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FUTA CONTENT THREAD - Futa News and More (1/26/17 Update)


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Posted

to anyone out there who may be able to help ..... i have the DOUJIN NAUGHTY BOOKS mod and am in the middle of redoing them all with images of futa ingame .... was hoping that someone could edit the esp file so that instead of having them all in one container inside breezehome they could be found on the loot level list ... if anyone could help .... or if thats not allowed let me know either way ... if it is allowed i would post the final result here for downloading as a companion mod to the card collector textures i did

thanks in advance90.jpg.d47bac3377b8db6f4995758bf7cf793c.jpg

Posted
3 hours ago, alyosh said:

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Why does the actor have an erection next to you? Is this a mod?

Posted
1 hour ago, TDA said:

Why does the actor have an erection next to you? Is this a mod?

It's the effect of Sexlab aroused redux SSE 

 

Posted

Dump of a character I made a week or so ago now. Just trying to get a feel for taking screens.

 

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Spoiler

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Posted
3 hours ago, sonic174 said:

Dump of a character I made a week or so ago now. Just trying to get a feel for taking screens.

 

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Wonderfully Done :D

Posted

REQUEST FOR HELP

well .... have finished the 90 covers .... now i just have to do over 2000 pages :) ... sigh ... still hoping someone may be able to alter the esp so they are in the levelled lists as opposed to just in a chest in breezehome ... if anyone can do that it would be very much appreciated ... her is an image of the final look ... changed the font and colour of the vol. number and did some texture/shading changes aspecially around the spine of the book90.jpg.6f89fffa7bbfd188afbbd79be0d04000.jpg

Posted
18 hours ago, falcongt said:

REQUEST FOR HELP

well .... have finished the 90 covers .... now i just have to do over 2000 pages :) ... sigh ... still hoping someone may be able to alter the esp so they are in the levelled lists as opposed to just in a chest in breezehome ... if anyone can do that it would be very much appreciated ... her is an image of the final look ... changed the font and colour of the vol. number and did some texture/shading changes aspecially around the spine of the book

In order to get your books into the leveled lists properly, you can and should do it via script.  Editing them directly will lead to mod conflicts.  Here's how to do it:

  1. Create a FormList that contains all of your books.
  2. Create a FormList that contains all the leveled lists you want the books to go into.
  3. Create a new Quest (Start Game Enabled and Run Once), and attach the following script.  This script takes all the books you used in step 1 and puts them in all the leveled lists you chose in step 2.
    Spoiler
    
    Scriptname YOURNAMEHERE extends Quest  
    
    event OnInit()
    	int bookIndex
    	int listIndex
    
    	listIndex = myList.GetSize()
    
    	while (listIndex > 0)
    		listIndex -= 1
    
    		bookIndex = myBooks.GetSize()
    
    		while (bookIndex > 0)
    			bookIndex -= 1
    
    			(myList.GetAt(listIndex) as LeveledItem).AddForm(myBooks.GetAt(bookIndex), 1, 1)
    		endWhile
    	endWhile
    endEvent
    
    FormList Property myBooks  Auto  
    FormList Property myLists  Auto  

     

     

  4. Back out of the script editor and set the script's properties to the FormLists you made for steps 1 and 2.

The OnInit event will fire as soon as the quest is loaded for the first time, putting your books in all of the lists.  This only happens once per playthrough, so be mindful when testing any changes to the script.

Posted
9 hours ago, falcongt said:

REQUEST FOR HELP

well .... have finished the 90 covers .... now i just have to do over 2000 pages :) ... sigh ... still hoping someone may be able to alter the esp so they are in the levelled lists as opposed to just in a chest in breezehome ... if anyone can do that it would be very much appreciated ... her is an image of the final look ... changed the font and colour of the vol. number and did some texture/shading changes aspecially around the spine of the book90.jpg.6f89fffa7bbfd188afbbd79be0d04000.jpg

Oh! Now I remember having that Succubus armor in Skyrim a couple of years back.. Any chance it exists in Special Edition? :D
Because god.. Do I want it again for my Futa-Demon that I am building.

Posted

@ HOLZFRAU    thanks for the reply .. advice ... and instructions ... the only thing is i took a look at it and knew i was wayyyyy out of my depth .... i kind of self taught myself to do textures using GIMP but i am truely lost looking at creation kit and scripting stuff. i would love to do it myself but i would need someone in the room with me guiding me through it ... thats normally the way i learn. so once again thank you for your reply and i wish i had gotten into this sort of stuff when i was younger lol ... if you would like to do it i could attach a file with book names and what lists and chances i would like them to appear but if you dont wish to do it i also understand ... no pressure being given ... i just appreciate the time you took to reply in the way you did ... thanks

Posted
7 hours ago, falcongt said:

@ HOLZFRAU    thanks for the reply .. advice ... and instructions ... the only thing is i took a look at it and knew i was wayyyyy out of my depth .... i kind of self taught myself to do textures using GIMP but i am truely lost looking at creation kit and scripting stuff. i would love to do it myself but i would need someone in the room with me guiding me through it ... thats normally the way i learn. so once again thank you for your reply and i wish i had gotten into this sort of stuff when i was younger lol ... if you would like to do it i could attach a file with book names and what lists and chances i would like them to appear but if you dont wish to do it i also understand ... no pressure being given ... i just appreciate the time you took to reply in the way you did ... thanks

It's no biggie, I just excerpted that script from my Bound Cock mod.  I'm not really interested in putting in the work for you, but it looks like the leveled lists you'll want to use are LItemBookClutter and LItemBook0All.  You can't set the chance for an item to appear in a leveled list, however.

Posted
15 hours ago, Holzfrau said:

In order to get your books into the leveled lists properly, you can and should do it via script.  Editing them directly will lead to mod conflicts.  Here's how to do it

If I can get anything to compile a script in my setup that'll be really useful for my own book mod.

8 hours ago, falcongt said:

@ HOLZFRAU    thanks for the reply .. advice ... and instructions ... the only thing is i took a look at it and knew i was wayyyyy out of my depth .... i kind of self taught myself to do textures using GIMP but i am truely lost looking at creation kit and scripting stuff. i would love to do it myself but i would need someone in the room with me guiding me through it ... thats normally the way i learn. so once again thank you for your reply and i wish i had gotten into this sort of stuff when i was younger lol ... if you would like to do it i could attach a file with book names and what lists and chances i would like them to appear but if you dont wish to do it i also understand ... no pressure being given ... i just appreciate the time you took to reply in the way you did ... thanks

Except for the script part (and I have been editing the leveled lists, hoping anyone would either not have a book mod or could merge the lists) this is something I would do. Or at least do as a companion part of the mod I'm doing which is probably closer to a modders resource than a true mod.  All I'm doing is adding loot with porn (pinups and Playboy stuff mostly) and eventually adding said porn into the game books (I'd say vanilla but DLCs are included).

25 minutes ago, Holzfrau said:

It's no biggie, I just excerpted that script from my Bound Cock mod.  I'm not really interested in putting in the work for you, but it looks like the leveled lists you'll want to use are LItemBookClutter and LItemBook0All.  You can't set the chance for an item to appear in a leveled list, however.

You can't set the chance directly but you can add multiples of more commonly occuring items. You can also set how often NONE is picked for the loot as well so you could create a list with an essentially 1% chance to drop your added item.

Posted
5 minutes ago, Superin7enden7 said:

Would it be possible to make the schlongs used for werewolves in this mod usable for humans?

 

Yes,you would have to apply human genital weights to the mesh, in outfit studio for example, and change the dismember slot to 52(or whatever your sos plugin is using).

Posted
4 hours ago, karlpaws said:

You can't set the chance directly but you can add multiples of more commonly occuring items. You can also set how often NONE is picked for the loot as well so you could create a list with an essentially 1% chance to drop your added item.

This is true, but I wouldn't recommend using NONE options when working with the preexisting leveled lists.  Consider this scenario:

 

You make a new leveled list that has a 25% chance of dropping your new book, and then add that list to one of the existing book lists.  When the game uses that existing list and happens to roll your new list as the item to choose, 75% of the time it will get nothing.

 

This could potentially break any scripts or quests that are being fed by the existing leveled list, because the list won't be returning a book item they can use.

 

Something you could do to control drop rate would be to make a new list as above, but add multiple entries for the books you want to be more common in order to 'weight' what will be chosen.  Then that list could be inserted into any existing lists you want to use via a simpler version of the script I already provided.

Spoiler

Scriptname YOURNAMEHERE extends Quest  

event OnInit()
	int bookIndex
	int listIndex

	listIndex = myList.GetSize()

	while (listIndex > 0)
		listIndex -= 1

		(myList.GetAt(listIndex) as LeveledItem).AddForm(myBooks, 1, 1)
	endWhile
endEvent

LeveledItem Property myBooks  Auto  
FormList Property myLists  Auto  

 

 

Edit: I see now that you covered the multiples part already and I read right over it.  So that last part of this post is just more how-to info, I guess.

Posted
11 minutes ago, Holzfrau said:

This is true, but I wouldn't recommend it when working with the preexisting leveled lists.  Consider this scenario:

 

You make a new leveled list that has a 25% chance of dropping your new book, and then add that list to one of the existing book lists.  When the game uses that existing list and happens to roll your new list as the item to choose, 75% of the time it will get nothing.

 

This could potentially break any scripts or quests that are being fed by the existing leveled list, because the list won't be returning a book item they can use.

 

Something you could do to control drop rate would be to make a new list as above, but add multiple entries for the books you want to be more common in order to 'weight' what will be chosen.  Then that list could be inserted into any existing lists you want to use via a simpler version of the script I already provided.

  Reveal hidden contents


Scriptname YOURNAMEHERE extends Quest  

event OnInit()
	int bookIndex
	int listIndex

	listIndex = myList.GetSize()

	while (listIndex > 0)
		listIndex -= 1

		(myList.GetAt(listIndex) as LeveledItem).AddForm(myBooks, 1, 1)
	endWhile
endEvent

LeveledItem Property myBooks  Auto  
FormList Property myLists  Auto  

 

 

I didn't look at your script that closely because I wasn't planning to use it in the near future, but since the chance none setting is on the list itself, if you add the custom list of custom books to the vanilla list of all books, you'll use that vanilla list chance for none, if I understand things correctly.

 

The thing is if you add your custom book to a much larger list of books its chance will go down because there are so many other choices now in the list.  Then as you pointed out, if you add your book into the list 5 or 10 times its chance will increase.

 

I don't think this will affect any quests though, since as far as I know, all of them that require you fetch a particular named book either have a copy spawned in the world or spawn one when the quest is acceptd (The Mirror for Aldis always spawns in Windhelm, for example).

 

What I did was create lists for my different groups of porn loot (warlock, thalmor, forsworn, bandit) and add those lists to the loot lists of various npcs, containers, and such.

Posted
15 minutes ago, karlpaws said:

I don't think this will affect any quests though, since as far as I know, all of them that require you fetch a particular named book either have a copy spawned in the world or spawn one when the quest is acceptd (The Mirror for Aldis always spawns in Windhelm, for example).

To be clear, I'm specifically talking about lists like LItemBookClutter and LItemBook0All that I mentioned above, which don't normally return NONEs.  If you make changes to these lists so that they can sometimes return NONE, you are making a significant alteration to their expected behavior.  Is there a mod out there that needs to pull something from these lists - who knows?  Would using NONEs in these lists be very unlikely to cause a problem - absolutely!  But once your mod starts ending up in thousands of unique load orders, "unlikely" becomes a hell of a lot more likely.

Posted
15 minutes ago, Holzfrau said:

To be clear, I'm specifically talking about lists like LItemBookClutter and LItemBook0All that I mentioned above, which don't normally return NONEs.  If you make changes to these lists so that they can sometimes return NONE, you are making a significant alteration to their expected behavior.  Is there a mod out there that needs to pull something from these lists - who knows?  Would using NONEs in these lists be very unlikely to cause a problem - absolutely!  But once your mod starts ending up in thousands of unique load orders, "unlikely" becomes a hell of a lot more likely.

Yeah I was thinking more theoretical than actual example.  When (if) I publish my own little mod it'll definately be in the beta (works, may have problems and unintended consequences) for a while until either all the minor and undocumented changes are found and corrected or kept.

Posted
2 hours ago, deadFUSE42 said:

20190526030734_1.thumb.jpg.88c504f6010d70818ecaa439c4f54ec1.jpg

 

First post here, just thought I'd share ;)

Very nice. I wanted to use this outfit, unfortunately my belly is sunken, the breasts stiff and the penis behaves strangely. I do not know what to do with that. I use All-in-One UUNP HDT Animated Pussy 4.0 and Floppy SOS. I am sorry, my english is bad - I use Google translate.
Posted

@ HOLZFRAU      after more than 3 hours of reading/looking into things i have decided that i really dont know how to do everything needed to get them into levelled lists myself so am just going to do them as texture replacers .... once i have finished them (which is going to take some time ... i think i have done maybe 120 or so pages maybe less) then i will put the file on this thread so others can use it if they wish to ... i love using mods on skyrim and fallout .. just wish i could contribute more .... 

thanks again

Posted

I need some serious help, homies.

I have like just the bare minimum mods active to try and get this to work, but there's something about specifically having the main plugin for the schlong that just crashes it before it gets to the main menu. PLS HALP

Posted
9 hours ago, redband45 said:

I need some serious help, homies.

I have like just the bare minimum mods active to try and get this to work, but there's something about specifically having the main plugin for the schlong that just crashes it before it gets to the main menu. PLS HALP

Sounds like you are missing a master file to me can you post you load order?

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