Jump to content

Oblivion Character Replacer (WIP)


Recommended Posts

Posted

First thanks for the ENB will try it now.

 

Daedra look way too soft. Be nice to make them more Daedra like. The Orc females are great. Best overhaul race. Makes me want to play orc now. The males however do not look like the picture,most are very brown and not green like orcs ought to be.

 

There's a conflict with you and LoversBitch Gone Wild. It causes a crash when you are in the Oblivion Gate where the Damaged Body Crusher is.

 

Posted

LBGW: The cell with the Damaged Body Crusher is the start cell, there where you be teleported from the worldspace. And the first "Daedra" could be a creature or a Dremora,so the game can not crash every time you try to start the quest. ( if no Dremora is present why should it crash ? )

 

"Trapped in Oblivion" quest startup routine (strip, slave, remove all possesions) broken into 3 parts, done once per frame update to prevent CTDs." If you still have crashes Strip your clothes befor you start the quest. Or try kingkongs tip http://www.loverslab.com/topic/15876-loversbitch-gone-wild-151-bb-fix/page-39?do=findComment&comment=624003

 

EDIT: I downloaded the Dremora Race. Could it be that the game don't like that all vanilla hairs and eyes are not used ? If a Mod adds a Dremora and this NPC use Vanilla Dremora eyes and hair but the new Dremora race don't use the hair and eyes, so the Mod Dremora NPC is not allowed to use vanilla hair and eyes = CTD ?

( I thought NPCs can use all Hairs and eyes, only in the character creation menu is a limitation of hairs and eyes ? :-/  Or not? )

If this is the CTD reason this new dremora race is not compatible with all Mods that adds Dremora NPCs.

Posted

Told you it crashed. Also I meant going to the other room from the main Dredra raping room.

 

I think it does not crash in the area where the two Dredra are playing chess in the Bravil Underground mod.

 

Other bug, Argonian female Race has missing texture and eyes are messed up and their face is round, with no protruding nose. Not sure if that's a feature or not.

 

The RedGuard Textures is in the wrong directory but easily fixed. However they don't look like Redguards but elves. They are also gray in colour.

 

In other news attached is a screenshot of your esb in action in my first meeting of the Hell Dog Race. Not your fault just crapppy blooooom, that's why I hate it so bloody much. It's takes bloody ages to fix the glow effect. I had the same issue with every other esb I tried from Nexus apart from the dead color default esb. Those I could not fix but good news I was able to tweak tweak your version a little and it actually works most of the time. Thanks for sharing. :P

post-12812-0-36038400-1393021063_thumb.jpg

Posted

How do you fixed the "supernova" hellhound? sometime my hellound looks the same, leave the cell and enter again normally fixed it.

 

And totally don't know why LoversBitch Dremora should crash the game while Bravil Underground Dremora works fine. :s

Posted

I just messed around with the Bloom settings and the Effect. Only had to do it once and it was fixed. With no other ESB mod was I able to fix issues like this except this one and the default bland coloured one.

 

I still have issues with faces being too dark and sometimes being too bright indoors when I have Daylight spell on. Just turn off shadowing when necessary.

Posted

After much back and forth I have decided to just merge all the race mods into one mod and only work with that.

why you might ask?

Because having control over 10+ separated race mods and trying to fix every bug and error is just too much work for one person.

therefore I will just stick to one mod that will pretty much work the same way as the XEO race mod.

 

 

Posted

Just thought I'd drop in say nice job, currently just using the improved Breton and Nord mods but they really are improved. Only reason I'm not using the elves is because I don't like the lop ears (personal thing, no need to change it on my account.)

  • 3 weeks later...
Posted

Redguard mod is missing a few things. It seems to be missing the Lashes.dds so the eyelashes don't have a texture. I looked but couldn't find it anywhere. Also, their texture folder extracts to just data instead of data/OCR, where the esp points to for the textures. Moving the folder yourself is easy, but I don't think I can solve the missing texture file unless there's something I'm missing. Suppose I could just remove the bethlash reference entirely and have a character without eyelashes.

 

Also, the skincolor is odd, but that's probably a problem on my end. I have too many mods.

Posted

The Nord mod crashes on the spawn of Storn the Bully in Anvil and then crashed when I tried to enter the Cheydinhaal FG where Keld of the Isles lives.  Maybe it's just my set up, but I just thought I'd report these in case others have found the same.

 

 

Update:  When I replaced nordmalehair05 with another choice for each of the characters, the CTD didn't occur.  Did anyone else have this problem?

Posted

Just thought I'd bring this up but I was getting C++ runtime errors when I have these mods active (thought it was something else originally but turns out it was this.)

Posted

Yes.  That is the issue I addressed - I didn't mention the C++ bit.  Try deactivating your Nord Mod and see if that fixes it.  I ended up changing all Nord males with nordmale05 hair to alternate hair and have had no trouble since.

Posted

Yes.  That is the issue I addressed - I didn't mention the C++ bit.  Try deactivating your Nord Mod and see if that fixes it.  I ended up changing all Nord males with nordmale05 hair to alternate hair and have had no trouble since.

For me (after the reinstall of Oblivion) it was the Breton mod and I got the crash everytime I entered Edgar's discount spells I've deactivated the esp and it has fixed it.

Posted

It MIGHT be your load order. I was getting C++ errors very frequently but didn't know it was these mods, so I shuffled my load order around a bit and tried some alternate methodology for ordering them and I've went a couple days without a C++ crash.

 

Or I might have just gotten lucky and not had an NPC try to load with a bad haircut or whatever.

Posted

I really love your work! That redguards, orcs, argonians... for me the best race mod.

 

I'm sad to see too many things to fix on redguards. I didn't see the eyeleashes, I also have problems with eye textures. I tought that's my oblivion but I reinstall it and nothing have changed.

Maybe some of that errors are mine but I follow all of the instructions.

 

Thank for this release!

 

 

  • 2 weeks later...
  • 1 month later...
Posted

Thanks for the great work on this mod. It is a must have for me for the beautification of Oblivion. I hope that you will get the chance to finish it.

  • 1 month later...
Posted

Hello,

 

I just discovered your great mod and I want to thank you for it. I saw you didn't replied since march, but I truly hope you'll finish this !

 

By the way, which body texture do you suggest to minimize neck seam ?

  • 5 months later...
Posted

Hello,

 

I just discovered your great mod and I want to thank you for it. I saw you didn't replied since march, but I truly hope you'll finish this !

 

So do I excellent work thus far.

Thank you very much. Your dremoras are my favourite till now.

Posted

Does anyone have a problem with the female argonian feet?

The claws stretch like crazy, even though I've found the texture that the feet nif points too and aplied it, the stretching in game continues.

In nifskope everything looks ok after aplying the claw's texture.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...