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Posted

I see,thanks Zaira...

 

btw - the problem with whipping raised again. I was in Riverwood with my mistress. She asked Orgnar if I may prostitute in the tavern. He agreed and Delphine was my first customer. After some time of whipping, Orgnar attacked me and my follower started to protect me. he was killed and whole Riverwood rose up against me and my follower. Something is wrong in whipping code. Something turns on NPCs hostility. I can provide log file if you want. But I already had this situation in Whiterun. This is a new game, a new start.

Posted

I am not a Modder,... sorry i dont know what it means correctly...

 

{
    "int" :
    {
        "abductionchance" : 10,
        "actionkey" : 200,
        "actiontime" : 10,
        "automaticquests" : 1,
        "autothirdperson" : 1,
        "cagetime" : 30,
        "clotheskey" : 22,
        "dailyjobinterval" : 1,
        "deathchance" : 0,
        "holdplugkey" : 42,
        "hometimer" : 4,
        "hookerlicence" : 1,
        "initNSAP" : 0,
        "initsexlab" : 1,
        "initsos" : 0,
        "initzaz" : 1,
        "johnsperhour" : 1,
        "kindlyinnkeepers" : 0,
        "kneelkey" : 49,
        
"mouthkey" : 50,
        "niofurniturefix" : 0,
        "posekey" : 208,
        "septimsperday" : 900,
        "sexinpublic_bounty" : 200,
        "sexlabanimationfilter" : 1,
        "stripping" : 1,
        "succubusdamagerate" : 1000,
        "succubusdrainrate" : 25,
        "succubusvictimcounter" : 5
    }
}

 

 

mouthkey: 50... oke... what is the value for example PC Keyboard Taste O ?

 

How i understand that.. O = 24

 

But when i'm edit the mariadefaults.json "mouthkey" : 50, to "mouthkey" : 24, .... nothing happened?!

 

I have as example set "kneelkey" : 49, (Taste N) and it works!,... but the "mouthkey" doesn't. :-(

 

 

Thank You!!!

 

 

PS: Falls jemand bitte kurz auf Deutsch antworten könnte, wäre ich dafür sehr dankbar, ich bin kein Modder und tue mir insofern doch leider etwas schwer, insbesondere mit meinem schlechten Englisch, sorry.

 

Vielen Dank!

Posted

 

 

mariadefaults.json

"mouthKey" : xyz

 

yxz = http://www.creationkit.com/index.php?title=Input_Script#DXScanCodes

 

Thank you Zaira... I haven't noticed that "M" (mouth) key couldn't change until I submit to my follower as a slave.

 

 

Edit: how can we change it in notepad? All values are numeric. Mouth key is 50. Will changing numeric key with letters work? I don't have CK

 

 

 

 

 Example:

Set OpenMouth Key to F1

"int" : 
{
	"mouthKey" : 59,

 

 

 

I have no follower or owner, but when i change this option... for example: "mouthkey" : 59, = F1 nothing happened :-(

Have i to make a new Game or what could be wrong?

 

 

Thanks!

Greetings

Liebe Grüße,

Mike

Posted

Hello, I am a long time follower and user of this mod, and love it.  I particularly enjoy how much it improves with each new enhancement.

 

That being said, I have two things to share and ask about.  First, my PC has a spouse that she has volunteered to be the slave of.  I am finding that the spouse keeps telling the PC that they are tired and want to go to an inn, AND this is happening while inside the Bannered Mare or the Bee and Barb.  It has happened both places.  Perhaps, something isn't getting activated once inside the inn?  Not sure.

 

Second thing,  I am not sure what this translated sentence is supposed to be saying in English:  "Would not you be on the game for me?"   Sorry, I appreciate all the hard work those of you are doing to translate the text to English, but I really have not idea what this means.  Maybe someone could take another go at the original German and re-translate?

 

Wonderfully fun mod!  Many thanks to everyone, and especially Zaria, for all the time and energy to make this so fabulous.

Posted

Hi, Zaira.

Today start trying ME new version and stuck at the beginning.

Reason: SexLab animations tags.

I always make my animations set by own, but many ppl use SLAL collections. And there is NO complete unity with tags for animations.

For example. You use for masturbation to be choosen ONLY "solo" tag, but not ALL masturbation animations have this (I do not use this tag at all - and as result scene stucks), but others tag them as "masturbation".

So, please, try to use in GetAnimationsByTag() or similar functions ALL possible combinations.

Or implement something like Goubo made in Defeat, user can choose prefferable tags for animations in MCM.

 

Kind Regards.

Posted

I hate options - every option makes everything more complicated:

  • for the players because they can't really plug & play
  • for the modders because they have to ruin their code with conditions
  • for the testers because every option doubles the effort for testing

The drawback is that power players cannot adjust the game to their prospects

It is a trade-off between greenhorn- and nerd-players.

 

That's why I reject most requests for options.

 

I have implemented a complex tag functionality to get rid of bondage. I don't want to ruin my code with workarounds for non unified sexlab tagging. When I miss tags I ask the animation author to add them in next release and usually they are cooperative - they like to see their work being used in mods.

The nerd-players could also patch the SLAL packages easily for their needs.

 

So sorry: I reject changing the tag system in ME - but I introduce "masturbation" as a fallback when "solo" returns zero animations.

Posted

Keyboard setting: In next release I change the "set defaults" MCM option so it reloads the keyboard bindings.

Posted

Hi, Zaira.

Today start trying ME new version and stuck at the beginning.

Reason: SexLab animations tags.

I always make my animations set by own, but many ppl use SLAL collections. And there is NO complete unity with tags for animations.

For example. You use for masturbation to be choosen ONLY "solo" tag, but not ALL masturbation animations have this (I do not use this tag at all - and as result scene stucks), but others tag them as "masturbation".

So, please, try to use in GetAnimationsByTag() or similar functions ALL possible combinations.

Or implement something like Goubo made in Defeat, user can choose prefferable tags for animations in MCM.

 

Kind Regards.

 

Hey , did u try out "Sexlab Tools" ?

 

You can choose there anytime to switch animations , between tagged and non tagged, by simply pressing some hotkeys. I use it especially to make FunnyBiz poses to work with ME.

Posted

Zaira i got a question,

 

Does Maria Eden Prostitution detect for futanari characters? because this follower(which is also married to me and is my master) is a futanari but.. every animation option defaults back to lesbian(I use Sexlab Cumshot to change the genders of my followers[futanari], well not all of them, to male so that they will use male animations).

 

I tested it on a vanilla follower and random npc's just to be sure but its always Lesbian animations.

Posted

Zaira i got a question,

 

Does Maria Eden Prostitution detect for futanari characters? because this follower(which is also married to me and is my master) is a futanari but.. every animation option defaults back to lesbian(I use Sexlab Cumshot to change the genders of my followers[futanari], well not all of them, to male so that they will use male animations).

 

I tested it on a vanilla follower and random npc's just to be sure but its always Lesbian animations.

 

Yes it changes always to lesb. but i recommend here the same i posted above your post.

 

Check Sexlab Tools.

 

- Set Shortkeys

- Choose Tag ( Like MF )

- Enjoy all animations available

Posted

 

Zaira i got a question,

 

Does Maria Eden Prostitution detect for futanari characters? because this follower(which is also married to me and is my master) is a futanari but.. every animation option defaults back to lesbian(I use Sexlab Cumshot to change the genders of my followers[futanari], well not all of them, to male so that they will use male animations).

 

I tested it on a vanilla follower and random npc's just to be sure but its always Lesbian animations.

 

Yes it changes always to lesb. but i recommend here the same i posted above your post.

 

Check Sexlab Tools.

 

- Set Shortkeys

- Choose Tag ( Like MF )

- Enjoy all animations available

 

Ah, well i never used it so didnt exactly understand what you mean.

 

I will check it out thank you :)

Posted

Second thing,  I am not sure what this translated sentence is supposed to be saying in English:  "Would not you be on the game for me?"   Sorry, I appreciate all the hard work those of you are doing to translate the text to English, but I really have not idea what this means.  Maybe someone could take another go at the original German and re-translate?

"Would not you be on the game for me?"   

 

is most likely "don't you want to be a whore for me" that's what "on the game" means 

 

I am working on the translation but E3 is slowing me down

Posted
I always make my animations set by own, but many ppl use SLAL collections. And there is NO complete unity with tags for animations.

For example. You use for masturbation to be choosen ONLY "solo" tag, but not ALL masturbation animations have this (I do not use this tag at all - and as result scene stucks), but others tag them as "masturbation".

 

I've checked every available SLAL package + NSAP  + Sexlab: Solo is set everywhere where masturbation is set and only one actor is involved.

 

Sorry - but I think you  shall better use the original packages instead of cripple them and then complaining about missing tags.

Posted

OK, Zaira, I accept your reasons. From now no wishes, but bugs...

MariaEdenSelfmadeScript - no gender check done for choosing animations.

MariaEdenPermanentRapist - instead

    sslBaseAnimation[] animations = SexLab.GetAnimationsByTags(2,"Aggressive,Doggystyle,Dominant",RequireAll=false)
    if(!animations)
        animations = SexLab.GetAnimationsByTags(2,"Aggressive",RequireAll=false)
    endif

It will choose "Aggressive" anyway at first call, use

    sslBaseAnimation[] animations = SexLab.GetAnimationsByTags(2,"Aggressive,Doggystyle")
    if(!animations)
        animations = SexLab.GetAnimationsByTags(2,"Aggressive",RequireAll=false)
    endif

Kind regards.

Posted

Another reason why not using masturbation tag: It is also set where more actors are involved and masturbation is only one stage of the whole scene.

Posted

Can someone list the changes from the april release to the latest release?

 

Can you fix helgen and move all the actors where they should be if using maria quickstart? The thief should be dead and disabled, the thalmor should be disabled and the stormcloaks should be moved to their places elsewhere and helgen should be using the destroyed version instead of the original version.

Posted

Sometimes after auction when player is naked and sold as whore leash is not released after equipping whore clothing
Seems problem in scene MariaPimpRemoveItems at 3 phase with quick sequence theWhore.StopFollow() at start phase and theWhore.Follow(helper.GetRef()) at end and quest MariaLeash does not terminate correct. Adding utility.wait(2) after theWhore.StopFollow() for me seems solve problem.
 

Posted

I know I ask a lot of questions, read the readme for the latest update and trying to read these posts to catch up with changes in this mod. So biggest controversy is the M key so I'm gonna wait that one out.

 

 

Hey zaira do you merge bmckinley50's translations into the english esp of this mod? I want to try the latest version but if I can't understand what is going on I won't enjoy it.

Posted

Here's my latest English translation.  This time I corrected some of the English grammar instead of focusing just on the translation. It's not perfect, but it is better. :)

 

rjn

 

 

Maria.esp

Posted

Kind of stupid question, but I couldn't find lear answer:

 

What is difference between this one and the other Maria Eden quest? Is this one an evolution of the previous (this one has more recent updates)

Posted

Kind of stupid question, but I couldn't find lear answer:

 

What is difference between this one and the other Maria Eden quest? Is this one an evolution of the previous (this one has more recent updates)

Yes, it's an evolution of the previous.

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