Ploms Posted February 9, 2014 Author Posted February 9, 2014 ork bretton havent .esp why? oops , my mistake. I'll get a hotfix right away
theskid Posted February 9, 2014 Posted February 9, 2014 Curiousity peaked. Does this work with MBP all in one and TGND body as well? Also does blockhead need to be individually tweaked in anyway, or just need the plug in installed, the mod page varies between gibberish and intimidating technical details;)?
e161419 Posted February 9, 2014 Posted February 9, 2014 Thank you for the quick reply! i like your oblivion faces so much!Keep up the good work!
Ploms Posted February 9, 2014 Author Posted February 9, 2014 Curiousity peaked. Does this work with MBP all in one and TGND body as well? Also does blockhead need to be individually tweaked in anyway, or just need the plug in installed, the mod page varies between gibberish and intimidating technical details;)? havent tested it it works with MBP but if you're thinking about the other none vanilla races I think they might together if OCR is loaded last. You only need to have the blockhead plugging for it to work properly.
Ploms Posted February 9, 2014 Author Posted February 9, 2014 - Hotfix for missing esp file for Orc and breton race - Redguard race added (male gender is unfinished) - Argonian race added (male gender is unfinished) redguard and argonian is uploaded if anyone is interested in testing it , they are a bit unfinished so just take it with a grain of salt
theskid Posted February 10, 2014 Posted February 10, 2014 Thanks then....mayhaps I will drop this in right away. Rebuilding my oblivion install this evening anyways, as it has been lying alone for some time now.
ger4 Posted February 10, 2014 Posted February 10, 2014 - Hotfix for missing esp file for Orc and breton race - Redguard race added (male gender is unfinished) - Argonian race added (male gender is unfinished) redguard and argonian is uploaded if anyone is interested in testing it , they are a bit unfinished so just take it with a grain of salt Well, after installing the argonian race, the head of the female aroganin is invisible. Redguard body textures are also purple/missing. Cheers
theskid Posted February 10, 2014 Posted February 10, 2014 Haven't tried the unfinished races...sorting with Boss doesn't recognize these plugins, and they have no suggested bash tags, what if any should I add when rebuilding the bashed patch? Going to launch as is and see how it goes I guess.
theskid Posted February 10, 2014 Posted February 10, 2014 Not gettng any face textures for nords at all. Grabbed the meshes and textures and dropped them in manually, reset archive validation, still no face textures for the nords (black face as it were). Everything else seems to be working. Edit: I also tried dropping the nord esp under the bashed patch also, after manually installing the meshes/textures. Still no nord face textures.
georgemas Posted February 10, 2014 Posted February 10, 2014 Thank You for mod, but for Nord race - Meshes and Textures folders both contain mesh files for head and mesh files for hairs... Argonian race folders both contain texture *.dds files
HyperMax Posted February 10, 2014 Posted February 10, 2014 Thanks for this. Now if you can do the same for the voices.
Ploms Posted February 10, 2014 Author Posted February 10, 2014 I will see if I can get these issues fixed soon. I haven't really done any testing myself on the files so I pretty much knew this was going to happen. I appreciate the feedback
HyperMax Posted February 10, 2014 Posted February 10, 2014 - Hotfix for missing esp file for Orc and breton race - Redguard race added (male gender is unfinished) - Argonian race added (male gender is unfinished) redguard and argonian is uploaded if anyone is interested in testing it , they are a bit unfinished so just take it with a grain of salt Well, after installing the argonian race, the head of the female aroganin is invisible. Redguard body textures are also purple/missing. Cheers Argonian heads for both male and female are missing. Reason is due to the fact that the Mesh directory contains textures. Nords are missing textures. You have meshes in the textures directory. Only tested this for a few minutes but they look good. Love the Orcs. What hair styles you use on them?
HyperMax Posted February 10, 2014 Posted February 10, 2014 *May you please share you ENB files with me. Would like to get similar results as your screenshot.
theskid Posted February 10, 2014 Posted February 10, 2014 Switched up to just orcs for the moment, these are working fine for me. All elves are lop eared is that right? Is there any chance for long eared elf versions, I do like this headmesh much better.
Ploms Posted February 11, 2014 Author Posted February 11, 2014 I was probably drunk or something when I uploaded the nord , argonian and redguard races but I have re-uploaded them again with the missing textures *May you please share you ENB files with me. Would like to get similar results as your screenshot. http://www.mediafire.com/download/v45d71axvvgi8c9/tweaked+tweaked+ENB.7z its a tweaked version of the "tweaked ENB" Switched up to just orcs for the moment, these are working fine for me. All elves are lop eared is that right? Is there any chance for long eared elf versions, I do like this headmesh much better. I'm planning adding more options for the races later once I have all the races uploaded.
theskid Posted February 11, 2014 Posted February 11, 2014 I was probably drunk or something when I uploaded the nord , argonian and redguard races but I have re-uploaded them again with the missing textures *May you please share you ENB files with me. Would like to get similar results as your screenshot. http://www.mediafire.com/download/v45d71axvvgi8c9/tweaked+tweaked+ENB.7z its a tweaked version of the "tweaked ENB" Switched up to just orcs for the moment, these are working fine for me. All elves are lop eared is that right? Is there any chance for long eared elf versions, I do like this headmesh much better. I'm planning adding more options for the races later once I have all the races uploaded. Awesome news. Looking forward to seeing the whole thing in action. I think I might dump MBP when these are done.
Guest Posted February 12, 2014 Posted February 12, 2014 This looks fantastic so far! One question though, as someone who has been using the first Oblivion Character Overhaul (at nexus) for a while now, how do I safely transition to this one? Or, if this is still a WIP, should I simply wait?
Shinji117 Posted February 12, 2014 Posted February 12, 2014 Could someone please post some pics of the Redguards and Argonians? I'm waiting until all the races are complete so I can drop OCO, but I'd just like to see what they look like for now
btj1234 Posted February 13, 2014 Posted February 13, 2014 oh... ploms.. great work. always thank you.
Ploms Posted February 13, 2014 Author Posted February 13, 2014 This looks fantastic so far! One question though, as someone who has been using the first Oblivion Character Overhaul (at nexus) for a while now, how do I safely transition to this one? Or, if this is still a WIP, should I simply wait? I haven't deleted it, I just forgot to add it on the first page. It's under the download link for the orc race. Could someone please post some pics of the Redguards and Argonians? I'm waiting until all the races are complete so I can drop OCO, but I'd just like to see what they look like for now I'll see If I can add some pics for those when I have the time. been quite busy with IRL stuff these days so I haven't got the time to do much with the mod.
Guest Posted February 13, 2014 Posted February 13, 2014 This looks fantastic so far! One question though, as someone who has been using the first Oblivion Character Overhaul (at nexus) for a while now, how do I safely transition to this one? Or, if this is still a WIP, should I simply wait? I haven't deleted it, I just forgot to add it on the first page. It's under the download link for the orc race. Sorry! I meant this one: http://www.nexusmods.com/oblivion/mods/43612/? That mod doesn't come with a readme so I'm a bit unsure how to install it. This isn't the right place to ask that, but I was wondering if installing these plugins over the mod I just linked would be fine, or not.
Vaelorian Posted February 14, 2014 Posted February 14, 2014 I personally wouldn't try without a backup. OCO contains a feature list in the description which tells you it contains various files like age maps and egt files, which can (and quite probably will) cause issues if this mod does not also have those files (if both mods use the same file structure). Just my two cents.
Ploms Posted February 14, 2014 Author Posted February 14, 2014 @The Mad God sometimes my brain just goes derp and I don't bother to read correctly and instead goes answering on a completely different question. let me try again answering it. I don't know how compatible my mod will be with other race mods but I'm planning testing it soon to see what results I get. safe to say this mod isn't even half way done and there is a lot of stuff that will probably get changed in the future. In the meantime the mods are there for people to test it.
theskid Posted February 14, 2014 Posted February 14, 2014 I am rebuilding my install now and will try all these plugins without any other race mods, since the nord one has now been fixed. The Orc mod seemed to work just fine with MBP all in one omod however I stuck it right at thee bottom of the load order just before the bashed patch and tagged it nomerge and import npc faces in wyre bash, just to be sure. Those seemed to be the most important tags, to ensure orc npcs would get the changes you intended for them.
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