chimiz Posted January 27, 2017 Posted January 27, 2017 As you can see I've tried to add some more "unique" movements which in my opinion looks a lot better then just one movement repeating itself over and over. Those little extra movements that makes it less repeating is what makes your animations so lifelike to me. It's a wonderful touch.
Shubal Posted January 29, 2017 Posted January 29, 2017 Hail SirNibbles, I've been looking but can find no usage policy. I was hoping to get your permission to use one of your animations in a small mod I'm thinking of. Would that be possible? Thank you for all your great work.
SirNibbles Posted January 29, 2017 Author Posted January 29, 2017 Hail SirNibbles, I've been looking but can find no usage policy. I was hoping to get your permission to use one of your animations in a small mod I'm thinking of. Would that be possible? Thank you for all your great work. Yeah sure go ahead. As long as it stays on Loverslab I'm fine with it.
Shubal Posted January 29, 2017 Posted January 29, 2017 Hail SirNibbles, I've been looking but can find no usage policy. I was hoping to get your permission to use one of your animations in a small mod I'm thinking of. Would that be possible? Thank you for all your great work. Yeah sure go ahead. As long as it stays on Loverslab I'm fine with it. Do you mean I can't release it on Nexus?
Notor100 Posted January 29, 2017 Posted January 29, 2017 Hail SirNibbles, I've been looking but can find no usage policy. I was hoping to get your permission to use one of your animations in a small mod I'm thinking of. Would that be possible? Thank you for all your great work. Yeah sure go ahead. As long as it stays on Loverslab I'm fine with it. Do you mean I can't release it on Nexus? Well I don't think Nexus will even allow you to post a mod with sex animation's anymore (I think) and it's logical that nibbles want's these animations to stay on Loverslab and be credited for it it's logical
SirNibbles Posted January 29, 2017 Author Posted January 29, 2017 Hail SirNibbles, I've been looking but can find no usage policy. I was hoping to get your permission to use one of your animations in a small mod I'm thinking of. Would that be possible? Thank you for all your great work. Yeah sure go ahead. As long as it stays on Loverslab I'm fine with it. Do you mean I can't release it on Nexus? Yeah the sex animations I prefer to keep as Loverslab exclusive. If the animation in question is one of my kissing animations I don't really mind those ending up on nexus though.
Shubal Posted January 29, 2017 Posted January 29, 2017 Hail SirNibbles, I've been looking but can find no usage policy. I was hoping to get your permission to use one of your animations in a small mod I'm thinking of. Would that be possible? Thank you for all your great work. Yeah sure go ahead. As long as it stays on Loverslab I'm fine with it. Do you mean I can't release it on Nexus? Yeah the sex animations I prefer to keep as Loverslab exclusive. If the animation in question is one of my kissing animations I don't really mind those ending up on nexus though. I shall honor your wishes.
Notor100 Posted January 30, 2017 Posted January 30, 2017 My lord Nibbles if you could gace us with an ETA for the next update we will be most gratefull
SirNibbles Posted January 31, 2017 Author Posted January 31, 2017 My lord Nibbles if you could gace us with an ETA for the next update we will be most gratefull I'm not really good with ETA's actually. I just work on animations whenever I want to, but got my other hobbies too so completely depends on my moods on animating.
Notor100 Posted February 1, 2017 Posted February 1, 2017 My lord Nibbles if you could gace us with an ETA for the next update we will be most gratefull I'm not really good with ETA's actually. I just work on animations whenever I want to, but got my other hobbies too so completely depends on my moods on animating. ok no prob nibble I was just asking to keep the tread going XD, just do you're own thing and we will just wait here trying not to have blue balls from the last tease
SirNibbles Posted February 2, 2017 Author Posted February 2, 2017 My lord Nibbles if you could gace us with an ETA for the next update we will be most gratefull I'm not really good with ETA's actually. I just work on animations whenever I want to, but got my other hobbies too so completely depends on my moods on animating. ok no prob nibble I was just asking to keep the tread going XD, just do you're own thing and we will just wait here trying not to have blue balls from the last tease I can keep the thread going with another update on that horse one. Just one downside about it, which is that it's taking a lot longer then usual (because I'm trying to implement some more unique movements, basically it looks a lot better but also takes a lot more time to create them like that; instead of the usual 2~5 hours per stage I've been busy with these 2 stages now for around 6~9 hours each.) But then again it looks a lot better this way. stage1 (which I've shown before): stage 2 (still need to animate the tail though) : stage3 (this is still in the early stages, changes are bound to happen; and I'd actually need to animate the rest): stage 4+ ..... no idea yet, I'll imagine something sooner or later.
Meteox Posted February 2, 2017 Posted February 2, 2017 I'd love to say something more than just "interesting" but I'm running out of brain power. Nice job on this upcoming horse animation.
Ixum Posted February 2, 2017 Posted February 2, 2017 Just a small question, not critizing or anything but since there is already a good horse bj anim available why did u choose that as ur subject?
SirNibbles Posted February 2, 2017 Author Posted February 2, 2017 Just a small question, not critizing or anything but since there is already a good horse bj anim available why did u choose that as ur subject? Main reason is I wanted to create a particular blow/handjob animation, but the size of the human schlongs in our skyrim framework didn't quite fit the size to create it and this way I also avoid allignment issues since SoS assigns different sizes to every actor.
Notor100 Posted February 2, 2017 Posted February 2, 2017 Now that's what I call an update thanks, the animations look awsome.
razzor69 Posted February 3, 2017 Posted February 3, 2017 Nice another horse animation cant wait to try it , theres some good beastiality doujin in exhentai.org the author is type_90 he makes alot of horse, pig, dog doujin and its awesome, maybe u can take a look for inspiration
sophiextime Posted February 8, 2017 Posted February 8, 2017 Just wanted to check in with this awesome Mod and 1) Let you know that your an amazing animation creator and 2) i am so looking forward to any updates as and when your free or able to add more. RL and other passions naturally come first Also, one creature i have noticed i run into a fair bit, or try to run away from but seem to always get ravaged by is Goblins. Usually 4 or 5 of them AND they seem to only use Falmer poses, which at the moment are poor in Skyrim. Any chance some thought may go to giving them better 1 on 1 or group gang bang sex pose animations? I love the Reikling ones i have found on Loverslab. they are great. But the poor Goblins seem to have been forgotten in this game
karlpaws Posted February 8, 2017 Posted February 8, 2017 Just wanted to check in with this awesome Mod and 1) Let you know that your an amazing animation creator and 2) i am so looking forward to any updates as and when your free or able to add more. RL and other passions naturally come first Also, one creature i have noticed i run into a fair bit, or try to run away from but seem to always get ravaged by is Goblins. Usually 4 or 5 of them AND they seem to only use Falmer poses, which at the moment are poor in Skyrim. Any chance some thought may go to giving them better 1 on 1 or group gang bang sex pose animations? I love the Reikling ones i have found on Loverslab. they are great. But the poor Goblins seem to have been forgotten in this game Either I forget where they're from in the base game or goblins are from one of the added creature race mods. Immersive Creatures I think? That would be why they use falmer animations and that means someone would just have to do more falmer anims, not specifically goblin ones. Skeleton and draugr use the same animations for that reason.
sophiextime Posted February 8, 2017 Posted February 8, 2017 ah okies. I just think at the moment the Falmer/Draugr /skeleton animations really suck compared to the good quality anims for trolls, canines , bears and even horses. and the reikling anims are great. Its crazy that a humanoid shape like the Falmer,Draugr and skeleton cant use some of the better human anims that people like Leito, Nibbles, Anub and others have created. I am always running into patrols of Goblins and i dont even tempt them to try to get kinky with me as i know their anims look terrible, so i just kill them. LOL
SirNibbles Posted February 8, 2017 Author Posted February 8, 2017 ah okies. I just think at the moment the Falmer/Draugr /skeleton animations really suck compared to the good quality anims for trolls, canines , bears and even horses. and the reikling anims are great. Its crazy that a humanoid shape like the Falmer,Draugr and skeleton cant use some of the better human anims that people like Leito, Nibbles, Anub and others have created. I am always running into patrols of Goblins and i dont even tempt them to try to get kinky with me as i know their anims look terrible, so i just kill them. LOL Skeletons/draugr got some amazing animations from Anub, and I just never got to falmers/goblins; it's not like I'm not interested in animating them but I usually postpone it due them being humanoid creatures; I usually prefer making regular human animations. I'll get to them eventually though.
karlpaws Posted February 9, 2017 Posted February 9, 2017 ah okies. I just think at the moment the Falmer/Draugr /skeleton animations really suck compared to the good quality anims for trolls, canines , bears and even horses. and the reikling anims are great. Its crazy that a humanoid shape like the Falmer,Draugr and skeleton cant use some of the better human anims that people like Leito, Nibbles, Anub and others have created. I am always running into patrols of Goblins and i dont even tempt them to try to get kinky with me as i know their anims look terrible, so i just kill them. LOL I think one of the issues on new animation creation is the way Bethesda made skeletons work in the game and what is required to mock up and animate the different types. While very modable, the game has a lot of "WTF, no, really WTF!?!?" parts under the hood. It extends even to quests and how they are coded, stages used and patterns. It makes me wonder if tehre was absolutely no game wide design document for anything at all. ah okies. I just think at the moment the Falmer/Draugr /skeleton animations really suck compared to the good quality anims for trolls, canines , bears and even horses. and the reikling anims are great. Its crazy that a humanoid shape like the Falmer,Draugr and skeleton cant use some of the better human anims that people like Leito, Nibbles, Anub and others have created. I am always running into patrols of Goblins and i dont even tempt them to try to get kinky with me as i know their anims look terrible, so i just kill them. LOL Skeletons/draugr got some amazing animations from Anub, and I just never got to falmers/goblins; it's not like I'm not interested in animating them but I usually postpone it due them being humanoid creatures; I usually prefer making regular human animations. I'll get to them eventually though. Yes, there are a number of quality animations if all of the SLAL packs are used. I suppose the next expansion of the system would be use of FOMOD or whatever its newer replacement might be. FunnyBiznes latest pack had one so you could separately install human, creature (male), creature (female), bound, guro, and a couple other types. Then again, with as many versions and variants as he has, you get a LOT of animations in that pack. I am glad people are still making so much for Skyrim, so I don't have to invest in and build a new computer for FO4 or something else newer.
sophiextime Posted February 9, 2017 Posted February 9, 2017 Fallout 4 sucks. Its a failure as far as i am concerned from Bethesda. I think Skyrim is far far better even though its a lot older. I am also praying that the next Elder Scrolls game will be a huge learning curve with wisdom applied having seen the success of Skyrim but also flop of Fallout 4. I really hope its also just as popular to MOD as Skyrim has been from the Loverslab modders. I know thats mostly down to mod /creaton kits etc and ease of use. But back to this topic, I do use the SLAL packs but i think Leito has gone quiet for some time regarding new animations and FunnyBizness has lots of anims but mostly aggressive human ones. I havent been able to find any good Falmer/Draugr/Goblin animations that are anywhere as creative and realistic as those by Nibbles and Leito. They are mostly cycling-clunky-unrealistic poses that tend to make me hit the 'end' button mid anim. LOL
BrimstoneOmega Posted February 9, 2017 Posted February 9, 2017 Fallout 4 sucks. Its a failure as far as i am concerned from Bethesda. I think Skyrim is far far better even though its a lot older. I am also praying that the next Elder Scrolls game will be a huge learning curve with wisdom applied having seen the success of Skyrim but also flop of Fallout 4. I really hope its also just as popular to MOD as Skyrim has been from the Loverslab modders. I know thats mostly down to mod /creaton kits etc and ease of use. But back to this topic, I do use the SLAL packs but i think Leito has gone quiet for some time regarding new animations and FunnyBizness has lots of anims but mostly aggressive human ones. I havent been able to find any good Falmer/Draugr/Goblin animations that are anywhere as creative and realistic as those by Nibbles and Leito. They are mostly cycling-clunky-unrealistic poses that tend to make me hit the 'end' button mid anim. LOL Have you tried Evacuation's Falmer animations? http://www.loverslab.com/topic/55268-sexlab-animation-loader-guide/?p=1422937 Don't know if that would help you out, but I agree that goblins should have used the riekling animations, would have fit them better.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now