Bad Dog Posted February 9, 2017 Author Posted February 9, 2017 I'm revamping the hoodies and I plan to include collisions. Once I figure it out, adding them to the orcs shouldn't be hard. Dunno what's involved yet, though.
Blaze69 Posted February 9, 2017 Posted February 9, 2017 I'm revamping the hoodies and I plan to include collisions. Once I figure it out, adding them to the orcs shouldn't be hard. Dunno what's involved yet, though.Adding collisions only requires including a NiStringExtraData in all of the schlong .nifs with the path to the .xml with the collision data. Ideally you would create a new .xml from scratch to match your schlong shape and position, but it may be a little difficult. You should ask someone with HDT experience, like the author of the Naturalistic XML set (best collision setup I've seen). Regardless of if you try it out or not, if a new xml is not an option then you could probably get away just with pointing them to "hdtm.xml" and rely on whichever standard male .xml the user has installed. That's what I did for the schlongs in Yiffy Age and it worked acceptably enough.
SCarverOrne Posted February 11, 2017 Posted February 11, 2017 I'm revamping the hoodies and I plan to include collisions. Once I figure it out, adding them to the orcs shouldn't be hard. Dunno what's involved yet, though. w00t! Honestly, one of the only reasons I don't use your penis types on actors more often.
Bad Dog Posted February 12, 2017 Author Posted February 12, 2017 I've made my peens occupy pretty much the same space as the SOS peens, mostly so animations will match. So the collision info should be the same, close enough.
Guest Posted February 20, 2017 Posted February 20, 2017 Why does your addon requires master Sexlab.esm?
Bad Dog Posted February 21, 2017 Author Posted February 21, 2017 I included one of the SL keywords, which turns out not to be required. I'll change that when I come back to this mod.
Rattlesnark Posted April 18, 2017 Posted April 18, 2017 Hey, BD! I like the "strangeness" the schlongs add to the Orcs. Was hoping for a hairless version to go with my Non-hairy SOS Orsimers. Thought of digging the hairless variant out of an older version of BD's Hoodie Schlongs, but lost my pre-2.5 copies.
Bad Dog Posted April 18, 2017 Author Posted April 18, 2017 I'm sure I saw a hairless orc version in my mod list last night, but apparently I never posted it. I'll put it up later. (FYI orcs should be hairy. Just sayin'.)
Rattlesnark Posted April 18, 2017 Posted April 18, 2017 I'm sure I saw a hairless orc version in my mod list last night, but apparently I never posted it. I'll put it up later. (FYI orcs should be hairy. Just sayin'.) Will look for it, thanks! Fair thought, would consider it should I happen to install one of those body mesh/tex-by-race mods. P.S. If you happen to have already uploaded it by the time of writing of this post, it might've disappeared in transit to the DL list. (ain't showin' up)
LukeDuke Posted April 29, 2017 Posted April 29, 2017 Will this schlongs also have vagina collisions (and HDT balls) like your hoodie schlongs mod? P.S. Is it possible to add male anus collisions somehow? Is any projects for it, or maybe somebody did already try to do it? Thanks in advance.
Bad Dog Posted April 30, 2017 Author Posted April 30, 2017 Yes, I'll update it at some point. Right now my gaming laptop is borked, but soon. Oh, and yes, people have talked about making HDT-collisioned buttholes. No one has done it yet, afaik.
Diawol3 Posted May 17, 2017 Posted May 17, 2017 File Name: Bad Dog's Orc Schlong File Submitter: Bad Dog File Submitted: 30 May 2016 File Category: Models & Textures Special Edition Compatible : No This file gives the orcs a schlong Malacath can be proud of. It's a full SOS schlong, so it animates for action as you'd expect. V3 adds a female schlong for more lulz. Disable it in the SOS menu if that's not your thing. The schlong itself is essentially the troll peen from Creature Features, by Leito I believe. I thought that was a work of art from the day I first saw it, and knew the orcs needed it. There has, I admit, been some discussion about whether it's lore-friendly. I claim that any mer race with horns and tusks can be a little more beastly in the pants too. So there. Installation BD_Orc_03_00_01 is the latest version. If you're using the SOS smooth texture, add the BDOrcSmoothPatch. Load and go works, but because of the way SOS allocates schlongs there's a good chance that some orcs will continue to have human peens. If you want them all to have this one, go through the SOS menus and set all the OTHER schlong probabilities to 0% for orcs. Credits Leito, for the mesh. All I did was rig it to SOS. Click here to download this file Hi, and you could use the texture of Horse sos 0.6(sory for machine translator)
nikitarossow Posted May 18, 2017 Posted May 18, 2017 having some problems with the colors matching. it does this on all npcs and the player, both hairy and smooth versions http://www.dropbox.com/s/ijbz1mfkhd4yaar/ScreenShot3.bmp?dl=0
Bad Dog Posted May 18, 2017 Author Posted May 18, 2017 Not sure what that is. You're using the regular SOS body?
Guest Posted May 25, 2017 Posted May 25, 2017 Dear author, please, take alook at this section: http://www.loverslab.com/files/file/1992-schlongs-of-skyrim-specular-color-fix/ Your Hoodies have similar problems. But orcs have them more
Chosen Clue Posted May 25, 2017 Posted May 25, 2017 Dear author, please, take alook at this section: http://www.loverslab.com/files/file/1992-schlongs-of-skyrim-specular-color-fix/ Your Hoodies have similar problems. But orcs have them more Yeah, from what I've seen, specular color for all skin parts of schlongs should be #a9daff (In nifskope this is R 0.663, G 0.855, B 1.000) Some of the schlong meshes in the current version of Orc Schlong and Hoodie schlongs need that specular color value in their BSLightingShaderProperty nodes, otherwise you get weird specular seams.
Chucklypirate Posted January 19, 2018 Posted January 19, 2018 Love this mod when I used SOS, recently I switched over to SAM and really am wondering how one would even convert this.
Bad Dog Posted January 19, 2018 Author Posted January 19, 2018 I don't care enough to try. SAM has never done it for me.
teamfucker2 Posted February 11, 2018 Posted February 11, 2018 On 1/19/2018 at 12:51 PM, Bad Dog said: I don't care enough to try. SAM has never done it for me. Do you know when the smooth patch colour fix might come?
SCarverOrne Posted February 14, 2018 Posted February 14, 2018 Hey... I might be a version behind, but I'm using one where the schlong slider is now changed via RaceMenu. I kinda... hate that. I no longer have the previous version because I'm on a new computer, is there a build somewhere where it's controlled via the Mod Menu like it used to be? Or, you know, consider this feedback lol.
Bad Dog Posted February 14, 2018 Author Posted February 14, 2018 That's not me, that's the SOS Racemenu plugin. Disable that and you should get the old behavior back.
Bad Dog Posted February 19, 2018 Author Posted February 19, 2018 New version up with specular fix, also HDT and collisions. Check it out.
Rattlesnark Posted February 26, 2018 Posted February 26, 2018 On 2/20/2018 at 1:49 AM, Bad Dog said: New version up with specular fix, also HDT and collisions. Check it out. Hey BD, not sure if you're aware, but the female variant hasn't got XMLs attached to it. Put the ExtraData in myself and it seems to be working mighty fine - so thanks for the update!
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