours ago, sophiextime said:

For me 9 times out of 10 its usually that i forgot to run the FNIS generator.

Run that after you have installed all the right mods ( Sexlab, Creature Framework, More Nasty Critters, Animation Loader and all animations SLAL packs by the likes of Billy, Anub, Leito etc.) FNIS will be a tool in your FNIS folder ( Fores New Idles).

 

Then make sure you have in your Sexlab MCM your Creature animations setting checked so that Sexlab can activate and run animal and Creature animations. :)

So, basically i need to run FNIS everytime before playing the game right ?

Posted
5 hours ago, Fe4RLesSz said:

I'm a newbie here, i have some problem. all the animations are perfectly fine (human / human) but with creature animations, the creature just stand still in their vanilla idle animation while player or npc are doing the animations. i don't know what's wrong, can you guys help me out please ?

Quote

 

5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.

 

6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play.

 

7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8

 

8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.

 

 

Posted

For some Reason this mod makes it impossible to start a new game after running FNIS.

At least for me, a never ending loading screen.

 

-It happened on two different mod setups with two completely different installations of MO2. (not only profiles)

Posted
23 hours ago, Arthacs said:

For some Reason this mod makes it impossible to start a new game after running FNIS.

At least for me, a never ending loading screen.

 

-It happened on two different mod setups with two completely different installations of MO2. (not only profiles)

Hi. Too many animations?

Posted
1 hour ago, Newbie2015 said:

Hi. Too many animations?

I don't think so, unless this contains extremely many. 

I am using Fnis XXL.

-I identified the problem by disabling and enabling all SLAL mods I had installed 

I guess some of them have more animations than this one, like Funnys SLAL and I have no problems with all of those enabled without billy,

but problem with billy and not those.

Posted
On 8/28/2018 at 4:23 PM, Fe4RLesSz said:

So, basically i need to run FNIS everytime before playing the game right ?

No, just run it once after you installed an new mod that uses FNIS (like these animation mods).

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