Baltasarr80 Posted July 26, 2020 Share Posted July 26, 2020 use vortex copy it into the mod section and than install the devices via the inbuild gamebuilder There is a extra section for the torture devices Link to comment
Zwiebel Posted July 27, 2020 Share Posted July 27, 2020 On 7/26/2020 at 8:39 AM, strykernoscope said: I'm still having some difficulty getting it to work - if I assign one settler to it, I can't command companions to use it afterwards, and if I command a companion to use it, I can't get another companion? I had the same problem as you with settlers and companions. However it worked for me to command Piper and Cait to the pole and then fill the last spot with the sole survior. Ā Hope this helps Ā Edit: Just to be on the same page, I used a mod to have multiple companions. That way I can command Piper and Cait at the same time. Link to comment
strykernoscope Posted July 27, 2020 Share Posted July 27, 2020 11 hours ago, Zwiebel said: I had the same problem as you with settlers and companions. However it worked for me to command Piper and Cait to the pole and then fill the last spot with the sole survior. Ā Hope this helps Ā Edit: Just to be on the same page, I used a mod to have multiple companions. That way I can command Piper and Cait at the same time. Thanks! Link to comment
i213022 Posted July 29, 2020 Share Posted July 29, 2020 On 7/23/2020 at 4:41 PM, DocClox said: I think I might have a solution for that Ā Ā Ā The central pole is a static here. The three sets of cuffs snap to the pole, and are furniture items in their own right. So there's no problem in assigning a slave to each slot. Ā This piece of furniture looks really cool, do you plan on releasing it?Ā 1 Link to comment
Baltasarr80 Posted July 29, 2020 Share Posted July 29, 2020 It is out in form from the Raider Reform School. Nice piece of Bondagedevice ? 1 Link to comment
Elmerfudd01 Posted August 1, 2020 Share Posted August 1, 2020 You are 100% awesome, thank you for the mod. Link to comment
Robosium Posted August 10, 2020 Share Posted August 10, 2020 do you have to do something in game for the torture devices menu to appear in the workshop cause I can't find it Link to comment
Vader666 Posted August 10, 2020 Share Posted August 10, 2020 6 minutes ago, Robosium said: do you have to do something in game for the torture devices menu to appear in the workshop The workshopmenu should be there right after installation, no need for doing anything. If i remember correctly, there was a limit of how many workshopmenus you can have, maybe thats the issue ? Ā Link to comment
Robosium Posted August 10, 2020 Share Posted August 10, 2020 37 minutes ago, Vader666 said: The workshopmenu should be there right after installation, no need for doing anything. If i remember correctly, there was a limit of how many workshopmenus you can have, maybe thats the issue ? Ā just got the vanilla menus on the front line and one modded in the furniture tab so that's probably not the issue Link to comment
Elmerfudd01 Posted August 10, 2020 Share Posted August 10, 2020 1 hour ago, Robosium said: do you have to do something in game for the torture devices menu to appear in the workshop cause I can't find it Should be near the end of your workshop menu. mine is anyway. Ā Link to comment
Robosium Posted August 10, 2020 Share Posted August 10, 2020 15 minutes ago, Elmerfudd01 said: Should be near the end of your workshop menu. mine is anyway. Ā last one I got is the Raider tab added by nukaworld Link to comment
FATSO0 Posted August 23, 2020 Share Posted August 23, 2020 how did i unlock the restraint?this is a serious problem Link to comment
Zwiebel Posted August 25, 2020 Share Posted August 25, 2020 On 8/23/2020 at 9:13 AM, FATSO0 said: how did i unlock the restraint?this is a serious problem You don't need anything to unlock the devices. The only Restraint that will not let you exit it right away is the milking chair. It plays an animation with multiple stages and after the animation is done you will be able to get up from the chair Ā hope this helps Link to comment
ETSubmariner Posted September 18, 2020 Share Posted September 18, 2020 Having a problem that some of the devices only allow a 1st person view while locked in them.Ā Ā Also, do you know any mods that use this one as a required mod for their own bondage stuff?Ā Link to comment
Keats Posted October 17, 2020 Share Posted October 17, 2020 Just FYI, MO2 started complaining about the folder structure(and crashed) when I tried installing the mod. I assume it has to do with there being a folder named "Torture Devices 1.9" containing the data folder? Ā Selecting manual install and the data folder as the data folder(see picture) got the thing working. Link to comment
Vader666 Posted October 17, 2020 Share Posted October 17, 2020 2 hours ago, Keats said: I assume it has to do with there being a folder named "Torture Devices 1.9" containing the data folder? I just tried, works fine for me. So either your or my MO2 has a "weird" setup. Or have you unpacked and repacked the rar archive maybe ? Can't really see any reason why MO should do that. Ā The Structure shown in your screen is definitely incorrect and not whats inside the .rar you can download here. Link to comment
Keats Posted October 18, 2020 Share Posted October 18, 2020 13 hours ago, Vader666 said: I just tried, works fine for me. So either your or my MO2 has a "weird" setup. Or have you unpacked and repacked the rar archive maybe ? Can't really see any reason why MO should do that. Ā The Structure shown in your screen is definitely incorrect and not whats inside the .rar you can download here. Just redownloaded it to confirm, The TortureDevices 1.9.rar contains folder TortureDevices 1.9, which in turn contains the Data folder and _TD_Readme.txt, and the Data folder contains the actual mod. Link to comment
Vader666 Posted October 19, 2020 Share Posted October 19, 2020 On 10/18/2020 at 2:19 PM, Keats said: The TortureDevices 1.9.rar contains folder TortureDevices 1.9, which in turn contains the Data folder and _TD_Readme.txt, and the Data folder contains the actual mod. Thats correct. So when feeding the .rar into MO2 it shouldn't complain about folder structure. At least mine dosen't. Can anyone else confirm issues regarding directorys ? Its pretty odd that MO behaves like that. Link to comment
jedidule Posted November 7, 2020 Share Posted November 7, 2020 so this mod definitely works as its a required for dd and that works fine but i cant find where to make the structures after searching all workshop optionsĀ Link to comment
Vader666 Posted November 8, 2020 Share Posted November 8, 2020 19 hours ago, jedidule said: i cant find where to make the structures after searching all workshop options You could try to reinstall the workshopmenu manually. Add the _TD_Holoband ( i think i called it that ) holotape to your inventory using console commands and use the uninstall function for the workshopmenu. Then use the install function and see if it worked. Ā Since i've never had issues with workshopmenus not showing up, regardles of which mod it belonged to, im kindaĀ curious if someone knows the root cause of that issue. Since im using scripts to add the menu, even another mod editing the menulist directly should not nullify the edits made by the script ? Link to comment
jedidule Posted November 8, 2020 Share Posted November 8, 2020 2 hours ago, Vader666 said: You could try to reinstall the workshopmenu manually. Add the _TD_Holoband ( i think i called it that ) holotape to your inventory using console commands and use the uninstall function for the workshopmenu. Then use the install function and see if it worked. Ā Since i've never had issues with workshopmenus not showing up, regardles of which mod it belonged to, im kindaĀ curious if someone knows the root cause of that issue. Since im using scripts to add the menu, even another mod editing the menulist directly should not nullify the edits made by the script ? oh i looked into the ids and there are quests so ill have a look at those to see if i get them one called general functions and one called workshop menu quest right i looked further into it and am unsure how to start them Ā Link to comment
Vader666 Posted November 9, 2020 Share Posted November 9, 2020 12 hours ago, jedidule said: there are quests so ill have a look at The quest is just for installing the menu on game start. Just get the holotape and use the install function in it. Link to comment
Nebuchadnezzer2 Posted November 12, 2020 Share Posted November 12, 2020 On 10/20/2020 at 12:28 AM, Vader666 said: Thats correct. So when feeding the .rar into MO2 it shouldn't complain about folder structure. At least mine dosen't. Can anyone else confirm issues regarding directorys ? Its pretty odd that MO behaves like that. Bit late but: Nope. Just tried it with the 1.9.rar, worked fine, no fuckin with it (MO2 v2.3.2). Link to comment
tweakin_al Posted November 13, 2020 Share Posted November 13, 2020 For all of those who are wondering why the TD devices WORKSHOP menu isn't in the work shop press ~ on your keyboard type help "TD HoloBand"0 into the console command. The item id for the TD HoloBand should be there xx000F9C (xx load order). Then click on your character type additem xx000F9C in the console command. esc from console command go into your pipboy>inv>misc and TD holoband should be there click it and uninstall workshop menu exit your pip boy go back into your pip boy>inv>TD holo band click install workshop menu and then check if the TD devices is in the workshop main menuĀ (should be at the very end) if not repeat the uninstall and install process until the TD devices appears. If this doesn't work after the 10th try... make sure you installed the mod correctly. Link to comment
tweakin_al Posted November 13, 2020 Share Posted November 13, 2020 On 11/7/2020 at 2:07 PM, jedidule said: so this mod definitely works as its a required for dd and that works fine but i cant find where to make the structures after searching all workshop optionsĀ Look at my previous reply Link to comment
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