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SexoutBreeder [v4.3] The "I didn't know I was playing Sim City" Update.


Guest user29

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Posted

Perfect I love that outfit

 

@daBigMunny is run the lucky 38 a Mod?

 

yeah, it is. seemed like a pretty cool concept to me, although if i had to uninstall it i wouldnt be upset

in response to your addition, no, it's just anothe rlocation pertaining to upgrades related to the lucky 38

Posted

 

m3PMa.jpg

 

the entrance for his house is clipped inside of the building

 

user29 polled for a while on a location where were you lol,I guess no one else uses this looks like a cool mod though.

Posted

yeah i wasnt really aware of the extent of the modification to the wastes and did not have it installed at the time, so i apologize for looking like a fool

Guest user29
Posted

Ah I see what you mean. Not much I can do about that I'm afraid. I'll put a note that it'll conflict with that though. Thanks for letting me know.

 

 

 

This is interesting. I could base the tribe around them, or not. I honestly don't care that much about the lore so I have no problem using them, but if you guys do care I can just create a new tribe.

Posted

m3PMa.jpg

Is this picture failing for anyone else' date=' or is it just me that can't see it?[/quote']
user29 polled for a while on a location where were you lol' date='I guess no one else uses this looks like a cool mod though.[/quote']Same place I was, apparently. :P

 

I use Run the Lucky 38 but I never got to the point where I actually found all the side stuff. Honestly, I'd pick Run the Lucky 38 over this to solve the conflict, but that has a good deal to do with the fact that I simply won't run Pregnancy in my game right now; it's just too unstable to slot into my 200+ mod load order.

Posted

user29, I don't suppose you have any ideas for a blurb for the mod? The download list is still using "First esp is up for anyone that wants to download it."

Guest user29
Posted

if you right click and copy the image location then paste it you'll be able to see it.

 

Thinking more on it, I'm not sure I want to use that tribe. It's neat and all but I think it'd be more trouble than it's worth. With a new tribe I get to start fresh on them.

Guest user29
Posted

Could just use

 

 This plugin features a series of episodes or encounters that lead to the player getting ambushed (or tricked) into situations that lead to her impregnation.

Posted

For some reason the A2PlayerState variable isn't applying right. After getting knocked up, p1 belly and the pregnant message, the farmer's dialogue still wasn't advancing. Had to use 'set a2playerstate to 2' to get it to work.

Guest user29
Posted

That variable is set after the bull has his way with you then you report back to MacDonald. If in his dialogue you do anything but seem agreeable with him the player state is set to 2 (enslaved) If you agree to his terms the player state is set to 1. A2IsPregnant is set once your character is under the effect of the pregnancy spell. There's not much that can go wrong there since it's just based on dialogue.

Posted

That variable is set after the bull has his way with you then you report back to MacDonald. If in his dialogue you do anything but seem agreeable with him the player state is set to 2 (enslaved) If you agree to his terms the player state is set to 1. A2IsPregnant is set once your character is under the effect of the pregnancy spell. There's not much that can go wrong there since it's just based on dialogue.

 

/shrug. Well it broke somehow regardless. Took the job, brahmin bred me, went to him, got enslaved. But the variable wasn't set, as I could run around and not get blown up, nor would, after getting knocked up by the brahmin, could I advance his dialogue.

Also, you should put a water trough in there somewhere, for realism and H2O management and all that. XD

Guest user29
Posted

Very odd. Did you try running through it a second time? Could have just been a one off sort of thing.

 

Also hopefully I'll get this outfit in the game as soon as it's added to SCR.

Guest user29
Posted

Aha. There is actually a way to circumvent the dialogue that sets the playerstate to 2 but gets you collared. You must have first said that "It wasn't that bad" Then either that you didn't want to breed or you tried to haggle with him which also gets you enslaved. ( thought this was funny :P). That skips you to a dialogue option that is after the normal point of enslavement. Thank you so much for finding this. I'll get this fixed for the next version.

Posted

Very odd. Did you try running through it a second time? Could have just been a one off sort of thing.

 

Also hopefully I'll get this outfit in the game as soon as it's added to SCR.

 

Found it. You need to add 'set A2PlayerState to 2' to the result scripts for "Sex was fine but I don't want to give birth to one of them." and "I'm going to need more than 250 caps..."

I assume in the future succeeding that speech check will actually give a different outcome?

 

Oh, and i've just been using the tribal outfits from Exeter that are req for some of the preg outfits :3

 

Edit: lol, ya found it while I was writing the post about it XD

Guest user29
Posted

I wasn't catching it before because you still get collared. Also I think I'll leave the speech check a no win situation. :P

 

I'm just attaching this smaller size pic here so I can put it in the OP.

post-14910-13597876664701_thumb.jpg

Guest user29
Posted

Donkey actually included it in his sexout animations. I'm just using his.

Posted

Can somebody help me. Cheyenne always spawns in the scorpion cave and runs out of it thereby making all scorpions hostile. This happens even if I told her/Sunny to wait or removed them from my group. What am I doing wrong?

Guest Donkey
Posted

Also' date=' i'd wondered, has anyone ever thought of finding a way to import the dog cock mesh/texture used in oblivion's LoversBitch? Looks pretty damn realistic, esp. compared to the one currently used by sexout.

[/quote']

 

Nope, no one thought about that. Reason probably is the animation also needs to be adjusted to fit the new penis mesh.

 

Why are you volenteering ?? Sorry could not resist.. :P

Posted

Can somebody help me. Cheyenne always spawns in the scorpion cave and runs out of it thereby making all scorpions hostile. This happens even if I told her/Sunny to wait or removed them from my group. What am I doing wrong?

 

Cheyenne will bug out quite often. Even if you tell Sunny to leave him/her behind he will eventually show up. If you want to use Sunny relatively bug free.

Let Cheyenne die in the fight for Goodsprings (I know sounds mean, but works best this way).

Then when you ask Sunny to join you. You will still get the option to bring Cheyenne with you even though he is dead. Of course he won't be joining you but you still get the perk.

Guest user29
Posted

Going to try and work on the enslavement part for bighorner ranch a bit. I'll release what I get done later tonight. I've got a few ideas.

Guest user29
Posted

need two names for the two other already enslaved girls at bighorner ranch.

Guest
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