Musje Posted September 3, 2017 Author Posted September 3, 2017 Hello  I have a problem with HSH. I do not have the MCM menu. I tried with a new game (new character creation) but I do not have it either. The menu of PAH is present but not that of HSH. I checked the loading order with look menu but it did not solve the problem.  Check your Papyrus log in your My Games folder, and post it here please Sorry if I missed out, but is there a way to reward my slave?  No there isn't
SexDwarf2250 Posted September 3, 2017 Posted September 3, 2017 Quick question, when I use the havok chains, everything has always worked pretty well - but the shackles never really sit around the wrists or ankles, ever. They're usually randomly off about a third of the arm further towards the elbow. I did run Bodyslide in case that matters. Â Is there a fix for this, did I perhaps do something wrong, or is this something to just live with for now? Â Â Sorry if I missed out, but is there a way to reward my slave? Â Take your foot off of their head for a minute.Â
divaneam Posted September 4, 2017 Posted September 4, 2017  Hello  I have a problem with HSH. I do not have the MCM menu. I tried with a new game (new character creation) but I do not have it either. The menu of PAH is present but not that of HSH. I checked the loading order with look menu but it did not solve the problem.  Check your Papyrus log in your My Games folder, and post it here please Sorry if I missed out, but is there a way to reward my slave?  No there isn't  Thank you for reply
Lodakai Posted September 4, 2017 Posted September 4, 2017 Well I've gotten my pc fixed. Â Now trying to pick up where I left off. Â I just updated PahHSH and Tara... but for some reason the place torture device spell isn't pulling up a menu anymore. Has anyone else experienced this or know of some way to kickstart it? Â If not I suppose I'll have to test it all out in a new game.. but I've got a lot of stuff set up just to test some things and I'd hate to have to start all over >< Â Looking at papyrus, when i cast the spell it appears to have a none assignment error or something on the variable named ::temp113 if that helps any. Â Â [09/04/2017 - 04:06:04AM] Warning: Assigning None to a non-object variable named "::temp113" stack: [PHHSHPortable (7202E0F2)].pahoportable.MenuTaraFurniRoot() - "PAHOPortable.psc" Line 331 [PHHSHPortable (7202E0F2)].pahoportable.MenuFurni() - "PAHOPortable.psc" Line 193 [PHHSHPortable (7202E0F2)].pahoportable.PlaceFurniture() - "PAHOPortable.psc" Line 188 [None].PHHSHFurniturePlaceEffect.OnEffectFinish() - "PHHSHFurniturePlaceEffect.psc" Line 4 [09/04/2017 - 04:06:07AM] Item was added, accepting = False [09/04/2017 - 04:06:09AM] ERROR: Cannot call Show() on a None object, aborting function call stack: [PHHSHPortable (7202E0F2)].pahoportable.MenuTaraFurniRoot() - "PAHOPortable.psc" Line 331 [PHHSHPortable (7202E0F2)].pahoportable.MenuFurni() - "PAHOPortable.psc" Line 193 [PHHSHPortable (7202E0F2)].pahoportable.PlaceFurniture() - "PAHOPortable.psc" Line 188 [None].PHHSHFurniturePlaceEffect.OnEffectFinish() - "PHHSHFurniturePlaceEffect.psc" Line 4 [09/04/2017 - 04:06:09AM] Warning: Assigning None to a non-object variable named "::temp113" stack: [PHHSHPortable (7202E0F2)].pahoportable.MenuTaraFurniRoot() - "PAHOPortable.psc" Line 331 [PHHSHPortable (7202E0F2)].pahoportable.MenuFurni() - "PAHOPortable.psc" Line 193 [PHHSHPortable (7202E0F2)].pahoportable.PlaceFurniture() - "PAHOPortable.psc" Line 188 [None].PHHSHFurniturePlaceEffect.OnEffectFinish() - "PHHSHFurniturePlaceEffect.psc" Line 4 [09/04/2017 - 04:06:11AM] ERROR: Cannot call Show() on a None object, aborting function call stack: [PHHSHPortable (7202E0F2)].pahoportable.MenuTaraFurniRoot() - "PAHOPortable.psc" Line 331 [PHHSHPortable (7202E0F2)].pahoportable.MenuFurni() - "PAHOPortable.psc" Line 193 [PHHSHPortable (7202E0F2)].pahoportable.PlaceFurniture() - "PAHOPortable.psc" Line 188 [None].PHHSHFurniturePlaceEffect.OnEffectFinish() - "PHHSHFurniturePlaceEffect.psc" Line 4 [09/04/2017 - 04:06:11AM] Warning: Assigning None to a non-object variable named "::temp113" stack: [PHHSHPortable (7202E0F2)].pahoportable.MenuTaraFurniRoot() - "PAHOPortable.psc" Line 331 [PHHSHPortable (7202E0F2)].pahoportable.MenuFurni() - "PAHOPortable.psc" Line 193 [PHHSHPortable (7202E0F2)].pahoportable.PlaceFurniture() - "PAHOPortable.psc" Line 188 [None].PHHSHFurniturePlaceEffect.OnEffectFinish() - "PHHSHFurniturePlaceEffect.psc" Line 4
Musje Posted September 4, 2017 Author Posted September 4, 2017 Testing this in a new save might be a good idea. Or try going back to an older save. Â Have you used the spell with Tara's furniture before upgrading? If it worked before, something got messed up in the upgrade of HSH. If not, it might have been broken already before the upgrade. Later tonight I'll look at the source and your logs to see if there's a fix.
rypley Posted September 4, 2017 Posted September 4, 2017  Hello  I have a problem with HSH. I do not have the MCM menu. I tried with a new game (new character creation) but I do not have it either. The menu of PAH is present but not that of HSH. I checked the loading order with look menu but it did not solve the problem.  Check your Papyrus log in your My Games folder, and post it here please    Papyrus.0.log  here; there is a bunch of error, I wonder how I can play quietly with so much error ...
Musje Posted September 4, 2017 Author Posted September 4, 2017 Is that the log of the new game? Â That doesn't look good... Which version of PAH did you install? This should be the Extended (PAHE) version posted in the download section here,
rypley Posted September 4, 2017 Posted September 4, 2017 yes it is a new installation, I tried a reinstallation of the mod to see if it would solve the problem but apparently not.I have the PAHE version 7.2.4 plus the Lakeview patch, TDF and Devious Devices (which I found on the PAGE download from PAHE extended) The PAHE MCM menu is enabled but not Home sweet Home Â
Lodakai Posted September 5, 2017 Posted September 5, 2017 yes it is a new installation, I tried a reinstallation of the mod to see if it would solve the problem but apparently not. I have the PAHE version 7.2.4 plus the Lakeview patch, TDF and Devious Devices (which I found on the PAGE download from PAHE extended) The PAHE MCM menu is enabled but not Home sweet Home  Hrm have you checked your load order with TES5Edit?  Perhaps something with a dependency is in the wrong spot.. sometimes even loot gets it wrong. Running TESVedit will give you a warning if dependencies are off
Musje Posted September 5, 2017 Author Posted September 5, 2017 If you get so many errors on a new game and a new installation, something went seriously wrong during your install. It's not just HSH throwing errors, I see a lot of other mods there too. Â Are you using LOOT to manage your load order? I consider it an essential tool for anyone using mods.
rypley Posted September 5, 2017 Posted September 5, 2017 the PAHE and HsH mods were installed and are at the end of loading (before alternative start) PAHE and its patch are just before HSH Â
Musje Posted September 5, 2017 Author Posted September 5, 2017 Does LOOT or Tes5Edit show any missing dependencies or other issue?
rypley Posted September 5, 2017 Posted September 5, 2017 no error is found Tessedit or Loot. I reassort the load order with Loot, but still not the Hsh menu
Musje Posted September 5, 2017 Author Posted September 5, 2017 I'm running out of ideas  One thing to try is to disable HSH, then start a fresh game, and check the papyrus log. See if you still have so many errors.
rypley Posted September 5, 2017 Posted September 5, 2017 yes i will see like that, anyway if it does not work I would not let it activate, although i didnt check if the function of the mod works. Without the McM menu is the mod playable or should it be set? Â Â
Musje Posted September 5, 2017 Author Posted September 5, 2017 Judging from the errors in your log, I doubt the mod is going to function as it should
Lodakai Posted September 6, 2017 Posted September 6, 2017 Testing this in a new save might be a good idea. Or try going back to an older save.  Have you used the spell with Tara's furniture before upgrading? If it worked before, something got messed up in the upgrade of HSH. If not, it might have been broken already before the upgrade. Later tonight I'll look at the source and your logs to see if there's a fix.  Ok restarted my game.. (took 2 hours just to set up all my MCM options >< )  But.. everything works now!!!   =) I really love how you organized all the furnitures into subcategory menus now.  You really put a lot of effort into this feature Musje.  Thanks so much!  I haven't gone through all the furniture yet.  But I think I recall T'ara had some bondage trees and outdoorsy stuff set up.  Those would be really ideal for outdoor camps. I can always place those manually though if you don't want to mess with it much.  It's pretty well fleshed out as it is.  so thanks =)  If you do end up going back into it though.  The trees had the following EdID's   tfpKWFurnitureBondageTree01 tfpKWFurnitureBondageTree02 tfpKWFurnitureBondageTree03  tfpFurnBondageAspenTree01 tfpFurnBondageAspenTree02BF tfpFurnBondageAspenTree03 tfpFurnBondageAspenTree04 tfpFurnBondageAspenTree05 tfpFurnBondageAspenTree06  tfpKWFurnitureBondageTreeCumCum  <-- don't ask me what a cumcum tree is.  i have no idea yet =o       Â
Lodakai Posted September 6, 2017 Posted September 6, 2017 no error is found Tessedit or Loot. I reassort the load order with Loot, but still not the Hsh menu  I found this post that refers to someone with similar papyrus errors.. albeit with a different mod (wet and cold) I'm not sure if it will really be much help to you... especially considering that papyrus really doesn't explain exactly what is going on in many cases.  But here is the link https://forums.nexusmods.com/index.php?/topic/1106326-help-interpreting-papyrus-logs/?p=9081264  If everything is correct (and assuming I understand correctly,) it mentions that the scripts may not be showing up for the game engine for whatever reason. the best I can suggest with limited information is to maybe check to make sure the script files are in the correct folder for your installation and that you test it in a new save to see if you still get the same errors.
rypley Posted September 6, 2017 Posted September 6, 2017 When I have a little time, I will uninstall all the mods. Then I would just install PAHE and HSH (with dependencies of course)I would see if it appears in the menu MCM or not, if yes it is that there is a conflict with one of the other mods, I would install mod has one to try to define which. Â
Lodakai Posted September 14, 2017 Posted September 14, 2017 Musje, are the old furnitures supposed to show up in the list? Like the chandelier? Â for some reason I seem to be missing some of the old ones. Â ETA: Also where are the sound files for the torture sobbing located? Â I want to reduce the volume on them a little. Nevermind found em =) Â it's in zep Â
JarlNick Posted September 26, 2017 Posted September 26, 2017 Hello, this mod sounds fantastic but I am having some issues getting it to run completely. I say completely because there are elements of the mod in place and functioning.  The restless hunter is there but locked and no one around to give me a key.  The Jarl at Falkreath asked me to try enslaving some bandits after I became thane but my only speech option is "not interested / busy "  Most worrisome is that the MCM menu never appeared and reinstalling the mod doesn't help.  I have only a few mods that are not related to PAH or HSH in some way and fewer still that should mess with houses.  My home is your home Hearthfire Multiple adoptions ect..  (they don't live in the slave house) White River Cottage (the family house) BBoB Luxury Suite (slaves go here)  Taking a look at Papyrus, Im getting a flood of messages like this: Warning: Property TaskAssignedFaction on script phhshstoragefunctions attached to PHHSHStorage (C4008402) cannot be initialized because the script no longer contains that property [09/04/2017 - 08:53:37PM] warning: Property Collar on script phhshstoragefunctions attached to PHHSHStorage (C4008402) cannot be initialized because the script no longer contains that property [09/04/2017 - 08:53:37PM] warning: Property PAHPersNordFaction on script phhshstoragefunctions attached to PHHSHStorage (C4008402) cannot be initialized because the script no longer contains that property [09/04/2017 - 08:53:37PM] warning: Property DoNotWhip on script phhshstoragefunctions attached to PHHSHStorage (C4008402) cannot be initialized because the script no longer contains that property [09/04/2017 - 08:53:37PM] warning: Property PAHPersMaleCondescendingFaction on script phhshstoragefunctions attached to PHHSHStorage (C4008402) cannot be initialized because the script no longer contains that property [09/04/2017 - 08:53:37PM  Why they no longer contain X property is a mystery to me. HSH loads at the very end of my mod list.  logs attached.  Update: I'm digging through TES5Edit, though I barely know what I'm doing. It doesn't appear that My home or multiple adoptions are to blame - only single a dialogue conflict under adoptions.   There seem to be some conflicts with skyrim update and Hearthfires having to do with cells and worldspace if that means anything to you.  Luxury Suite has the worldspace conflict.  A part of PAH called paradise halls SLExtension.esp has the same dialog and worldspace conflicts.  Display Model has a cell conflict but it appears to be a room (Vindrel Hall) in Markarth. skse.log Papyrus.0.log
Musje Posted September 27, 2017 Author Posted September 27, 2017 HSH relies heavily on PAH and it’s Extension. My first quesadilla is that PAH + Extension didn’t install correctly or that the load order is off. HSH should come after all PAH mods.  I wouldn’t worry about conflicts with home mods. There’s probably no major issues there, especially if you don’t buy the cell upgrades for your home (which are purely cosmetic).
JarlNick Posted September 27, 2017 Posted September 27, 2017 Looks like I'm up and running.  I think HSH has an issue with the Interesting NPCs mod though it took removing that mod and starting a new game to make the MCM menu show.  Reinstalling and restarting a new game by itself didn't fix the issue so the NPCs mod is my prime suspect. I was never attached to that one but Ill try reinstalling it later to see if problems arise.Â
Musje Posted September 28, 2017 Author Posted September 28, 2017 Weird, I have Interesting NPCs installed and I have no conflicts with HSH.
AWHA Posted October 1, 2017 Posted October 1, 2017 Is there a limit to the total number of "occupants" for all cells/camps? Is there a way to increase this limit?
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