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Paradise Halls Enhanced (pahe) repacked with the customary addons


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Posted

Alright two issues i'm having aside from fully enjoying this amazing mod.

Firstly, I'm enslaving bandits added by Deadly wenches, they're easy to enslave, all is well...HOWEVER! They are IMPOSSIBLE to properly train in respect, they NEVER stop being rude and downright verbally hostile even at 100% submission and over 60% respect and anger training.

Secondly, i cannot tell my slaves to "can you do something for me", is this a feature that's been taken out or? 

Posted

Alright two issues i'm having aside from fully enjoying this amazing mod.

 

Firstly, I'm enslaving bandits added by Deadly wenches, they're easy to enslave, all is well...HOWEVER! They are IMPOSSIBLE to properly train in respect, they NEVER stop being rude and downright verbally hostile even at 100% submission and over 60% respect and anger training.

 

Secondly, i cannot tell my slaves to "can you do something for me", is this a feature that's been taken out or? 

I still have that problem as well, I might have a chance in a few days to look at that closer and maybe give some insight. usually when I get my wenches around 70% I rarely get a prompt "I thought I told you to talk to me correctly", so your not alone. yes it is aggravating when they are 100% respect and they go "aggggh, get away from me" or " just go away" :(

 

I myself am still plagued with another issue of FNISSM sexy moves CTD my game first that I need to address. seems all my papyrus has "line ?" where there should be a Number after the line  like "line 184"

but everything still plays sort of ok.

 

I made a few slave beating sticks with "gag and bind" bound to the wooden sword, but have not shared that yet as a PAHE goodies, I was looking at making a few hide outs where slaves auto dance idles but they is just in concept at the moment :(

 

when testing the mods I like the cheat "add menu item" and get the "wench bottles" and drink, once they appear I enslave them. (no crime attached) but yes its a pain testing mods!!! the only thing I can do is try to pin point a smaller area that helps narrow down the location to correct. I am no guru myself on coding. 

 

BUt my "ok I want you to do something work fine for me" works fine, even though have the stuff I click on they say , sorry can't do that.

except attack other NPC's or animals.

 

 

Posted

Rushed to my NEW Lakeview cell today only to discover this: 

https://ibb.co/gvKKE5

And worse, no amount of console "disable" could shift the obstruction!   :(

 

I have no mods affecting Lakeview apart from Alternate Start and a garden on the exterior.

I tried that lake view mod and was not thrilled with it myself, I had too may errors with it in my papyrus or graphic glitches. If I get time I am looking forward to sharing CK stuff built around pahe once I get the chance. I am looking at decent like dancing stages, and out those slave NPCs to work myself. ;)

Posted

 

Alright two issues i'm having aside from fully enjoying this amazing mod.

 

Firstly, I'm enslaving bandits added by Deadly wenches, they're easy to enslave, all is well...HOWEVER! They are IMPOSSIBLE to properly train in respect, they NEVER stop being rude and downright verbally hostile even at 100% submission and over 60% respect and anger training.

 

Secondly, i cannot tell my slaves to "can you do something for me", is this a feature that's been taken out or? 

I still have that problem as well, I might have a chance in a few days to look at that closer and maybe give some insight. usually when I get my wenches around 70% I rarely get a prompt "I thought I told you to talk to me correctly", so your not alone. yes it is aggravating when they are 100% respect and they go "aggggh, get away from me" or " just go away" :(

 

I myself am still plagued with another issue of FNISSM sexy moves CTD my game first that I need to address. seems all my papyrus has "line ?" where there should be a Number after the line  like "line 184"

but everything still plays sort of ok.

 

I made a few slave beating sticks with "gag and bind" bound to the wooden sword, but have not shared that yet as a PAHE goodies, I was looking at making a few hide outs where slaves auto dance idles but they is just in concept at the moment :(

 

when testing the mods I like the cheat "add menu item" and get the "wench bottles" and drink, once they appear I enslave them. (no crime attached) but yes its a pain testing mods!!! the only thing I can do is try to pin point a smaller area that helps narrow down the location to correct. I am no guru myself on coding. 

 

BUt my "ok I want you to do something work fine for me" works fine, even though have the stuff I click on they say , sorry can't do that.

except attack other NPC's or animals.

 

Hmmm well i'll be looking forward to your insight then, Highly odd that the "i want you to do something for me" option doesn't even exist for me, but then i purely enslave Bandit wenches, might try to see what it does with a regular slave (follower npc perhaps?) As far as correcting them to address me properly, same thing. at 65% i cannot even use that line anymore, and i've trained the SHIT out of my slave. 100% obedience, 94% combat training, Anger training is stuck at 28%, respect now at 65%, pose training is the lowest but that's because i'm not really training that yet, Sex training and Fear training are both at 70+%.

 

increasing these stats i will still do slowly but surely, to see what i can max out by sheer training.

 

As far as Anger/respect goes, is there perhaps a console command to alter those? Just to see if this odd bug disappears if you put anger/respect at 80+ ? 

 

The "i need you to do something for me" bug is still unresolved however, maybe due to AFT? or FCO? just throwing ideas out there that change dialogue a little.

Posted

How do I get the tdp patch to work?  I have installed both this mod and tdf, but I don't see the option to prostitute my slave.

 

Posted

telling you all this from my laptop out of town so i can help with your problems, but mod progress for the time being is on sabbatical

Everything's working great for me so far. Having a great time with pahe, thanks for all the hard work, Clifton!

My question is more on training slaves you have. I play as a male PC slaver who focuses pretty exclusively on M-F interactions. I'm not interested in M-M or femdom stuff, it's just not my bag really.

Which brings me to my current conundrum: I've enslaved a whole bunch of ladies and I'd like to set up a male trainer to help teach them and get their Sex Training levels up. Trouble is, he has 0.0000 in all sex stats and as a male PC I'd rather not get my groove on with him.

Is there a way, as a male PC, to increase a male slave's Sex Training stat without actually having sex with them or forcing them to get knocked down and "moved upon" by enemies? Obviously "grinding out" male-on-male sex animations between me and him would be the fastest way to do it, and I'm okay with that if that's the only option to get a male slave trained up, but I'd love to find an alternative that doesn't require my fellas taking it up the rear. ;)

should be able to request a female trainer from "home sweet home"

 

 


 

 

I was able to install the merchant add on, without an issue. and worked fine. Still missing a lot of things I was using before. chains to the wall, missing the ability to assign areas and chores.  what "customary add-ons"  are included? still a little lost. 

bout the closest i can think of for what you're looking for is home sweet home

 

 

You are correct, it was HSH. I thought they were supposed to work well together, Having lots of weird issue between them. I will get missing dialogue options, slaves not responding. slaves in HSH not showing in PAH.and vice versa  I might have to uninstall HSH hopefully that doesn't cause any problems. 

 

yes they should work well together so if you're missing home sweet home dialogs i'd suggest talking with musje about it and she may need your papyrus log

check the voice type of the effected slaves who are losing pahe dialogs, if they're only losing the dialogs after exchange from hsh then you'll need to report that to musje....if any slaves have that issue without being sent to hsh then i'll need that info to look at from my pc

 

 

Sorry to be a dweeb, but I've now seen so many versions of Paradise Halls, (including someone who insisted V 0.8 was out)  I'm stuck trying to work out which is the best working version in use right now (and trying to search this LL support forum with kids about is a bit hairy!  :o ).

 

Please can someone kindly pop me the best good working version number, along with Fellglow versions, and if OK with the Lakeview Cell?  I see there is also a Home Sweet Home mod that uses PAH too. Any other goodies I can check?

 

I wish to set up a robust working version just right and I get the impression Clifton that you are still bringing together 0.7.4? I also use Alternate Start, might I have a problem triggering PAH? I understand it triggered on the Helgen start....

 

Just a short response is all I need - I am OK with supporting requirements and all the other stuff. Any help much appreciated, and thank you folks!

 

Please???

 

Anyone please? I'm just putting together a new play-through today, and I need to understand what elements are in 7.2.4, and what is needed from other PAHE elements (and which versions of them) will work with it. 

I have read the blurb, but I am still confused   :(

Thanks!
 

 

pah0.8 was in beta stages for a short time last year...alot of problems from it, but the author has moved onto fallout

there isn't really any short response to what you're asking when you ask for what's in the mod, read http://www.loverslab.com/topic/37048-wip-paradise-halls-sexlab-extension-v01g-150506-rc-06-fixed-160318/   for what's added upto version 6

pahe has no problems with alternate start...in fact i highly recommend it here, if you want the vanilla start choose it from the statue

Is there a way to release a slave using console commands or anything?

 

I'm asking because I'm experiencing troubles with one of my slaves (Salma that redguard girl from Ironbind Burrows). When I enter a cell where she can not follow me (Like during the mind of madness quest), being asked to wait somewhere (regardless if she's tied up or not) falls too far behind during travel or in any other way gets unloaded she vanishes, removing her as a slave in the process. Trying to spawn in a new entity gives her the dialogue options as if she was still enslaved, however she does not behave like one. Re-enslaving at this point does not work either.

 

So what I'm trying to do now is; release her, kill her, leave the cell so the entity gets unloaded, spawn in a new Salma, enslave this entity and live happily ever after.

 

I do not get the "you're free to go" dialogue option (with none of my slaves), however I'm positive such an option does exist, since I used it before to fix issues in another save game.

 

So again: can a slave be released using Console / the MCM menu?

 

EDIT: Or does it perhaps require a certain level of submission/respect/anger? because I have one slave that I CAN release that has Respect and submission both above 80/

that dialog is based on voice type not only to see it on the slaves, but as well the author who added it in to the original voice types only gave it to a select group of voices so i haven't had time to look into a fix for it

first in order to get that dialog on the slave it needs to be in the original eventoned dialog as that's where blabla did all his work...

next in order for the dialog to work the original voice type of the slave before it was enslaved was such a short list that it wouldn't have included the slaves you're having the issues with

no, there's no console command that i'm aware of to release a slave

have you tried using the mcm to spawn her near the player from the slave list with her name

 

this is too good ! thx!!!!!!!!!!!!!!!!!!!!

;)

 

Rushed to my NEW Lakeview cell today only to discover this: 

https://ibb.co/gvKKE5

And worse, no amount of console "disable" could shift the obstruction!   :(

 

I have no mods affecting Lakeview apart from Alternate Start and a garden on the exterior.

the lakeview addon is completely optional

 

Does this mod version is compatible with 'paradise halls : family feud'

read the compatibility issues from the family feud page about the current and future versions of paradise halls

 

 

Does this mod version is compatible with 'paradise halls : family feud'

 

I have used it and didn't see any problems.
 

 

 

i think the problem reported was that the weapons used in that mod no longer work as they were intended

Alright two issues i'm having aside from fully enjoying this amazing mod.

Firstly, I'm enslaving bandits added by Deadly wenches, they're easy to enslave, all is well...HOWEVER! They are IMPOSSIBLE to properly train in respect, they NEVER stop being rude and downright verbally hostile even at 100% submission and over 60% respect and anger training.

Secondly, i cannot tell my slaves to "can you do something for me", is this a feature that's been taken out or? 

that dialog should still be there, as far as i'm aware it should be there but i can't double check that from here...check the voice type of the slaves effected by it from the mcm and i'll look into it when i get to my pc

i think the most recent voice types added might only have the basic functions missing some of the modern additions to the mod i'll need to go back and finish when i get time

 

 

 


 

Alright two issues i'm having aside from fully enjoying this amazing mod.

Firstly, I'm enslaving bandits added by Deadly wenches, they're easy to enslave, all is well...HOWEVER! They are IMPOSSIBLE to properly train in respect, they NEVER stop being rude and downright verbally hostile even at 100% submission and over 60% respect and anger training.

Secondly, i cannot tell my slaves to "can you do something for me", is this a feature that's been taken out or? 

I still have that problem as well, I might have a chance in a few days to look at that closer and maybe give some insight. usually when I get my wenches around 70% I rarely get a prompt "I thought I told you to talk to me correctly", so your not alone. yes it is aggravating when they are 100% respect and they go "aggggh, get away from me" or " just go away" :(


I myself am still plagued with another issue of FNISSM sexy moves CTD my game first that I need to address. seems all my papyrus has "line ?" where there should be a Number after the line  like "line 184"
but everything still plays sort of ok.


I made a few slave beating sticks with "gag and bind" bound to the wooden sword, but have not shared that yet as a PAHE goodies, I was looking at making a few hide outs where slaves auto dance idles but they is just in concept at the moment :(

 

when testing the mods I like the cheat "add menu item" and get the "wench bottles" and drink, once they appear I enslave them. (no crime attached) but yes its a pain testing mods!!! the only thing I can do is try to pin point a smaller area that helps narrow down the location to correct. I am no guru myself on coding. 

 

BUt my "ok I want you to do something work fine for me" works fine, even though have the stuff I click on they say , sorry can't do that.

except attack other NPC's or animals.

 

 

if i remember right the log telling you it can't find the line number usually refers to content that was removed in 1 section of the mod without removing the script references to it...a property was removed or changed for example

usually it refers to old code the author forgot to clean up, doesn't make it any less harmful if the engine is out searching for that code, but that gives you an idea of what you're dealing with

 


 

 

Alright two issues i'm having aside from fully enjoying this amazing mod.

Firstly, I'm enslaving bandits added by Deadly wenches, they're easy to enslave, all is well...HOWEVER! They are IMPOSSIBLE to properly train in respect, they NEVER stop being rude and downright verbally hostile even at 100% submission and over 60% respect and anger training.

Secondly, i cannot tell my slaves to "can you do something for me", is this a feature that's been taken out or? 

I still have that problem as well, I might have a chance in a few days to look at that closer and maybe give some insight. usually when I get my wenches around 70% I rarely get a prompt "I thought I told you to talk to me correctly", so your not alone. yes it is aggravating when they are 100% respect and they go "aggggh, get away from me" or " just go away" :(

I myself am still plagued with another issue of FNISSM sexy moves CTD my game first that I need to address. seems all my papyrus has "line ?" where there should be a Number after the line  like "line 184"
but everything still plays sort of ok.

I made a few slave beating sticks with "gag and bind" bound to the wooden sword, but have not shared that yet as a PAHE goodies, I was looking at making a few hide outs where slaves auto dance idles but they is just in concept at the moment :(

 

when testing the mods I like the cheat "add menu item" and get the "wench bottles" and drink, once they appear I enslave them. (no crime attached) but yes its a pain testing mods!!! the only thing I can do is try to pin point a smaller area that helps narrow down the location to correct. I am no guru myself on coding. 

 

BUt my "ok I want you to do something work fine for me" works fine, even though have the stuff I click on they say , sorry can't do that.

except attack other NPC's or animals.

 

 

Hmmm well i'll be looking forward to your insight then, Highly odd that the "i want you to do something for me" option doesn't even exist for me, but then i purely enslave Bandit wenches, might try to see what it does with a regular slave (follower npc perhaps?) As far as correcting them to address me properly, same thing. at 65% i cannot even use that line anymore, and i've trained the SHIT out of my slave. 100% obedience, 94% combat training, Anger training is stuck at 28%, respect now at 65%, pose training is the lowest but that's because i'm not really training that yet, Sex training and Fear training are both at 70+%.

increasing these stats i will still do slowly but surely, to see what i can max out by sheer training.

As far as Anger/respect goes, is there perhaps a console command to alter those? Just to see if this odd bug disappears if you put anger/respect at 80+ ? 

The "i need you to do something for me" bug is still unresolved however, maybe due to AFT? or FCO? just throwing ideas out there that change dialogue a little.

 

if all you enslave is wenches then you're limited to the voice types provided by wenches, since that's where most of our problems came from i'd guess those are all the newer voice types made to counter-act those problems so its possible i got the voices functioning and didn't get back to fine-tuning it

 

How do I get the tdp patch to work?  I have installed both this mod and tdf, but I don't see the option to prostitute my slave.

tdf dialogs come after the slave is sufficiently trained in submission or sex training or combination between them. each additional slut requires more training upto the tdf max slut limit

Posted

 

Is there a way to release a slave using console commands or anything?

 

I'm asking because I'm experiencing troubles with one of my slaves (Salma that redguard girl from Ironbind Burrows). When I enter a cell where she can not follow me (Like during the mind of madness quest), being asked to wait somewhere (regardless if she's tied up or not) falls too far behind during travel or in any other way gets unloaded she vanishes, removing her as a slave in the process. Trying to spawn in a new entity gives her the dialogue options as if she was still enslaved, however she does not behave like one. Re-enslaving at this point does not work either.

 

So what I'm trying to do now is; release her, kill her, leave the cell so the entity gets unloaded, spawn in a new Salma, enslave this entity and live happily ever after.

 

I do not get the "you're free to go" dialogue option (with none of my slaves), however I'm positive such an option does exist, since I used it before to fix issues in another save game.

 

So again: can a slave be released using Console / the MCM menu?

 

EDIT: Or does it perhaps require a certain level of submission/respect/anger? because I have one slave that I CAN release that has Respect and submission both above 80/

that dialog is based on voice type not only to see it on the slaves, but as well the author who added it in to the original voice types only gave it to a select group of voices so i haven't had time to look into a fix for it

first in order to get that dialog on the slave it needs to be in the original eventoned dialog as that's where blabla did all his work...

next in order for the dialog to work the original voice type of the slave before it was enslaved was such a short list that it wouldn't have included the slaves you're having the issues with

no, there's no console command that i'm aware of to release a slave

have you tried using the mcm to spawn her near the player from the slave list with her name

 

 

That doesn't work because she literately vanishes out of existence. The Notification by Pahe that the number of active slaves has gone from 5 to 4 is how I first noticed this issue.

 

My best guess is that this is the Ironbinds script finally ending; Because Salma is supposed to vanish like this after she leaves Ironbinds Burrows. However I captured Salma as a slave in previous playthroughs and never had this issue before (capturing her BEFORE she enters the burrows used to work).

 

Anyway, I managed to resolve the issue all be it the hard way; uninstalling pahe, allowing her to despawn, reinstall pahe, spawn Salma with player.placeatme and capture her again (and subsequently recapture all the other slaves ;))

Posted

I have the same problem as AnImortal, when paradise_halls_SLExtension is enabled then whenever I open magic I freeze (not crash, skyrim just stops responding). Logs dont really help either, but maybe I just have the wrong settings.

 

Log:

[09/04/2017 - 11:28:13AM] RNPC_MentalModel log opened (PC)
[09/04/2017 - 11:28:13AM]  0 -2 0.000000 0.000000 
[09/04/2017 - 11:28:43AM]  0 -2 0.000000 0.000000 
[09/04/2017 - 11:29:13AM]  0 -2 0.000000 0.000000 
[09/04/2017 - 11:29:43AM]  0 -2 0.000000 0.000000 
[09/04/2017 - 11:30:13AM]  0 -2 0.000000 0.000000 
 
Papyrus settings:
[Papyrus]
bEnableLogging=1
bEnableProfiling=0
bEnableTrace=1
bLoadDebugInformation=1
fPostLoadUpdateTimeMS=500.0
 
Posted

Well i enslaved another one, this time a Stormcloak soldier added by Deadly wenches, this one unlike the first seems to work perfectly, i can properly train respect and anger and it actually sticks, no more endless rude speech and hostility, on occasion ofcourse but that only lasted untill fully trained in respect Obedience and anger. Now to train the rest and THEN see if perhaps changing the NPC's NAME through the PAHE configuration was the issue, though that seems slightly unlikely.

Posted

Does this mod version is compatible with 'paradise halls : family feud'

 

As stated above, I don't think the weapons ever worked!

 

The mod's vendors don't work 100% either, partly because of a main game issue, but if you look at the comments on the Nexus, about 2nd or 3rd page in, you'll see I posted a long winded and very boring explanation as to how to fix that...  

 

I've not tried the mod with any of the Fellglow mod updates/changes available here, but it worked OK otherwise with most of the other mods I had in play

 

Hope that helps wink.png

 

Posted

 

 

 

Is there a way to release a slave using console commands or anything?

 

I'm asking because I'm experiencing troubles with one of my slaves (Salma that redguard girl from Ironbind Burrows). When I enter a cell where she can not follow me (Like during the mind of madness quest), being asked to wait somewhere (regardless if she's tied up or not) falls too far behind during travel or in any other way gets unloaded she vanishes, removing her as a slave in the process. Trying to spawn in a new entity gives her the dialogue options as if she was still enslaved, however she does not behave like one. Re-enslaving at this point does not work either.

 

So what I'm trying to do now is; release her, kill her, leave the cell so the entity gets unloaded, spawn in a new Salma, enslave this entity and live happily ever after.

 

I do not get the "you're free to go" dialogue option (with none of my slaves), however I'm positive such an option does exist, since I used it before to fix issues in another save game.

 

So again: can a slave be released using Console / the MCM menu?

 

EDIT: Or does it perhaps require a certain level of submission/respect/anger? because I have one slave that I CAN release that has Respect and submission both above 80/

that dialog is based on voice type not only to see it on the slaves, but as well the author who added it in to the original voice types only gave it to a select group of voices so i haven't had time to look into a fix for it

first in order to get that dialog on the slave it needs to be in the original eventoned dialog as that's where blabla did all his work...

next in order for the dialog to work the original voice type of the slave before it was enslaved was such a short list that it wouldn't have included the slaves you're having the issues with

no, there's no console command that i'm aware of to release a slave

have you tried using the mcm to spawn her near the player from the slave list with her name

 

 

 

That doesn't work because she literately vanishes out of existence. The Notification by Pahe that the number of active slaves has gone from 5 to 4 is how I first noticed this issue.

 

My best guess is that this is the Ironbinds script finally ending; Because Salma is supposed to vanish like this after she leaves Ironbinds Burrows. However I captured Salma as a slave in previous playthroughs and never had this issue before (capturing her BEFORE she enters the burrows used to work).

 

Anyway, I managed to resolve the issue all be it the hard way; uninstalling pahe, allowing her to despawn, reinstall pahe, spawn Salma with player.placeatme and capture her again (and subsequently recapture all the other slaves ;))

 

 

sorry there wasn't a better solution to that, but good to hear you got it fixed

 

I have the same problem as AnImortal, when paradise_halls_SLExtension is enabled then whenever I open magic I freeze (not crash, skyrim just stops responding). Logs dont really help either, but maybe I just have the wrong settings.

 

Log:

[09/04/2017 - 11:28:13AM] RNPC_MentalModel log opened (PC)
[09/04/2017 - 11:28:13AM]  0 -2 0.000000 0.000000 
[09/04/2017 - 11:28:43AM]  0 -2 0.000000 0.000000 
[09/04/2017 - 11:29:13AM]  0 -2 0.000000 0.000000 
[09/04/2017 - 11:29:43AM]  0 -2 0.000000 0.000000 
[09/04/2017 - 11:30:13AM]  0 -2 0.000000 0.000000 
 
Papyrus settings:
[Papyrus]
bEnableLogging=1
bEnableProfiling=0
bEnableTrace=1
bLoadDebugInformation=1
fPostLoadUpdateTimeMS=500.0

 

the log isn't helping because its a log fragment meaning as usual the problem started much further back before the eventual freeze up, the papyrus engine is too busy running something else to do the next thing its asked of

in most cases a frozen skyrim indicates an animation or skeleton or mesh issue

bad behavior files or an fnis issue or xpmse issue will usually appear somewhere in the log

can't say for certain that's issue without seeing the log, but those are the most likely candidates

 

 

Does this mod version is compatible with 'paradise halls : family feud'

 

As stated above, I don't think the weapons ever worked!

 

The mod's vendors don't work 100% either, partly because of a main game issue, but if you look at the comments on the Nexus, about 2nd or 3rd page in, you'll see I posted a long winded and very boring explanation as to how to fix that...  

 

I've not tried the mod with any of the Fellglow mod updates/changes available here, but it worked OK otherwise with most of the other mods I had in play

 

Hope that helps wink.png

 

 

hmm, were you using family feud in the days before layam made his last updates over 4 years ago

according to both authors it was broken during the updates with layam's early 7.x versions, according to the family feud author its the weapons that quit working

 

Ok I have reinstalled papyrus and I got a HUGE logfile out. Seems like there are some files missing.

Here is a link to google drive with all the logs. (I just uploaded entire scripts folder) also I am running all the latest versions of everything.

https://drive.google.com/open?id=0B_WlPKg6tK-NRWRBQ3FjOHBzT2M

looks like either you uninstalled some mods or you went thru mod updates mid-play-thru and your save isn't compatible with the newer version of those mods due to the scripts removed from them

Posted

Ok I have reinstalled papyrus and I got a HUGE logfile out. Seems like there are some files missing.

Here is a link to google drive with all the logs. (I just uploaded entire scripts folder) also I am running all the latest versions of everything.

https://drive.google.com/open?id=0B_WlPKg6tK-NRWRBQ3FjOHBzT2M

looks like either you uninstalled some mods or you went thru mod updates mid-play-thru and your save isn't compatible with the newer version of those mods due to the scripts removed from them

 

 

Thank you, I will try to make a new save and see if it helps, I do not want to have to play from the scratch though, any way I could take my old character to the new save? Skills, level and gear would suffice.

Posted

 

Ok I have reinstalled papyrus and I got a HUGE logfile out. Seems like there are some files missing.

Here is a link to google drive with all the logs. (I just uploaded entire scripts folder) also I am running all the latest versions of everything.

https://drive.google.com/open?id=0B_WlPKg6tK-NRWRBQ3FjOHBzT2M

looks like either you uninstalled some mods or you went thru mod updates mid-play-thru and your save isn't compatible with the newer version of those mods due to the scripts removed from them

 

 

Thank you, I will try to make a new save and see if it helps, I do not want to have to play from the scratch though, any way I could take my old character to the new save? Skills, level and gear would suffice.

 

 

keep the save, if a new save fixes your issues then you might be able to completely uninstall the mods you've recently updated (scripts included, not just disable it) then clean the save with papyrus data transfer from nexus. once the save is stable again try reinstalling those mods again, but if you continue to get those problems after reinstalling then you might need to revert to the older version. it might be an issue with the update for example i think you're the second person to report an issue with fnis sexy move recently so that could be a pattern there, i quit using fnis sexy move ages ago for those reasons.

Posted

 

 

 

Does this mod version is compatible with 'paradise halls : family feud'

 

As stated above, I don't think the weapons ever worked!

 

The mod's vendors don't work 100% either, partly because of a main game issue, but if you look at the comments on the Nexus, about 2nd or 3rd page in, you'll see I posted a long winded and very boring explanation as to how to fix that...  

 

I've not tried the mod with any of the Fellglow mod updates/changes available here, but it worked OK otherwise with most of the other mods I had in play

 

Hope that helps wink.png

 

 

hmm, were you using family feud in the days before layam made his last updates over 4 years ago

according to both authors it was broken during the updates with layam's early 7.x versions, according to the family feud author its the weapons that quit working

 

Thanks for that

 

Could be.  It's so long ago I can't remember for sure.  Think I had 0.6 series (?) and I remember using the add on with the slave buyer and camps - which was quite good actually.  Not sure if I tried Fam Feud with that or installed it after the move to 0.7(?)  

 

But I'm absolutely certain that I never got those bows & arrows to do what the writing on the tin said they should do... LOL

 

 

Posted

 

 

Ok I have reinstalled papyrus and I got a HUGE logfile out. Seems like there are some files missing.

Here is a link to google drive with all the logs. (I just uploaded entire scripts folder) also I am running all the latest versions of everything.

https://drive.google.com/open?id=0B_WlPKg6tK-NRWRBQ3FjOHBzT2M

looks like either you uninstalled some mods or you went thru mod updates mid-play-thru and your save isn't compatible with the newer version of those mods due to the scripts removed from them

 

 

Thank you, I will try to make a new save and see if it helps, I do not want to have to play from the scratch though, any way I could take my old character to the new save? Skills, level and gear would suffice.

 

 

keep the save, if a new save fixes your issues then you might be able to completely uninstall the mods you've recently updated (scripts included, not just disable it) then clean the save with papyrus data transfer from nexus. once the save is stable again try reinstalling those mods again, but if you continue to get those problems after reinstalling then you might need to revert to the older version. it might be an issue with the update for example i think you're the second person to report an issue with fnis sexy move recently so that could be a pattern there, i quit using fnis sexy move ages ago for those reasons.

 

It worked, I loaded an old save from before mods and everything worked just fine, could you give me directions to cleaning my save? Thx

Also I could use a link to an older version of this mod, I cant find it anywhere.

Posted

Excuse me, is there a reward system to reward slave with sex or other things?

 

Not in the way that I assume you are thinking.

 

Rewards can be distributed based on personal preference...

you can treat them differently

give special clothing

release them

use PAH home sweet home and make them taskmaster/mistress

let them dance for you exclusively

allow them to bask in your presence

or just assume that having you as their master is reward enough.

 

Really, this is just a tool to feed your imagination.  The rest would be up to you and what you consider is rewarding.

What game mechanic specifically are you hoping to manipulate with a reward system?   

Make them like you more? make them better fighters?  what do you want to do with it?  There may be tools out there to fit what you wish to do, or may already be a part of the system as it is. This question is kind of a broad concept as it stands.

 

ETA: I should note that the way you treat your slave DOES have an effect on their outlook and personalities.   You can make them fearful or angry depending on how you treat them (for example)

Posted

Sorry if this is answered elsewhere but what do the following stats affect when they increase on the slaves in game terms?

Submission

Anger Training

Pose Training

Sex training

 

Posted

Sorry if this is answered elsewhere but what do the following stats affect when they increase on the slaves in game terms?

 

Submission

Anger Training

Pose Training

Sex training

 

There should be a readme in your help files folder that explains some of that.

 

Basically 

Submission - the higher the rate, the more the slave will obey you and do for you.

Anger - I think it has some effect on response tones, may be raised by punishing for escape

Pose - Some modules use this to give slaves obedience in posing and dancing.  Raised through bondage actions

Sex - more skilled and compliant with intercourse

Posted

Hello. Thanks for the great mod.

I have an issue which I can't seem to bypass. 

After having a slave follow me around for 24 hours ingame the npc loses its name and I can't interact with it anymore.

It still follows me but yeah doesnt say or do anything anymore and the "Slave info" spell seems to be the only thing working.

Using the MCM menu to change it's name helps but for like 5 minutes or until I fast travel then it happens again.

Tried kill, resurrect, enable, disable commands with no difference. 

Apart from Pahe with its requirements I only have the Immersive Patrols and Burning skies mod.

Sorry if this was mentioned before but I cant seem to find a answer. Please help :-/

 

 

Posted

Hello. Thanks for the great mod.

I have an issue which I can't seem to bypass. 

After having a slave follow me around for 24 hours ingame the npc loses its name and I can't interact with it anymore.

It still follows me but yeah doesnt say or do anything anymore and the "Slave info" spell seems to be the only thing working.

Using the MCM menu to change it's name helps but for like 5 minutes or until I fast travel then it happens again.

Tried kill, resurrect, enable, disable commands with no difference. 

Apart from Pahe with its requirements I only have the Immersive Patrols and Burning skies mod.

Sorry if this was mentioned before but I cant seem to find a answer. Please help :-/

 

This seems to happen more often to people using Mia's Lair in conjunction with this mod.  Do you have Mia's lair installed?

This usually only happens if you ask a slave to fight for you, if you ask them to stay back and stop fighting... they should stop losing their names.

 

I have been trying to track down this problem myself for a few months now, but there are very few things that seem to make much sense.  But similar to you, I have found few reliable answers so far.   But since it only happens to slaves who are fighting for you, it may be an issue with follower alias handling.

Still, for now there are more questions and research than answers.

Posted

"This seems to happen more often to people using Mia's Lair in conjunction with this mod. Do you have Mia's lair installed?

This usually only happens if you ask a slave to fight for you, if you ask them to stay back and stop fighting... they should stop losing their names.

 

I have been trying to track down this problem myself for a few months now, but there are very few things that seem to make much sense. But similar to you, I have found few reliable answers so far. But since it only happens to slaves who are fighting for you, it may be an issue with follower alias handling.

Still, for now there are more questions and research than answers."

 

Thanks a lot for the reply. I had the Mia's mod. Thought I removed it already. Clearly there must be a script or something left over if it still affects my current game. My current internet sucks so cant afford to reinstall Skyrim. Manually removed my mods.

Happy I found someone that has more exp with the issue. Will go and try that out.

Thanks again for the help :)

Posted

after surviving irma, we just got power back yesterday here

 

 

 

 


Ok I have reinstalled papyrus and I got a HUGE logfile out. Seems like there are some files missing.

Here is a link to google drive with all the logs. (I just uploaded entire scripts folder) also I am running all the latest versions of everything.

https://drive.google.com/open?id=0B_WlPKg6tK-NRWRBQ3FjOHBzT2M

looks like either you uninstalled some mods or you went thru mod updates mid-play-thru and your save isn't compatible with the newer version of those mods due to the scripts removed from them

 

 

Thank you, I will try to make a new save and see if it helps, I do not want to have to play from the scratch though, any way I could take my old character to the new save? Skills, level and gear would suffice.

 

 

keep the save, if a new save fixes your issues then you might be able to completely uninstall the mods you've recently updated (scripts included, not just disable it) then clean the save with papyrus data transfer from nexus. once the save is stable again try reinstalling those mods again, but if you continue to get those problems after reinstalling then you might need to revert to the older version. it might be an issue with the update for example i think you're the second person to report an issue with fnis sexy move recently so that could be a pattern there, i quit using fnis sexy move ages ago for those reasons.

 

 

It worked, I loaded an old save from before mods and everything worked just fine, could you give me directions to cleaning my save? Thx

Also I could use a link to an older version of this mod, I cant find it anywhere.

 

good to hear that worked, you should find clean save directions on the first page of this thread within the first couple posts

older versions were removed as it updated

if the need for an older version comes up i'll need to have my pc mailed to me and pull it off my old hard drive...what version are you looking for and to what purpose

i kept them all, just not with me since i moved to florida

Excuse me, is there a reward system to reward slave with sex or other things?

that was a feature planned for version 5.1 that had to be shelved for issues with the way it acquired the slave names causing instability between versions and eventually causing other bugs on clean saves

at some point i'd like to look more into reviving and fixing that feature but atm it doesn't seem feasible

 

Quick suggestion for letting slaves go with high submission: Have them beg to stay. 

 

Yeah, that's it.

if i'm not mistaken that was 1 of the possible outcomes based on the slave's voice type

each of the slave get their response dialogs based on their voice type without a generic response to fill in slaves that don't match the chosen voice types which is why some slave's won't have a response dialog to complete the release when asked

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