CliftonJD Posted June 7, 2018 Author Posted June 7, 2018 On 6/2/2018 at 8:32 PM, ragnam said: you have a beta to be tested? ok sure. I had fun last time. I have all the lastest mods versions and PAHE has been working real smooth for me the past few months each update even PAHE musi mods too. I started using a few of CPUs mods also. I might have a question for you on clone NPC for another mod like reanimated giants or trolls or undead creatures for a large upcoming mod. just yesterday I was poking around the renamed Deadly wench slaves that you can change their names but they only show up in prompts as Deadly Wench regardless. seems those are the ones OBIS generates and are enslaved. but I have not dabbled long enough into them yet. Seems I back tracked and need to confirm it, but prior to enslaving a NPC and they say console clicking them "obis.esp" yet they are clearly a deadly wench mod. I think its something that OBIS might be spawning or a patch for deadly wenches in use? example a deadly Wench renamed to Susan, will show up as "deadly Wench" in slso and or would you like to spend time with "deadly Wench" when pimping her or other renamed Deadly Wenches out. Sometimes they are seen as Bandit Ranger or bandit but all show up as deadly Wench when they are pinged off originally as OBIS.esp MOre free time started to come my way with school being out for the summer. The above issue I have had sometimes if you don't wait for the background scripts to catch up like in a heavy loaded cell. like click on the NPC laying on the ground and click a few times to enslave or capture before the clone process finishes. I just learn to click once and wait for the message "cloned slave +1 of ##" and then start interacting with the new slave. Also glad the pain is getting less, hope you get all the rest you can when you can Glad your not taking it laying down and giving it a fight ? well if you want me to test, just let me know if we were to rename the console entry for the slave, then it would risk permanently renaming that npc for every spawn thought i had a beta ready for testing, but forgot i was in the middle of something else while i made it so i need to go back in and check the properties are filled from the esp and move it back to coming soon status
ragnam Posted June 7, 2018 Posted June 7, 2018 16 hours ago, CliftonJD said: if we were to rename the console entry for the slave, then it would risk permanently renaming that npc for every spawn thought i had a beta ready for testing, but forgot i was in the middle of something else while i made it so i need to go back in and check the properties are filled from the esp and move it back to coming soon status ahh might rename every spawn, hmmm maybe so, I might look at that closer if a get time. yeah just ping me when your ready for testing, I am on daily , worse is I might skip a full day, but always updating to the latest revs. also seeing what might be new to try from other molders as well. my time has been mainly Level design and npc's for a team mod, and my down time play from doing level design where I like testing new mods and version for a day or weekend break.
VaunWolfe Posted June 7, 2018 Posted June 7, 2018 I am not certain but I used a mod a while back and when the slaves fear got high enough they hand their minds broken. Is this a fuction in this mods? I haven't been able to find a break down of the individual skills and how they work.
xyzxyz Posted June 8, 2018 Posted June 8, 2018 When I update the old nexus PAHE to this one is there any way to save your slaves? It would hurt to loose my collection ^^
fred200 Posted June 8, 2018 Posted June 8, 2018 58 minutes ago, xyzxyz said: When I update the old nexus PAHE to this one is there any way to save your slaves? It would hurt to loose my collection ^^ You can try https://www.loverslab.com/files/file/1239-lets-tie-you-up/ but be aware there is NO compatibility between the old Paradise Halls and PAHE. Best solution is to roll back before you ever installed Paradise Halls. At a minimum, go through all the steps to do a clean save - then use a save game cleaner. Then install the new version. Home Sweet Home is easier. Just move all those slave to PAHE, uninstall, clean, and reinstall. I did that when I re-installed Hearthfire to give my homes more room for a slavery. Good luck! 1
Sladen2019 Posted June 8, 2018 Posted June 8, 2018 A question about the PAHE DD patch. My understanding is that all it does is make the Leash To spell work with the DD collars. Is that all it does ? Since I never use that spell or the DD collars on my slaves, I have been considering removing the patch.
Psalam Posted June 8, 2018 Posted June 8, 2018 9 hours ago, VaunWolfe said: I am not certain but I used a mod a while back and when the slaves fear got high enough they hand their minds broken. Is this a fuction in this mods? I haven't been able to find a break down of the individual skills and how they work. If by "having their minds broken" you mean become willing and even eager slaves then the answer is yes. Although what you are looking for here is submission more than fear.
xyzxyz Posted June 8, 2018 Posted June 8, 2018 I made a new char but PAHE is not starting. it says: Status:unknown. Clicking the debug button to restart the mod didn't help. Why is it not starting?
fred200 Posted June 8, 2018 Posted June 8, 2018 17 minutes ago, xyzxyz said: I made a new char but PAHE is not starting. it says: Status:unknown. Clicking the debug button to restart the mod didn't help. Why is it not starting? It is not a bug in PAHE. Post your load list (between Spoiler tags), and indicate what version PAHE you are running. Just starting out, you should really only be running pahe_lives_on-7.2.4_full install.7z. We can discuss patches - later.
xyzxyz Posted June 8, 2018 Posted June 8, 2018 17 minutes ago, fred200 said: It is not a bug in PAHE. Post your load list (between Spoiler tags), and indicate what version PAHE you are running. Just starting out, you should really only be running pahe_lives_on-7.2.4_full install.7z. We can discuss patches - later. I have the newest PAHE 7.2.4. And my mod list: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 AOM.esm 7 7 SkyMoMod.esm 8 8 BBLuxurySuite.esm 9 9 SexLab.esm 10 a SexLabAroused.esm 11 b Devious Devices - Assets.esm 12 c Devious Devices - Integration.esm 13 d Inn Girls Resources.esm 14 e ZaZAnimationPack.esm 15 f Gray Fox Cowl.esm 16 10 daymoyl.esm 17 11 hdtHighHeel.esm 18 12 Schlongs of Skyrim - Core.esm 19 13 UndergroundBathhouse.esm 20 14 ApachiiHair.esm 21 15 ApachiiHairFemales.esm 22 16 CreatureFramework.esm 23 17 paradise_halls.esm 24 18 Devious Devices - Expansion.esm 25 19 lordship.esp 26 1a Wintermyst - Enchantments of Skyrim.esp 27 1b Immersive Jewelry.esp 28 1c paradise_halls_SLExtension.esp 29 1d MoreBanditCamps(Original-Edition).esp 30 1e Skyrim Immersive Creatures.esp 31 1f SSv2.esp 32 20 xazPrisonOverhaul.esp 33 21 xazPrisonOverhaul - Patch.esp 34 22 Dragon Born Castle.esp 35 23 caliente's beautiful bodies edition.esp 36 24 ts_erocktheme.esp 37 25 viking warsword.esp 38 26 ragnarsword.esp 39 27 ensiferumbattlemusicbattlesong.esp 40 28 Immersive Weapons.esp Rebirth Monster - SIC Patch.esp 41 29 Skyrim Immersive Creatures - DLC2.esp 42 2a old-draugr-new-tricks.esp 43 2b SexLab_DibellaCult.esp 44 2c Devious Devices - For the Masses II.esp 45 2d SexLabNudeCreatures.esp 46 2e SexLabNudeCreaturesDB.esp 47 2f sutvaka2.esp 48 30 Forgotten Dungeons.esp 49 31 Hothtrooper44_ArmorCompilation.esp 50 32 TBOS.esp analtmerintrigue-hf.esp 51 33 more dragons.esp 52 34 Gatti12Jewelry.esp 53 35 Hothtrooper44_Armor_Ecksstra.esp 54 36 AsharaImperialOutfit.esp 55 37 HearthfireMultiKid.esp 56 38 HearthfireMultiKid_LastName.esp 57 39 SkyUI.esp 58 3a MoreSlaves.esp GM-CookingRebalanceFinal.esp 59 3b SexFinderAndMapMarker.esp 60 3c SC07SexLabRandomAttack.esp 61 3d AOM.esp 62 3e Cloaks.esp 63 3f Run For Your Lives.esp 64 40 Slaverun_Reloaded.esp 65 41 Dovahkiins_Infamy.esp BecomeKingofSkyrim.esp 66 42 FyrManor_BASE.esp 67 43 DeviousTraps.esp buildablehouse.esp 68 44 PAH_HomeSweetHome.esp 69 45 MoonstoneCastle.esp 70 46 vikinghouse.esp 71 47 GR123 Knights Templar.esp 72 48 SexLab Theft and Seduction.esp 73 49 mihaillegion.esp 74 4a markartharena.esp 75 4b SexLab-AmorousAdventures.esp 76 4c morehunting.esp 77 4d SexLabSexBounty.esp 78 4e BBLuxurySuiteExt.esp 79 4f Roman armor and weapons replacer.esp 80 50 Immersive Wenches.esp 81 51 RewardYourFollowers.esp 82 52 PAH_AndYouGetASlave.esp 83 53 mihaildracolizards.esp 84 54 quest_pitfighter.esp 85 55 AyleidSanctuary.esp 86 56 BBLSVisitors.esp 87 57 MoreNastyCritters.esp 88 58 diversified conjuration.esp 89 59 Space Wiking's Dwemer Exoskeleton.esp 90 5a northman race.esp 91 5b artillery_dfa.esp 92 5c FyrManor_DAWNGUARD.esp falkreath lookout.esp 93 5d OvIbrewing.esp beschuetzer von himmelsrand.esp 94 5e draugraxe.esp 95 5f SpousesEnhanced.esp 96 60 mihailrottenmaidens.esp 97 61 Wildhunt_Manor.esp 98 62 FyrManor_HEARTHFIRE.esp 99 63 mihailmmasithis.esp 100 64 SlaversHideout.esp 101 65 BBLSHousecarlsmovein.esp 102 66 moresmeltables.esp 103 67 SexLab Eager NPCs.esp 104 68 dr_bandolier.esp 105 69 BBLSspouse.esp 106 6a paula_follower.esp 107 6b sandboxcylinderheight.esp 108 6c NorseMaille.esp 109 6d LoversComfort.esp 110 6e Roman armor and weapons.esp 111 6f JolgeirrBarrow.esp 112 70 Lets Tie You Up.esp DD FtM - Cloaks patch.esp display-model.esp 113 71 DeviouslyHelpless.esp 114 72 Schlongs of Skyrim.esp 115 73 SOS - Smurf Average Addon.esp 116 74 RaceMenu.esp 117 75 RaceMenuPlugin.esp 118 76 SexLab_DibellaCult_Sisters.esp 119 77 zSLSDNeophytes.esp 120 78 TW3_femaleArmors_zzjay.esp 121 79 romanweapons.esp 122 7a FNISspells.esp 123 7b DD - Interactions.esp 124 7c zzEstrus.esp 125 7d EstrusChaurus.esp 126 7e UIExtensions.esp 127 7f Greek_Armor.esp 128 80 SLPleasure.esp 129 81 MoreRevelers.esp 130 82 SLAnimLoader.esp 131 83 SLALAnimObj.esp 132 84 DrunkenSluts.esp 133 85 ub_cell_darkarea.esp 134 86 ub_adoption_hearthfire_extention.esp 135 87 ub_tapestry.esp 136 88 ub_invite_any_npc.esp 137 89 EstrusSpider.esp 138 8a Celtic_Music_In_Skyrim_v2.1.esp 139 8b BarenziahQuestMarkers.esp 140 8c dD Enchanted Chests.esp 141 8d Kylie.esp 142 8e GGFriendlyWhore.esp 143 8f SlaveTats.esp 144 90 SexLab Aroused Creatures.esp SlaveTatsEventsBridge.esp 145 91 Neo's Slave Leia Renewal.esp 146 92 theeyesofbeauty.esp 147 93 TW3Weaponry.esp 148 94 aSexyMod.esp 149 95 mihaildruidbackpack.esp 150 96 FNIS.esp 151 97 SexLabNudeCreaturesDG.esp 152 98 HentaiCreatures.esp 153 99 SexLabDefeat.esp 154 9a BBLSmusic.esp 155 9b paradise_halls_farengars_study.esp 156 9c SLAL_K4Anims.esp 157 9d XPMSE.esp 158 9e Crossbows_Basic_Collection_DE_LL.esp 159 9f zzMaidOutfits.esp 160 a0 Alternate Start - Live Another Life.esp 161 a1 ccas_starts.esp
fred200 Posted June 9, 2018 Posted June 9, 2018 OK - lets do it the hard way. In your mod manager, disable the ESPs for: Luxury Sweet, Creature anything, Immersive anything. XPMSE.esp, Estrus anything, Dovakin's Infamy, and daymoyl. Try loading and then disable anything that says it has a missing master. Tes5Edit is a great way to check for missing masters and errors. Then try loading and see if menu works. If it does, you can add back mods a FEW at a time until it does not work. Keep doing this until you find the mod that kills it. If it does not work, take out a few more mods and try again. Don't worry about the armor mods. Keep removing mods until it works. Editorial comment: You have way too many mods that are likely to interfere with each other. Simplify - and use profiles to separate them.
crossbolt Posted June 9, 2018 Posted June 9, 2018 Really enjoy this mod, have used it for a couple years (nexus version, then clean install with 6.2 -> 7.1, and now clean install of 7.2.4). Sorry if this has been addressed before but if I enslave any Female Argonian, do they speak only Argonian lines? I keep having slaves including two different Female Argonian speak in a Nord voice. I just wasnt sure if that was intended as a filler or if that means I did something wrong. They speak mainly in a Nord voice, then sometimes Argonian accent if I accidentally hit them. They are listed as FemaleArgonian in the MCM.
Psalam Posted June 9, 2018 Posted June 9, 2018 4 hours ago, crossbolt said: Really enjoy this mod, have used it for a couple years (nexus version, then clean install with 6.2 -> 7.1, and now clean install of 7.2.4). Sorry if this has been addressed before but if I enslave any Female Argonian, do they speak only Argonian lines? I keep having slaves including two different Female Argonian speak in a Nord voice. I just wasnt sure if that was intended as a filler or if that means I did something wrong. They speak mainly in a Nord voice, then sometimes Argonian accent if I accidentally hit them. They are listed as FemaleArgonian in the MCM. This has been addressed. It is as intended. It is due to the limitations of the vanilla Skyrim voice system. Good hunting!
xyzxyz Posted June 9, 2018 Posted June 9, 2018 10 hours ago, fred200 said: OK - lets do it the hard way. In your mod manager, disable the ESPs for: Luxury Sweet, Creature anything, Immersive anything. XPMSE.esp, Estrus anything, Dovakin's Infamy, and daymoyl. Try loading and then disable anything that says it has a missing master. Tes5Edit is a great way to check for missing masters and errors. Then try loading and see if menu works. If it does, you can add back mods a FEW at a time until it does not work. Keep doing this until you find the mod that kills it. If it does not work, take out a few more mods and try again. Don't worry about the armor mods. Keep removing mods until it works. Editorial comment: You have way too many mods that are likely to interfere with each other. Simplify - and use profiles to separate them. I reinstalled PAHE and made another char and it's working now. No idea why.
Darkcraft8 Posted June 9, 2018 Posted June 9, 2018 will there be a sse version or is this workinhg whit sse ?
Pfiffy Posted June 9, 2018 Posted June 9, 2018 For the Beta Test... If you count me in, I will test it on SE and see if I can make a new Translation.
dustb12 Posted June 9, 2018 Posted June 9, 2018 So I have a strange problem. I am running the latest version and everything works fine except when I make slaves to male Khajiits. It is not certain if it works if it is a woman, but men definitely do not do the job. I wanted to get some for Home Sweet Home quests to sell them. And when I become enslaved, it works as usual, but after that they stay in the "bleedout" state and can not speak to them. What I tried: Rebooting PAHE Renaming slave Resetting slave Using LeveledActorBase Using "toggle slaves eligible to be recloned, use if they won't get up or dont have proper dialogues" option checked OR unchecked (tried both) Other information: When I enslave them (with debug on) it says "PAHE EncounterZone Slave Cloned" Voice type is MaleKhajiit under slave info When I select them with console or see their name in combat (health bar) they have no name, their name field is blank. I tried renaming them with Jaxonz Renamer but their name is still blank in console. If it helps, I first captured the slave using the Dread Prison addon which makes them passive (I also tried enslaving WITHOUT dread prison but it did not work) and they were a generic leveled bandit.
Rasulis Posted June 9, 2018 Posted June 9, 2018 I need assistance. I enslaved a quest PC on accident. Now I can't complete the quest because I can't reset the npc to pre-slave settings. Is there anyway to scrub an npc from the PAHE system, like a console command or something? I've tried killing him then resetting the system, but when he is respawned, he still acts like a slave.
Psalam Posted June 9, 2018 Posted June 9, 2018 57 minutes ago, Rasulis said: I need assistance. I enslaved a quest PC on accident. Now I can't complete the quest because I can't reset the npc to pre-slave settings. Is there anyway to scrub an npc from the PAHE system, like a console command or something? I've tried killing him then resetting the system, but when he is respawned, he still acts like a slave. Depending on the quest you can just advance the quest using console commands.
Psalam Posted June 9, 2018 Posted June 9, 2018 3 hours ago, dustb12 said: So I have a strange problem. I am running the latest version and everything works fine except when I make slaves to male Khajiits. It is not certain if it works if it is a woman, but men definitely do not do the job. I wanted to get some for Home Sweet Home quests to sell them. And when I become enslaved, it works as usual, but after that they stay in the "bleedout" state and can not speak to them. What I tried: Rebooting PAHE Renaming slave Resetting slave Using LeveledActorBase Using "toggle slaves eligible to be recloned, use if they won't get up or dont have proper dialogues" option checked OR unchecked (tried both) Other information: When I enslave them (with debug on) it says "PAHE EncounterZone Slave Cloned" Voice type is MaleKhajiit under slave info When I select them with console or see their name in combat (health bar) they have no name, their name field is blank. I tried renaming them with Jaxonz Renamer but their name is still blank in console. If it helps, I first captured the slave using the Dread Prison addon which makes them passive (I also tried enslaving WITHOUT dread prison but it did not work) and they were a generic leveled bandit. I have used this mod for years and routinely enslave male Khajiits (since they are among those listed as wanted at the Restless Hunter). I can assure you that the problem is not in this mod. Something that affects (apparently) male Khajiits is overwriting PAHE. I wish I could be more specific. If you post a load order it might be that someone will recognize what is causing your problem.
crossbolt Posted June 10, 2018 Posted June 10, 2018 19 hours ago, Psalam said: This has been addressed. It is as intended. It is due to the limitations of the vanilla Skyrim voice system. Good hunting! Gotcha, thank you for letting me know, I can play in peace now. I never noticed it before as I guess I never enslaved more than a couple npcs. I switched the Argonian to 'I'll Take the Display Model' to leave at my house.
dustb12 Posted June 10, 2018 Posted June 10, 2018 15 hours ago, Psalam said: I have used this mod for years and routinely enslave male Khajiits (since they are among those listed as wanted at the Restless Hunter). I can assure you that the problem is not in this mod. Something that affects (apparently) male Khajiits is overwriting PAHE. I wish I could be more specific. If you post a load order it might be that someone will recognize what is causing your problem. I tried to move all the PAH plugins to the bottom of the load order, but it still happens. Interestingly, It has not worked with general generic leveled bandits, but enslaved a named male Khajiit who worked nicely. However, there are a limited number of them, I would like to make the bandits slaves instead.
Psalam Posted June 10, 2018 Posted June 10, 2018 44 minutes ago, dustb12 said: I tried to move all the PAH plugins to the bottom of the load order, but it still happens. Interestingly, It has not worked with general generic leveled bandits, but enslaved a named male Khajiit who worked nicely. However, there are a limited number of them, I would like to make the bandits slaves instead. I can't speak much to bandits (as there are also a limited number of them). My best success with male Khajiits has been with the Silver Hand. There are generally one or more of them in each of their getaways. I have also had good luck with Khajiit skooma dealers (the ones that occasionally pop up on the roads of Skyrim). The PAH add-ons will not be the issue either. PAHE needs to go as near the bottom of your esms as you can possibly stand it. As I said, you almost certainly have one (or more) mods that are overwriting it and causing the problem. If you are focused on fixing it I would encourage you to eliminate as many mods as you can stand and see if that does not fix your problem. (My experience has been that often the best solution is adjusting my expectations since two or more mods that I like won't necessarily play nice with each other.) ?
alphagodith Posted June 12, 2018 Posted June 12, 2018 just started a new game, with this mod installed, but it doesn't seem to be working? the items are there, and in the intro prisoners were using a new pose, but i haven't gotten anyone to enter a bleedout state yet, even when using farengar's whip. tried to add the reboot spell from original paradise halls, but i couldn't get the spell. i know i was using the right id cuz i did 'help reboot' first. sorry for the probably super noobish question, i'm not familiar with this site or most of the mods used. in the mcm menu it says pahe is 'stopped' and clicking is supposed to restart it, but i tried and it doesn't do anything... also, how do we keep skyUI installed but change the menus back to vanilla?
Psalam Posted June 12, 2018 Posted June 12, 2018 50 minutes ago, alphagodith said: just started a new game, with this mod installed, but it doesn't seem to be working? the items are there, and in the intro prisoners were using a new pose, but i haven't gotten anyone to enter a bleedout state yet, even when using farengar's whip. tried to add the reboot spell from original paradise halls, but i couldn't get the spell. i know i was using the right id cuz i did 'help reboot' first. sorry for the probably super noobish question, i'm not familiar with this site or most of the mods used. in the mcm menu it says pahe is 'stopped' and clicking is supposed to restart it, but i tried and it doesn't do anything... also, how do we keep skyUI installed but change the menus back to vanilla? First things first. Please list your load order. This will allow checking to see what might be interfering with PAHE. Make certain you have the latest version which is the one on this site. PAHE should also be as close to the bottom of the esms in your load order as possible. Make certain you have used LOOT to get your load order (more or less) correct. As to MCM, you may want to check out this mod: https://www.nexusmods.com/skyrim/mods/29440 Good hunting! ?
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