Aequus Posted August 17, 2016 Posted August 17, 2016 Hey there, SirNibbles! I have to say your animations are one of my favorites because they're looks so smooth and sexy. Thanks! If it's okay to ask, I have a question about creature animations. Are you plan to add some more creature animations in a future? Are you take requests? I found someone's idea about expansion of canine animations with a specific "aftermath". The reference is here: http://www.loverslab.com/topic/35041-ideaknotting-for-bestiality/ I know it's an old idea but it hasn't been realized yet. This "ass-to-ass aftermath position" surely looks hot. I think it is more then suitable for canine animations. Could you create something like this?
SirNibbles Posted August 17, 2016 Author Posted August 17, 2016 Hey there, SirNibbles! I have to say your animations are one of my favorites because they're looks so smooth and sexy. Thanks! If it's okay to ask, I have a question about creature animations. Are you plan to add some more creature animations in a future? Are you take requests? I found someone's idea about expansion of canine animations with a specific "aftermath". The reference is here: http://www.loverslab.com/topic/35041-ideaknotting-for-bestiality/ I know it's an old idea but it hasn't been realized yet. This "ass-to-ass aftermath position" surely looks hot. I think it is more then suitable for canine animations. Could you create something like this? Already took similiar dog positions into consideration. But it's impossible with current way how the skeletons/schlongs work. As it is now (and will probably stay like this) we don't have skeletons for the penis for either the humans nor the creatures, if I did something like the link you provided it would look something like this : Which is bad. Basically a warped/distorted mesh.
Aequus Posted August 17, 2016 Posted August 17, 2016 Hey there, SirNibbles! I have to say your animations are one of my favorites because they're looks so smooth and sexy. Thanks! If it's okay to ask, I have a question about creature animations. Are you plan to add some more creature animations in a future? Are you take requests? I found someone's idea about expansion of canine animations with a specific "aftermath". The reference is here: http://www.loverslab.com/topic/35041-ideaknotting-for-bestiality/ I know it's an old idea but it hasn't been realized yet. This "ass-to-ass aftermath position" surely looks hot. I think it is more then suitable for canine animations. Could you create something like this? Already took similiar dog positions into consideration. But it's impossible with current way how the skeletons/schlongs work. As it is now (and will probably stay like this) we don't have skeletons for the penis for either the humans nor the creatures, if I did something like the link you provided it would look something like this : Which is bad. Basically a warped/distorted mesh. Yes, that's the whole problem. A modder named Shocky replied this to the thread I referenced: The only 'problem' with the 'knotting' would be that, the dog tool needs to be rotated otherwise it will face the wrong way and It's going to look awkward. That shouldn't be too hard to do, but dogs will probably need separate meshes. Unless someone knows or if it's even possible to rotate it via scripting . I already did a 'knotting' / 'tie' pose similar to that pic(thou',it's for death hounds, but they use the same skeleton as dogs), If someone wants to animate it, send me a PM. He said he made a pose, but I'm uncertain about what he meant by "animate it".
SirNibbles Posted August 17, 2016 Author Posted August 17, 2016 - This basically means he rotated only the loose mesh (the penis) but not the creature. However I still can't do much with that since I don't know anything about scripting. I can revert the dog schlong 180 degrees and make it so it's reversed, but that would make the schlong only stand that way (and I'd need to replace the current dog mesh, so all existing animations would have that same reversed penis).
Aequus Posted August 17, 2016 Posted August 17, 2016 - This basically means he rotated only the loose mesh (the penis) but not the creature. However I still can't do much with that since I don't know anything about scripting. I can revert the dog schlong 180 degrees and make it so it's reversed, but that would make the schlong only stand that way (and I'd need to replace the current dog mesh, so all existing animations would have that same reversed penis). I see. Seems like that's impossible by now, and in more ways than just one. Thank you for your patient explanation of details.
Smush Posted August 19, 2016 Posted August 19, 2016 I think I remember this coming up in Dayelyte's thread. To do that kind of pose properly would require a new mesh and a new skeleton to go with it. The understanding of it there was that if you changed the skeleton it meant that all the previously created animations would need to be re-done to work with the new skeleton, including all the vanilla animations. At this point it would seem to be a better idea to wait until the next Elder Scrolls comes along, then prioritize new meshes and skeletons for all the beast races before delving in to additional animations.
SirNibbles Posted August 19, 2016 Author Posted August 19, 2016 New animation is finished, something I started on working and finished quite quickly. Female solo fingering. (obivously this one takes shorter because I only had to animate 1 actor ) First post contains the 3ds max gifs and here the in game gifs: http://www.loverslab.com/topic/56510-post-your-sex-screenshots-pt-2/?p=1650077
Guest Posted August 20, 2016 Posted August 20, 2016 First time I stumbled on your animations nice work we definitely need more female masturbation animations, btw is there a slal pack for this? EDIT: nevemind you prepackaged them nice work!!
SirNibbles Posted August 20, 2016 Author Posted August 20, 2016 First time I stumbled on your animations nice work we definitely need more female masturbation animations, btw is there a slal pack for this? My stuff is prepacked for SLAL as it is (I make my own packs), just download and let MO or NMM do the work and voila.
Guest Posted August 20, 2016 Posted August 20, 2016 First time I stumbled on your animations nice work we definitely need more female masturbation animations, btw is there a slal pack for this? My stuff is prepacked for SLAL as it is (I make my own packs), just download and let MO or NMM do the work and voila. You're awesome thank you!!
Anonymous9431 Posted August 20, 2016 Posted August 20, 2016 Hi! Great animations! Love them all Will you ever make some animations with dogs?
SirNibbles Posted August 20, 2016 Author Posted August 20, 2016 Hi! Great animations! Love them all Will you ever make some animations with dogs? So far there is one animation for dogs/wolves inside my pack. You can check my older animations' gifs here: http://www.loverslab.com/blog/479/entry-2729-nibbles-animations/
gtcard Posted August 21, 2016 Posted August 21, 2016 ty for all the hard work sirnibbles. love your animation pack definitely high quality clean fun
SirNibbles Posted August 21, 2016 Author Posted August 21, 2016 So...I haven't got any animating done the past 2 days but I did learn something new with huge thanks to Komotor (yes the guy who makes those amazing animated machine animations which you can find here : http://www.loverslab.com/files/file/2897-slal-komotors-animations/). Was a lot of learning new stuff so I just didn't got to animating anything. But yeah, it wasn't in vain Yes the animation looks kinda basic, which it is (took me like 5 minutes to animate). But at least I got it working so I got another thing to add to my animation capabilities (which will soon show itself)
Darkening Demise Posted August 22, 2016 Posted August 22, 2016 So...I haven't got any animating done the past 2 days but I did learn something new with huge thanks to Komotor (yes the guy who makes those amazing animated machine animations which you can find here : http://www.loverslab.com/files/file/2897-slal-komotors-animations/). Was a lot of learning new stuff so I just didn't got to animating anything. But yeah, it wasn't in vain Yes the animation looks kinda basic, which it is (took me like 5 minutes to animate). But at least I got it working so I got another thing to add to my animation capabilities (which will soon show itself) Honestly at first glance that looked like a futa masturbating but then I saw its a dildo....right? Just the color makes it seem like something else.
SirNibbles Posted August 22, 2016 Author Posted August 22, 2016 So...I haven't got any animating done the past 2 days but I did learn something new with huge thanks to Komotor (yes the guy who makes those amazing animated machine animations which you can find here : http://www.loverslab.com/files/file/2897-slal-komotors-animations/). Was a lot of learning new stuff so I just didn't got to animating anything. But yeah, it wasn't in vain Yes the animation looks kinda basic, which it is (took me like 5 minutes to animate). But at least I got it working so I got another thing to add to my animation capabilities (which will soon show itself) Honestly at first glance that looked like a futa masturbating but then I saw its a dildo....right? Just the color makes it seem like something else. Yeah I just grabbed a copy of leito's double dildo to test around with. (and no this animation won't be released, it was just a test file)
SirNibbles Posted August 23, 2016 Author Posted August 23, 2016 A'rite finished my first animation with objects, it's not perfect but yeah...it's my first time with objects and what you can do with it is kinda limited; I mainly wanted to experiment a bit. Wanted to finish this one first before finishing my other stuff so I got some example files to compare to when I use objects again just in case I might forget some small steps. First post contains the gifs and here the in game gifs: http://www.loverslab.com/topic/56510-post-your-sex-screenshots-pt-2/?p=1654609
Dapper Dan Pomade Posted August 23, 2016 Posted August 23, 2016 I used to think nobody would ever touch Leito for animation quality. I was wrong. The stuff you're doing is excellent.
SirNibbles Posted August 24, 2016 Author Posted August 24, 2016 W.I.P Basically this entire animation : But so far it works, otherwise the machine wouldn't be moving.
karlpaws Posted August 24, 2016 Posted August 24, 2016 Um, ow? Not sure if the scale is right or I'm nitpicking, but that looks too big and goes too deep.
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