hotrack Posted January 28, 2020 Posted January 28, 2020 14 hours ago, Bad Dog said: Removing parts of a mesh isn't really an OS thing. Easiest way to do this if you're not going to get into mesh editing for real is to make those parts of the outfits transparent. Actually, removing those forearm and calf meshes were the easy part. It's this unusual inability to conform to the reference shape. the somewhat similar prisoner rags mesh conforms normally, but the miners' one is resistant to sliding with the reference.
NefariousPBO Posted January 29, 2020 Posted January 29, 2020 is it at all possible to get a non replacer version, id like my character (always male khajiit) to be revealing but hey i aint gay and dont like walking around looking at others junk constantly.
Bad Dog Posted January 29, 2020 Author Posted January 29, 2020 LOL. Be free! Be wild! Load up a female armor replacer and look at tits and dick! Nope, doable but a lot of work (lots of hand work for each armor.)
NefariousPBO Posted January 30, 2020 Posted January 30, 2020 well damn, alright, well maybe you can give me some advice seeing how your still active and nexus is skyrim LE nexus is dying. is there a way to use the textures and meshes from more nasty critters without using sexlab or animations, i just want immersion not sexuality, and yes proper anatomy is part of immersion.
Bad Dog Posted January 30, 2020 Author Posted January 30, 2020 You can load the loose files (or unpack the BSA to loose files if it ships one; I forget) without loading the esp. Many of the meshes have flaccid peens in the base mesh. But it's not all of them--some use a neuter base and add a flaccid or aroused peen depending.
NefariousPBO Posted February 1, 2020 Posted February 1, 2020 alrighty, ill unpack the zip and take a look at what there is, and see if i can do anything to it
Firierbe Posted February 10, 2020 Posted February 10, 2020 On 11/18/2019 at 1:05 AM, Bad Dog said: I'll check Kaidan. He was working fine last I ran with him. How are you getting him worked up? SL Aroused? Exactly, yeah. I assume it always happened because he was spawned in cage (Live Anopther Live) already with high arousal and as soon as I gave him his armor it dissapeared with his schlong sticking out. Sorry for the VERY late answer. Was rebuilding my pc and completely forgot about post. EDIT: I found exact reason. After he puts his armour on for the first time, giving or taking ANYTING makes him permanently unequip bodyarmor. EDIT 2: ...As well as moving to other location.
Bad Dog Posted February 11, 2020 Author Posted February 11, 2020 I just picked him up in my playthrough and I'm seeing this behavior, so I'll have a look. I have just been living with it because I think he's pretty hot in those trous , but I suppose the mod ought to work right.
etheraine Posted April 4, 2020 Posted April 4, 2020 I'm not totally sure what is causing this, yiffy age or skimpy clothing, but no matter what I do as long as I have this on and a character is wearing armor, their pelvis disappears. It can't be an issue related to revealing armors for sos because I can enable that and their junk will still show up. But unless I take their armor off completely, they have an invisible pelvis.
Blaze69 Posted April 4, 2020 Posted April 4, 2020 10 minutes ago, etheraine said: I'm not totally sure what is causing this, yiffy age or skimpy clothing, but no matter what I do as long as I have this on and a character is wearing armor, their pelvis disappears. It can't be an issue related to revealing armors for sos because I can enable that and their junk will still show up. But unless I take their armor off completely, they have an invisible pelvis. Could you post a pic of that? Don't think I've ever seen anything like it.
etheraine Posted April 4, 2020 Posted April 4, 2020 actually are you in the YA discord?could prob figure it out sooner lmao, but here's a pic.
Bad Dog Posted April 4, 2020 Author Posted April 4, 2020 Did you muck with your mods after starting the game? There's a weird thing where SOS marks the clothes as concealing, then you load the revealing armor, and the revealing armor has SOS's revealing KW, but SOS has already decided it's concealing, so you try to change it in MCM, but then SOS decides since it has the KW you can't change it. Something like that anyway. Also if you hit tab, I think, while hovering over "Equipments" in the above screenshot you can find out what armor is equipped and see if the schlong is listed.
vassapol316 Posted April 21, 2020 Posted April 21, 2020 can you make the armor standalone? maybe put it on accessories slot so it don't overwrite body(is it work?) thank you
Bad Dog Posted April 21, 2020 Author Posted April 21, 2020 Yes, lots of work. Also I built on the other SOS revealing mods, so I'd have to do it for them too to be complete.
MadMansGun Posted August 18, 2020 Posted August 18, 2020 On 4/21/2020 at 10:38 AM, Bad Dog said: . fineclothes02 seems to have the wrong " _1" mesh in it's folder. edit: also the wench outfit is not nude, but i copied the merchantclothes to fix that. 1
Chosen Clue Posted October 9, 2020 Posted October 9, 2020 Hey BadDog, what toolset do you use to make or edit skyrim armors? I've been trying to get HDT bellies on all male armors but every solution on the net has resulted in the nif exporting poorly out of blender or other quirky things.
Bad Dog Posted October 14, 2020 Author Posted October 14, 2020 Import into blender 2.7 using the latest scripts. Load the _0 and the _1 then merge so the _0 is a shape key of the _1. Edit, paint bone weights, whatever. Run a script to convert the bone names from the imported format (end with .L or .R) to actual Skyrim format. Save in compatible format. Open in 2.49. Import a skeleton and parent to it. Export the _1 version. Activate the other shape key. Export the _0 version. Open in Nifskope 1. Change version and get rid of old-format blocks (mostly having to do with textures). Save, open in Nifskope 2. Copy a texture block from a good nif, edit paths and anything else. Copy an alpha block if needed. Set the Dismember field. Save in game folder. Repeat with the _0 version. I've tried other methods but this one is most reliable for me.
Ryocchi Posted January 22, 2021 Posted January 22, 2021 Can i please, please please ask for the Jarl's clothes to be skimpified? both Ulfric and Balgruuf model clothes please I think those are the only vanilla clothes/armors not covered anywhere, thank you! Edit: Senpai noticed me! ❤️ also, thank you for all your hard work truly. 1
merryMalfunctioning Posted February 12, 2021 Posted February 12, 2021 Ever considered converting this over to SMMB?
Bad Dog Posted February 12, 2021 Author Posted February 12, 2021 Not really sure what a SMMB conversion would look like, since the body's part of the armor. Would have to replace it on every one, maybe? I've been considering the Jarl clothes. They have that fancy panel down the front I'd hate to lose. But I've got a new version ready with Savior's Hide (which came out really well, it's worth killing Sindig for) so maybe I'll have a look at them before I put it up.
FauxFurry Posted February 12, 2021 Posted February 12, 2021 3 hours ago, markdf said: Ever considered converting this over to SMMB? The SAM version on Vector Plexus' site is pretty close, as one would imagine. Converting the SAM over to SMMB is fairly easy and reliable most of the time.
merryMalfunctioning Posted February 12, 2021 Posted February 12, 2021 14 hours ago, FauxFurry said: The SAM version on Vector Plexus' site is pretty close, as one would imagine. Converting the SAM over to SMMB is fairly easy and reliable most of the time. Good to know, thank you!
merryMalfunctioning Posted February 12, 2021 Posted February 12, 2021 18 hours ago, Bad Dog said: Not really sure what a SMMB conversion would look like, since the body's part of the armor. Would have to replace it on every one, maybe? I've been considering the Jarl clothes. They have that fancy panel down the front I'd hate to lose. But I've got a new version ready with Savior's Hide (which came out really well, it's worth killing Sindig for) so maybe I'll have a look at them before I put it up. It would require making Bodyslide projects for each one. Which in retrospect is probably why it hasn't been done...
Ryocchi Posted February 13, 2021 Posted February 13, 2021 senpai please can you update the sSE version? ty! ❤️
ptmc2112 Posted February 14, 2021 Posted February 14, 2021 I would like to point out that while the mod did have a replacement for the forsworn briarheart, the name of the file is witchmanbriarheart_1.nif, and the vanilla game has briarheart_1.nif and briarheartEmpty_1.nif (for when the briarheart is ripped out of the chest) and corresponding _0 nif files for both, can we get the briarheart empty armor model made (should be super easy, just a modification of the other with just alterations to the chest) The 1st pic is of a look in the Skyrim - Meshes.bsa where the briarheart mesh files are, the 2nd is where the armor the briarhearts wear in skyrim.esm (with the one below it being the Empty version the game force equips after removing the briarheart) (Personal patch is an esp-only patch of my own making, usually to try and add patches between differing mods, in this case taking the changes of USLEEP and adding the sos_revealing keyword.) I very much appreciate your efforts. Spoiler
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