AlluringAnkh Posted October 5, 2016 Posted October 5, 2016 Haha nibbles the new horse is freaking nice! The first scene with entry was fantastic! More Horse dude!
SirNibbles Posted October 5, 2016 Author Posted October 5, 2016 First off, really love your work, Nibbles. Some of the best animations on LL come from you imo. I suppose you could consider this a request or a suggestion, but i'd love to see a few more Boobjob animations from you. The one in your very early version of the mod was great, and since there are so few boobjob animations being made, I think it would be great to see more from you, perhaps with the male sitting in a chair or throne, with the female kneeling down infront. Also, If you were up for it, some simple Handjob animations would be cool too Either way, your work really is sublime, and I look forward to any future versions you've got in the works. Thanks from me and everyone else for your great work -Grim I'm not really tend to go with more boobjobs animations the previous one I did was already kind of an exception. My main problem with the boob animations is the lack of boob controllers and HDT hands interfering, It's incredibly annoying to create decent boob animations that actually sort of look decent/fit with the dick/hands. I love your (mostly beast ) animations, Nibbles, is there is any way that we can support you, like a patreon or something ? Sorry but I'm not really tend on accepting donations. simply because of the reason it's gonna feel like work (for me at least). That and the fact I was incredibly against the controversy some time ago with paid modding bethesda/steam dared to implement. I do this as a hobby, and like to keep it that way.
vladeemer Posted October 5, 2016 Posted October 5, 2016 Hello, thanks for the awesome animations. I wondered, and tried doing a search (me no read good), about the double horse animation... was that project abandoned? Just didn't really find the inspiration to finish it, I need to wrap up one more stage and create the final stage one. But after I kinda learned how to add objects my thoughts kinda wandered and went to other animations I had in mind for some time. Right now I'm working on chests....yes you read it right, chests. I'm struggling a bit with the first approaching stage, because of the link with an existing skeleton node, but I'll probably figure out a way to make it look good (I hope). I guess this could create an interesting ending for a dungeon if someone can create a small script for it . I'll finish the double horse animation one day, I just don't know when. Chestrus! Cantwaitcantwaitcantwait
SirNibbles Posted October 5, 2016 Author Posted October 5, 2016 - Chestrus! Cantwaitcantwaitcantwait Just a warning, it's not gonna be as detailed as the estrus tentacles. Estrus uses animated objects, I use linked objects.(basically moving an object with the motion of a skeleton node) Best I could do with the limited movement controllers I had was this:
WaxenFigure Posted October 6, 2016 Posted October 6, 2016 - Chestrus! Cantwaitcantwaitcantwait Just a warning, it's not gonna be as detailed as the estrus tentacles. Estrus uses animated objects, I use linked objects.(basically moving an object with the motion of a skeleton node) Best I could do with the limited movement controllers I had was this: <Discworld reference>The box needs feet</Discworld reference>
karlpaws Posted October 6, 2016 Posted October 6, 2016 I think I posted this on this thead earlier, and not someone else working on something similar.... if so, then I love both anims. Call it a mimic and you only need a stage or two after which the DCL / Random Equip and other such mods can pop on their various and sundry surprises.
Content Consumer Posted October 6, 2016 Posted October 6, 2016 Just a warning, it's not gonna be as detailed as the estrus tentacles. Estrus uses animated objects, I use linked objects.(basically moving an object with the motion of a skeleton node) Best I could do with the limited movement controllers I had was this: Very nice! Looks quite a bit bigger than standard chests (unless mine eyes deceive me), so my question is, if I wanted to add a chest in a mod that does this, to avoid magical shrinking and growth on begin and end, what scale should I make the chest? Assuming the vanilla chest scale is 1.0?
SirNibbles Posted October 6, 2016 Author Posted October 6, 2016 Just a warning, it's not gonna be as detailed as the estrus tentacles. Estrus uses animated objects, I use linked objects.(basically moving an object with the motion of a skeleton node) Best I could do with the limited movement controllers I had was this: Very nice! Looks quite a bit bigger than standard chests (unless mine eyes deceive me), so my question is, if I wanted to add a chest in a mod that does this, to avoid magical shrinking and growth on begin and end, what scale should I make the chest? Assuming the vanilla chest scale is 1.0? I don't exactly know what bethesda did with the chest but that was also my first expression; the chest however is as vanilla as can be it's straight up imported from the nifs it came from. I still need to test it in game and if the size is apperantly different I'll probably adjust it to that size.
<MHOP> Posted October 18, 2016 Posted October 18, 2016 To Sir. Nibbles, Hello Mr. Nibbles. I would like to know if you are still working on the double horse anal I have suggested a while ago. I've been waiting for it and I can't wait to see it done. Thank-You for your service !
SirNibbles Posted October 18, 2016 Author Posted October 18, 2016 To Sir. Nibbles, Hello Mr. Nibbles. I would like to know if you are still working on the double horse anal I have suggested a while ago. I've been waiting for it and I can't wait to see it done. Thank-You for your service ! Not currently right now, since I learned how to add objects I kinda started going at random on animations. It's not something I should do, but I've tried to force myself earlier on an animation I started but lost interest in and the result wasn't very...well....good. With that knowledge in mind I know from myself it's better to wait until I actually want to work on it to avoid forced/sloppy animations. *BTW, it's a slight modification but 2 horse dicks don't fit in there, so I made it so one goes vaginal and the other goes anal.
SirNibbles Posted October 18, 2016 Author Posted October 18, 2016 So I haven't posted an update for some time now. I have been working on stuff, just a lot of random animations and not really anything complete. I did actually finish the mimic one, it's just....not really co-operating in game. It comes up in game fine, and animates fine.... It's just not even close to where the objects should be in 3DS max it's fine but when I test it in game it looks like this: I need to do some extensive tweaking to this one (blind tweaking) because they don't appear in game as I actually animated them (Komotor already warned me for this though) but yeah, this might take some time. *And yes it's not textured yet, I just grabbed a random existing skyrim texture, I'll try to create some random texture for it; unless someone else with actual good texturing experience is willing to do it for me. And on a side note I finished another animation which I'll also add in the next update. *And some of my spare time is being taking up by the Overwatch Halloween event (Yay finally got my Witch mercy skin today)
Kluze Posted October 18, 2016 Posted October 18, 2016 Great masterpiece! Would you make more dog anims? the others canine anims aren't variety, most of them are missionary and canine, so sad.
SirNibbles Posted October 18, 2016 Author Posted October 18, 2016 Great masterpiece! Would you make more dog anims? the others canine anims aren't variety, most of them are missionary and canine, so sad. I got this one laying somewhere: and I was thinking about doing a female cowgirl riding a dog giving the female the leading role. Also as a preview of that "other" animation I was talking about: Still needs some tweaking and I wanna fix that mimic one before I release it.
TheOniNinja Posted October 18, 2016 Posted October 18, 2016 I love that dog and those mimic animation ideas. Good luck! I take it that giant Kunoichi-inspired animation turned out to be more trouble than it was worth? I'd understand if so; since I started trying to animate in SFM I've acquired a new appreciation for how agonizing some ideas can turn out to be and scrapped a tonne of them. I've been working on the same damn loop for two months now and it's still rubbish. I don't know how anyone has the patience for it.
SirNibbles Posted October 18, 2016 Author Posted October 18, 2016 I love that dog and those mimic animation ideas. Good luck! I take it that giant Kunoichi-inspired animation turned out to be more trouble than it was worth? I'd understand if so; since I started trying to animate in SFM I've acquired a new appreciation for how agonizing some ideas can turn out to be and scrapped a tonne of them. I've been working on the same damn loop for two months now and it's still rubbish. I don't know how anyone has the patience for it. To be fair, the animation part isn't that hard. To get it smooth can be difficult depending on what animation. But my main point of what I don't like of animating is the final tweaking, it's really frustrating to get everything aligning in 3ds Max only to get misalignments in game which you need to fix solely on what you "think" it will align now.
<MHOP> Posted October 19, 2016 Posted October 19, 2016 To Sir. Nibbles, Hello Mr. Nibbles. I would like to know if you are still working on the double horse anal I have suggested a while ago. I've been waiting for it and I can't wait to see it done. Thank-You for your service ! Not currently right now, since I learned how to add objects I kinda started going at random on animations. It's not something I should do, but I've tried to force myself earlier on an animation I started but lost interest in and the result wasn't very...well....good. With that knowledge in mind I know from myself it's better to wait until I actually want to work on it to avoid forced/sloppy animations. *BTW, it's a slight modification but 2 horse dicks don't fit in there, so I made it so one goes vaginal and the other goes anal. Thank-You Sir.Nibbles, I adore your work and I totally agree with you. Cheers Cheers.
Kluze Posted October 19, 2016 Posted October 19, 2016 Great masterpiece! Would you make more dog anims? the others canine anims aren't variety, most of them are missionary and canine, so sad. I got this one laying somewhere: and I was thinking about doing a female cowgirl riding a dog giving the female the leading role. Also as a preview of that "other" animation I was talking about: Still needs some tweaking and I wanna fix that mimic one before I release it. Cowgirl, such a good idea! i hope to see it soon
sophiextime Posted October 22, 2016 Posted October 22, 2016 SirNibbles... I just wish to state and proudly say that your passionate hard worked animations are the best i have ever seen and use. I honestly adore ALL of them! Every-time one of your anims loads during a scene i smile. You give the characters life and uniqueness. No longer do the people or creatures look like robots or dead toys. They have every subtle movments perfect. For example one of the dog -doggy-style mounts she even helps guide him in then replaces her hand wide to anchor herself as he starts to mate her! OMG amazing! and now the chest anims with a tentacle idea..OMG how unique! Will this be a possible occurrence each time i come across a chest that may happen?! raiding caves will be even more exciting now! hehe. So please please please keep creating animations because i will avidly follow and update. I love all, human vs human , human vs creature, everything. xxxx
SirNibbles Posted October 22, 2016 Author Posted October 22, 2016 SirNibbles... I just wish to state and proudly say that your passionate hard worked animations are the best i have ever seen and use. I honestly adore ALL of them! Every-time one of your anims loads during a scene i smile. You give the characters life and uniqueness. No longer do the people or creatures look like robots or dead toys. They have every subtle movments perfect. For example one of the dog -doggy-style mounts she even helps guide him in then replaces her hand wide to anchor herself as he starts to mate her! OMG amazing! and now the chest anims with a tentacle idea..OMG how unique! Will this be a possible occurrence each time i come across a chest that may happen?! raiding caves will be even more exciting now! hehe. So please please please keep creating animations because i will avidly follow and update. I love all, human vs human , human vs creature, everything. xxxx On its own it won't do anything and I'm still a bit doubting about the tags I should use. (I'm just using the "masturbation" tag to test it in game). If someone adds it via a mod it could be possible with an x % chance to trigger the animation when looting a box, for starters it's just the ruins chest (The big one at the end of dungeons).
sophiextime Posted October 22, 2016 Posted October 22, 2016 Well any use in game will be fun and ideal. Even if its specify Chests or a chest in part of someone elses mod i just think its a superb idea and very erotic. Would be such a shame if that design never gets used.
karlpaws Posted October 22, 2016 Posted October 22, 2016 Sir Nib, in your testing, do you just have it scripted on the chests to play, or are you using some other mod or event to trigger-test? Again, I'd suggest speaking to the Deviously Cursed Loot folks, if you haven't already. The mimic chest anim seems perfect for that. I thought there was another "surprise in chests" kind of mod but now I don't know what it is. I think I'd like something non-devious really as I don't like the "difficulty setting: bondage" those mods present.
SirNibbles Posted October 22, 2016 Author Posted October 22, 2016 Sir Nib, in your testing, do you just have it scripted on the chests to play, or are you using some other mod or event to trigger-test? Again, I'd suggest speaking to the Deviously Cursed Loot folks, if you haven't already. The mimic chest anim seems perfect for that. I thought there was another "surprise in chests" kind of mod but now I don't know what it is. I think I'd like something non-devious really as I don't like the "difficulty setting: bondage" those mods present. It's just a solo female animation with an object added to it (hence the reason why I used the masturbation tag, since it's a solo animation) I can remove all tags and create a new unique tag which can be used by mods so it will only trigger when an mod calls an animation with that tag, I'll try to contact the cursed loot creator soon then when I finished tweaking it. (maybe finish the second mimic chest I started too...but I'll see after I at least finished tweaking the first one) Right now the halloween event from Overwatch is keeping me a little bit busy due to limited event items
sophiextime Posted October 23, 2016 Posted October 23, 2016 Well please please please never stop creating your animations. i have i think ever animation you have made active in my Skyrim and could never get enough. They really are so fluid and pleasant to watch. Even your human with animal animations are just incredible. The creatures i would love to see more variations for are the Draugr ( which i seem to suspect are hard to create anims for as so few available, any canine ( as i love dog and wolf anims ) and more falmer. One thing i havent seen done in Skyrim is animals mating. I would be interesting to come across wolfs mating each other or deer or rabbits, in fact all creatures to be mating within their own species. I know its not directly interactive to the player but in a world full of creatures and beasts in the wild, thats something i would expect to see. Maybe even where there is for example more than one wolf close by, one male wolf is on the human female mating her and beside them or close by a male wolf on another wolf ( female). Also if the player came across for example dogs mating or wolves or deer or any creatures, it raises her or his arousal level. hehe. Ok i am rambling but anyways... thank you so so much and i will be following your amazing work closely.
SirNibbles Posted October 23, 2016 Author Posted October 23, 2016 Well please please please never stop creating your animations. i have i think ever animation you have made active in my Skyrim and could never get enough. They really are so fluid and pleasant to watch. Even your human with animal animations are just incredible. The creatures i would love to see more variations for are the Draugr ( which i seem to suspect are hard to create anims for as so few available, any canine ( as i love dog and wolf anims ) and more falmer. One thing i havent seen done in Skyrim is animals mating. I would be interesting to come across wolfs mating each other or deer or rabbits, in fact all creatures to be mating within their own species. I know its not directly interactive to the player but in a world full of creatures and beasts in the wild, thats something i would expect to see. Maybe even where there is for example more than one wolf close by, one male wolf is on the human female mating her and beside them or close by a male wolf on another wolf ( female). Also if the player came across for example dogs mating or wolves or deer or any creatures, it raises her or his arousal level. hehe. Ok i am rambling but anyways... thank you so so much and i will be following your amazing work closely. Well for the creature on creature animations you might wanna take a look here? http://www.loverslab.com/topic/60847-dragon-animations-creature-on-creature/ I wouldn't mind seeing them in game but it's not really my cup of tea to animate them myself. And no worries I'm not tired of animating yet, I just take my occasional breaks. I like perverted stuff but firstmost I'm still a gamer, so playing some games will get priority over my animating hobby.
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