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Paradise Halls Enhanced (pahe) repacked with the customary addons


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Posted
4 minutes ago, ragnam said:

Maybe it that thing how some races or voice types have not been fully added with all dialog?
What NPC did you enslave, I get that sometimes with one of Wench bandit mod, mainly those that are label like BanditWench or like wench mage that have no real names.

 

I think maybe its voice types problem.I test again, elf, orc, arg are nomal, others have problem. So how to solve it?

Posted
On 12/26/2017 at 3:32 AM, sidfu said:

so far the only voice i found not working for vampires is DLC1FemaleVampire. havent captured anyone from dragon dlc yet to check them

ok, the male vampires for some reason were gaining new voice types and i hadn't run into any female vampires in ages....good to know you've narrowed it down to 1 rare voice type.

if you can, keep that save until its no longer usable. can't make any promise as to when yet, but i'll add that to my list when i get the time to start modding again

On 12/19/2017 at 12:17 AM, arcologyowner said:

Coming right up. I'll strip out all mods except those explicitly required by SexLab and/or PAHE to cut down on false positives.

 

EDIT

I think I'm good to go now. I'm leaving my original post as is to help those using Google to search error messages, as I did. I finally did what I should have done, three hours of Skyrim troubleshooting ago: cut the mod list down to the essentials only, and then started a fresh game. Interestingly, as soon as I did so, PAHE started shrieking about SKSE corruption. (Clearly, a cart ride next to Ulfric is what was needed.) After a reinstall of SKSE, everything appears to be working. I don't know whether SKSE was actually corrupted or a fresh save was required, or both, but that's what worked for me.

no way of knowing now, its 1 of those issues you'd need to post your log of the incident to see how messed up the save was...sometimes they can be cleaned and other times its not worth the effort. instructions were given on the very first page of the thread for a method of cleaning that was found to be most effective - the instructions were given to reinstall pahe if necessary but could still be used to uninstall and clean any other mod that's not overly baked into the save

Posted
On 12/26/2017 at 9:46 AM, idgaflulz said:

Any way to prevent enslaved NPCs from doing things like adding restraints or raping you? Seems kind of silly. :smile:

 

I'm guessing this is a conflict or incompatibility with Cursed Loot, but I couldn't find any info about it.

its only a conflict with the dominant or submissive gameplay...if you choose to play both roles as i do, you'll learn that there are certain hardships in which you must endure for this to happen...take a look at cursed loot's probability chances and you'll noticewhat you're experiencing can't happen unless you are restrained so in this case the slave looks back at you and questions who's the slave here so it seems to me everything there the the rape is expected, its only the restraints being added i would question there. the only question here is if kimy added proper checks to cursed loot to detect if the npc is restrained before have that slave add restraints to the player

On 12/27/2017 at 1:17 PM, takayamataka said:

I think maybe its voice types problem.I test again, elf, orc, arg are nomal, others have problem. So how to solve it?

yes, it is indeed a voice type issue as said but how to solve it without the original modder of That dialog here i'll have to reinvent the dialog so its not based on voicetype like it is now

at current i think it was made for the most common radiant npc's of the classic skyrim

On 12/27/2017 at 6:17 PM, MasterPiece300 said:

hello there, is there any proper instructions on how this mod works?

i think there's a help file in the full install file on the download

Posted
8 hours ago, CliftonJD said:

its only a conflict with the dominant or submissive gameplay...if you choose to play both roles as i do, you'll learn that there are certain hardships in which you must endure for this to happen...take a look at cursed loot's probability chances and you'll noticewhat you're experiencing can't happen unless you are restrained so in this case the slave looks back at you and questions who's the slave here so it seems to me everything there the the rape is expected, its only the restraints being added i would question there. the only question here is if kimy added proper checks to cursed loot to detect if the npc is restrained before have that slave add restraints to the player

yes, it is indeed a voice type issue as said but how to solve it without the original modder of That dialog here i'll have to reinvent the dialog so its not based on voicetype like it is now

at current i think it was made for the most common radiant npc's of the classic skyrim

i think there's a help file in the full install file on the download

About the cursed Loot thing...
I only seen that when running past BBL luxury suite walking past the pools, the auto stripe your clothes and weapons, after that I find a NPC or Slave demanding to do the wild thing even though I am not a slave, 
when it comes to slaves on the side lines, I might be engaged with a NPCs, some checks are going on and a slave might approach with the so called goodies since I just got done and have not equipped my weapons or clothes yet.
I might agree, it is a small window, but I think that is the way they made that mod for a chance the player gets fitted with such items, and the mod takes every advantage to roll its checks.
me I had to disable cursed loot till their is more options of control, well that in my game play pref.

 

Posted
12 hours ago, CliftonJD said:

its only a conflict with the dominant or submissive gameplay...if you choose to play both roles as i do, you'll learn that there are certain hardships in which you must endure for this to happen...take a look at cursed loot's probability chances and you'll noticewhat you're experiencing can't happen unless you are restrained so in this case the slave looks back at you and questions who's the slave here so it seems to me everything there the the rape is expected, its only the restraints being added i would question there. the only question here is if kimy added proper checks to cursed loot to detect if the npc is restrained before have that slave add restraints to the player

Makes sense. Thanks!

Posted
16 hours ago, CliftonJD said:

i think there's a help file in the full install file on the download

yes, i have read the help file, its still not enough info. I need instructions such as, how to capture slaves, punish them, what does those other add ons do, are there items, what do i do with them. the info in the description is only for people that already know how to use the mod.

Posted
5 hours ago, smannfrau said:

So, how do I actually sell slaves? I spoke to every NPC at the Fellglow camp (I'm using the Rebuild version) and no dialogue hints to selling.

if you're upgrading this from an older save containing the previous version of felglow slave camp, there are known issues with jarek. he's still the only npc who buys the slaves so you'll need to re-read the front page on those notes or add home sweet home for selling options there

Posted

During the battle of Witherhold I enslaved Ulfric and Galmar and now Brunwulf Free-Winter will not be jarl, he still spends his time in the market and at his house. From what i understand from The UESPWiki this is might be related to the way Ulfric and Galmar "dies". Calixto Corrium is also part of my collection. Any suggestions for a fix?

Posted

On more question, not related. 

 

Is there a good mod for pahe and/or Home Sweet Home with a vendor that deals in bulk?

Long time ago there was one for old ph iirc.  

Posted

New year, with a new Skyrim install and playthrough :smile:

Got a weird issue with PAHE though, that I have not noticed before on previous playthroughs. If I enslave someone with the FemaleSultry voice, their dialogue doesn't work when they run away. Before they attempt to flee all dialogue is there, and when I catch them they say something like "By the gods", but the usual options to punish or warn them don't appear and they just keep fleeing.

 

Other voice types seem to work ok, at least FemaleYoungEager and FemaleEvenToned seemed to work. Didn't see any errors in the log about this either. Anything I can do to debug this furhter (check scripts or stuff in CK)?

 

EDIT: I also got this in the log, I didn't think I've ever seen that before:

[01/01/2018 - 12:01:49PM] ERROR: Cannot cast from None to pahslave[]


stack:
    [PAH (0B01FAEF)].pahcore.GetSlaveArrayLength() - "pahcore.psc" Line 2343
    [PAH (0B01FAEF)].pahcore.updateSlaveArray() - "pahcore.psc" Line 497
    [PAH (0B01FAEF)].pahcore.slaveArray() - "pahcore.psc" Line 478
    [PAH (0B01FAEF)].pahcore.slaveMaintenance() - "pahcore.psc" Line 245
    [PAH (0B01FAEF)].pahcore.OnPlayerLoadGame() - "pahcore.psc" Line 196
    [alias Player on quest PAH (0B01FAEF)].pahplayerscript.OnPlayerLoadGame() - "pahplayerscript.psc" Line 17
[01/01/2018 - 12:01:49PM] ERROR: Cannot cast from None to String[]
stack:
    [PAH (0B01FAEF)].pahcore.GetStringArrayLength() - "pahcore.psc" Line 1824
    [PAH (0B01FAEF)].pahcore.updateSlaveArray() - "pahcore.psc" Line 498
    [PAH (0B01FAEF)].pahcore.slaveArray() - "pahcore.psc" Line 478
    [PAH (0B01FAEF)].pahcore.slaveMaintenance() - "pahcore.psc" Line 245
    [PAH (0B01FAEF)].pahcore.OnPlayerLoadGame() - "pahcore.psc" Line 196
    [alias Player on quest PAH (0B01FAEF)].pahplayerscript.OnPlayerLoadGame() - "pahplayerscript.psc" Line 17

Posted

Happy New Year to you too Musje and CliftonJD,
I can second that too Musje, rebuilt my whole skyrim build took damn near 2.25 days, and had the same issue.,

I just whip the run away who goes "oh God I am Tired" , and does not gain any submission either that I saw. I just try to be quicker next time b4 they run off.

 

Posted
On 1/1/2018 at 2:48 AM, Oom Fooyat said:

During the battle of Witherhold I enslaved Ulfric and Galmar and now Brunwulf Free-Winter will not be jarl, he still spends his time in the market and at his house. From what i understand from The UESPWiki this is might be related to the way Ulfric and Galmar "dies". Calixto Corrium is also part of my collection. Any suggestions for a fix?

i left a link to original paradise halls on the main page in the spoiler...the bug listed on That page about enslaving ulfric still holds true and has no known cure

On 1/1/2018 at 5:23 AM, Musje said:

New year, with a new Skyrim install and playthrough :smile:

Got a weird issue with PAHE though, that I have not noticed before on previous playthroughs. If I enslave someone with the FemaleSultry voice, their dialogue doesn't work when they run away. Before they attempt to flee all dialogue is there, and when I catch them they say something like "By the gods", but the usual options to punish or warn them don't appear and they just keep fleeing.

 

Other voice types seem to work ok, at least FemaleYoungEager and FemaleEvenToned seemed to work. Didn't see any errors in the log about this either. Anything I can do to debug this furhter (check scripts or stuff in CK)?

 

EDIT: I also got this in the log, I didn't think I've ever seen that before:

 

  Hide contents

[01/01/2018 - 12:01:49PM] ERROR: Cannot cast from None to pahslave[]


stack:
    [PAH (0B01FAEF)].pahcore.GetSlaveArrayLength() - "pahcore.psc" Line 2343
    [PAH (0B01FAEF)].pahcore.updateSlaveArray() - "pahcore.psc" Line 497
    [PAH (0B01FAEF)].pahcore.slaveArray() - "pahcore.psc" Line 478
    [PAH (0B01FAEF)].pahcore.slaveMaintenance() - "pahcore.psc" Line 245
    [PAH (0B01FAEF)].pahcore.OnPlayerLoadGame() - "pahcore.psc" Line 196
    [alias Player on quest PAH (0B01FAEF)].pahplayerscript.OnPlayerLoadGame() - "pahplayerscript.psc" Line 17
[01/01/2018 - 12:01:49PM] ERROR: Cannot cast from None to String[]
stack:
    [PAH (0B01FAEF)].pahcore.GetStringArrayLength() - "pahcore.psc" Line 1824
    [PAH (0B01FAEF)].pahcore.updateSlaveArray() - "pahcore.psc" Line 498
    [PAH (0B01FAEF)].pahcore.slaveArray() - "pahcore.psc" Line 478
    [PAH (0B01FAEF)].pahcore.slaveMaintenance() - "pahcore.psc" Line 245
    [PAH (0B01FAEF)].pahcore.OnPlayerLoadGame() - "pahcore.psc" Line 196
    [alias Player on quest PAH (0B01FAEF)].pahplayerscript.OnPlayerLoadGame() - "pahplayerscript.psc" Line 17

 

odd you're getting that bug in the log now, i recognize that from an unreleased beta that was scrapped for that exact reason

how high was your slave count when you got that in your log

as for the sultry women, it sounds as tho my testers didn't think of testing escapes....i see the dialog for it here in tesedit and i know that's not something new since release or i would have posted That immediately as its vital to slave commands---also Double checked that against the last beta version posted

 

look for this line in your logs:

====================PAHExtension: Startup Process.===================================

 

the next line after that should list the version in case of an mcm bug with a stuck version i started logging the version numbers

.....normally i'd say if that number doesn't match what's posted then download it again and reinstall, But if i remember right you should be testing extra slaves unreleased to the public yet so in your case refer to the beta discussion and download from there. as you already have sultry female slaves with dialog updating mid-save will not require a new game to repair any missing dialogs

 

On 1/3/2018 at 7:55 PM, ragnam said:

Happy New Year to you too Musje and CliftonJD,
I can second that too Musje, rebuilt my whole skyrim build took damn near 2.25 days, and had the same issue.,

I just whip the run away who goes "oh God I am Tired" , and does not gain any submission either that I saw. I just try to be quicker next time b4 they run off.

 

same as above

 

 

any other users viewing this and wondering why there would be extra slaves unreleased to the public read musje's spoiler and imagine that spamming the log or sometimes even flooding it for a teaser of what beta testers go thru before it reaches the public to ensure we don't break the game with untested code enhancements

Posted
2 hours ago, terrorofmorrowind said:

Can someone tell what the tdf patch ctually does? Does it just enable the prostitution dialogue for the slaves or does it other stuff too?

No, it just enables the dialog. It would be nice if you could handle the slaves as additional prostitudes. 

Posted
11 hours ago, Lothar123 said:

So how hard would it be to get this working on SSE?

Ask that again once Ashal releases Sexlab 64. And that should be any day now...

Posted
On 1/4/2018 at 11:15 PM, Pfiffy said:

No, it just enables the dialog. It would be nice if you could handle the slaves as additional prostitudes. 

i think there is already another mod out there for additional tdf prostitutes that was mentioned back when they asked for the slave dialogue

On 1/4/2018 at 11:25 PM, Lothar123 said:

So how hard would it be to get this working on SSE?

1 of the core requirements even before sl is added is a working skse and i hear that's not ready yet...or atleast not a working version of it

Posted
1 hour ago, fred200 said:

From everything I have seen, read - and used - SKSE64 2.0.6 is working fine and dandy. Same with the JSON dlls.

Only thing I need to make pretty much every mod work is Ashal's new Sexlab SE.

 

Standard SKSE link:

http://skse.silverlock.org

hmm, dunno then

Posted
4 hours ago, CliftonJD said:

hmm, dunno then

No rush - don't worry about it until Ashal releases Sexlab SE. Then try it and see what you think...

PAHE (with HSH) is the main mod keeping me from switching to Skyrim SE.  It is a must-have for my normal play order.

Posted
1 hour ago, padezaw said:

I have Pahe HSH ver 1.14 installed now but the result is the same - the first 3 entries are blank.

I have restarted from the beginning so no issue with version install/deinstall.

 

Papyrus.0.log

result is the same as what

talking to us from the middle of a thought as tho we can read your mind

i'll take a look at the log and see if that makes any better sense

 

edit: first glance i thought it was the weapon scale effect issues clogging up your log that were causing your problem, but this looks like your save is corrupt or too old to upgrade without a cleaning as described on the first page of the thread

"
[01/07/2018 - 11:06:51AM] Warning: Property PAHRebootSpell on script pahbootstrapscript attached to PAHBootStrap0_7_3 (1700CF32) cannot be initialized because the script no longer contains that property"

 

i'd suggest you check that you don't have older paradise halls patches installed then verify your results with a new save before cleaning the old save...if your game still has issues on a new save then show me that log with a full description of the problem before proceeding

edit 2: on second glance i'm more surprised that never showed up in the test results so i've made a patch to the file that should fix that for future versions, But since its still working for everybody else that doesn't explain your problem...

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