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Posted

After getting the ring of bandits from Wanda, I shall redress but nothing happens. The player just put the armor back on but not the ring. Wearing the ring the old way about inventory doesn't work either. Which commands should i use?

Nochmal auf deutsch das ganze:

Ich hab von Wanda den Ring bekommen und soll mich anziehen, tue ich das über den Anzieh-Befehl wird der Ring nicht getragen und nix passiert. Ziehe ich den Ring über das Inventar an passiert auch nichts. Was soll ich also machen? Welcher Befehl sollte funktionieren?

Posted

Zaira, we discussed it and i'm trying to exclude slot 32 body armor as requirement for whore with minimum changes in yours original code. Most DD related mods which restrict using clothes allow to wear jewelry. I saw that Bandit Friend Ring is equipped to every whore, so strarted from that.
1. In MariaBuilderQuestScript delete all entries that add MariasWhoreEnchantment to items, MESKSEUtils.CreateSpecialOutfit() calling change to MESKSEUtils.CreateOutfit()
2. Create faction MariaWhoreBusy to indicate that whore is busy
3. To MariasBanditFriendEnchantment add MariaWhoreEffect
3.1 in MariaWhoreEffectScript add to checks that whore not in faction MariaWhoreBusy:

    if(!whore.IsInFaction(MariaWhoreBusy) && h >= 8 && h <= 23 && whore.IsNearPlayer() && MariaEdenLocationCategory.GetValueInt() != 0 && !whore.IsInCombat() && !MariaJohn.IsRunning())

4. Quest MariaJohn:
4.1 in filling whore aliases conditions add condition that whore is not in MariaWhoreBusy
4.2 in whore aliases to Alias Data - Alias Factions add MariaWhoreBusy
5. Quest MariaWhoreJobNPC to alias whore to Alias Data - Alias Factions add MariaWhoreBusy.

Seems work with new game, but need more testing... Also from whore collar enchantment must be removed to prevent whore effect doubling.
 

Posted

Thank you for this mod Zaira, a lot of work went into this. I've been able to get it to work, and changes to clothing and NPCs work fine and remain persistent in new games. For some reason though the changes I make to cells (i.e. the Bannered Mare) like adding ZAZ furniture, dancing hotspots, etc. don't save. I can place and position them no problem, but no json file is being saved to my overwite folder. Any help would be appreciated.

Posted

 

 

when load game after save crash to Desktop (

any idea how fix it? o don't want delete this awesome mod..

 

 

I fixed the crashes by placing it at the "last" postion in my loadorder only my bashed patch and the reproccer come after it it also helps if you create a game while in the main menu with console "coc qasmoke" let everything intialise and then save this game and load this game before loading other savegames, but without knowing the cause of your crash this is just a guess

 

 

not helping (

maria v 1.0 work ok , 2.0 crash to desktop. anymore idea how fix it ?)

maybe other mods make a trouble?

Posted

How exactly do I start this mod?

When I start a new game, the standard Skyrim Helgen sequence plays.

I don't see anything at all related to Maria Eden in MCM?

I'm thinking something must not be set up correctly, but I'm not sure what.  I don't CTD or anything.  When I do enter the House of Burden though, I see plenty of SexLab notifications firing off.  One that I managed to write down: "SexLab: Should be acdSLSHouseofBurden.jxson", not sure if that helps?

EDIT: Should add that I don't see any ME related spells on my 'toon either, I'm definitely thinking something isn't loading right at this point.  

EDIT2: Was running SL 1.5.9c; updated to 1.6.1b, but no dice.  All the other prereq mods seem to be up to date.

EDIT3: Reinstalling w/o the MO meta or whatever has resolved it.  (Am using MO)

Posted

Are you using any sort of mod organiser (MO or NMM)? If you're getting nothing in MCM/spell list it sounds like you haven't installed the mods right.

Did you run LOOT?

Did you try TES5Edit to see if the ME stuff is loading?

Posted

Zaira, we discussed it and i'm trying to exclude slot 32 body armor as requirement for whore with minimum changes in yours original code. Most DD related mods which restrict using clothes allow to wear jewelry. I saw that Bandit Friend Ring is equipped to every whore, so strarted from that.

1. In MariaBuilderQuestScript delete all entries that add MariasWhoreEnchantment to items, MESKSEUtils.CreateSpecialOutfit() calling change to MESKSEUtils.CreateOutfit()

2. Create faction MariaWhoreBusy to indicate that whore is busy

3. To MariasBanditFriendEnchantment add MariaWhoreEffect

3.1 in MariaWhoreEffectScript add to checks that whore not in faction MariaWhoreBusy:

    if(!whore.IsInFaction(MariaWhoreBusy) && h >= 8 && h <= 23 && whore.IsNearPlayer() && MariaEdenLocationCategory.GetValueInt() != 0 && !whore.IsInCombat() && !MariaJohn.IsRunning())

4. Quest MariaJohn:

4.1 in filling whore aliases conditions add condition that whore is not in MariaWhoreBusy

4.2 in whore aliases to Alias Data - Alias Factions add MariaWhoreBusy

5. Quest MariaWhoreJobNPC to alias whore to Alias Data - Alias Factions add MariaWhoreBusy.

 

Seems work with new game, but need more testing... Also from whore collar enchantment must be removed to prevent whore effect doubling.

 

There is a reason why I add enchantment to body slot : usually this slot is empty during sex. And how do you detect whores in real live? Usually based on there behaviour and - at least sometimes - their clothes.

 

Maria Eden will never play well with any other mod that restricts my control over the player.

Cause of this tight control over so many gameplay aspects I can make you really feel like a bottom.

This is the essence of ME gameplay and this is what ME differs from other mod gameplay experiences.

I am unable to transport this feeling of submission and humiliation when other mods are changing the gameplay.

 

Also in future development I wont take care for compatibility with any other mod that restricts my control over the player. I add interfaces to other mods (like your stripping framework or Prison overhaul) that covers single aspects.

Posted

Eine wirklich gute Vorlage bietet diese Mod:

 

http://www.nexusmods.com/skyrim/mods/73021/?

This mod seems to be broken - it takes 100% CPU for me - another problem is that this brothel is spread over several cells. ME brothels will only work well for single cell locations - and : I like to hear other whores "working" while I sell my body...

Ich habe das Haus der Abrechnung mal etwas modifiziert, ich hoffe zaira steinigt mich nicht ^^

 

Nur zu. Das Haus der Abrechnung, dass es hier zum Download gibt, wird aber immer das Auktionshaus bleiben - es gibt in diesem Haus zwei Trainigs-Bereiche die ich jetzt aktivieren will.

 

Posted

There is a reason why I add enchantment to body slot : usually this slot is empty during sex. And how do you detect whores in real live? Usually based on there behaviour and - at least sometimes - their clothes.

 

Maria Eden will never play well with any other mod that restricts my control over the player.

Cause of this tight control over so many gameplay aspects I can make you really feel like a bottom.

This is the essence of ME gameplay and this is what ME differs from other mod gameplay experiences.

I am unable to transport this feeling of submission and humiliation when other mods are changing the gameplay.

 

Also in future development I wont take care for compatibility with any other mod that restricts my control over the player. I add interfaces to other mods (like your stripping framework or Prison overhaul) that covers single aspects.

 

Zaira, isn't it a whore in screenshot?

post-436640-0-01878700-1455972456_thumb.jpg

It uses 'complex' clothings: corset and panties, skirt may be added too. With not using yours slot 32 restriction more immersion can be achieved: partial stripping for different kinds of whoring scenes, than simply fuck-next-fuck...

Here modified script that works with custom armors and also repairs behavior if 'cat' outfit used in scenes - little error that cause using dress command twice if 'cat' is equipped. Weared item is recognized as need to undress if it has next keywords: Chestpiece, ArmorCuirass, ClothingBody, Panties, Bra or simply uses slot 32. Hope you can easily find differencies with original from 14 February, i commented them with

;vlk

...

;vlk end

 

 

Also, two FormLists need to be created and assigned to properties:

formlist property unequipedClothes1 auto

formlist property clothedItems auto

MariaPlayer_psc.7z

I didn't test with saving such 'custom' outfit as whore outfit to prevent equipping to NPC whores. I'll try this soon.

I just equiped given to PC by pimp outfit with maria's wheel action, after just via inventory redress PC to what i want: corset (slot 56, with Chestpiece keyword), panties (slot 49, Panty keyword) and boots. Wheel dress/undress works as intended, in scenes PC as clothed/naked is recognized.

Also i use pointed in my previous post changes.

I hope, i didn't miss something related to this theme that i changed in other parts of maria.

If you didn't accept such additional approach - mod is yours and you free to do what you want. I just tried to give your mod more immersion and compatibility to other mods and user's tastes without breaking your initial intention.

Again sorry for my English.

Kind Regards.

 

Posted

 

 

 

when load game after save crash to Desktop (

any idea how fix it? o don't want delete this awesome mod..

 

 

I fixed the crashes by placing it at the "last" postion in my loadorder only my bashed patch and the reproccer come after it it also helps if you create a game while in the main menu with console "coc qasmoke" let everything intialise and then save this game and load this game before loading other savegames, but without knowing the cause of your crash this is just a guess

 

 

not helping (

maria v 1.0 work ok , 2.0 crash to desktop. anymore idea how fix it ?)

maybe other mods make a trouble?

 

 

Can you use the command "coc qasmoke" without crashing? can you start a new game without crashing (until after character creation)?

Maria.esp is really script heavy so if you have a lot of other script heavy mods active its most likley a stress the engine cant handle to see if you have to many script heavy mods installed I / we need a loadorder

Did you make a new game when you installed the new maria eden? dont know, but the old scripts in a existent savegame could cause you trouble if the savegame is not free from the old scripts

 

Posted

nkeepers follow the pc to everywhere, never return, although nothing done with them. recycleactor does not help.

 

gastwiirte folgen pc, obwohl diese nichts mit ihnen gemacht hat. nicht einmal recycleactor hilft.

 

This might had happened : You whored out yourself in a tavern without permission of the innkeeper - he repeatedly approaches you to throw you out of the tavern. You can disable innkeeper interruption in new MCM (friendly innkeepers).

please provide log...

Posted

Weil ich das gerade lese. Ich hatte das Problem mal vor Urzeiten, irgendeine Mod hatte mir das Game zerschossen.

 

Wenn Euer Spiel immer wieder abstürzt, lasst den Character sterben und lasst Skyrim laden, dann sollte es laufen, bei mir hat das immer geklappt.

Posted

I decided to try once again to get this mod to initialize, but just noticed that the LIP files do not show up in my load order, even though NMM says it's installed and active? Does this make any difference?

Posted

I decided to try once again to get this mod to initialize, but just noticed that the LIP files do not show up in my load order, even though NMM says it's installed and active? Does this make any difference?

try and look if it works ^^?! no need to call in the bad before it happens

Posted

 

I decided to try once again to get this mod to initialize, but just noticed that the LIP files do not show up in my load order, even though NMM says it's installed and active? Does this make any difference?

try and look if it works ^^?! no need to call in the bad before it happens

 

 

True! Unfortunately the mod is still not initializing at all. Weird thing is Maria Eden shows up in my Additem Menu and I can select and equip items, but the mod itself doesn't show up.

Posted

I decided to try once again to get this mod to initialize, but just noticed that the LIP files do not show up in my load order, even though NMM says it's installed and active? Does this make any difference?

 

the LipFile package doesn't contain an esp - some Mod organizers shows only packages with esp in their load order view.

 

 

 

I decided to try once again to get this mod to initialize, but just noticed that the LIP files do not show up in my load order, even though NMM says it's installed and active? Does this make any difference?

try and look if it works ^^?! no need to call in the bad before it happens

 

 

True! Unfortunately the mod is still not initializing at all. Weird thing is Maria Eden shows up in my Additem Menu and I can select and equip items, but the mod itself doesn't show up.

 

 

Maria Eden Prostitution is tied to Sexlab Startup. You wont see anything until Sexlab has started.

Posted

 

I decided to try once again to get this mod to initialize, but just noticed that the LIP files do not show up in my load order, even though NMM says it's installed and active? Does this make any difference?

 

the LipFile package doesn't contain an esp - some Mod organizers shows only packages with esp in their load order view.

 

 

 

I decided to try once again to get this mod to initialize, but just noticed that the LIP files do not show up in my load order, even though NMM says it's installed and active? Does this make any difference?

try and look if it works ^^?! no need to call in the bad before it happens

 

 

True! Unfortunately the mod is still not initializing at all. Weird thing is Maria Eden shows up in my Additem Menu and I can select and equip items, but the mod itself doesn't show up.

 

 

Maria Eden Prostitution is tied to Sexlab Startup. You wont see anything until Sexlab has started.

 

 

Thanks for your response. Unfortunately the ME does not start even after Sexlab has long since loaded.  No idea why.

 

Posted

For multi-slot armor support to NPC whores minimal edits:
Package MariaWhoreClothesUnequip. Used only OnEnd script fragment, OnChange - deleted.

 

 

;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 4
Scriptname MariaWhoreClothesUnequipPkgScript Extends Package Hidden

;BEGIN FRAGMENT Fragment_1
Function Fragment_1(Actor akActor)
;BEGIN CODE
StripBodyClothings(akActor)
;END CODE
EndFunction
;END FRAGMENT

;END FRAGMENT CODE - Do not edit anything between this and the begin comment

SexLabFramework property SexLab auto

bool function ItemHasKeyword(Form akItem, String asKeyword)
    if(!akItem || !asKeyword)
        return false
    endif
    if(SexLabUtil.HasKeywordSub(akItem, asKeyword))
        return true
    else
        return false
    endif
endfunction

function StripBodyClothings(actor akActor)
    int iCheckedSlots = 0x0000008B
    int iCurSlot = 1
    while(iCurSlot < 0x80000000)
        if(Math.LogicalAnd(iCheckedSlots, iCurSlot) != iCurSlot)
            armor kItem = akActor.GetWornForm(iCurSlot) as armor
            if(kItem)
                int iSlotMask = kItem.GetSlotMask()
                iCheckedSlots = math.LogicalOr(iCheckedSlots, iSlotMask)
                if(SexLab.IsStrippable(kItem))
                    if(ItemHasKeyword(kItem, "Chestpiece") || ItemHasKeyword(kItem, "ArmorCuirass") || ItemHasKeyword(kItem, "ClothingBody") || ItemHasKeyword(kItem, "Panties") || ItemHasKeyword(kItem, "Bra") || iCurSlot == 0x00000004)
                        akActor.UnequipItem(kItem)
                    endif
                endif
            else
                iCheckedSlots = math.LogicalOr(iCheckedSlots, iCurSlot)
            endif
        endif
        iCurSlot = math.LeftShift(iCurSlot, 1)
    endwhile
endfunction

 

 

Tested, works. If take into account my two prewious posts, whore outfits that uses milti-slot armors/clothings may be saved via Maria MCM and used with no restrictions.

Posted

 

Thanks for your response. Unfortunately the ME does not start even after Sexlab has long since loaded.  No idea why.

Then a zipped logfile please!

Posted

Zaira, if whore outfit deleted from "SKSE\Plugins\StorageUtilData\MariaNPCOutfits\Whore\", whore that was equipped it becomes naked. To prevent this here fix: functions EquipOutfit() and RestoreOutfit().
 

 

 

function RepairOutfit(Actor ref)
    string outfit_file = GetStringValue(ref,"outfit_file")
    if outfit_file == ""
        return
    endif

    Form[] clothes = GetClothes(outfit_file)
    if !clothes || clothes.Length == 0
        Trace("outfit broken " + outfit_file)
        return
    endif

    bool whoreOutfit = StringUtil.Find(outfit_file,"whore/") >= 0
    bool isNPC = ref != PlayerRef

    PrepareOutfit(clothes,whoreOutfit,ref,isNPC)
    
    Spell hhSpell = GetHHSpell(outfit_file)
    if hhSpell
        ref.AddSpell(hhSpell)
    endif

    Weapon wp = GetWeapon(outfit_file)
    if wp
        ref.EquipItem(wp)
    endif
;vlk done to randomize MariaJohns calling as this function called every time as whore redress, 'course if whore power is attached to ring
    if(whoreOutfit)
        ref.UnEquipItem(res.MariasBanditRing)
        utility.wait(0.2)
        ref.EquipItem(res.MariasBanditRing,true)
    endif
;vlk end
endfunction

;vlk added returning value: false if unable to equip for any reason
bool function EquipOutfit(Actor ref,string outfit_file)
    if !ref || outfit_file == ""
        return false
    endif
    Trace("EquipOutfit " + ref.GetDisplayName() + " file=" + outfit_file)

    int isPiercing = StringUtil.Find(outfit_file,"iercing")
    if isPiercing >= 0
        if StringUtil.Find(outfit_file,"cli") >= 0
            ref.EquipItem(res.clitPiercing)
        elseif StringUtil.Find(outfit_file,"nipple") >= 0
            ref.EquipItem(res.nipplePiercing)
        elseif StringUtil.Find(outfit_file,"navel") >= 0
            ref.EquipItem(res.navelPiercing)
        elseif StringUtil.Find(outfit_file,"nose") >= 0
            ref.EquipItem(res.nosePiercing)
        endif
    else
        Outfit of ;= GetFormValue(none,outfit_file) as Outfit

        Form[] clothes = GetClothes(outfit_file)
        if !clothes || clothes.Length == 0
            Trace("outfit broken " + outfit_file)
            return false
        endif

        bool whoreOutfit = StringUtil.Find(outfit_file,"whore/") >= 0
        if whoreOutfit
;            of = MESKSEUtils.CreateSpecialOutfit(clothes,none,SexLabNoStrip,MariasWhoreEnchantment)    changed to prevent adding whore enchantment, 'course if whore power is attached to ring enstead slot32 armor
            of = MESKSEUtils.CreateOutfit(clothes)
        else
            of = MariaEdenNakedOutfit ;MESKSEUtils.CreateOutfit(clothes)
        endif

        Weapon wp = GetWeapon(outfit_file)

        bool isNPC = ref != PlayerRef
        if isNPC
            MariasUtils.RemoveWeaponsAndClothesFiltered(ref,clothes,wp)
            if ref.GetLeveledActorBase().GetOutfit() != of
                ref.SetOutfit(of)
            endif
        endif

        PrepareOutfit(clothes,whoreOutfit,ref,isNPC)

        if wp
            ref.EquipItem(wp)
        endif

        Spell hhSpell = GetHHSpell(outfit_file)
        if hhSpell
            ref.AddSpell(hhSpell)
        endif
        SetStringValue(ref,"outfit_file",outfit_file)
    endif
    return true
endfunction
;vlk end

bool function RestoreOutfit(Actor ref)
    if ref
        string outfit_file = GetStringValue(ref,"outfit_file")
        if outfit_file != ""
;vlk equip may fail, for example if outfit deleted. This function called from PrepareWhore, and if outfit is deleted whore becomes naked
            if(EquipOutfit(ref,outfit_file))
                return true
            endif
;vlk end
        endif
    endif
    return false
endfunction

 

 

Kind Regards.
 

Posted

 

 

Thanks for your response. Unfortunately the ME does not start even after Sexlab has long since loaded.  No idea why.

Then a zipped logfile please!

 

 

Hope it helps. This is the log from a new character and new save game. I see several errors....

Papyrus.0.rar

Posted

Thank you for the mod. Just need a little help:

I am not sure how I put on the Cat outfit, what do I need to do?

Both the Gag, Blind and the Genitalia Jewellery are invisible. Which mods do I need to get them working?

I tried lots of stuff and looked around but no luck. I am using UNNP.

Posted

 

 

 

Thanks for your response. Unfortunately the ME does not start even after Sexlab has long since loaded.  No idea why.

Then a zipped logfile please!

 

 

Hope it helps. This is the log from a new character and new save game. I see several errors....

 

 

 

maria.esp seems not be activated or all maria scripts are missing.

This log looks like a completely broken skyrim installation. Do yourself a favor and re-install skyrim and use a brainy Mod manager like MO.

Posted

I thought I'd go ahead and give this a try. It's working as it should so far, but I have found a small bug (or maybe conflict? or maybe something I'm doing . . . ). I've used Jaxonz Positioner for some time - so I was already familiar with how it should work, and it has worked well for me in the past. Problem is, now that I've installed Maria Eden, Jaxonz  can't seem to position anything. I can select an object, but I can't move it in any direction, and I can't rotate it either. Is anyone else having this issue?

 

I can confirm you this and it has a simple reason when you entere the jaxon mcm and look on the advanced tab you see all speeds roatation moving etc. set to 0 and you cant change them all changes made getting reverted once out of mcm as there gets a "jaxons positioner config" loaded, dont know from where this settings to 0 comes from, but the only thing playing with jaxons positioner is maria eden so I assume maria eden's config must overwrite the defaults

 

Additional you can look into the console search for jaxon you see all settings like the defaults, but they dont get applied.

 

As I write this I would like to know if zaira reads this if you can confirm this and if its possible to "patch" this as I like to use the positioner not only for objects spawned with the spell

 

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