Jump to content

SLAL - Animations By Leito - 9/12/16


Recommended Posts

Posted

 

The mesh is indeed present in both the files and the esp. It just doesn't appear in the animation.

 

Not much clue then, the beds work for me.  I know there are some versions people have posted at times that specifically removed the bed from the animations so they could use existing beds (with I imagine a lot of tweaking of character positions).  Last ditch effort could be to completely remove all Leito-pack related files from your install and re-download the file for a fresh install.

 

You've probably overwritten the ESP that defines those animation objects with an old one that doesn't have those objects included.

Posted

 

 

The mesh is indeed present in both the files and the esp. It just doesn't appear in the animation.

 

 

Not much clue then, the beds work for me.  I know there are some versions people have posted at times that specifically removed the bed from the animations so they could use existing beds (with I imagine a lot of tweaking of character positions).  Last ditch effort could be to completely remove all Leito-pack related files from your install and re-download the file for a fresh install.

 

 

 

 

 

The mesh is indeed present in both the files and the esp. It just doesn't appear in the animation.

 

Not much clue then, the beds work for me.  I know there are some versions people have posted at times that specifically removed the bed from the animations so they could use existing beds (with I imagine a lot of tweaking of character positions).  Last ditch effort could be to completely remove all Leito-pack related files from your install and re-download the file for a fresh install.

 

You've probably overwritten the ESP that defines those animation objects with an old one that doesn't have those objects included.

 

 

^ Yea that was the problem, there was another anim.esp that was overwriting it. (while not explicitly doing so) it was causing it to overwrite the mesh path.

  • 2 weeks later...
Posted

Hi there,

 

i installed some of the animation, but aggresive/bound animations wont show ingame, just sounds. Normal ani works without problems.

So, if someone has an idea, my ears are open.

 

And have a nice day.

Posted
2 hours ago, Masterlance said:

Hi there,

 

i installed some of the animation, but aggresive/bound animations wont show ingame, just sounds. Normal ani works without problems.

So, if someone has an idea, my ears are open.

 

And have a nice day.

Hi. Maybe you forgot to disable "Restrict aggressive animations" in Sexlab MCM

20171116204855_1.thumb.jpg.b779d730fa4aa89667a1c0454be9957d.jpg

Posted

Thanks, but this seems not as the problem. Both actor still stays intertwined, just sounds appears.

I overwrite all install requirements three times, run FNIS again and again, but no change.

  • 2 weeks later...
Posted

plizz someone anyone help ?

I tried everything for 2 weeks but nothing changed no annimation for me as soon as they remove their cloth they stood there !

I can hear sound but no annimation pliz help me I wanna tried it out :bawling::bawling::bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling:

 

 :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: :bawling: 

Posted
3 hours ago, Newbie2015 said:

Hi. Looks like you forgot to run FNIS.

should I ingnore FNIS warning I have like 2

 

1.>>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<<

 

Cuz I moved the game to D : well If I left it there the FNISgenerator won't work access denied 

 

2.>>Warning: AnimationList found in  "Animations\Dayelyte", but no corresponding Behavior file. Incomplete mod IGNORED.<<

 

I did install the mod correctly though

 

now my game won't even start as soon as I got a glimpse of my character it crushes

 

here's my mod list see if something is missi

 

IF you don't have a steammed game nothing works ???

you can't add any animation ?

 

 

 

 

 

PAGE1.png

PAGE2.png

PAGE3.png

PAGE4.png

GenerateFNISforUsers.png

Posted
7 hours ago, charfed said:

should I ingnore FNIS warning I have like 2

 

1.>>Warning: Generator not run from a legal (Steam) Skyrim installation directory. If you use SKSE, this can be fixed by starting Skyrim once through Steam.<<

 

Cuz I moved the game to D : well If I left it there the FNISgenerator won't work access denied 

 

2.>>Warning: AnimationList found in  "Animations\Dayelyte", but no corresponding Behavior file. Incomplete mod IGNORED.<<

 

I did install the mod correctly though

 

now my game won't even start as soon as I got a glimpse of my character it crushes

 

here's my mod list see if something is missi

 

IF you don't have a steammed game nothing works ???

you can't add any animation ?

 

 

 

 

 

 

 

 

If you don't have the game though Steam then your installation is a pirate version and we will not assist you.

 

Get your installation legal and we'll help.  If you moved your install after the initial Steam install you can fix it, if your game is truly a pirate version then you need to purchase it.

  • 3 weeks later...
  • 3 weeks later...
Posted

If I run normal, aggressive or furniture through FNIS, my game crashes when loading a save. Only creature part works.

Any ideas what could be causing this?

Posted

I have a problem with the BJ animations not applying the open mouth expression, so I looked in the files and noticed you haven't set openmouth to true. How come?

Posted

Haha, you already asked that back in July and I answered your question back then too.

 

There are a bunch of SLAL settings bugs and tons of wrong animations (Leito reverted almost all of the updated consensual animations to older versions by accident) in the last release of the mod, and they probably aren't going to get fixed officially because Leito isn't working on the mod anymore. I posted my fixed version of the mod a few pages back, that should solve your problems and restore all the latest animations as they are meant to be. (post #619)

 

I'll copy and paste the update for anyone that didn't see it before:

 

Changelog:

- All relevant human consensual animations have been restored to the actual latest versions from 1.3b.

- The following animations have their open mouth and audio fixed: Aggressive BJ, Bound BJ, and Bound Threesome FFM.

- Bound Threesome FFM also has a missing tag added.

 

To get the 2nd and 3rd fixes in an existing game you have to go to the SLAL MCM menu and press the update JSON button.

SLAL_AnimationsByLeito_v1.6_Fixed.zip

Posted
On 15.1.2018 at 9:12 AM, anony_mouse said:

Haha, you already asked that back in July and I answered your question back then too.

 

There are a bunch of SLAL settings bugs and tons of wrong animations (Leito reverted almost all of the updated consensual animations to older versions by accident) in the last release of the mod, and they probably aren't going to get fixed officially because Leito isn't working on the mod anymore. I posted my fixed version of the mod a few pages back, that should solve your problems and restore all the latest animations as they are meant to be. (post #619)

 

I'll copy and paste the update for anyone that didn't see it before:

 

Changelog:

- All relevant human consensual animations have been restored to the actual latest versions from 1.3b.

- The following animations have their open mouth and audio fixed: Aggressive BJ, Bound BJ, and Bound Threesome FFM.

- Bound Threesome FFM also has a missing tag added.

 

To get the 2nd and 3rd fixes in an existing game you have to go to the SLAL MCM menu and press the update JSON button.

SLAL_AnimationsByLeito_v1.6_Fixed.zip

I noticed the double dildo problem is still there. So it means that is a SLAL issue and cant be fixed by correctingJSON entries :frown:

  • 1 month later...
Posted

Now that we have a full SL for SE, even if it is in beta and SLAL for SE, Will do a port to SE or allow me to offer my private port of your SLAL Pack to the audience?

Posted
6 hours ago, Pfiffy said:

Now that we have a full SL for SE, even if it is in beta and SLAL for SE, Will do a port to SE or allow me to offer my private port of your SLAL Pack to the audience?

I'll look into.

 

3 hours ago, mattd242 said:

How to use the animations? Wich key on the keyboard?

Replied to your PM.

Posted

New here, so excuse my potential miss-understanding of anything.

First, you're animations look quite amazing, and i look forward to using them once I build my new PC.

Not sure if anyone has requested this or not, but i'm hoping to find some aggressive  Female on Male Animations. Mostly forceful/Tied down Cowgirl/Reverse Cowgirl position, Forceful BJ, and especially Amazon position. 

Your work seems to be the closest towards the female dominance type animation, which there sadly I have not found much of.

Hoping to see a positive response to this.
Keep up the great work.

Posted

Leito - I don't know about others, but in my game, when having M/FF aggressive bound animation, one of female NPCs always wears strap on although she doesn't interact with other female but my male actor. Is that normal?

  • 3 weeks later...
Posted
On 1. 3. 2018 at 1:57 PM, Leito86 said:

I'll look into.

Great news, your anims are the best, their absence in SE is the main reason i stick to regular edition so far.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...