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Estrus Chaurus Spider Addon /╲/\( •̀ ω •́ )/\╱\


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Posted

'Tundra Spider'
Type : NPC(NPC_)
ID : 000DC5B7
BaseID : 000422B1
Locale/Define : Skyrim.ESM
Race : FrostBite Spider

That's all the info I can find. Notice there may be other types(Vanilla or not) the animation fix doesn't cover which still work fine with ES+ otherwise. For example there's a Giant Tundra Spider variant. Perhaps having the animation fix properly cover Immersive Creatures stuff, could be a good idea.

Posted

'Tundra Spider'

Type : NPC(NPC_)

ID : 000DC5B7

BaseID : 000422B1

Locale/Define : Skyrim.ESM

Race : FrostBite Spider

 

That's all the info I can find. Notice there may be other types(Vanilla or not) the animation fix doesn't cover which still work fine with ES+ otherwise. For example there's a Giant Tundra Spider variant. Perhaps having the animation fix properly cover Immersive Creatures stuff, could be a good idea.

there are no such spiders in vanilla skyrim

 

i guess ill just reset all creatures after sex

 

try, should reset  all  actors with "ActorTypeCreature" keyword

zzestrusspiderae.7z

Posted

Going to try this fix now, for which I'm thankful to you. Beyond that though, don't Immersive Creatures' additions usually have an "IC" in their description? So for example if I click on some of the monsters it adds while the console is open, it is indicated their source is IC in their information, I'm fairly certain. I think it's mentioned in their Locale line. And I really don't have any other monster or NPC adding mod. Well I do have INPCs but that just adds some possible followers and such. No monsters or animals of any kind.

 

Just to make sure I'm testing this correctly, let me detail the hopefully stupid proof procedure I follow to use the replacement you provide; 

I disable ES+ in NMM and remove it, auto sort order, then I DL and unpack ES+ and I replace the same named .PEX in there under Scripts, pack it again(Using WinRAR obviously) and add and activate it in NMM, then auto sort order. I then run FNIS, PerMa and Dual Sheath patches(Since that's necessary if you add or remove mods while using PerMa ETC) and run the game.

Is this painfully meticulous procedure correct?

Posted

Another quick question, that .PEX resets the animations, not the NPC right? So if for example I'm enslaved by it through SD+, it won't have the same effect as disabling, resetting AI or killing it and should not affect my slavery...?

Posted

Another quick question, that .PEX resets the animations, not the NPC right? So if for example I'm enslaved by it through SD+, it won't have the same effect as disabling, resetting AI or killing it and should not affect my slavery...?

actorlist[actorlist.Length - 1].disable()
actorlist[actorlist.Length - 1].enable()
 
who knows... try
Posted

 

 

It seems it does not affect slavery, good stuff. The spider will however disappear for one second and reappear in close proximity unlike other creatures(Monsters, animals, I tried several and none does this) but the animations do work afterwards. Wish this flickering could be avoided.

 

I also tried several spider types because it was a really slow day, results are that from the ones I tested only the "Tundra" variety seems to not be affected by the fix at all. I guess they really are unique snow flakes! ;P

 

Soooo, some flickering on all spiders to reset animations after scenes and Tundra ones are resisting your fixes. Other than that, all cool.

 

Edit - Verified that you were right, Tundras ain't from vanilla. My bad, they're from Immersive Creatures.

Posted

2daj8kj.jpg

 

- So this is the normal one

 

24ez96g.jpg

 

- And this is the large variety


I'm really curious because I have no idea what I did, but they just started working fine after several consecutive sex scenes and from that point on they've been working flawlessly, no animation glitching, I tried loading the game and it was still fine. But the thing is, I didn't change anything in any MCM or in NMM, nor did I touch the .PEX in the mod. Weird stuff.

Posted

2daj8kj.jpg

 

- So this is the normal one

 

24ez96g.jpg

 

- And this is the large variety

 

 

I'm really curious because I have no idea what I did, but they just started working fine after several consecutive sex scenes and from that point on they've been working flawlessly, no animation glitching, I tried loading the game and it was still fine. But the thing is, I didn't change anything in any MCM or in NMM, nor did I touch the .PEX in the mod. Weird stuff.

 

 

Soo they're working on 31-2 without fixes?

That base I'd is leveled list so there could be any creature

Posted

Exactly, no fix. They're working with the base newest version all of a sudden but I'm not sure why or how. All I did was just sit there spamming sex scenes and skipping through them(Hit Space to go through stages quickly), waiting for slavery to end with a positive value IE pleasing the master as much as possible, to check something about master races. This seems to persist through loading the game.

What is a leveled list? :$

Posted

Exactly, no fix. They're working with the base newest version all of a sudden but I'm not sure why or how. All I did was just sit there spamming sex scenes and skipping through them(Hit Space to go through stages quickly), waiting for slavery to end with a positive value IE pleasing the master as much as possible, to check something about master races. This seems to persist through loading the game.

 

What is a leveled list? :$

list of npcs\items that game randomly chooses to spawn

Posted

Also a bit irrelevant but could Estrus Spider or BeingFemale(Depending which would be easier or would make more sense) be suspended if one or the other is currently in control of the character's body? I ask this after noticing my character's belly, breasts and bottom flickering while changing size :P Looked weird. It's a minor thing but it can't hurt to ask.

Posted

Also a bit irrelevant but could Estrus Spider or BeingFemale(Depending which would be easier or would make more sense) be suspended if one or the other is currently in control of the character's body? I ask this after noticing my character's belly, breasts and bottom flickering while changing size :P Looked weird. It's a minor thing but it can't hurt to ask.

No
Posted

 

Also a bit irrelevant but could Estrus Spider or BeingFemale(Depending which would be easier or would make more sense) be suspended if one or the other is currently in control of the character's body? I ask this after noticing my character's belly, breasts and bottom flickering while changing size :P Looked weird. It's a minor thing but it can't hurt to ask.

No

 

 

Won't one of those mod not impregnate if the actor is already pregnant? I may be remembering stuff wrong though.

 

Posted

Just went to test this, they both work concurrently just fine, no errors or crashes. Just flickering(Constant size changes) on the character model, as the 2 mods have different body changes for each phase. Theoretically you could probably adjust these values to match perfectly, but it would be a bit of a hassle. And the flickering might still be noticeable. It's really not that annoying, besides you can temporarily turn one of the two off.

  • 2 weeks later...
Posted

Just went to test this, they both work concurrently just fine, no errors or crashes. Just flickering(Constant size changes) on the character model, as the 2 mods have different body changes for each phase. Theoretically you could probably adjust these values to match perfectly, but it would be a bit of a hassle. And the flickering might still be noticeable. It's really not that annoying, besides you can temporarily turn one of the two off.

 

Or use the inflation framework...

  • 3 weeks later...
Posted

Hi. I have a quick question about the impregnation glowing effect - Is that an animation, meaning if I don't see it but do get impregnated and the mod works(Including seeing a timer in the MCM and all) it's just an animation glitch? If so, would registering animations again help with this? Also does this mean I can simply remove it manually if I don't want my character to get the glow effect once impregnated?

Posted

Hi. I have a quick question about the impregnation glowing effect - Is that an animation

, meaning if I don't see it but do get impregnated and the mod works(Including seeing a timer in the MCM and all)

it's just an animation glitch?

If so, would registering animations again help with this?

Also does this mean I can simply remove it manually if I don't want my character to get the glow effect once impregnated?

no

who knows

no

no

who knows

 

try and the answer will be revealed to you

Posted

Ahhh, indeed; The beginning of every Skyrim installation cluster horse dung! Trying things out! :3 So far I see no noticeable side effects to the glow not being there. Interesting.

  • 1 month later...
Posted

It sounds like some version of this question has been asked before, so my apologies if I'm retreading old ground.

So, I've installed Estrus, Chaurus 4.23, and Spider add-on 4.32. I also have the Estrus Super Slimy edition if that matters. The Chaurus and Spider menus both appear and allow me to toggle pregnancy/attacks and move sliders. Chaurus attacks and pregnancy WORK for me in-game. Spider attacks...not so much. One little clue is that, when my character is hit by spider spit, I get a series of notifications "20 effect start", "20 movedown", then "20 effect finish". At first I thought this might be the tentacle attack trying (and failing) to compensate for the character's extra height from high heels, but taking the boots off gets me the same message. Whatever the case, the mod seems to at least be *trying* to cause the tentacle attack upon spit, but something is preventing it. Just in case it matters, normal Defeat still happens with spiders when conditions are met.

 

Any thoughts?

Posted

It sounds like some version of this question has been asked before, so my apologies if I'm retreading old ground.

 

So, I've installed Estrus, Chaurus 4.23, and Spider add-on 4.32. I also have the Estrus Super Slimy edition if that matters. The Chaurus and Spider menus both appear and allow me to toggle pregnancy/attacks and move sliders. Chaurus attacks and pregnancy WORK for me in-game. Spider attacks...not so much. One little clue is that, when my character is hit by spider spit, I get a series of notifications "20 effect start", "20 movedown", then "20 effect finish". At first I thought this might be the tentacle attack trying (and failing) to compensate for the character's extra height from high heels, but taking the boots off gets me the same message. Whatever the case, the mod seems to at least be *trying* to cause the tentacle attack upon spit, but something is preventing it. Just in case it matters, normal Defeat still happens with spiders when conditions are met.

 

Any thoughts?

hm... probably update  Estrus, Chaurus 4.23 to latest version and post papyrus log

Posted

 

It sounds like some version of this question has been asked before, so my apologies if I'm retreading old ground.

 

So, I've installed Estrus, Chaurus 4.23, and Spider add-on 4.32. I also have the Estrus Super Slimy edition if that matters. The Chaurus and Spider menus both appear and allow me to toggle pregnancy/attacks and move sliders. Chaurus attacks and pregnancy WORK for me in-game. Spider attacks...not so much. One little clue is that, when my character is hit by spider spit, I get a series of notifications "20 effect start", "20 movedown", then "20 effect finish". At first I thought this might be the tentacle attack trying (and failing) to compensate for the character's extra height from high heels, but taking the boots off gets me the same message. Whatever the case, the mod seems to at least be *trying* to cause the tentacle attack upon spit, but something is preventing it. Just in case it matters, normal Defeat still happens with spiders when conditions are met.

 

Any thoughts?

hm... probably update  Estrus, Chaurus 4.23 to latest version and post papyrus log

 

 

Okay, I updated all of the associated mods, but nothing has changed. I even confirmed that the chaurus spit attack is still working correctly. Here's a chunk of the papyrus log when I get hit by spider spit. I'm not sure how much you need, so apologies if this is too much. Thanks in advance.

 

 

.zzestrusspiderae.SpiderSpitAttack() - "zzestrusspiderae.psc" Line 138
[Active effect 5 on  (00000014)].zzEstrusSpitEffect2.OnEffectStart() - "zzEstrusSpitEffect2.psc" Line 7
[09/05/2017 - 12:40:02PM] ERROR: zzestrusspiderevents.OnESStartAnimation() being called on an invalid object, aborting function call
stack:
[zzEstrusSpiderMCM (4104E24F)].zzestrusspiderae.SpiderSpitAttack() - "zzestrusspiderae.psc" Line 138
[Active effect 6 on  (00000014)].zzEstrusSpitEffect2.OnEffectStart() - "zzEstrusSpitEffect2.psc" Line 7
[09/05/2017 - 12:40:02PM] warning: Assigning None to a non-object variable named "::temp56"
stack:
[zzEstrusSpiderMCM (4104E24F)].zzestrusspiderae.SpiderSpitAttack() - "zzestrusspiderae.psc" Line 138
[Active effect 6 on  (00000014)].zzEstrusSpitEffect2.OnEffectStart() - "zzEstrusSpitEffect2.psc" Line 7
[09/05/2017 - 12:40:02PM] [CF][Creature] Update being forced on ["Frostbite Spider" [Actor < (00064426)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0
[09/05/2017 - 12:40:02PM] [CF][Creature] Update being forced on ["Frostbite Spider" [Actor < (0002E084)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0
[09/05/2017 - 12:40:02PM] [CF][Creature] ["Frostbite Spider" [Actor < (00064426)>]] unaroused
[09/05/2017 - 12:40:02PM] [CF][Creature] Started on ["Frostbite Spider" [Actor < (00064427)>]] with race/skin ["Frostbite Spider" [Race <FrostbiteSpiderRace (000131F8)>]]["" [Armor < (0003636F)>]]
[09/05/2017 - 12:40:02PM] [CF][Creature] Not equipping normal armour on ["Skeleton" [Actor < (00063E89)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:02PM] [CF][Creature] Update being forced on ["Frostbite Spider" [Actor < (00064427)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0
[09/05/2017 - 12:40:02PM] [CF][Creature] ["Frostbite Spider" [Actor < (0006443F)>]] unaroused
[09/05/2017 - 12:40:02PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0002E083)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:02PM] [CF][Creature] Update being forced on ["Frostbite Spider" [Actor < (0002E086)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0
[09/05/2017 - 12:40:02PM] [CF][Creature] ["Frostbite Spider" [Actor < (0002E085)>]] unaroused
[09/05/2017 - 12:40:02PM] [CF][Creature] Started on ["Frostbite Spider" [Actor < (0002E082)>]] with race/skin ["Frostbite Spider" [Race <FrostbiteSpiderRace (000131F8)>]]["" [Armor < (0003636F)>]]
[09/05/2017 - 12:40:02PM] [CF][Creature] Update being forced on ["Frostbite Spider" [Actor < (00047258)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0
[09/05/2017 - 12:40:03PM] [CF][Creature] ["Frostbite Spider" [Actor < (00064427)>]] unaroused
[09/05/2017 - 12:40:03PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (00064426)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:03PM] [CF][Creature] ["Frostbite Spider" [Actor < (0002E086)>]] unaroused
[09/05/2017 - 12:40:03PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0006443B)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:03PM] [CF][Creature] ["Frostbite Spider" [Actor < (00047258)>]] unaroused
[09/05/2017 - 12:40:03PM] [CF][Creature] Update being forced on ["Frostbite Spider" [Actor < (0002E082)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0
[09/05/2017 - 12:40:03PM] [CF][Creature] ["Frostbite Spider" [Actor < (0002E084)>]] unaroused
[09/05/2017 - 12:40:03PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (00047258)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:03PM] [CF][Creature] Update being forced on ["Frostbite Spider" [Actor < (000471FB)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0
[09/05/2017 - 12:40:03PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0006443F)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:03PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (00064427)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:03PM] [CF][Creature] ["Frostbite Spider" [Actor < (0002E082)>]] unaroused
[09/05/2017 - 12:40:03PM] [CF][Creature] ["Frostbite Spider" [Actor < (0002E081)>]] unaroused
[09/05/2017 - 12:40:03PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0002E085)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:03PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0002E084)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:03PM] [CF][Creature] ["Frostbite Spider" [Actor < (000471FB)>]] unaroused
[09/05/2017 - 12:40:04PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0002E081)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:04PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (000471FB)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:04PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (00064421)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:04PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0002E086)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:04PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0002E082)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:08PM] ERROR: zzestrusspiderevents.OnESStartAnimation() being called on an invalid object, aborting function call
stack:
[zzEstrusSpiderMCM (4104E24F)].zzestrusspiderae.SpiderSpitAttack() - "zzestrusspiderae.psc" Line 138
[Active effect 2 on  (00000014)].zzEstrusSpitEffect2.OnEffectStart() - "zzEstrusSpitEffect2.psc" Line 7
[09/05/2017 - 12:40:08PM] warning: Assigning None to a non-object variable named "::temp56"
stack:
[zzEstrusSpiderMCM (4104E24F)].zzestrusspiderae.SpiderSpitAttack() - "zzestrusspiderae.psc" Line 138
[Active effect 2 on  (00000014)].zzEstrusSpitEffect2.OnEffectStart() - "zzEstrusSpitEffect2.psc" Line 7
[09/05/2017 - 12:40:21PM] VM is freezing...
[09/05/2017 - 12:40:21PM] VM is frozen
Posted

 

 

It sounds like some version of this question has been asked before, so my apologies if I'm retreading old ground.

 

So, I've installed Estrus, Chaurus 4.23, and Spider add-on 4.32. I also have the Estrus Super Slimy edition if that matters. The Chaurus and Spider menus both appear and allow me to toggle pregnancy/attacks and move sliders. Chaurus attacks and pregnancy WORK for me in-game. Spider attacks...not so much. One little clue is that, when my character is hit by spider spit, I get a series of notifications "20 effect start", "20 movedown", then "20 effect finish". At first I thought this might be the tentacle attack trying (and failing) to compensate for the character's extra height from high heels, but taking the boots off gets me the same message. Whatever the case, the mod seems to at least be *trying* to cause the tentacle attack upon spit, but something is preventing it. Just in case it matters, normal Defeat still happens with spiders when conditions are met.

 

Any thoughts?

hm... probably update  Estrus, Chaurus 4.23 to latest version and post papyrus log

 

 

Okay, I updated all of the associated mods, but nothing has changed. I even confirmed that the chaurus spit attack is still working correctly. Here's a chunk of the papyrus log when I get hit by spider spit. I'm not sure how much you need, so apologies if this is too much. Thanks in advance.

 

 

.zzestrusspiderae.SpiderSpitAttack() - "zzestrusspiderae.psc" Line 138
[Active effect 5 on  (00000014)].zzEstrusSpitEffect2.OnEffectStart() - "zzEstrusSpitEffect2.psc" Line 7
[09/05/2017 - 12:40:02PM] ERROR: zzestrusspiderevents.OnESStartAnimation() being called on an invalid object, aborting function call
stack:
[zzEstrusSpiderMCM (4104E24F)].zzestrusspiderae.SpiderSpitAttack() - "zzestrusspiderae.psc" Line 138
[Active effect 6 on  (00000014)].zzEstrusSpitEffect2.OnEffectStart() - "zzEstrusSpitEffect2.psc" Line 7
[09/05/2017 - 12:40:02PM] warning: Assigning None to a non-object variable named "::temp56"
stack:
[zzEstrusSpiderMCM (4104E24F)].zzestrusspiderae.SpiderSpitAttack() - "zzestrusspiderae.psc" Line 138
[Active effect 6 on  (00000014)].zzEstrusSpitEffect2.OnEffectStart() - "zzEstrusSpitEffect2.psc" Line 7
[09/05/2017 - 12:40:02PM] [CF][Creature] Update being forced on ["Frostbite Spider" [Actor < (00064426)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0
[09/05/2017 - 12:40:02PM] [CF][Creature] Update being forced on ["Frostbite Spider" [Actor < (0002E084)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0
[09/05/2017 - 12:40:02PM] [CF][Creature] ["Frostbite Spider" [Actor < (00064426)>]] unaroused
[09/05/2017 - 12:40:02PM] [CF][Creature] Started on ["Frostbite Spider" [Actor < (00064427)>]] with race/skin ["Frostbite Spider" [Race <FrostbiteSpiderRace (000131F8)>]]["" [Armor < (0003636F)>]]
[09/05/2017 - 12:40:02PM] [CF][Creature] Not equipping normal armour on ["Skeleton" [Actor < (00063E89)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:02PM] [CF][Creature] Update being forced on ["Frostbite Spider" [Actor < (00064427)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0
[09/05/2017 - 12:40:02PM] [CF][Creature] ["Frostbite Spider" [Actor < (0006443F)>]] unaroused
[09/05/2017 - 12:40:02PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0002E083)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:02PM] [CF][Creature] Update being forced on ["Frostbite Spider" [Actor < (0002E086)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0
[09/05/2017 - 12:40:02PM] [CF][Creature] ["Frostbite Spider" [Actor < (0002E085)>]] unaroused
[09/05/2017 - 12:40:02PM] [CF][Creature] Started on ["Frostbite Spider" [Actor < (0002E082)>]] with race/skin ["Frostbite Spider" [Race <FrostbiteSpiderRace (000131F8)>]]["" [Armor < (0003636F)>]]
[09/05/2017 - 12:40:02PM] [CF][Creature] Update being forced on ["Frostbite Spider" [Actor < (00047258)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0
[09/05/2017 - 12:40:03PM] [CF][Creature] ["Frostbite Spider" [Actor < (00064427)>]] unaroused
[09/05/2017 - 12:40:03PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (00064426)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:03PM] [CF][Creature] ["Frostbite Spider" [Actor < (0002E086)>]] unaroused
[09/05/2017 - 12:40:03PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0006443B)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:03PM] [CF][Creature] ["Frostbite Spider" [Actor < (00047258)>]] unaroused
[09/05/2017 - 12:40:03PM] [CF][Creature] Update being forced on ["Frostbite Spider" [Actor < (0002E082)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0
[09/05/2017 - 12:40:03PM] [CF][Creature] ["Frostbite Spider" [Actor < (0002E084)>]] unaroused
[09/05/2017 - 12:40:03PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (00047258)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:03PM] [CF][Creature] Update being forced on ["Frostbite Spider" [Actor < (000471FB)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0
[09/05/2017 - 12:40:03PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0006443F)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:03PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (00064427)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:03PM] [CF][Creature] ["Frostbite Spider" [Actor < (0002E082)>]] unaroused
[09/05/2017 - 12:40:03PM] [CF][Creature] ["Frostbite Spider" [Actor < (0002E081)>]] unaroused
[09/05/2017 - 12:40:03PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0002E085)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:03PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0002E084)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:03PM] [CF][Creature] ["Frostbite Spider" [Actor < (000471FB)>]] unaroused
[09/05/2017 - 12:40:04PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0002E081)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:04PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (000471FB)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:04PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (00064421)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:04PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0002E086)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:04PM] [CF][Creature] Not equipping normal armour on ["Frostbite Spider" [Actor < (0002E082)>]]; there is no normal armour; gender=1
[09/05/2017 - 12:40:08PM] ERROR: zzestrusspiderevents.OnESStartAnimation() being called on an invalid object, aborting function call
stack:
[zzEstrusSpiderMCM (4104E24F)].zzestrusspiderae.SpiderSpitAttack() - "zzestrusspiderae.psc" Line 138
[Active effect 2 on  (00000014)].zzEstrusSpitEffect2.OnEffectStart() - "zzEstrusSpitEffect2.psc" Line 7
[09/05/2017 - 12:40:08PM] warning: Assigning None to a non-object variable named "::temp56"
stack:
[zzEstrusSpiderMCM (4104E24F)].zzestrusspiderae.SpiderSpitAttack() - "zzestrusspiderae.psc" Line 138
[Active effect 2 on  (00000014)].zzEstrusSpitEffect2.OnEffectStart() - "zzEstrusSpitEffect2.psc" Line 7
[09/05/2017 - 12:40:21PM] VM is freezing...
[09/05/2017 - 12:40:21PM] VM is frozen

 

you probably has too much mods, skyrims fails to link properties in script to the one in esp file

you can try moving mod in loadorder

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