Petr54 Posted March 31, 2019 Posted March 31, 2019 4 hours ago, wild_guy said: I tried it recently and it doesn't work for me as default replacement too. I found that it just made in the wrong way after I looked into the file. It's right. Looked addon itself does not conflict. But each component conflicts with other packages of other authors. Did not even analyze. It is necessary to remove all other packages, leave only Pixel, which is impossible. One serious mistake. Packages interacting with the WW body selector MUST NOT be defaulted. This is the prerogative of WW itself, its body selector. Only it assigns one or the other by default. In order to avoid conflicts, the author himself should not make packages by default. I left the old version. Sorry for my bad english. 2
greenlightning Posted March 31, 2019 Posted March 31, 2019 I enter my game and I go to house I wanta play, I get an le, which after I delete it it never comes back. hope this helps some WickedWhims.log
B10HAZARD. Posted March 31, 2019 Posted March 31, 2019 21 minutes ago, greenlightning said: I enter my game and I go to house I wanta play, I get an le, which after I delete it it never comes back. hope this helps some WickedWhims.log 99.3 kB · 0 downloads That's not an LE. that's your WW log post your LE instead dude. 1
Garibaldi_the_Vile Posted March 31, 2019 Posted March 31, 2019 Any fix for this? It's very very random but also very very annoying
Bhob Posted April 1, 2019 Posted April 1, 2019 3 hours ago, NastyGiant said: Any fix for this? It's very very random but also very very annoying This is a known problem with breast separation sliders. It shows up every once in a while, and the fix is to exit the game and come back in. I heard secondhand that CmarNYC says it's inherent and unfixable. Sorry, but at least you can save, exit, and when you come back it shouldn't be there. 2
Mariana Soprano Posted April 1, 2019 Posted April 1, 2019 4 hours ago, Bhob said: This is a known problem with breast separation sliders. It shows up every once in a while, and the fix is to exit the game and come back in. I heard secondhand that CmarNYC says it's inherent and unfixable. Sorry, but at least you can save, exit, and when you come back it shouldn't be there. But this problem at my game never stays a longer time, just sometimes and sometimes I just have to enable another neighbourhood / lot. Or the breast hole dissapears after a short while if the simette/s visites another lot.
0xAF Posted April 1, 2019 Posted April 1, 2019 7 hours ago, Bhob said: and the fix is to exit the game and come back in. easy way is to travel to different lot or enter CAS but maybe there is a cheat to force reload sim model? 1
omowatcher Posted April 1, 2019 Posted April 1, 2019 9 hours ago, 0xAF said: easy way is to travel to different lot or enter CAS but maybe there is a cheat to force reload sim model? Ahha! Yes, I've had this occasionally and wondered why - I found out that going into CAS fixed it and it doesn't happen often... it's funnier when it happens to random NPCs though! Ahh well. No biggie (unlike the boobs that usually disappear!).
GoneSoon27 Posted April 1, 2019 Posted April 1, 2019 On 3/31/2019 at 6:18 AM, Petr54 said: But each component conflicts with other packages of other authors. Did not even analyze. It is necessary to remove all other packages, leave only Pixel, which is impossible. One serious mistake. Packages interacting with the WW body selector MUST NOT be defaulted. This is the prerogative of WW itself, its body selector. Only it assigns one or the other by default. So, based on what you're saying, the Pixel package might be conflicting with the default-replacement top I have installed? Or does it only conflict with the default-replacement bottom? I will try different combinations and see if I can get anything to work.
Reitanna Posted April 1, 2019 Posted April 1, 2019 I mentioned this before, but now I can't find my post. I have certain bottoms where a penis shows up, but it shouldn't, and my tray importer says it's tied to WW. someone told me to remove lunar eclipse's penis because it was outdated, so I did, but this did not fix the issue.
DesertScourge Posted April 2, 2019 Posted April 2, 2019 HELP! I keep getting 'WARNING! An error has occurred!' message and I don't know why! I have literally DELETED ALL OF MY MODS and REINSTALLED THEM to ensure that ALL OF THEM are up to date, but I am still getting this message and I can't figure out how to fix it or what mod is creating the issues!
Scorpio Posted April 2, 2019 Posted April 2, 2019 47 minutes ago, DesertScourge said: HELP! I keep getting 'WARNING! An error has occurred!' message and I don't know why! I have literally DELETED ALL OF MY MODS and REINSTALLED THEM to ensure that ALL OF THEM are up to date, but I am still getting this message and I can't figure out how to fix it or what mod is creating the issues! Some mods, even though updated, can still clash with WW. If your getting LE's please post your LE file here so someone can help. lastexception.txt is in your Sims 4 folder. Just drag, or search for file and drop it in the paperclip thing below when you're posting text here.
GosnZvizn Posted April 2, 2019 Posted April 2, 2019 50 minutes ago, DesertScourge said: HELP! I keep getting 'WARNING! An error has occurred!' message and I don't know why! I have literally DELETED ALL OF MY MODS and REINSTALLED THEM to ensure that ALL OF THEM are up to date, but I am still getting this message and I can't figure out how to fix it or what mod is creating the issues! there is this web tool that can help you out. just paste your LE into it and it will try to tell you what exactly is causing error. most of the time it's Sims 4 shitty coding. also load your save with one script mod at a time then play for a while. add another script mod, rinse and repeat. on the side note, performing deep cleaning can also sort out LE issues. it means removing all mods (or at least script mods), saving your game, loading same save, playing for a while, then save again. after you did that, start adding mods again and see if it helps. 99% of the time it sort things out for me best of luck
TURBODRIVER Posted April 2, 2019 Author Posted April 2, 2019 On 3/26/2019 at 7:18 PM, Rett86 said: @TURBODRIVER how does your mod determine who's more dominant in same sex relations? Before the last 2 updates whoever initiated romance or asked for sex would take on that role which was good imo, but now the mod isn't doing that any longer. The last 2 updates changed swapping as a result too. It no longer sticks. If you swap actors now the next animation loop always resets your swap which has basically eliminated the option. Whoever starts sex was never taken into account as "dominant" or not. That was never a thing. Which Sim takes which role depends on the animation configuration as well as Sims gender specification. The more ambiguity you introduce, by making genders recognized as both, the more unstable role assignment will become from animation to animation. This is mainly the case with how certain animations handle genders specifically, and how some allow mixing, by making roles available for all. In situations like these, the roles will always try to adjust themselves to whoever holds the natural gender assigned in CAS. The best way to handle it is to enable Sim Specific Gender in Wicked settings and always assign Sims their gender by function. Gender by function being - male is the penetrating Sim, female is the penetrated Sim. That way you can keep consistency.
TURBODRIVER Posted April 2, 2019 Author Posted April 2, 2019 On 3/27/2019 at 7:58 AM, nicholaskreuz said: Just as a heads up, I noticed Desireee is back, they updated their animations on the 11th of this month. I'd consider moving them back up to the first block of animations so it doesn't get missed :)) I hope everyone else is as excited as I am for their return ❤️ Thanks! I hope I will remember to do that.
TURBODRIVER Posted April 2, 2019 Author Posted April 2, 2019 On 3/27/2019 at 1:49 PM, SkyBarbie said: @TURBODRIVER - Bug report for WickedWhims 4.3.5.139o: This isn't a new bug and has been around for a while. Sims will sometimes get a WW flag that makes them not available for WW sex. The flag stays on the Sim until you leave the lot or exit the game. Soft resetting the Sim does not clear the flag. I'm not aware of any way to fix this issue. I've attached a video clip to show the problem. I keep trying to click on the couch and then WW and only get the 'NPC Sex' option instead of the 'Sex' option for active Sims. The Sims is never chosen for any WW sex pairing and will stay like that for hours until you switch lots or exit the game. All of the other Sims on the lot work normally. I've had up to 3 Sims with the bug at the same time. There needs to be a way to clear the WW flag that is making the Sim unavailable for WW sex (without using ww.stopsex or ww.fix) while other WW sex events are ongoing. The bug happens randomly, usually after they've already been paired once or a WW sex pairing happens to fail for some reason. The Sim/s aren't broken and can do everything but WW sex. Right, quite an old bug. It's hard to handle all of the odd exceptions when this can occur, so this will probably keep happening until I cover it all, but for the time being I might introduce some dirty way of refreshing Sims periodically. Sucks, but maybe necessary to do for now. 1
TURBODRIVER Posted April 2, 2019 Author Posted April 2, 2019 On 3/27/2019 at 4:59 PM, GosnZvizn said: @TURBODRIVER Could you be so kind to explain me "Relationship Score"? If I issue Wicked... - Debug - Relationship Info command to check for relationship score, I get a pop up with something like: Random Sim Name 1 Relationship Debug Desire Data: <some number indicating desire level> "Random Sim Name 1" and "Random Sim Name 2" Relationship Score: XXX / YYY / ZZZ What does XXX and YYY numbers indicate, how are they calculated and to whom of those two sims do they belong? I've tried searching for this, but found no documentation about it. Also, are entry points for objects that are chosen for sex interaction fixed? I've had awkwardly placed love seat infront of double bed and sims were playing "musical chair" around it for what seems like an eternity. After moving said loveseat issue stopped ofc. P.S. Thanks for fixing autonomy proposals (could have mentioned it in changelog), finally can start being in control of my sim!! Relationship scores are just numbers indicating how much good relationship Sims have with each other. Once the score is 15 or higher, Sims can be considered as a pair that will agree to have sex. The numbers are Sim A+Sim B score, Sim B+Sim A score, and both of the scores with guard checking (for age, incest, existing relationships). This is mostly a 1:1 to copy of how the default in-game woohoo scores it, which sucks. This whole implementation will be completely removed with the coming updates and replaced with a new custom implementation that takes more factors into account. Said factors will first need to be developed, but by taking it step by step I should be able to introduce something more reasonable than growing the pink bar. 2
TURBODRIVER Posted April 2, 2019 Author Posted April 2, 2019 On 3/28/2019 at 1:35 PM, Sylic3 said: Deadass? Is the Sims 4 worth it just to use this mod? Depends if you liked playing with barbie dolls as a kid. Then you might find it fun. 1
TURBODRIVER Posted April 2, 2019 Author Posted April 2, 2019 On 3/27/2019 at 11:45 PM, bobahloo said: Any chance of adding an enable/disable npc sex progressions option like we have for the active sims? I like to tease my clients a bit before joining in, leave em' alone and struggling on the wooden cross, stocks, etc. It's a little disheartening when you come back to join and they've started without you lol. I've kinda had a little success increasing the loop cycle option thing, but this still leads to them switching animations. I also realize you can disable animations for certain items, but sometimes you want the animation available, but just when you decide it's time. Hmm, I think the best you can do is set the 'NPC Sims Sex Duration' setting to something like 999999. That will break any other random NPC Sims from ever having proper sex, bun unless I end up introducing custom contextual sex, a way to disable progression probably won't be a thing.
TURBODRIVER Posted April 2, 2019 Author Posted April 2, 2019 On 3/29/2019 at 10:09 AM, 0xAF said: is someone experienced the same odd sound bug? it's like voices playing inside your head! but when you go to sex location - sound positioning become normal This is an issue how animators configured their animations sound events. Server Sound events cause sounds to be played directly to the user instead of playing as a positional sound. The best that can be done is to have these animations updated by the creators. 1
TURBODRIVER Posted April 2, 2019 Author Posted April 2, 2019 On 3/29/2019 at 2:36 PM, Bhob said: @TURBODRIVER, while I don't use it I see recurring issues here when CNWW goes out-of-date. Would it be possible to add to the "I see you've installed version XX" dialog box a note to update WW mods like CNWW otherwise it might generate last exceptions? Or check for CNWW in a last exception message and call out that it may need an update? On 3/29/2019 at 7:47 PM, B10HAZARD. said: Main problem is, when people post the LE's they don't give any info. They should be stating= *What O.S they use. -Windows or...cough...Mack...vomits! *What Game version they run. *What version WW they have. *What other scripts Mods they have running + what version. *And a brief description of what they were doing in the game helps. If they did that, probably 9 out of ten times you could tell them the problem. Without even looking at the LE. Not really, but I have updated http://lastexception.com/ to warn about using CNWW or WP, when it is detected, to make sure the user is aware of potential issues. 2
KolorBiały Posted April 2, 2019 Posted April 2, 2019 Hey, can some1 tell me why there is not new version CNWW to new WW? I would like to update WW but its impossible cuz CNWW will spam LE prob.
TURBODRIVER Posted April 2, 2019 Author Posted April 2, 2019 Hey! Here's a new update, which is mainly the Impressions System. Next release will have a much more integral changes. You can read about them in the next post below. WickedWhims 4.3.5.140a Impressions Added the Impressions System The whole system is explained below. Icons made by PhaseLotA, based on designs by CultureTalk. Added 'Personality Reader' reward trait Added 'Persuasion' skill Added 'ww.set_major_personality_archetype <archetype>' command Added 'ww.set_minor_personality_archetype <archetype>' command Relationship Added Persistent Social Boredom Repeating social interactions leads to boredom, which in the base game is forgotten immediately after the conversation ends. This is a pretty cheesy way of avoiding boredom and can be easily done by accident. With Persistent Social Boredom, Sims remember every repeated interaction for the next 8 hours, so forcing social interactions isn't possible and you need to be more cautious to not make things boring. Added 'Persistent Social Boredom Switch' setting Organized Relationships Settings Body Selector Added body parts icons Icons made by PhaseLotA. Underwear Fixed Sims underwear resetting to default when using fullbody outfits Sex Animations Added cleaning of unnecessary sex interactions from objects to improve performance EXPERIMENTAL ONLY - This only occurs with the 'Experimental Mode' enabled. Sex Autonomy Fixed police patrols ignoring work for autonomy sex Fixed cancelled joining to sex preventing autonomy joining forever Menstrual Cycle Fixed clothes getting dirty from period blood without washing machines Other Added 'Experimental Mode' setting Some potentially unstable features that will be introduced in the future might be better when only available with this setting enabled. This allows users to disable these features when issues occur and avoid problems until fixed. Disabling this setting is only advised when an issue is encountered. Fixed acquiring custom skill notification not showing up Minor performance improvements ______________ It takes just a few seconds to start making a good impression, but it can take a while to impress someone with your personality. Good looks, proper manners, appearing optimistic, and being respectful isn't what you focus on when trying to build chemistry. Impressing someone with your personality goes a lot deeper, and typically requires some level of compatibility... unless you're hiding who you really are. Establishing a relationship doesn't depend on compatibility, but it certainly helps to speed up the process. So are you willing to fake who you truly are, just so you can quickly get closer to someone? Personality Archetypes Although people's personality matures with time, it stays fairly consistent, and with that in mind, every Sim is assigned one or two Personality Archetypes that match their traits. These personality archetypes identify who Sims really are, but it doesn't force them to be seen as such. Matching Personality Archetypes help Sims to determine if they are compatible and allow to impress with their similar view of the world. Appearing as compatible allows building chemistry, which subsequently allows to impress and instantly boost the relationship. Sage Sims seek wisdom and focus on finding the truth in every situation. However, their knowledge-seeking nature causes them to think too much and not act enough. Sims that are interested and focused on knowledge will most likely end up being a Sage. Artist Sims strive to create things of enduring value and achieve their vision. In many cases, however, the fear of not being exceptional prevents their growth. Sims that are creative and interested in crafting will most likely end up being an Artist. Hero Sims are eager to demonstrate the courage to prove their worth and confidence. Subsequently, they might end up appearing arrogant by looking for faults in others to feel good about themselves or pick fights. Sims that are sure of themselves and always ready to fight will most likely end up being a Hero. Caregiver Sims are driven by their empathy and compassion to protect and care. Unfortunately, others can exploit their good nature for their own ends. Sims that are focused on building a family and caring for others will most likely end up being a Caregiver. Jester Sims live for the moments of joy, humor, and silliness. Often, though, they are irresponsible, wasting time by playing around instead of focusing on their goals. Sims that are very humorous, outgoing, and maybe a little clumsy will most likely end up being a Jester. Innocent Sims positivity and happiness has a great power to uplift others. But they can appear very childish and their optimistic perspective causes them to be too naive. Sims that are cheerful, kind, or good in nature will most likely end up being Innocent. Lover Sims crave intimacy, live to experience pleasure, and are very passionate. Nonetheless, with their desire to evoke love in others, they risk losing their own identity and appear shallow. Sims that are very romantic, loving, or pleasure seeking, will most likely end up being a Lover. Greedy Sims focus on generating as much revenue as possible and saving as much capital as possible, no matter the consequences. But their stingy approach to reality makes them appear selfish, envious, and villainous. Sims that are only focused on earning money, appear snobby, or are simply evil will most likely end up being Greedy. Everyman Sims just want to belong and feel like a part of something. They lack any distinctive identity and rarely stand out. Sims that do not fit into any specific Personality Archetype end up being just an Everyman. This occurs when Sim has no personality defining traits or has conflicting personality traits. Sims personality can change with new traits they gain throughout their life, but that's a fairly rare occurrence. Social Interactions Knowing what is significant in someone's life and learning their personality is the key to impressing. Get to know them, discuss interests, get into deep conversations, and try to find topics that resonate with their personality. Every Personality Archetype is associated with matching conversation topics and comes with extra social interactions. Discussing things that are related to certain personalities allows recognizing them in Sims and builds up chemistry. That chemistry directly affects Sim impression. Good impression instantly improves the relationship and makes it easier to connect without deeply knowing the other person. That is a great foundation for building the relationship faster. Social Skills Diverse conversations with various people immensely improve your social experience, which is reflected in gained charisma and persuasion skills. The Charisma skill helps a lot when trying to learn Sims personality and speeds up the process of impressing. It's recommended to improve your Charisma before attempting to impress anybody, especially when thinking of faking a personality. The Persuasion skill has a major effect on impressing Sims and decreases the chance of being found out when faking. Successful impressions will make it easier and easier to be more persuasive. Learning good persuasion skills is tough but definitely worth it. Faking Personality Unfortunately, only around 15% to 20% of Sims population is compatible, which means that if you want to impress someone, you might need to fake it. That isn't as bad as it might sound since impressing is only a temporary element of building the relationship, not to sustain it. When deciding to fake it, the focus is on learning Sim personality by getting to know them, discussing interests, and simply talking. Improving the Charisma skill speeds up the process as well. Brute forcing your fake personality will only make you appear as a poser and ruin the relationship. As long as you prepare and learn the Sim personality, there is no immediate downside to attempting a fake out. Social Penalty Social connections are a delicate matter which can be easily disturbed when a deceitful person joins in. Attempting to try every personality on a Sim to see what clicks is going to quickly fail. Sims aren't that stupid and can tell when you're brute forcing your way into the relationship. What you will end up with is a ruined relationship and being seen as a poser. In the future, faking your personality with a high number of Sims will be met with a lost reputation. Lying to everyone eventually fails and makes you appear as a poser in everybody's eyes. 11
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