Guest ffabris Posted June 29, 2016 Posted June 29, 2016 @ffabris Thanks for this mod, I did some itnitial testing and I like it. Few observations though: - had the same issue as Elf Prince (see above) - even though you get the key to Arcadia's place, she did react if I was trespassing ("You got to leave" dialogue appeared). Might consider adding PC to her housefaction to avoid this. - started the Forsworn quest, went to Serpent Bluff, everything run fine, but was bit surprised to see this message pop up: You're now a friend of the Horkers One suggestion (or wish): Would love to see an option to have the juice leave the body in a 'natural' way. (would also give you an incentive to hurry back to Arcadia if you collected some) The quoted message is expected - from the description: Forsworn are allies: Optional mini-quest. enabling this means that forsworn will be friendly. The following camps will trigger a mini-quest: Broken Tower, Bruca's Leap, Druadach, Hag Rock, Karthspire, Red Eagle, Serpent's Bluff. Each camp visited will make a creature race friendly - and fuckable (see "allow creature sex" above). Creatures are: skeever, bear, wolf, giant, sabre cat, spider, chaurus. As for expelling cum in a natural way, I opted for "Helping Mouth" instead... more fun, I think. So, I found the problem: The 0.2 archive did not include the scripts. [headdesk] Aside from fixing that, 0.3 also flags Arcadia as "Allow Reserved" - which should help if other quests flag her as "Reserved" (and would thus otherwise prevent the intro quest from starting). Thank you for fixing the problem. Do we need clean install or we can overwrite present version? See my modified post above. The scripts were there, but in the BSA. 0.3 has no script changes compared to 0.2. However, it does change conditions that allow the intro to start, so I suspect that a clean is required. Added: Before posting 0.3, I tested it myself - went to Whiterun, the shop was open, Arcadia had the initial line of dialog needed to kickstart everything.
White Banshee Posted June 29, 2016 Posted June 29, 2016 Ok Ffab, now it works! Thank you so much, I'm off to start the fun.
Guest ffabris Posted June 29, 2016 Posted June 29, 2016 Ok Ffab, now it works! Thank you so much, I'm off to start the fun. OK good. That confirms that some other mod flagged Arcadia as Reserved.
johnjet Posted June 30, 2016 Posted June 30, 2016 Thanks for another great mod. I started using this on my new charcter, with the full intention of only making money from sex activities and this fits right into that plan. I use this mod with Get Gangbanged and Radiant Prostitution and are finding my clients lining up. Now off the explore some bandit camps.
Guest Posted June 30, 2016 Posted June 30, 2016 ffabris - unfortunately, it doesn't work for me on present save. I did a clean save and even deleted old json file. reinstalled mod, got "PJ" initialized but Arcadia shop remained locked. beside that, I can't increase "helpful mouth" chance slider. It's greyed. Edit: i found the solution to my problem. I used "player.placeatme" console command on Arcadia. When she returned to her shop, I entered the shop and I got "Fucking with 6 NPCs" quest. And I did it before I saw this post: http://www.loverslab.com/topic/63325-pearl-juice/?p=1600730 Fuck!!! (I was told to check the upper post but I checked the wrong one )
Guest Posted June 30, 2016 Posted June 30, 2016 ffabris - have one suggestion: can you add a "friend of vampires" in your mod as you made "friend of bandits"?
Guest ffabris Posted June 30, 2016 Posted June 30, 2016 Thanks for another great mod. I started using this on my new charcter, with the full intention of only making money from sex activities and this fits right into that plan. I use this mod with Get Gangbanged and Radiant Prostitution and are finding my clients lining up. Now off the explore some bandit camps. Hope you enjoy it. ffabris - unfortunately, it doesn't work for me on present save. I did a clean save and even deleted old json file. reinstalled mod, got "PJ" initialized but Arcadia shop remained locked. beside that, I can't increase "helpful mouth" chance slider. It's greyed. Edit: i found the solution to my problem. I used "player.placeatme" console command on Arcadia. When she returned to her shop, I entered the shop and I got "Fucking with 6 NPCs" quest. And I did it before I saw this post: http://www.loverslab.com/topic/63325-pearl-juice/?p=1600730 Fuck!!! (I was told to check the upper post but I checked the wrong one ) Strange ... very strange! Well, glad you got it worked out regardless. "Helping Mouth" won't enable if you don't have a rimming animation or cunnilingus animation installed. ffabris - have one suggestion: can you add a "friend of vampires" in your mod as you made "friend of bandits"? You're going to hate me, but... I don't like vampires. At all. Which is one reason (not the only one) why after two playthroughs, I just started consoling my way through the entire Dawnguard questline. As a supporting argument, I'll offer this thought: how can undead take part in something which is all about life? (Yes it is weak, I know, but hey.)
Guest Posted June 30, 2016 Posted June 30, 2016 ffabris - unfortunately, it doesn't work for me on present save. I did a clean save and even deleted old json file. reinstalled mod, got "PJ" initialized but Arcadia shop remained locked. beside that, I can't increase "helpful mouth" chance slider. It's greyed. Edit: i found the solution to my problem. I used "player.placeatme" console command on Arcadia. When she returned to her shop, I entered the shop and I got "Fucking with 6 NPCs" quest. And I did it before I saw this post: http://www.loverslab.com/topic/63325-pearl-juice/?p=1600730 Fuck!!! (I was told to check the upper post but I checked the wrong one ) Strange ... very strange! Well, glad you got it worked out regardless. "Helping Mouth" won't enable if you don't have a rimming animation or cunnilingus animation installed. ffabris - have one suggestion: can you add a "friend of vampires" in your mod as you made "friend of bandits"? You're going to hate me, but... I don't like vampires. At all. Which is one reason (not the only one) why after two playthroughs, I just started consoling my way through the entire Dawnguard questline. As a supporting argument, I'll offer this thought: how can undead take part in something which is all about life? (Yes it is weak, I know, but hey.) 1. I do have cunnilingus animations installed and enabled in both MC menus; SL and JP. 2. Vampires: lol, no problem.. I asked because I have a mod that makes vampires beautiful and sexy. OK, I can understand your argument, anyhow, I noticed that necromancers and similar branches (magic) are also excluded form "friends"
karlpaws Posted June 30, 2016 Posted June 30, 2016 I have to ask, cause I'm a curious cat and didn't see it listed, but what is the FHU that does adjustable cum from different sized animals? Guessing another mod, and something for me to try Going to throw your mod in a beastie-friendly play I was going to start, so great timing for me on finding it tonight. Not going to use Untamed, just Enchantress and play a sex-with-anything kind of girl, not a wild hates humans type.
Guest Posted June 30, 2016 Posted June 30, 2016 ffabris - I'm afraid I have bad news. I started completely new game and was lucky to play Skyrim long enough before it froze due to the CPU and GPU heat. Although I installed revised 03 B version, Arcadia cauldron is still locked. Since I haven't had a peace of mind, I uninstalled this version, did a clean save and installed 01 B. Miracle at act - Arcadia shop was unlocked. .. OK.. I uninstalled 0.1B version installed 03b again, and fuck, Arcadia shop is locked again.... lol... I truly have no idea what is going on here. i hate to use mods that I don't need (mods such as "unlocking the doors") and console commands unless it is veeeeery needed. Here is my load order made by LOOT 0.91 LoadOrder_Skyrim_2016-06-30T09-26-26.txt
Guest ffabris Posted June 30, 2016 Posted June 30, 2016 I have to ask, cause I'm a curious cat and didn't see it listed, but what is the FHU that does adjustable cum from different sized animals? Guessing another mod, and something for me to try Going to throw your mod in a beastie-friendly play I was going to start, so great timing for me on finding it tonight. Not going to use Untamed, just Enchantress and play a sex-with-anything kind of girl, not a wild hates humans type. FHU is Fill Her Up. Note that it is female-centric, and the quests in the beta (somewhere in the thread I think) won' start for male players. ffabris - I'm afraid I have bad news. I started completely new game and was lucky to play Skyrim long enough before it froze due to the CPU and GPU heat. Although I installed revised 03 B version, Arcadia cauldron is still locked. Since I haven't had a peace of mind, I uninstalled this version, did a clean save and installed 01 B. Miracle at act - Arcadia shop was unlocked. .. OK.. I uninstalled 0.1B version installed 03b again, and fuck, Arcadia shop is locked again.... lol... I truly have no idea what is going on here. i hate to use mods that I don't need (mods such as "unlocking the doors") and console commands unless it is veeeeery needed. Here is my load order made by LOOT 0.91 LoadOrder_Skyrim_2016-06-30T09-26-26.txt Elf, PJ isn't locking the doors. It doesn't even reference the doors, other than giving a key to one of them at the end of the intro. When PJ starts, a package makes Arcadia go to her place behind the counter and stay there, 24hrs, till you initiate the intro quest. That's it. As for your load, I don't know what many of those mods are, sorry.
Guest Posted June 30, 2016 Posted June 30, 2016 ffabris - As I said, I will start to believe in miracle. I deleted both characters I made and I created a new one. The first thing I did, I fast traveled to Whiterun and went to Arcadia shop... aaannnnndddd .... on my pleasant surprise, it was unlocked.... lol... I didn't touch a thing; no mod re installation, no changing load order, no nothing... the mod suddenly started to work. I still don't know what was causing Arcadia shop locked, but after 4th try, it finally works.... All I have to do now is to wait untill the temperature in my room falls down from 38 C to at least 30 C so I can play Skyrim.
MoBetray Posted June 30, 2016 Posted June 30, 2016 Just wondering...it´s very similar to "Fill Her Up", isnt it? Is there any difference besides the quests? maybe im too stupid to read xD
Guest Posted June 30, 2016 Posted June 30, 2016 ffabris - I have creatures enabled in SL, MNC too, and I enabled creatures in JP MCM menu. I set the key for activating the sex with creatures. It worked, but only once. it worked with Yismir, the horse in Riverwood, but after that it stopped working. I tried to changed the key, but no help. my char can't have a sex with friendly (horses, dogs) and hostile animals (wolfs, bears, .... ) at all.
Guest ffabris Posted June 30, 2016 Posted June 30, 2016 ffabris - As I said, I will start to believe in miracle. I deleted both characters I made and I created a new one. The first thing I did, I fast traveled to Whiterun and went to Arcadia shop... aaannnnndddd .... on my pleasant surprise, it was unlocked.... lol... I didn't touch a thing; no mod re installation, no changing load order, no nothing... the mod suddenly started to work. I still don't know what was causing Arcadia shop locked, but after 4th try, it finally works.... All I have to do now is to wait untill the temperature in my room falls down from 38 C to at least 30 C so I can play Skyrim. This tells me that it is, in fact, a mod conflict. Some other mod is "fighting" to control Arcadia. Sometimes it "wins", sometimes PJ "wins". In a bit, I'll upload 0.4, which will have the priority for the Intro quest increased. That may help. Maybe. Just wondering...it´s very similar to "Fill Her Up", isnt it? Is there any difference besides the quests? maybe im too stupid to read xD PJ is similar to FHU, yes. In many ways it is much simpler... for example, in PJ, only the player is inflated. PJ supports male and female out of the box, while FHU doesn't (you need 4onen's changes for male support). Cum expulsion is handled differently as well. And PJ's quests are also not female-centric. ffabris - I have creatures enabled in SL, MNC too, and I enabled creatures in JP MCM menu. I set the key for activating the sex with creatures. It worked, but only once. it worked with Yismir, the horse in Riverwood, but after that it stopped working. I tried to changed the key, but no help. my char can't have a sex with friendly (horses, dogs) and hostile animals (wolfs, bears, .... ) at all. Animal support in PJ is very specific. From the mod description: Forsworn are allies: Optional mini-quest. enabling this means that forsworn will be friendly.The following camps will trigger a mini-quest: Broken Tower, Bruca's Leap, Druadach, Hag Rock, Karthspire, Red Eagle, Serpent's Bluff. Each camp visited will make a creature race friendly - and fuckable (see "allow creature sex" above). Creatures are: skeever, bear, wolf, giant, sabre cat, spider, chaurus. In other words, it has no effect on horses or dog or other normally friendly creatures. The code that runs on hotkey press checks the specific creature races listed in the quote above, and sees what their faction reaction is to the player. If ally, then sex can happen. Now having said that, PJ also quietly allows for sex with dog and a custom horse faction. But that's a bonus, over and above the intended functionality, and may not work for all dogs and horses ... which is why it isn't documented.
Guest Posted June 30, 2016 Posted June 30, 2016 This tells me that it is, in fact, a mod conflict. Some other mod is "fighting" to control Arcadia. Sometimes it "wins", sometimes PJ "wins". In a bit, I'll upload 0.4, which will have the priority for the Intro quest increased. That may help. Maybe. - the interesting thing is that I do not have any mod that changes Whiterun. Not even NPCs. The thing that confused me a lot is that 0.1 B version worked flawlessly, all started with upper versions. So, I have no idea what that might be. I see .. thank you very much for clarification ffabris. very much appreciated.
Guest ffabris Posted June 30, 2016 Posted June 30, 2016 - the interesting thing is that I do not have any mod that changes Whiterun. Not even NPCs. The thing that confused me a lot is that 0.1 B version worked flawlessly, all started with upper versions. So, I have no idea what that might be. Something like Guard Dialog Overhaul (not that mod, but one similar to it) could be affecting Arcadia and other NPCs. In other words, a mod that is broad in scope, not specific to Whiterun. Anyway, 0.4 is up, intro priority increased to 75. I can't think of what else I could try, if that doesn't work.
Guest ffabris Posted June 30, 2016 Posted June 30, 2016 I missed this last night - sorry. 2. Vampires: lol, no problem.. I asked because I have a mod that makes vampires beautiful and sexy. OK, I can understand your argument, anyhow, I noticed that necromancers and similar branches (magic) are also excluded form "friends" When I was working on PJ, I had also started a "Friend of the Warlocks" mini-quest. The problem there is that they are often accompanied by other things, like skeletons. The immediate problem I had, therefore, was that while warlocks were friendly, their friends were attacking. I did find a semi-solution, but it didn't work reliably, so I let it go. I decided it was best to make sure that what existed to that point, was stable and functional. And that's what got released as 0.1 Vampires are similar to warlocks, in that they sometimes have deathhounds with them. So same issue. It probably can be solved, but .... meh. Thank you veeeeeeeery much ... you rock I just hope it works for you!
karlpaws Posted June 30, 2016 Posted June 30, 2016 Forsworn are allies: Optional mini-quest. enabling this means that forsworn will be friendly. The following camps will trigger a mini-quest: Broken Tower, Bruca's Leap, Druadach, Hag Rock, Karthspire, Red Eagle, Serpent's Bluff. Either I broke something with my alternate start or I'm not understanding something... I started in Karthwasten, stopped by Broken Tower and talked to the Briarheart there but nothing happened. Realized I had to talk to Arcadia first, so I went and did that quest, but when I went back, still nothing. The bandit part worked just fine when I went into Halted Stream camp and ended up with my collar. Checked with the Briarhearts in Karthspire cave and Red Eagle Ascent, and the hag in Serpents's Bluff but nothing there happened. EDIT Something else that may or not be connected ... well 2 somethinges A few of the favor quests are not showing up. I could do Amren's sword fetch quest (what sent me to Halted Stream actually) but Ysolda's mammoth tusk, Torbjorn's amulet fetch, Scout's request to talk to Torbjorn are not showing up. I also would get a lot of "Quest Completed" messages for the bandit quest when I pass through bandit camps, but it never seems to start a second time, (if it needs to)
Guest ffabris Posted June 30, 2016 Posted June 30, 2016 Either I broke something with my alternate start or I'm not understanding something... I started in Karthwasten, stopped by Broken Tower and talked to the Briarheart there but nothing happened. Realized I had to talk to Arcadia first, so I went and did that quest, but when I went back, still nothing. The bandit part worked just fine when I went into Halted Stream camp and ended up with my collar. Checked with the Briarhearts in Karthspire cave and Red Eagle Ascent, and the hag in Serpents's Bluff but nothing there happened. EDIT Something else that may or not be connected ... well 2 somethinges A few of the favor quests are not showing up. I could do Amren's sword fetch quest (what sent me to Halted Stream actually) but Ysolda's mammoth tusk, Torbjorn's amulet fetch, Scout's request to talk to Torbjorn are not showing up. I also would get a lot of "Quest Completed" messages for the bandit quest when I pass through bandit camps, but it never seems to start a second time, (if it needs to) Aside from having to complete the intro, for the Forsworn mimi-quest, you need to find and talk to the "boss", but you should get a quest marker on him. Note that the boss is not necessarily a briarheart. Depends on the camp. Nonetheless, you should get a marker. Bandits: if you return to the same camp, you'll get uncollared, then you get a new bandit quest at another camp. No new bandit quests till you're uncollared. However, stuff can happen if you talk to a bandit in a different camp, while collared; nothing will happen spontaneously. PJ doesn't touch any vanilla favor quests. However, as noted in the description, making forsworn or bandits friends can break stuff.
karlpaws Posted June 30, 2016 Posted June 30, 2016 Either I broke something with my alternate start or I'm not understanding something... I started in Karthwasten, stopped by Broken Tower and talked to the Briarheart there but nothing happened. Realized I had to talk to Arcadia first, so I went and did that quest, but when I went back, still nothing. The bandit part worked just fine when I went into Halted Stream camp and ended up with my collar. Checked with the Briarhearts in Karthspire cave and Red Eagle Ascent, and the hag in Serpents's Bluff but nothing there happened. EDIT Something else that may or not be connected ... well 2 somethinges A few of the favor quests are not showing up. I could do Amren's sword fetch quest (what sent me to Halted Stream actually) but Ysolda's mammoth tusk, Torbjorn's amulet fetch, Scout's request to talk to Torbjorn are not showing up. I also would get a lot of "Quest Completed" messages for the bandit quest when I pass through bandit camps, but it never seems to start a second time, (if it needs to) Aside from having to complete the intro, for the Forsworn mimi-quest, you need to find and talk to the "boss", but you should get a quest marker on him. Note that the boss is not necessarily a briarheart. Depends on the camp. Nonetheless, you should get a marker. Bandits: if you return to the same camp, you'll get uncollared, then you get a new bandit quest at another camp. No new bandit quests till you're uncollared. However, stuff can happen if you talk to a bandit in a different camp, while collared; nothing will happen spontaneously. PJ doesn't touch any vanilla favor quests. However, as noted in the description, making forsworn or bandits friends can break stuff. Ok, I did just have a bandit at another camp comment on me having a collar, though I did not have it equipped at the time. When I then talked to him we did a scene and sent me on my way. Because I knew the camps I went to, or because I went to the camps I knew, I went to the briarhearts I knew to be bosses and talked to them. Never had a quest or marker pop up. The favor quests not working might be due to vanilla behavior. If you have one, you cannot get another one. I thought if a quest in your mod isn't working correctly it could be blocking. Might be time to load my "fresh off Unbound" starting save and see what happens.
Guest ffabris Posted June 30, 2016 Posted June 30, 2016 I use Unbound as well, btw, since I stopped playing the vanilla game long ago. I also use The Choice Is Yours, and Idle Dialog Overhaul, for the same reason: never forced to do any vanilla quest, at all.
karlpaws Posted June 30, 2016 Posted June 30, 2016 So, loaded early save, coc'd to windhelm and checked the couple radiant favor quests there, and got them. Will have to visit arcadia and do my 6 fucks later, but I'll report back when I've done that and found more bandits.
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