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About TheOniNinja

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  1. If you're doing a bone weight copy in outfit studio (or however you're adding bone weights to the bulge) you could try applying a mask to the back of the shorts mesh first, so that the butt weights won't change.
  2. Mod looks fantastic! Is there any way to swap Lara's default head with the cap and goggles she wears during the intro sequence? Can it be done with cheat engine to reenable that version of the outfit, or could the meshes easily be extracted and swapped with the mod tools on Nexus? Also, is there a way to get the pubes from Version B onto the Expedition Jacket from version A? Thanks!
  3. Here are the the videos by AsteriskAmpersand (Who also provides the modding tools) I found on the discord that I used to learn: https://streamable.com/re9x6y https://streamable.com/xk1ukb They both cover the same thing, the first one is more informative but the second one shows more of the physics-copying set up. There's another video on there that deals with fixing weights if they break, but I didn't use it so I don't have it bookmarked. The blender plugins and any other info are on the discord. The folks over there are really helpful too.
  4. It's not super difficult to merge the futa mesh onto another armor mesh, just kind of time consuming. There's a lot of info about merging armor meshes and preserving physics on the MHW modding discords: https://discord.gg/gJwMdhK & https://discord.gg/ppXcNmk (NSFW) I managed to add it to the EBB bone armor along with some wyverian feet and hands, and I'm arse at using blender: (Not released because permissions and there are a few small issues to fix that I can't be bothered to for my own use)
  5. Any chance I could get a copy of this RomeoZero? Really bummed out that I missed it. The original animation was really well done and I've been hoping for a fixed version forever.
  6. Horse level was my work. I had intended to upload it after adding sound effects and maybe a randomly chosen girl feature but never got around to finishing it. It's also wicked small with poor animation. I haven't played in a year but I'll see if I can dig it up and post it for people to use, along with any hard-to-find characters I have. I also just found out that Mugen Archive Thanos'd pretty much all the lewd content, a lot of which doesn't exist anywhere else. All because one of the Moderators wasn't happy with the effort people were making to censor their descriptio
  7. It looks like the shoulder and antenna off the Construction Power Armor mod scaled down and kitbashed onto some other cyborg arm. Probably a custom job. After further digging it looks like a mod from last year by MunkySpunk who I guess decided to never share it.
  8. Well, noodtiddies released an alternate animation for Miriam to absorb shards through her crotch earlier today, so maybe alternate animations for the werewolf grapple and others will happen eventually.
  9. Anyone can do anything they want with these resources provided the result isn't monetised in any way. If anyone just wants the hooves though better meshes have been uploaded by other people since I shared this one, such as those used by Mihail's Succubus Mod on the nexus which I keep meaning to adapt to my deerfu or to a Satyr character if I ever get back to Skyrim.
  10. There's Vault Alternative Suits for that half done-up look.
  11. Paint.net is also good, it's what I use whenever I need to do any texture editing, with occasional touch ups in Gimp if explicit alpha editing or colour indexing is necessary. Both are 100% free as well. Not as feature-rich as photoshop but good enough for my amateur requirements.
  12. I've played it on and off for a few years now, it's definitely all kinds of fun, whether you play it for the crazy fighter match ups or the sexy stuff. I'm still kind-of-half-assed working on sexifying Juri Han, which I shared here, and I also recently managed to make this horse sex stage out of an old Art of Fighting stage but haven't uploaded it anywhere yet because I'm still trying to decide if I have the motivation to do some sound effects for it or just leave the AoF music in. The sprite mashing I did for the horse animation (sprites taken from Hol Horse character)
  13. I'm not aware of any such list unfortunately and not sure one would be feasible considering how decentralised the hentai edit community is. The best way I've found to find them is just to download the latest NSFW version of a character you can find, get FighterFactory, and check their animation groups for 15952. How do you get the group finishers? I've seen them in a few characters' animations but haven't found an aggressor/attack combination that triggers them yet.
  14. Great! Juri's always been a favourite of mine and the fact there wasn't a decent hentai version of her was a travesty. Glad she's working okay so far. By default I think Mugen uses A,S,D,Z,X,C keys for attacks and character selection (to accommodate six-button fighters) though I remapped them to a gamepad and haven't actually checked. You can remap them in the options menu.
  15. I heard someone liked missionary? I hope the sprites are up to standard. I've just updated the link in the original post above. I'll do the last bara animation next (Standing doggy I think) and then probably start making a few more characters compatible with her femdom footjob. Likely starting with Minotaur.
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