Bad Dog Posted May 19, 2019 Author Posted May 19, 2019 10 hours ago, daniello8 said: they aren't from any mod, they originally exist in skyrim. I already tried restarting SOS (from its MCM menu), immediately after noticing the issue, but it didn't fix it.... However, I just restarted it again and for some reason it fixed itself.... so yeah. Yeah, duh. But there are various mods that change the mage robe appearance. If you select the robes in the skyrim console view, you'll get various additional information about them. But if the problem fixed themselves it's good.
ptmc2112 Posted October 20, 2019 Posted October 20, 2019 Forgot to mention one last unmodified clothes that isn't already mentioned in this thread, or modified by another revealing mod (to my knowledge): the Moth Priest Robes worn by Dexion Evicus the moth priest added by Dawnguard as the moth priest robes looks similar, if not the same as almost every standard robes, but has its own mesh, so it should be easy to modify.
Theunknownworld839 Posted November 9, 2019 Posted November 9, 2019 Hey! just wondering where abouts do i place this replacer in my load order while using yiffy age? (also i have lykaios enabled so i can see the extra npcs)
Theunknownworld839 Posted November 9, 2019 Posted November 9, 2019 First is what is happening to all races, second is without the clothing
Kaervek86 Posted November 9, 2019 Posted November 9, 2019 Spoiler 12 hours ago, Theunknownworld839 said: First is what is happening to all races, second is without the clothing Try placing BDSkimpyClothes.esp above Schlongs of Skyrim.esp in the load order.
Kaervek86 Posted November 9, 2019 Posted November 9, 2019 Why is there a beggarclothes\torsof_1.nif file installed by the mod?
Bad Dog Posted November 9, 2019 Author Posted November 9, 2019 1 hour ago, Kaervek86 said: Why is there a beggarclothes\torsof_1.nif file installed by the mod? No reason. removed. 14 hours ago, Theunknownworld839 said: Hey! just wondering where abouts do i place this replacer in my load order while using yiffy age? After SOS and any SOS revealing armors. Before any YA mod. 13 hours ago, Theunknownworld839 said: First is what is happening to all races, second is without the clothing Just use the SOS MCM menu to set the clothes to revealing. you only have to do it once.
TheLastKhajiit Posted November 11, 2019 Posted November 11, 2019 I like the integration of immersive armors, here's a pic of my Lykaios wearing the new barbarian armor Spoiler
Bad Dog Posted November 11, 2019 Author Posted November 11, 2019 Nice. And I have to say I like the armors but when I open them up they make me sad. I'd have to run some kind of cleanup process on them all to be comfortable. (Which isn't impossible. I wonder if one of the nif cleaners would do the right thing.)
TheLastKhajiit Posted November 11, 2019 Posted November 11, 2019 The only armor I'd personally add is the mercenary armor, it's my favorite
Rockat Posted November 11, 2019 Posted November 11, 2019 Liking the update. I'm not seeing heads clipping through robe hoods anymore. 1
TheLastKhajiit Posted November 12, 2019 Posted November 12, 2019 Even though I'm mainly a light armor guy, I also really like the brigandine armor. Here's my Lykaios wearing it Spoiler 2
TheLastKhajiit Posted November 16, 2019 Posted November 16, 2019 Do you have any plans to give the female versions of the Immersive Armors the same skimpy treatment?
Firierbe Posted November 17, 2019 Posted November 17, 2019 I'm using Yiffy Age of Skyrim with Kaidan 2 + YA Kaidan patch. For some reason your mod causes Kaiden to unequip his Armor when getting aroused (althought when on low arousal his armor sits perfectly along with his schlong). After that it is impossible to make him equip his armor back.
Bad Dog Posted November 17, 2019 Author Posted November 17, 2019 I'll check Kaidan. He was working fine last I ran with him. How are you getting him worked up? SL Aroused? There is some funkiness with his armor because of the scars. I haven't done any female armors on the theory that there are lots of those around already. And I'm ambivalent about IA.
TheLastKhajiit Posted November 17, 2019 Posted November 17, 2019 47 minutes ago, Bad Dog said: I haven't done any female armors on the theory that there are lots of those around already. And I'm ambivalent about IA. There are, but you have to 'build' them in bodylide, which IMO is stupid
ptmc2112 Posted November 24, 2019 Posted November 24, 2019 On 11/17/2019 at 3:54 PM, TheLastKhajiit said: There are, but you have to 'build' them in bodylide, which IMO is stupid some of those "builds" has zap sliders to remove parts if one desires
TheLastKhajiit Posted November 24, 2019 Posted November 24, 2019 1 hour ago, ptmc2112 said: some of those "builds" has zap sliders to remove parts if one desires Yeah, I have no clue what that is
Kuroyami Posted November 24, 2019 Posted November 24, 2019 25 minutes ago, TheLastKhajiit said: Yeah, I have no clue what that is Well, those aren't sliders, but check boxes that allow you to remove parts of an outfit in Bodyslide. But overall, the purpose of Bodyslide is customization, and allowing the vanilla body mesh to match the vanilla/DLC armors and clothing, alongside any mods that have the conversion files. You can use any of the presets that Bodyslide includes(for CBBE or UUNP), or any of presets here or on the Nexus that are for CBBE or UUNP. Each bodybase has a plugin that allows you to further edit the body in-game, and these changes work for all generated meshes, so long as the checkbox for .tri files was selected before generating any meshes. This can also go for things like physics working for the base body mesh and armors/clothing, alongside having pregnancy mods(or similar concepts) apply to whatever a PC or NPC is wearing(or not, in the case of being nude).
FauxFurry Posted November 25, 2019 Posted November 25, 2019 On 11/23/2019 at 9:47 PM, TheLastKhajiit said: Yeah, I have no clue what that is Here is a screen shot to show an example of one of the simpler options for Bodyslide Zap Slider customization with a personal body preset loaded up. Here is another with quite a bit more choices for customization. Spoiler The Outfit Studio utility packaged with BodySlide can even be used to make one's own conversion and mash-ups (so long as it would not require completely rebuilding a mesh) like I did with the UNPK Tempered Plate Armor: Spoiler
vinceagashi Posted January 23, 2020 Posted January 23, 2020 enb2020_1_23_12_04_27.bmpSome of these outfits are missing entire sections. Is it possible to have these outfits separate from the outfits they are replacing? I mostly just want it for my own character. Everyone wandering around with their dicks out feels really weird.
Bad Dog Posted January 23, 2020 Author Posted January 23, 2020 LOL. Furries don't like to be bound up in clothes. It's perfectly doable to make them separate equippable armor, but it's work. Dunno what you mean by missing entire sections. I'm not at all sure what your guy is wearing.
vinceagashi Posted January 23, 2020 Posted January 23, 2020 1 hour ago, Bad Dog said: LOL. Furries don't like to be bound up in clothes. It's perfectly doable to make them separate equippable armor, but it's work. Dunno what you mean by missing entire sections. I'm not at all sure what your guy is wearing. It's one of the armors from this mod. Fur kilt or something. I love your mods but I uninstalled this one. His pelvic area is see through with this equipped (Most likely something I fucked up but I have no idea how). I'm trying to find something minimilistic to wear as I dont want his glorious fur covered up too much but I also dont want to be completely naked, and your mod has so many of those. But it also makes everyone else look pretty silly and I would prefer if the armors didnt replace the ones in the game and were just separate craftable armors. I've tried the Revealing Tsun armor but I cant find a version that works in sse that has the loincloth and also doesnt have the underwear underneath it (I dont want my doggie to feel constricted), so your mod is my best bet. I am sure it is a lot to ask, but do you think you could make these craftable?
hotrack Posted January 24, 2020 Posted January 24, 2020 I need some help. I'm trying to remove the vanilla edited miner's clothes of the forearm and calf cloths in Outfit Studio, but for some reason when I tried to conform the shape to the SOS male body slider, it doesn't really conform that much. The mesh moves in tandem to the slider fit a bit, but the reference body then clips right through it, even tried both _0 & _1. The rest of my OS edits works just fine, this one is baffling me as to why this particular mesh seems reluctant to conform.
Bad Dog Posted January 27, 2020 Author Posted January 27, 2020 On 1/23/2020 at 3:13 PM, vinceagashi said: His pelvic area is see through with this equipped Pics always help. This is almost certainly that SOS doesn't know the armor is revealing, which you can fix in the MCM. I put the revealing keyword on the armors I touched, so you probably have something loading after that touches the armors again. I ship a loincloth, though I didn't make it craftable. Wouldn't be hard to make it fit under revealing armor. Valehyena has some furry-themed underwear which would work, I think. On 1/23/2020 at 9:16 PM, hotrack said: I'm trying to remove the vanilla edited miner's clothes of the forearm and calf cloths in Outfit Studio Removing parts of a mesh isn't really an OS thing. Easiest way to do this if you're not going to get into mesh editing for real is to make those parts of the outfits transparent.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now