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Posted

 

 

Thank you for your work.

Unfortunately, there are conflictions between SexlabFramework and SLALNibblesAnims.

After installing of SLALNibblesAnims through SLAnimLoader, actor's positions of "Missionary" animation and "Doggystyle" animation in SexlabFramework are crashed.

Plz check this. :)

That's kinda strange...apart from naming incompatibilities for whatever reason I can't think of any reason why this should conflict (but I do recall Sexlab's preinstalled "doggystyle" had weird actor positions about a month or 2 ago, but I kinda overlooked it since I had no idea what could be the reason nor do I care for Sexlab's doggystyle animation)

 

Well, in addition to what I just said I gave those 2 different animations different id names (the names will display as usual in game though)

 

Can u or someone else test if this fixes it?

 

*Attached is a copy of the renamed "missionary" and "doggystyle" animation id's repackaged as the entire files since it needed updated behaviors etc.

 

 

I just tested your renamed ver.

"Doggystyle" and "Missionary" animations of SexlabFramework are totally fixed and work well like magic.

BUT

I found something wrong with your animations.

Your "Nibbles Missionary" and "Nibbles Doggystyle" have entirely broken down now as SexlabFramework's animations were.

This seems the law of action and reaction.

and I have tried alter ways like rebuilding animations registry but they didnt work.

 

Hmm seems like I forgot a file now that I  double checked that 2.21.

 

Can u test it again with this one and just to make sure, reapply the json settings via the SLAL MCM in game?

SLAL NibblesAnims 2.21.rar

Posted

 

 

 

Thank you for your work.

Unfortunately, there are conflictions between SexlabFramework and SLALNibblesAnims.

After installing of SLALNibblesAnims through SLAnimLoader, actor's positions of "Missionary" animation and "Doggystyle" animation in SexlabFramework are crashed.

Plz check this. :)

That's kinda strange...apart from naming incompatibilities for whatever reason I can't think of any reason why this should conflict (but I do recall Sexlab's preinstalled "doggystyle" had weird actor positions about a month or 2 ago, but I kinda overlooked it since I had no idea what could be the reason nor do I care for Sexlab's doggystyle animation)

 

Well, in addition to what I just said I gave those 2 different animations different id names (the names will display as usual in game though)

 

Can u or someone else test if this fixes it?

 

*Attached is a copy of the renamed "missionary" and "doggystyle" animation id's repackaged as the entire files since it needed updated behaviors etc.

 

 

I just tested your renamed ver.

"Doggystyle" and "Missionary" animations of SexlabFramework are totally fixed and work well like magic.

BUT

I found something wrong with your animations.

Your "Nibbles Missionary" and "Nibbles Doggystyle" have entirely broken down now as SexlabFramework's animations were.

This seems the law of action and reaction.

and I have tried alter ways like rebuilding animations registry but they didnt work.

 

Hmm seems like I forgot a file now that I  double checked that 2.21.

 

Can u test it again with this one and just to make sure, reapply the json settings via the SLAL MCM in game?

 

Finally, everything is fine.

Thank you for your effort. :)

Posted

New animation is finished, although I'm not even sure horses can even move like this skeleton wise it would be possible but I've never seen a horse move like this :P ....oh well.

 

Sort of fixed the fps in 3ds max so the download page contains the 3ds max gifs again, and here some in game gifs:

 

 

 

stage1:

 

 

giphy.gif

 

 

 

stage2 (non-looping):

 

 

giphy.gif

 

 

 

stage3:

 

 

giphy.gif

 

 

 

stage4:

 

 

giphy.gif

 

 

 

stage5:

 

 

giphy.gif

 

 

 

stage6:

 

 

giphy.gif

 

 

 

 

WOW this is reallyyy well done. You have inspired me to redo my horse animations lol I love your work SirNibbles ^_^
Posted

 

WOW this is reallyyy well done. You have inspired me to redo my horse animations lol I love your work SirNibbles ^_^

 

 

Hi. Yes more creature animations please <3

 

Posted

New animation is finished, just the in game gifs again because 3ds max has fps issues when using two skeletons for the females.

 

 

 

clit rubbing and kissing stage1:

 

giphy.gif

 

 

clit rubbing stage2:

giphy.gif

 

 

tribbing stage3:

giphy.gif

 

 

tribbing stage4:

giphy.gif

 

 

tribbing stage5:

giphy.gif

 

 

 

 

Ran across a "writer's block" at the lesbian final stage, in combination with having a fever and a raging headache for a week so it took longer to finish then I anticipated.

Next animation will also take some time because yeah....overwatch almost gets released  :lol:

Posted

New animation is finished, just the in game gifs again because 3ds max has fps issues when using two skeletons for the females.

 

 

 

clit rubbing and kissing stage1:

 

giphy.gif

 

 

clit rubbing stage2:

giphy.gif

 

 

tribbing stage3:

giphy.gif

 

 

tribbing stage4:

giphy.gif

 

 

tribbing stage5:

giphy.gif

 

 

 

 

Ran across a "writer's block" at the lesbian final stage, in combination with having a fever and a raging headache for a week so it took longer to finish then I anticipated.

Next animation will also take some time because yeah....overwatch almost gets released  :lol:

 

Nicely done! Don't play too much of overwatch once it's released ;P

Posted

Pretty neat and sexy new animation, yeah its shown 2.3 but when i download it it still ver 2.2, maybe Nibbles forgot to update his pack  :P

Posted

New animation is finished, just the in game gifs again because 3ds max has fps issues when using two skeletons for the females.

 

 

 

clit rubbing and kissing stage1:

 

giphy.gif

 

 

clit rubbing stage2:

giphy.gif

 

 

tribbing stage3:

giphy.gif

 

 

tribbing stage4:

giphy.gif

 

 

tribbing stage5:

giphy.gif

 

 

 

 

Ran across a "writer's block" at the lesbian final stage, in combination with having a fever and a raging headache for a week so it took longer to finish then I anticipated.

Next animation will also take some time because yeah....overwatch almost gets released  :lol:

 

Yep I'm gonna be that one; where did you get that fox girl stuff?!

Guest S0767
Posted

Maybe it's me, but I don't see the d/l link for 2.3, just 2.2 and under?

Posted

Incredibliy sorry, I actually forgot to upload the newest file.

Kinda forgot about everything when a buddy asked me to play some games together.

 

Uploaded it now.

 

Guest S0767
Posted

Incredibliy sorry, I actually forgot to upload the newest file.

Kinda forgot about everything when a buddy asked me to play some games together.

 

Uploaded it now.

 

NO worries. I figured it was a glitch of some kind. :)

Posted

New animation from a request some time ago is finished (I did change the speed and added some extra movements at some skeleton points to spice it up a bit), Looking at it now i'll probably rework the third stage soonish but since I got less time now with overwatch coming out in a couple of hours I won't work a lot on animations (for now at least)  :P .

 

3ds max gifs on the download page and here the in game gifs again.

 

In game gifs:

 

 

stage1:

 

giphy.gif

 

 

 

stage2:

 

 

giphy.gif

 

 

 

stage3:

 

 

giphy.gif

 

 

 

stage4:

 

 

giphy.gif

 

 

 

stage5:

 

 

giphy.gif

 

 

 

 

 

 

 

-

 

Yep I'm gonna be that one; where did you get that fox girl stuff?!

 

 

 

http://www.nexusmods.com/skyrim/mods/58165/?

 

And if you want to make it complete with whiskers like I did: http://www.nexusmods.com/skyrim/mods/54125/?

Posted

Great...

I just went through the packs I have and culled some animations I don't use, and now you go and add more animations that I WILL use  :@  .  Thanks a lot ...

 

AND keep up the good work :lol: .

Posted

Thank you for more excellent animation, a question

when people lean on the wall, they crossing arms, and the womens looks weird because hers arms cross their breasts, it's possible modify that idle (replacer) so when crossed the arms they are at the height of stomach and not in the chest?

Posted

Thank you for more excellent animation, a question

when people lean on the wall, they crossing arms, and the womens looks weird because hers arms cross their breasts, it's possible modify that idle (replacer) so when crossed the arms they are at the height of stomach and not in the chest?

I could, if I knew what the exact animation name is. 

Checking all animations from the "Skyrim - Animations.bsa" file for which one is the right one is quite a hassle and something I don't really give preference above creating custom animations, if u can figure out which exact animation it is I can quickly change it.

Posted

 

I could, if I knew what the exact animation name is. 

Checking all animations from the "Skyrim - Animations.bsa" file for which one is the right one is quite a hassle and something I don't really give preference above creating custom animations, if u can figure out which exact animation it is I can quickly change it.

 

 

Ok, I will search the name, thank you

 

Posted

Fantastic work nibbles. Was SO looking forward to this. Looks much better than Arrok Cowgirl.

 

Am downloading now.

 

Thanks again. Not all answers requests. I am happy you did. It looks exactly like the video I posted.

 

 

 

Posted

Along the lines of changing the idle standing/leaning anim, do you know if it is possible to use the idle location marker like a bed marker, and if you choose a standing animation, to move the actors there?

 

I assume something like that has to be done in sexlab itself, and someone was working on a mod for usable chairs and other staticy things.

Posted

Along the lines of changing the idle standing/leaning anim, do you know if it is possible to use the idle location marker like a bed marker, and if you choose a standing animation, to move the actors there?

 

I assume something like that has to be done in sexlab itself, and someone was working on a mod for usable chairs and other staticy things.

This is indeed done with sexlab or any other kind of scripting, which I can't help you with; I'm just an animator.

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