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  • 4 weeks later...

Ahhh. Hi Ed. 

This is going to seem crazy BUT it looks like RegisterForKey(0) + Input.TapKey() is not a good combination. It seems to result in hundreds of OnKeyDown() events like spoilered below.

 

Spoiler

[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript2 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript2 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript1 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript1 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript4 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript4 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript5 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript5 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript2 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript2 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript3 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript3 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript3 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript3 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript1 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript1 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript4 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:54PM] WidgetError: [slso_widgetcorescript4 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:55PM] WidgetError: [slso_widgetcorescript5 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:16:55PM] WidgetError: [slso_widgetcorescript5 <SLSO (2B000D62)>]: IconLoadFailure
[09/26/2020 - 02:17:03PM] SLAX - RegisterForModEvents - have SLSO - using extended events
[09/26/2020 - 02:19:50PM] SEXLAB - NOTICE:  SLSO Setup() actor: Prisoner ActorSync to Whiterun Guard Troll
[09/26/2020 - 02:19:50PM] SEXLAB - NOTICE: SLSO Prisoner's current partner is Whiterun Guard Troll
[09/26/2020 - 02:19:51PM] SLAX - OnStageStartSLSO - StageStart : 0 : 0.000000
[09/26/2020 - 02:19:51PM] SLAX - UpdateActorExposure - BEGIN Whiterun Guard Troll from 0.062563 by 0.500000 because SLSO-stage-end
[09/26/2020 - 02:19:51PM] SEXLAB - NOTICE:  SLSO Setup() actor: Whiterun Guard Troll ActorSync to Whiterun Guard Troll
[09/26/2020 - 02:19:52PM] SLAX - UpdateActorExposure - BEGIN Prisoner from 47.000000 by 0.500000 because SLSO-stage-end
[09/26/2020 - 02:19:58PM]         [Active effect 5 on  (67002F9C)].SLSO_SpellGameScript.OnKeyDown() - (requested call)
[09/26/2020 - 02:19:58PM]         [Active effect 29 on  (00000014)].SLSO_SpellGameScript.OnKeyDown() - (requested call)
[09/26/2020 - 02:19:58PM]         [Active effect 29 on  (00000014)].SLSO_SpellGameScript.OnKeyDown() - (requested call)
[09/26/2020 - 02:19:58PM]         [Active effect 5 on  (67002F9C)].SLSO_SpellGameScript.OnKeyDown() - (requested call)
[09/26/2020 - 02:19:58PM]         [Active effect 5 on  (67002F9C)].SLSO_SpellGameScript.OnKeyDown() - (requested call)
[09/26/2020 - 02:19:58PM]         [Active effect 29 on  (00000014)].SLSO_SpellGameScript.OnKeyDown() - (requested call)
[09/26/2020 - 02:19:58PM]         [Active effect 5 on  (67002F9C)].SLSO_SpellGameScript.OnKeyDown() - (requested call)
[09/26/2020 - 02:19:58PM]         [Active effect 29 on  (00000014)].SLSO_SpellGameScript.OnKeyDown() - (requested call)
[09/26/2020 - 02:19:58PM]         [Active effect 5 on  (67002F9C)].SLSO_SpellGameScript.OnKeyDown() - (requested call)
[09/26/2020 - 02:19:58PM]         [Active effect 29 on  (00000014)].SLSO_SpellGameScript.OnKeyDown() - (requested call)
[09/26/2020 - 02:19:58PM]         [Active effect 5 on  (67002F9C)].SLSO_SpellGameScript.OnKeyDown() - (requested call)
[09/26/2020 - 02:19:58PM]         [Active effect 29 on  (00000014)].SLSO_SpellGameScript.OnKeyDown() - (requested call)
[09/26/2020 - 02:19:58PM]         [Active effect 29 on  (00000014)].SLSO_SpellGameScript.OnKeyDown() - (requested call)
[09/26/2020 - 02:19:58PM]         [Active effect 29 on  (00000014)].SLSO_SpellGameScript.OnKeyDown() - (requested call)

 

This goes way down the log and it was only a couple of seconds of sex.

 

RegisterForKey(0) is potentially done in SLSO if a key has no binding. 

And my mod is doing Input.TapKey(EnjoymentKey)

resulting in a shit storm of stacked scripts.

 

Here is a test mod I created that simply does Input.TapKey(EnjoymentKey) every 2 seconds during sex only. Hopefully someone can confirm: KeyPressTest.7z

Remember one of the keys needs to be unbound to recreate. 'Pause SLSO game' for me. 

 

So maybe all that needs to be done is add a check for key != 0 when registering. Seemed to work for me at least. 

 

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2 hours ago, Monoman1 said:

Ahhh. Hi Ed. 

This is going to seem crazy BUT it looks like RegisterForKey(0) + Input.TapKey() is not a good combination. It seems to result in hundreds of OnKeyDown() events like spoilered below.

 

  Reveal hidden contents

 

This goes way down the log and it was only a couple of seconds of sex.

 

RegisterForKey(0) is potentially done in SLSO if a key has no binding. 

And my mod is doing Input.TapKey(EnjoymentKey)

resulting in a shit storm of stacked scripts.

 

Here is a test mod I created that simply does Input.TapKey(EnjoymentKey) every 2 seconds during sex only. Hopefully someone can confirm: KeyPressTest.7z

Remember one of the keys needs to be unbound to recreate. 'Pause SLSO game' for me. 

 

So maybe all that needs to be done is add a check for key != 0 when registering. Seemed to work for me at least. 

 

well... i guess... i didnt expect anyone to play slso with unbound important hotkeys .... with autoclicker

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11 minutes ago, Ed86 said:

Yup. Appears to work. 

 

With scripts:

Spoiler

Line 1880: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript1 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1880: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript1 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1890: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript3 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1890: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript3 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1896: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript2 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1896: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript2 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1998: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript4 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1998: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript4 <SLSO (2B000D62)>]: IconLoadFailure
    Line 2001: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript4 <SLSO (2B000D62)>]: IconLoadFailure
    Line 2001: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript4 <SLSO (2B000D62)>]: IconLoadFailure
    Line 2005: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript5 <SLSO (2B000D62)>]: IconLoadFailure
    Line 2005: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript5 <SLSO (2B000D62)>]: IconLoadFailure
    Line 2006: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript5 <SLSO (2B000D62)>]: IconLoadFailure
    Line 2006: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript5 <SLSO (2B000D62)>]: IconLoadFailure
    Line 2008: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript1 <SLSO (2B000D62)>]: IconLoadFailure
    Line 2008: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript1 <SLSO (2B000D62)>]: IconLoadFailure
    Line 2011: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript3 <SLSO (2B000D62)>]: IconLoadFailure
    Line 2011: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript3 <SLSO (2B000D62)>]: IconLoadFailure
    Line 2013: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript2 <SLSO (2B000D62)>]: IconLoadFailure
    Line 2013: [09/26/2020 - 06:07:14PM] WidgetError: [slso_widgetcorescript2 <SLSO (2B000D62)>]: IconLoadFailure
    Line 2147: [09/26/2020 - 06:07:17PM] SEXLAB - NOTICE:  SLSO Setup() actor: Prisoner ActorSync to Whiterun Guard
    Line 2150: [09/26/2020 - 06:07:17PM] SEXLAB - NOTICE: SLSO Prisoner's current partner is Whiterun Guard
    Line 2212: [09/26/2020 - 06:07:18PM] SEXLAB - NOTICE:  SLSO Setup() actor: Whiterun Guard ActorSync to Whiterun Guard
    Line 2302: [09/26/2020 - 06:07:23PM] SLAX - RegisterForModEvents - have SLSO - using extended events

 

Reinstalled 1.6.6

Spoiler

Line 1827: [09/26/2020 - 06:09:39PM] WidgetError: [slso_widgetcorescript4 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1827: [09/26/2020 - 06:09:39PM] WidgetError: [slso_widgetcorescript4 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1843: [09/26/2020 - 06:09:39PM] WidgetError: [slso_widgetcorescript5 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1843: [09/26/2020 - 06:09:39PM] WidgetError: [slso_widgetcorescript5 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1861: [09/26/2020 - 06:09:39PM] WidgetError: [slso_widgetcorescript1 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1861: [09/26/2020 - 06:09:39PM] WidgetError: [slso_widgetcorescript1 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1875: [09/26/2020 - 06:09:39PM] WidgetError: [slso_widgetcorescript3 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1875: [09/26/2020 - 06:09:39PM] WidgetError: [slso_widgetcorescript3 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1883: [09/26/2020 - 06:09:39PM] WidgetError: [slso_widgetcorescript2 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1883: [09/26/2020 - 06:09:39PM] WidgetError: [slso_widgetcorescript2 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1957: [09/26/2020 - 06:09:40PM] WidgetError: [slso_widgetcorescript4 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1957: [09/26/2020 - 06:09:40PM] WidgetError: [slso_widgetcorescript4 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1978: [09/26/2020 - 06:09:40PM] WidgetError: [slso_widgetcorescript5 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1978: [09/26/2020 - 06:09:40PM] WidgetError: [slso_widgetcorescript5 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1984: [09/26/2020 - 06:09:40PM] WidgetError: [slso_widgetcorescript1 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1984: [09/26/2020 - 06:09:40PM] WidgetError: [slso_widgetcorescript1 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1994: [09/26/2020 - 06:09:40PM] WidgetError: [slso_widgetcorescript3 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1994: [09/26/2020 - 06:09:40PM] WidgetError: [slso_widgetcorescript3 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1997: [09/26/2020 - 06:09:40PM] WidgetError: [slso_widgetcorescript2 <SLSO (2B000D62)>]: IconLoadFailure
    Line 1997: [09/26/2020 - 06:09:40PM] WidgetError: [slso_widgetcorescript2 <SLSO (2B000D62)>]: IconLoadFailure
    Line 2147: [09/26/2020 - 06:09:43PM] SEXLAB - NOTICE:  SLSO Setup() actor: Prisoner ActorSync to Whiterun Guard
    Line 2157: [09/26/2020 - 06:09:43PM] SEXLAB - NOTICE: SLSO Prisoner's current partner is Whiterun Guard
    Line 2199:     [Active effect 10 on  (000D0FF6)].SLSO_SpellGameScript.OnKeyDown() - "SLSO_SpellGameScript.psc" Line 388
    Line 2199:     [Active effect 10 on  (000D0FF6)].SLSO_SpellGameScript.OnKeyDown() - "SLSO_SpellGameScript.psc" Line 388
    Line 2202:     [Active effect 10 on  (000D0FF6)].SLSO_SpellGameScript.OnKeyDown() - "SLSO_SpellGameScript.psc" Line 388
    Line 2202:     [Active effect 10 on  (000D0FF6)].SLSO_SpellGameScript.OnKeyDown() - "SLSO_SpellGameScript.psc" Line 388
    Line 2224:     [Active effect 10 on  (000D0FF6)].SLSO_SpellGameScript.OnKeyDown() - "SLSO_SpellGameScript.psc" Line 388
    Line 2224:     [Active effect 10 on  (000D0FF6)].SLSO_SpellGameScript.OnKeyDown() - "SLSO_SpellGameScript.psc" Line 388
    Line 2227:     [Active effect 10 on  (000D0FF6)].SLSO_SpellGameScript.OnKeyDown() - "SLSO_SpellGameScript.psc" Line 388
    Line 2227:     [Active effect 10 on  (000D0FF6)].SLSO_SpellGameScript.OnKeyDown() - "SLSO_SpellGameScript.psc" Line 388
    Line 2231:     [Active effect 10 on  (000D0FF6)].SLSO_SpellGameScript.OnKeyDown() - "SLSO_SpellGameScript.psc" Line 388
    Line 2231:     [Active effect 10 on  (000D0FF6)].SLSO_SpellGameScript.OnKeyDown() - "SLSO_SpellGameScript.psc" Line 388

 

Muchas gracias. 

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  • 2 weeks later...

 I would love some help with a problem a gained after updating 1.62-1.67 (LE).

Issue is - problem seem to be floating and relatively hard to replicate. After an update, it looked like smooth sailing for a while (long while, ~4 hours of gamepaly and multiple SL scenes), but then SLSO widgeds just didnt appear on another scene, and no hotkeys were bringing them back. Ive tried to reinstall Sexlab using clean system, but that didnt seem to do anything. Then i tried to reinstall SLSO - and again, no reaction. Then i cimpletely deleted SLSO and its compability patches from NMM and installed from fresh archives, this time it workd. But in couple of hours problem reappeared. This time i went 1 by 1, and main SLSO installation was the one that did the trick. Issue is - not reinstallation, but delete - install from scratch.

 Ive never encountered anything like this one, and honestly i have no idea how to even approach such issue, it doesnt make sense to me. So yeah, any ideas would be very wellcome.

 

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2 hours ago, nilead said:

 Ive never encountered anything like this one, and honestly i have no idea how to even approach such issue, it doesnt make sense to me. So yeah, any ideas would be very wellcome.

 

you think anyone does?

imo that sound like papyrus overload with poor/broken mods, but what do i know, im just guessing

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15 hours ago, DayTri said:

Isn't that what happens already when magicka is < 10%?

Yes.

Until magicka recovers. Which is usually quickly. Also <10% magicka is obviously not the same as 100 arousal or high on skooma or skooma junkie in Skooma Whore.... So I'm not sure exactly what your point is.

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On 10/5/2020 at 11:45 PM, nilead said:

 I would love some help with a problem a gained after updating 1.62-1.67 (LE).

Issue is - problem seem to be floating and relatively hard to replicate. After an update, it looked like smooth sailing for a while (long while, ~4 hours of gamepaly and multiple SL scenes), but then SLSO widgeds just didnt appear on another scene, and no hotkeys were bringing them back. Ive tried to reinstall Sexlab using clean system, but that didnt seem to do anything. Then i tried to reinstall SLSO - and again, no reaction. Then i cimpletely deleted SLSO and its compability patches from NMM and installed from fresh archives, this time it workd. But in couple of hours problem reappeared. This time i went 1 by 1, and main SLSO installation was the one that did the trick. Issue is - not reinstallation, but delete - install from scratch.

 Ive never encountered anything like this one, and honestly i have no idea how to even approach such issue, it doesnt make sense to me. So yeah, any ideas would be very wellcome.

 

What kind of UI mods do you have? 

 

It sounds like some "immersive" UI mod moving the widgets off screen. Only fixes when you wipe the old UI location data and reinstall, but eventually the UI mod moves them back. 

 

not 100% but it sounds like what might be happening. 

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6 minutes ago, Corsayr said:

What kind of UI mods do you have? 

 

It sounds like some "immersive" UI mod moving the widgets off screen. Only fixes when you wipe the old UI location data and reinstall, but eventually the UI mod moves them back. 

 

not 100% but it sounds like what might be happening. 

Now that you mentioned it, i did notice that some UI elements (particularly - notifications from apropos2 etc), looked somewhat displaced. I dont run much for UI, SkyUI, SkyRe i believe screws with it a bit. maybe some others. I havent changed build beyond updating some mods for a long time, but i suppose i could have accidently screwd something over in that department by accident, Ill try reinstalling those one by one. Thanks.

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After updating to version 1.6.7 from 1.6.2 each time any character has an orgasm arousal increases until it reaches 100. After the scene ends arousal goes back to normal as in it decreases like it's supposed to depending on how many orgasms the character had (Clicking the "Status notification key" from arousal mod also corrects this issue for the player character until the character orgasms again). Anyone has any idea what could be causing this ?

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  • 2 weeks later...

I'm getting the Sexlab Aroused Error: Downgrade after installing the newer version of SLSO. 
I wonder if I missed a certain step? Interestingly is that the character gets aroused from for example piercing vibrations. And Slaps reduce and/or increases it. The character has a hard time to to get Aroused during the sex though.


Or should I add the Tenri patch? Because it never showed before until now, and reverting the scripts ends up without any issue but then I don't run the proper version for SL Survival Beta.

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A problem I tend to have with SLSO is that it'll work fine for hours, but at some point the widgets will stop appearing for me. The only thing that ever seems to fix it is removing the mod, cleaning the save and reinstalling again.

 

I would prefer not to do that if I don't have to, so I was wondering if anyone who has experienced this has a better way. I'm not really sure what's causing the issue, though a part of me suspects Defeat, since things were working fine until I foolishly decided to enable it. ?

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3 hours ago, emes said:

A problem I tend to have with SLSO is that it'll work fine for hours, but at some point the widgets will stop appearing for me. The only thing that ever seems to fix it is removing the mod, cleaning the save and reinstalling again.

 

I would prefer not to do that if I don't have to, so I was wondering if anyone who has experienced this has a better way. I'm not really sure what's causing the issue, though a part of me suspects Defeat, since things were working fine until I foolishly decided to enable it. ?

replace slso script with this, it should show these in console when you start sl animation with player

"SLSO OnSexLabStart: fill alias "  + number
"SLSO OnSexLabStart: alias filled with " + actorname

 

v2 script added additional clear() so maybe should force clear aliases aftersex / on game load if on modevent fails

 

try and report

SLSO_PlayerAliasScript.7z SLSO_PlayerAliasScript v2.7z

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I tried with v2 and still no widget. In the console it did print:

"SLSO OnSexLabStart: fill alias 01"
"SLSO OnSexLabStart: alias filled with " + the name of my character

 

I tried a recent save, a much older save, and even a brand new game. Surprisingly, the widget didn't even show up in the new game. ? Odd, since everything had been working perfectly for days.

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12 hours ago, Zuxuliax said:

I installed this and set it up on the MCM but whilst the widget appears, both of the bars stay at zero the entire time. Does anyone know what the cause could be?

you did not install mod correctly

30 minutes ago, TheArchlich said:

So how do I prevent PC from cumming?

 

I tried holding the edge key.

I tried disabling the arousal gain from animation.

I tried unchecking the PC is allowed to cum option.

And no mater what she always has an orgasm during a SL animation.

enable  separate orgasms in mcm?

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