LeFlemard Posted January 6, 2016 Posted January 6, 2016 hi 2pac, just wondering what outfit this replaces? i saw this pic at the nexus, anybody have a clue? It is the 2pac Field Scribe in BodySlide Now there is is this coat called "2pac FCoatKells" on Bodyslide. Which 1 is it? And what is the item ID for Black widow suit? It's the coat of captain kells you are showing (http://fallout.wikia.com/wiki/Kells). Black widows suit replace, if I recall correctly, the silver shroud outfit.
ShadowGearX Posted January 6, 2016 Posted January 6, 2016 hi 2pac, just wondering what outfit this replaces? i saw this pic at the nexus, anybody have a clue? It is the 2pac Field Scribe in BodySlide Now there is is this coat called "2pac FCoatKells" on Bodyslide. Which 1 is it? And what is the item ID for Black widow suit? It's the coat of captain kells you are showing (http://fallout.wikia.com/wiki/Kells). Black widows suit replace, if I recall correctly, the silver shroud outfit. widow replaces courser, so w.e the ID is for courser "help courser 4" should get you the armor id in console, or go kill a courser.
LeFlemard Posted January 6, 2016 Posted January 6, 2016 I already figured it out May I ask how? I've been having a ctd on launch issue for the last week and I haven't been able to solve it. use fnis4edit to determine which file override which. A file pointing to nothing will also cause ctd (remember that bsa act as folder) widow replaces courser, so w.e the ID is for courser "help courser 4" should get you the armor id in console, or go kill a courser. Bad Flemard with bad memory! thanks for correcting me Shadow
tomomi1922 Posted January 6, 2016 Posted January 6, 2016 Thanks for the mighty fast response. Sorry I am new here. I find it so hard to search through so many pages of this topic. Is there a thread search function? I can't even find my own comments.
XecaraRocks Posted January 6, 2016 Posted January 6, 2016 I already figured it out May I ask how? I've been having a ctd on launch issue for the last week and I haven't been able to solve it. use fnis4edit to determine which file override which. A file pointing to nothing will also cause ctd (remember that bsa act as folder) Much obliged. I'll check it out once I get home.
LeFlemard Posted January 6, 2016 Posted January 6, 2016 I already figured it out May I ask how? I've been having a ctd on launch issue for the last week and I haven't been able to solve it. use fnis4edit to determine which file override which. A file pointing to nothing will also cause ctd (remember that bsa act as folder) Much obliged. I'll check it out once I get home. I meant fo4edit, damn brain is slow and dumb this morning...
LeFlemard Posted January 6, 2016 Posted January 6, 2016 Checking the esp and there's no female world model set for dc armor torso nor for dc armor underarmor (aka athletic outfit)... thus the question, for 2pac, wants me to add it to my todo list (could also check if it's possible to have female dcguard)? edit : wait, nevermind, found the ref.
Kargrin Posted January 6, 2016 Posted January 6, 2016 The new version of the outfit studio should search for material files.. any way to assign the material files inside OS? (currently i have to build the outfit and assign on nifskope)
LeFlemard Posted January 6, 2016 Posted January 6, 2016 The new version of the outfit studio should search for material files.. any way to assign the material files inside OS? (currently i have to build the outfit and assign on nifskope) material are handled directly by esp, so no.
Adriaan Posted January 6, 2016 Posted January 6, 2016 - hazmat suit - wouldn't really make sense! Sure it would! Skin-tight and see-through!
2pac4eva7 Posted January 6, 2016 Author Posted January 6, 2016 The new version of the outfit studio should search for material files.. any way to assign the material files inside OS? (currently i have to build the outfit and assign on nifskope) Not that i know of The new version of the outfit studio should search for material files.. any way to assign the material files inside OS? (currently i have to build the outfit and assign on nifskope) material are handled directly by esp, so no. pretty much
Kargrin Posted January 6, 2016 Posted January 6, 2016 But.. i worked with some Skyrim meshes, exported as .obj, then imported in OS, then worked the sliders, the thing is , the .obj shows up using the female body texture (idky why) and that happens even if i add the material path before the export. So i need to assign the texture again on outfit studio, finish the project, build it and add the mesh path in Nifskope after. Id like to know how to make it before, so i can share the bodyside files, and not only the .nif. (Not good to keep using nifkope to add the materials at every new mesh made.) *Also 2pac: How did you add the heels into the mesh without clipping? If i zap slider the feet to hide it, a hole in the boots show up. These are the conversions ive made until now. Anyone with ideas of how to improve the workflow?
2pac4eva7 Posted January 6, 2016 Author Posted January 6, 2016 But.. i worked with some Skyrim meshes, exported as .obj, then imported in OS, then worked the sliders, the thing is , the .obj shows up using the female body texture (idky why) and that happens even if i add the material path before the export. So i need to assign the texture again on outfit studio, finish the project, build it and add the mesh path in Nifskope after. Id like to know how to make it before, so i can share the bodyside files, and not only the .nif. (Not good to keep using nifkope to add the materials at every new mesh made.) *Also 2pac: How did you add the heels into the mesh without clipping? If i zap slider the feet to hide it, a hole in the boots show up. These are the conversions ive made until now. Anyone with ideas of how to improve the workflow? You can't set the material path in outfit studio, must be nifskope. I delete the feet In blender before I export, I don't zap them so I can't help with that issue.
BlackShades Posted January 6, 2016 Posted January 6, 2016 But.. i worked with some Skyrim meshes, exported as .obj, then imported in OS, then worked the sliders, the thing is , the .obj shows up using the female body texture (idky why) and that happens even if i add the material path before the export. So i need to assign the texture again on outfit studio, finish the project, build it and add the mesh path in Nifskope after. Id like to know how to make it before, so i can share the bodyside files, and not only the .nif. (Not good to keep using nifkope to add the materials at every new mesh made.) *Also 2pac: How did you add the heels into the mesh without clipping? If i zap slider the feet to hide it, a hole in the boots show up. These are the conversions ive made until now. Anyone with ideas of how to improve the workflow? Add the material path in nifscope opening the nif in "...Tools\BodySlide\Shapedata\" which is the project nif.
Furinussy Posted January 6, 2016 Posted January 6, 2016 Hello i just want to say i love this mod and i have question.Can you make less skimpy Minuteman General outfit?
Teddar Posted January 6, 2016 Posted January 6, 2016 Im having a problem with the lab coat. It shows correctly in bodyslide but appears vanilla in game. Anyone know what i might have done wrong?
Kargrin Posted January 6, 2016 Posted January 6, 2016 But.. i worked with some Skyrim meshes, exported as .obj, then imported in OS, then worked the sliders, the thing is , the .obj shows up using the female body texture (idky why) and that happens even if i add the material path before the export. So i need to assign the texture again on outfit studio, finish the project, build it and add the mesh path in Nifskope after. Id like to know how to make it before, so i can share the bodyside files, and not only the .nif. (Not good to keep using nifkope to add the materials at every new mesh made.) *Also 2pac: How did you add the heels into the mesh without clipping? If i zap slider the feet to hide it, a hole in the boots show up. These are the conversions ive made until now. Anyone with ideas of how to improve the workflow? Add the material path in nifscope opening the nif in "...Tools\BodySlide\Shapedata\" which is the project nif. OHH i forgot about that..thanks!
LeFlemard Posted January 6, 2016 Posted January 6, 2016 Im having a problem with the lab coat. It shows correctly in bodyslide but appears vanilla in game. Anyone know what i might have done wrong? either output file name is wrong, either you override with the vanilla cbbe replacer
2pac4eva7 Posted January 6, 2016 Author Posted January 6, 2016 Im having a problem with the lab coat. It shows correctly in bodyslide but appears vanilla in game. Anyone know what i might have done wrong? I've only done the BOS labcoat, not the other lab coats yet
Whisper696 Posted January 6, 2016 Posted January 6, 2016 - hazmat suit - wouldn't really make sense! Sure it would! Skin-tight and see-through! Something like this - http://www.nexusmods.com/skyrim/mods/50301/? - but with a helmet. ;-)
2pac4eva7 Posted January 6, 2016 Author Posted January 6, 2016 Alright guys just an update, my Christmas break is over and I'm back in school now, so the amount of time I have to work in this mod has been cut in half. Updates will come a little slower now but I am going to continue working on it and finish it soon!
Teddar Posted January 6, 2016 Posted January 6, 2016 Im having a problem with the lab coat. It shows correctly in bodyslide but appears vanilla in game. Anyone know what i might have done wrong? I've only done the BOS labcoat, not the other lab coats yet I thought that might be the case but i cant find a console code for the BOS lab-coat. Every other labcoat in the game is on the wiki and i even looked in the QAsmoke box and couldnt find one there either lol
Kargrin Posted January 6, 2016 Posted January 6, 2016 You can't set the material path in outfit studio, must be nifskope. I delete the feet In blender before I export, I don't zap them so I can't help with that issue. So you export the body as .obj or use a Blender plugin to import/export nifs?
ShadowGearX Posted January 6, 2016 Posted January 6, 2016 Alright guys just an update, my Christmas break is over and I'm back in school now, so the amount of time I have to work in this mod has been cut in half. Updates will come a little slower now but I am going to continue working on it and finish it soon! School?! Theres loot to be pillaged, creatures to murder, and boobs to dress! You need to find a nice basement somewhere and forget about this "school" you can google everything they are making you study.
siframe Posted January 6, 2016 Posted January 6, 2016 Unfortunately teachers now have tools to search for paragraphs that have been copy/pasted from Wikipedia.... Hope school goes good for you 2pac, thanks for all your hard work through the holidays
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