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Estrus Chaurus Spider Addon /╲/\( •̀ ω •́ )/\╱\


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Posted

 

i have some question.

how cure 'parasite'?

like going to alchemist or healer

i have 'spider parasite', (source spider breeder)

im not sure, even if that worked, its no fun, you have to carry your burden

if you want to stop preg, use mcm prepare for uninstall option

 

Hello again, is this compatible with EC+ 4.21? Just wondering since the spider spit won't enable the tentacle effect no matter what I try.

Mod looks great though!

it should be, ive just tested on 4.20a and it worked, set tentacle chance to higher that 20%

did you run fnis, register tentacle animations in sl?

also got enslaved by SD spider, breeded which also caused pregnancy

maybe it doesnt work with moded spiders or some mod overwrites spider poison spits?, maybe conflict with  Arachnophobia, since it modifies spits

and it obvsly doesnt trigger if you carry chaurus, which i made to block each other

 

It's very strange, especially since EC+ works flawlessly, shouldn't have any mods that overrides spider poison in any way either. :/

  • 3 weeks later...
Posted

This will also sound strange but for some reason this and the Chaurus mod stopped working. The glow during sex is gone, no eggs, no state updates, no body changes. It's like both mods aren't even installed. Any idea what might be causing this? I haven't touched my installation, NMM settings or MCM settings at all so I have no idea what could have changed on its own. At first I thought I hit some hot key but none of those mods use any. Halp? :)

Posted

This will also sound strange but for some reason this and the Chaurus mod stopped working. The glow during sex is gone, no eggs, no state updates, no body changes. It's like both mods aren't even installed. Any idea what might be causing this? I haven't touched my installation, NMM settings or MCM settings at all so I have no idea what could have changed on its own. At first I thought I hit some hot key but none of those mods use any. Halp? :)

no, i guess you should try changing load order, make es after ec, or do cleansavewith es and if it doesnt help with ec
Posted

I've tried changing load order, NMM automatically sets to EC then ES. CleanSave did nothing either in any instance. Would removing from all profiles through NMM and then installing again help, in your opinion? Also in a much older Save it still works fine which is quite curious. I'm 100% certain I did not touch anything in my normal Save though, I have become paranoid about MCMs.

 

Edit - I fiddled with the options a bit, everything related to tentacles works fine, including stats recording. I just have that disabled so I didn't notice initially. Don't know if that helps any, there is really no other information to share.

Posted

Would removing from all profiles through NMM and then installing again help, in your opinion? Also in a much older Save it still works fine which is quite curious. I'm 100% certain I did not touch anything in my normal Save though, I have become paranoid about MCMs.

 

Edit - I fiddled with the options a bit, everything related to tentacles works fine, including stats recording. I just have that disabled so I didn't notice initially. Don't know if that helps any, there is really no other information to share.

no

 

well.... maybe you should check you sexlab/es/ec gender

Posted

Hmmm having the various gender options in SexLabs ETC can block EC+/ES 's functions?!

not sure but its possible

 

also check if you have separate orgasms

Posted

 

Hmmm having the various gender options in SexLabs ETC can block EC+/ES 's functions?!

not sure but its possible

 

also check if you have separate orgasms

 

 

is having separate orgasms activated in Sexlab supposed to break functionality of this mod?

Posted

 

 

Hmmm having the various gender options in SexLabs ETC can block EC+/ES 's functions?!

not sure but its possible

 

also check if you have separate orgasms

 

 

is having separate orgasms activated in Sexlab supposed to break functionality of this mod?

 

Idk, im just guessing, since tentacles work

Maybe its just giant spiders that dont work and normal works, but i dont see how this affect estus chaurus

I can upload a debug script for ppl to test

Posted

Good afternoon. The problem persists for all spider types(I'm using SIC too). I'll check gender options across my MCMs and disable them, see how it goes. Separate orgasms is toggled off.

Edit - I had another issue yesterday were some MCMs would dissappear(Including EC+/ES) upon using "SetStage Ski_ConfigManagerInstance 1", that's mysteriously not happening today. Perhaps something was behaving oddly but got sorted on its own? I've no clue. In fact I'll see if I can get you a Papyrus log after a spider scene, later. Might help.

Posted

Good afternoon. The problem persists for all spider types(I'm using SIC too). I'll check gender options across my MCMs and disable them, see how it goes. Separate orgasms is toggled off.

 

Edit - I had another issue yesterday were some MCMs would dissappear(Including EC+/ES) upon using "SetStage Ski_ConfigManagerInstance 1", that's mysteriously not happening today. Perhaps something was behaving oddly but got sorted on its own? I've no clue. In fact I'll see if I can get you a Papyrus log after a spider scene, later. Might help.

there, this should write notifications about what happening

zzestrusspiderae.7z

Posted

So I activate this in NMM and get a papyrus log? Sorry if I'm asking the most obvious stuff, just don't want to mess my installation :$ Although it might already be messed up... One can never tell even if it seems to be working :P

 

Quick question about genders in sex lab - After disabling those options do I need to reset the animation registry or register skins in CreatureFW and so on? I turned genders off without resetting and gave it a try but still no glow nor impregnation ETC, only through tentacles.

Posted

So I activate this in NMM and get a papyrus log? Sorry if I'm asking the most obvious stuff, just don't want to mess my installation :$ Although it might already be messed up... One can never tell even if it seems to be working :P

 

Quick question about genders in sex lab - After disabling those options do I need to reset the animation registry or register skins in CreatureFW and so on? I turned genders off without resetting and gave it a try but still no glow nor impregnation ETC, only through tentacles.

no, you drop thit in scripts folder or where you have installed mods, go on a date with spider and report what you see in top left screen
Posted

Spider Dating Simulator. I can see it now, huge Steam 2$ indie success ;P Back to the point, I'll do as you say but I'd really like to know if I do have to reset animations and all that hassle, when changing gender options. Otherwise I can't be sure if it would help or not.

Posted

So, dropped the file in Scripts, where a PEX file of the same name already was. Backed that one up, put in the one I got from you and ran the game. No glow, no additional info was displayed anywhere on screen nor in console. What did I do wrong?

It's also baffling how I've practically changed next to nothing between that old save where EC and ES work 100%, and the one I'm playing on now. Besides I compared my MCM options for all mods and matched them and even that didn't improve things at all. I just don't see why the older save works.

Could it be that EC or ES don't recognise creatures added by the USLEP or SIC? The spiders I'm... Dating to test are all from those from what the console tells me.

Posted

hm... since you didnt get "1 ES orgasm event" msg, it means mod is not registered for sl orgasms, registering is done through mcm(which is weird but w/e, i guess author knew what he was doing), since your mcm not starting for some reason, mod cant register orgasm event, and therefore you cant get pregnant by having sex with spider, estus chaurus seem to have same problem(since ES is based on EC scripts), therefore both mods not working

 

considering above i also have doubts mod correctly registers for orgasm event after game was save\loaded

 

solution? idk, prays maybe?

 

hm... try this script, it wont return mcm, but maybe will make sexlab orgasm working

zzestrusspiderplayer.7z

Posted

The MCM problems started appearing after I installed the latest Enslaved version. Old save in which EC/ES work fine, is not affected because I haven't saved over it. So every time I load it, everything still works. I've sent Enslaved's author a log and I hope it will help him help me :P My newer save, well, I saved over it before noticing the whole spider dating thing is not working. FML.

 

Through HentaiPregnancy I do still get impregnated, its MCM doesn't disappear like EC/ES. Makes sense.

 

So unless the game can recognize all the menus properly there's nothing to do but A) Pray real hard or B) Install EVERYTHING, clean start. Am I correct?

Posted

Thanks for the suggestion. Exactly that's what's next on my list but I haven't done it yet because I don't consider any mod broken. I never said any of the mods in and on them selves were broken either, just that installing Enslaved triggered something. Something that doesn't sit right with my set up.

To have such different results with 2 saves that are identical except time invested in them and campaign progress confuses me. 5' ago both saves were giving back 43 mods, now the new one is again showing 37. As you understand it's kind of difficult to pin point what's wrong like this, starting to add or remove mods might make it a bit harder. By the way that's without changing anything, both saves have absolutely identical mod options as well.

Posted

Okay I give up, nothing I did changed anything. Ed86 thanks for the extra files and all. Looks like a clear case of completely starting over with the installation. In light of that, I always wondered if I can remove Skyrim and left over files, then install it again, without touching NMM or mods. To clarify, delete local content through Steam, manually delete left over files and folders, Steam DL again and run it. No disabling mods or anything else. Would that also be a clean install? 

PS. The mods that keep disappearing after refreshing the MCMs, are :

Enslaved Continued

Dodge Mod(Not TK Dodge)
Immersive Citizens
Immersive Armours
Schlongs of Skyrim
SL Dialogues

 

However their ESPs are in place and checked, and the mods are of course active in NMM

  • 2 weeks later...
Posted

Alright, gonna test this baby.

 

But in a way, I would rather have the spider do the ovipositor than some random magic tentacle from the ground.

Posted

Alright, gonna test this baby.

 

But in a way, I would rather have the spider do the ovipositor than some random magic tentacle from the ground.

well you'll need to have some spider lovin' to do this

i have no way to test this, so its up to voluntiers

Posted (edited)

I tried to register the animations (which weren't enabled), and it throws this error.

 

[10/20/2016 - 11:53:11PM] Error: Cannot call LoadAnimations() on a None object, aborting function call
stack:
    [zzEstrusSpiderMCM (2904E24F)].zzestrusspidermcmscript.OnMenuClose() - "zzestrusspidermcmscript.psc" Line 296
Apparently, this happens if EC+ did not register its own animations. I'll proceed with spawning spider and sexing them.

 

 

Edit2:

So, being sexed by spider does impregnate the player. However, the spider somehow remain stuck in the sexing animation and seems to break any following animation.

 

A lot of options in the spider MCM are shared between chaurus and spider, why not trim the MCM of spider to just list the relevant items?

 

Proposal: get rid of the dumb tentacle animations and add a onspit=>sexing rule instead. As in the spider physically abuse the player. The narrative would be that the spit paralyze the player in place, probably webs! (Reference: Pair Hunter no Seitai Vol. 1 (Monster Hunter))

Edited by bicobus
Posted

I tried to register the animations (which weren't enabled), and it throws this error.

 

[10/20/2016 - 11:53:11PM] Error: Cannot call LoadAnimations() on a None object, aborting function call
stack:
    [zzEstrusSpiderMCM (2904E24F)].zzestrusspidermcmscript.OnMenuClose() - "zzestrusspidermcmscript.psc" Line 296
Apparently, this happens if EC+ did not register its own animations. I'll proceed with spawning spider and sexing them.

 

 

Edit2:

So, being sexed by spider does impregnate the player. However, the spider somehow remain stuck in the sexing animation and seems to break any following animation.

 

A lot of options in the spider MCM are shared between chaurus and spider, why not trim the MCM of spider to just list the relevant items?

 

Proposal: get rid of the dumb tentacle animations and add a onspit=>sexing rule instead. As in the spider physically abuse the player. The narrative would be that the spit paralyze the player in place, probably webs! (Reference: Pair Hunter no Seitai Vol. 1 (Monster Hunter))

 

well isnt that obvious

 

no idea what the problems is, probably sexlab issue, have same thing with ES disabled

 

main objective was to port everything to work, i might remove needless stuff later

 

i guess i can remove spider spit tentacles, or maybe rather add tentacles to spider cocoons

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