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Slaverun Reloaded (03-June-2018)


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Posted

i need help fixing this 

 

Do you use a CBBE Body and if are you running BodySlide?

I'm running into a problem with the initial training outside Whiterun. If I choose either resisting or submitting my character freezes and Brutus just stands there. Everything seems to be working fine if I use the cheat option to skip the training but I would like to find a fix rather than a workaround. Any ideas?

 

Check all the requirements and their's again SexLab, FNIS, Creatures, ZaZ, just to name a few. Make a TES5 Merged Patch, a Bashed Patch and run LOOT.

Guest Long John
Posted

@Kenjoka - The scanner for the female victims (free women or slaves) which the male characters in each particular settlement can use. Is at times selecting the individuals in the Diablo-esque decorations. Since the individuals in those decorations are supposed to be there it would be best if the scanner (searcher) would exclude them.

 

Thus they would then not have the decorations auto-magically move (rotate) and then those on the decorations come off them and have sexual intercourse before returning to them. At the moment they are at times being selected by they scanner and shouldn't.

 

It would thus make it seem like they have been securely fastened there, as part of their fate - run away slaves, other punishment or as part of training.

 

------------------------------------------------------------------------

 

Also when the player is being trained during initial enslavement outside of Whiterun another male character can interrupt the process. This occurs if there is a conversation going on outside of the normal dialogue options (sometime even during them). An NPC will select from time to time the player character with the collar on, then proceeds to have sex. This interrupts the scene(s) for the initial enslavement preventing further scenes inhibiting their progress during this initial enslavement sequence when they start to break you as a result of resisting.

Posted

 

i need help fixing this 

 

Do you use a CBBE Body and if are you running BodySlide?

I'm running into a problem with the initial training outside Whiterun. If I choose either resisting or submitting my character freezes and Brutus just stands there. Everything seems to be working fine if I use the cheat option to skip the training but I would like to find a fix rather than a workaround. Any ideas?

 

Check all the requirements and their's again SexLab, FNIS, Creatures, ZaZ, just to name a few. Make a TES5 Merged Patch, a Bashed Patch and run LOOT.

 

i use CBBE and i also have bodyslide

Posted

 

 

i need help fixing this 

 

Do you use a CBBE Body and if are you running BodySlide?

I'm running into a problem with the initial training outside Whiterun. If I choose either resisting or submitting my character freezes and Brutus just stands there. Everything seems to be working fine if I use the cheat option to skip the training but I would like to find a fix rather than a workaround. Any ideas?

 

Check all the requirements and their's again SexLab, FNIS, Creatures, ZaZ, just to name a few. Make a TES5 Merged Patch, a Bashed Patch and run LOOT.

 

i use CBBE and i also have bodyslide

 

 

I do not know of anything else then to re-check if you ran BodySlide properly.

Guest Long John
Posted

@Anyone who knows - What version of SlaveTats (as well as what version of JContainers) are required for the SlaveTats feature to work automatically? This is for the current version 1.01 of Slaverun Reloaded.

Posted

@Anyone who knows - What version of SlaveTats (as well as what version of JContainers) are required for the SlaveTats feature to work automatically? This is for the current version 1.01 of Slaverun Reloaded.

The current version of each. If they aren't supported then, that would be a bug.

Posted

 

 

 

i need help fixing this 

 

Do you use a CBBE Body and if are you running BodySlide?

I'm running into a problem with the initial training outside Whiterun. If I choose either resisting or submitting my character freezes and Brutus just stands there. Everything seems to be working fine if I use the cheat option to skip the training but I would like to find a fix rather than a workaround. Any ideas?

 

Check all the requirements and their's again SexLab, FNIS, Creatures, ZaZ, just to name a few. Make a TES5 Merged Patch, a Bashed Patch and run LOOT.

 

i use CBBE and i also have bodyslide

 

 

I do not know of anything else then to re-check if you ran BodySlide properly.

 

how to check that i run bodyslide properly?

Posted

 

 

 

 

i need help fixing this 

 

Do you use a CBBE Body and if are you running BodySlide?

I'm running into a problem with the initial training outside Whiterun. If I choose either resisting or submitting my character freezes and Brutus just stands there. Everything seems to be working fine if I use the cheat option to skip the training but I would like to find a fix rather than a workaround. Any ideas?

 

Check all the requirements and their's again SexLab, FNIS, Creatures, ZaZ, just to name a few. Make a TES5 Merged Patch, a Bashed Patch and run LOOT.

 

i use CBBE and i also have bodyslide

 

 

I do not know of anything else then to re-check if you ran BodySlide properly.

 

how to check that i run bodyslide properly?

 

 

 

Do you have Slider like the SliderSets for DD+DDX installed?

You can create your own Slider Group in BodySlide go to Group Manager top right button.

Give it some name ex. "CoS Advanced Conversion" in the field above Members left of the Add Group button and hit that button.

Select the just created Group.

On the right side select the Body you use and all the Armor you want to BodySlide (ctrl, shift and ctr+shift help to select exactly what you want). Click Add.

On the top right select Save As and save your newly created Slider Group, hit OK.

Close BodySlide and open it up again (not sure if the newly created SlideGroup would be available otherwise).

Top right side of BodySlide has two filter field with a magnifying glass icon, select the left one and "Choose groups...".

Tick the box next to your own SliderGroup and hit ok.

If you use RaceMenu tick the box to the bottom left, press and hold ctrl and click on Batch Build.... If all the correct Outfits have been selected hit OK. Wait for it to finish.

If you use the CoS Body Check the WALL box in the upper section of the sliders. Press and hold ctrl click on the big Build button in the bottom middle.

Close BodySlide check your overwrite folder, create a new mod with the BodySlide output and make sure the female body is in the right place (meshes\actors\character\character assets\), install it making sure it has top priority.

Posted

Hi, thanks for this wonderful mod. I just encounter a problem. In walk of shame scene, the stage before enter the dragon reach (stage 3 I think), Brutus suppose to come back from dragon reach and the animation continue, but it did not happen. Either Brutus did not come back, or he came back but no responsing to player. And hence the next scense did not trigger.

Guest Long John
Posted

@Kenjoka - Do you please know what versions are required to use the SlaveTats feature? Currently it isn't working with JContainers 3.2.6 and the updated version of SlaveTats 1.2.1.

Posted

First, awesome mod. Thanks for providing this :) Going through 2.0 and it's... phew :D My girl seems to actually get used to being a slave, despite being rebellious at first^^ Ivana isn't too thrilled about my girls change of attitude towards her Masters, wonder why. Just finished enslaving Riverwood and can't wait what's in store for my girl after that. Since 2.0 is still a test version, I believe, I have to say so far it's working pretty well. Had to fiddle with some settings in other mods so creature sex is working, couple of crashes after playing for a while (and with enforcer enabled, but that's due to that potatoe I call a Computer^^). Only thing I'd like to suggest would be that there's some check at the start (when Brutus wants to enslave you), if you have a follower with you. I didn't, went there with a newly made character and didn't have any followers, conversation still added in the lines for followers. It's no big deal, I'm just... nitpicking, I guess? Considering other people run into more game breaking bugs or glitches and I'm the lucky one^^

 

Just some questions, if someone can answer them.

 

I'm playing with Milk Mod Economy and apparently the Milk Maid kicked in a while ago. My girls breasts just don't seem to grow o_O In MME MCM theres the option to set breast node to 1 or something, so you can get breast growth. Do I have to activate that (was deactivated, just wondering if Slaverun Reloaded is doing something with that later down the line and I'm breaking something when fiddling with it^^).

 

I just got a message that I failed to report to Brutus o_O totally forgot about that, reloaded a pervious save ofc (even though I think my PC wouldn't mind being punished again, yeah, she's a sucker for all that stuff now). Thing is, there's no option to report to him. Is that implemented, am I doing it wrong? Basically, what's the deal with it, how do I report to him if that's possible alrdy? :D

 

Well, edit says I'm stupid^^ Disabled Enforcer cause performance... When enabled, everything works as intended.

 

And since no one answered alrdy and I don't want to clutter too much...

 

How far does the content with Ivana go in 2.0? Maybe jumping the gun here, since I just finished Riverwood and there's so many more towns to enslave but I'm just curious. So, if anyone knows, does it follow through till the end or is it "just" content until a specific part of the MQ is done? (The just is put in "" because IMO the content I already experienced is a lot... so the just isn't meant for quantity of content, just informative and... *rants along for another 5 minutes* Done :D)

Posted

@Kenjoka - Do you please know what versions are required to use the SlaveTats feature? Currently it isn't working with JContainers 3.2.6 and the updated version of SlaveTats 1.2.1.

 

 

Slaverun Reloaded 1.0.1 uses SlaveTats v 1.1.1

 

Slaverun Reloaded 2 Alpha uses SlaveTats v 1.2.1

 

SlaveTats changed how tats are applied between the two versions. The other mods now using 1.2.1 are SD+ and YPS (for makeup and pubic hair)... beyond that, you should be safe to keep using 1.1.1 if you plan to run through Slaverun Reloaded 1.0.1

 

Hope that helps.

Posted

 

 

 

 

 

i need help fixing this 

 

Do you use a CBBE Body and if are you running BodySlide?

I'm running into a problem with the initial training outside Whiterun. If I choose either resisting or submitting my character freezes and Brutus just stands there. Everything seems to be working fine if I use the cheat option to skip the training but I would like to find a fix rather than a workaround. Any ideas?

 

Check all the requirements and their's again SexLab, FNIS, Creatures, ZaZ, just to name a few. Make a TES5 Merged Patch, a Bashed Patch and run LOOT.

 

i use CBBE and i also have bodyslide

 

 

I do not know of anything else then to re-check if you ran BodySlide properly.

 

how to check that i run bodyslide properly?

 

 

 

Do you have Slider like the SliderSets for DD+DDX installed?

You can create your own Slider Group in BodySlide go to Group Manager top right button.

Give it some name ex. "CoS Advanced Conversion" in the field above Members left of the Add Group button and hit that button.

Select the just created Group.

On the right side select the Body you use and all the Armor you want to BodySlide (ctrl, shift and ctr+shift help to select exactly what you want). Click Add.

On the top right select Save As and save your newly created Slider Group, hit OK.

Close BodySlide and open it up again (not sure if the newly created SlideGroup would be available otherwise).

Top right side of BodySlide has two filter field with a magnifying glass icon, select the left one and "Choose groups...".

Tick the box next to your own SliderGroup and hit ok.

If you use RaceMenu tick the box to the bottom left, press and hold ctrl and click on Batch Build.... If all the correct Outfits have been selected hit OK. Wait for it to finish.

If you use the CoS Body Check the WALL box in the upper section of the sliders. Press and hold ctrl click on the big Build button in the bottom middle.

Close BodySlide check your overwrite folder, create a new mod with the BodySlide output and make sure the female body is in the right place (meshes\actors\character\character assets\), install it making sure it has top priority.

 

i do have the sliders installed but everything i do it still cant fix the problem

Posted

 

@Kenjoka - Do you please know what versions are required to use the SlaveTats feature? Currently it isn't working with JContainers 3.2.6 and the updated version of SlaveTats 1.2.1.

 

 

Slaverun Reloaded 1.0.1 uses SlaveTats v 1.1.1

 

Slaverun Reloaded 2 Alpha uses SlaveTats v 1.2.1

 

SlaveTats changed how tats are applied between the two versions. The other mods now using 1.2.1 are SD+ and YPS (for makeup and pubic hair)... beyond that, you should be safe to keep using 1.1.1 if you plan to run through Slaverun Reloaded 1.0.1

 

Hope that helps.

 

 

Damn, didn't notice the different naming schemes. Do you think it's possible to upgrade from the 17 june release to 2.0 alpha? Or at least to 1.01.

 

Posted

 

 

@Kenjoka - Do you please know what versions are required to use the SlaveTats feature? Currently it isn't working with JContainers 3.2.6 and the updated version of SlaveTats 1.2.1.

 

 

Slaverun Reloaded 1.0.1 uses SlaveTats v 1.1.1

 

Slaverun Reloaded 2 Alpha uses SlaveTats v 1.2.1

 

SlaveTats changed how tats are applied between the two versions. The other mods now using 1.2.1 are SD+ and YPS (for makeup and pubic hair)... beyond that, you should be safe to keep using 1.1.1 if you plan to run through Slaverun Reloaded 1.0.1

 

Hope that helps.

 

 

Damn, didn't notice the different naming schemes. Do you think it's possible to upgrade from the 17 june release to 2.0 alpha? Or at least to 1.01.

 

 

 

Wow, I have been realy lazy the last two weeks and only have moded a little bit on the last 2 weekends.

 

Anyway, I now uploaded a new version 1.02 which is updated to the newest slavetats, serialStrip and Branding Device of Doom mods.

 

Being so lazy I played the very nice Shout Like a virgin mod, which has some nice dolcet spitroast scene like slaverun :-)

and of course captured dreams v4

 

 

There have been a couple of posts which I havent responded yet, so I will do some posts later and probably do also some modding for the V2.0 version also...

 

 

 

 

 

Posted

 

 

 

@Kenjoka - Do you please know what versions are required to use the SlaveTats feature? Currently it isn't working with JContainers 3.2.6 and the updated version of SlaveTats 1.2.1.

 

 

Slaverun Reloaded 1.0.1 uses SlaveTats v 1.1.1

 

Slaverun Reloaded 2 Alpha uses SlaveTats v 1.2.1

 

SlaveTats changed how tats are applied between the two versions. The other mods now using 1.2.1 are SD+ and YPS (for makeup and pubic hair)... beyond that, you should be safe to keep using 1.1.1 if you plan to run through Slaverun Reloaded 1.0.1

 

Hope that helps.

 

 

Damn, didn't notice the different naming schemes. Do you think it's possible to upgrade from the 17 june release to 2.0 alpha? Or at least to 1.01.

 

 

 

Wow, I have been realy lazy the last two weeks and only have moded a little bit on the last 2 weekends.

 

Anyway, I now uploaded a new version 1.02 which is updated to the newest slavetats, serialStrip and Branding Device of Doom mods.

 

Being so lazy I played the very nice Shout Like a virgin mod, which has some nice dolcet spitroast scene like slaverun :-)

and of course captured dreams v4

 

 

There have been a couple of posts which I havent responded yet, so I will do some posts later and probably do also some modding for the V2.0 version also...

 

 

 

 

 

 

Everyone has to be lazy sometimes ^.^ Don't fret about it.

 

And yeah, Shout Like a Virgin has turned out to be a really fun mod ^.^

 

Small question about the V2.0... since it goes up to Dawnstar currently, will new updates finishing off the slavery side of things require new games? or do you expect clean saves to be "good enough"? Unsure whether to take my time and enjoy what you have done with v2 so far, or keep to version 1 so as to avoid restarting multiple times.

Posted

Where can i find this thread about details of V2 beta version? ive been searching on LL for a while and i cant find it.

 

I announced it here http://www.loverslab.com/topic/52885-slaverun-reloaded-10sep-2016/page-87?do=findComment&comment=1627302

 

But I want to say clear, this is an alpha teaser, this is not a full version, its not tested

I only 'changed" the female slave questline til Dawnstar

 

so if you want have a look, play it and delete it, you will definitly need a clean-safe when there will be the first beta version

 

 

 

 

 

@Kenjoka - Do you please know what versions are required to use the SlaveTats feature? Currently it isn't working with JContainers 3.2.6 and the updated version of SlaveTats 1.2.1.

 

 

Slaverun Reloaded 1.0.1 uses SlaveTats v 1.1.1

 

Slaverun Reloaded 2 Alpha uses SlaveTats v 1.2.1

 

SlaveTats changed how tats are applied between the two versions. The other mods now using 1.2.1 are SD+ and YPS (for makeup and pubic hair)... beyond that, you should be safe to keep using 1.1.1 if you plan to run through Slaverun Reloaded 1.0.1

 

Hope that helps.

 

 

Damn, didn't notice the different naming schemes. Do you think it's possible to upgrade from the 17 june release to 2.0 alpha? Or at least to 1.01.

 

 

 

Wow, I have been realy lazy the last two weeks and only have moded a little bit on the last 2 weekends.

 

Anyway, I now uploaded a new version 1.02 which is updated to the newest slavetats, serialStrip and Branding Device of Doom mods.

 

Being so lazy I played the very nice Shout Like a virgin mod, which has some nice dolcet spitroast scene like slaverun :-)

and of course captured dreams v4

 

 

There have been a couple of posts which I havent responded yet, so I will do some posts later and probably do also some modding for the V2.0 version also...

 

 

 

 

 

 

Everyone has to be lazy sometimes ^.^ Don't fret about it.

 

And yeah, Shout Like a Virgin has turned out to be a really fun mod ^.^

 

Small question about the V2.0... since it goes up to Dawnstar currently, will new updates finishing off the slavery side of things require new games? or do you expect clean saves to be "good enough"? Unsure whether to take my time and enjoy what you have done with v2 so far, or keep to version 1 so as to avoid restarting multiple times.

 

see above, you will definitly need a clean safe when a first beta version comes...

 

First, awesome mod. Thanks for providing this :) Going through 2.0 and it's... phew :D My girl seems to actually get used to being a slave, despite being rebellious at first^^ Ivana isn't too thrilled about my girls change of attitude towards her Masters, wonder why. Just finished enslaving Riverwood and can't wait what's in store for my girl after that. Since 2.0 is still a test version, I believe, I have to say so far it's working pretty well. Had to fiddle with some settings in other mods so creature sex is working, couple of crashes after playing for a while (and with enforcer enabled, but that's due to that potatoe I call a Computer^^). Only thing I'd like to suggest would be that there's some check at the start (when Brutus wants to enslave you), if you have a follower with you. I didn't, went there with a newly made character and didn't have any followers, conversation still added in the lines for followers. It's no big deal, I'm just... nitpicking, I guess? Considering other people run into more game breaking bugs or glitches and I'm the lucky one^^

 

Just some questions, if someone can answer them.

 

I'm playing with Milk Mod Economy and apparently the Milk Maid kicked in a while ago. My girls breasts just don't seem to grow o_O In MME MCM theres the option to set breast node to 1 or something, so you can get breast growth. Do I have to activate that (was deactivated, just wondering if Slaverun Reloaded is doing something with that later down the line and I'm breaking something when fiddling with it^^).

 

I just got a message that I failed to report to Brutus o_O totally forgot about that, reloaded a pervious save ofc (even though I think my PC wouldn't mind being punished again, yeah, she's a sucker for all that stuff now). Thing is, there's no option to report to him. Is that implemented, am I doing it wrong? Basically, what's the deal with it, how do I report to him if that's possible alrdy? :D

 

Well, edit says I'm stupid^^ Disabled Enforcer cause performance... When enabled, everything works as intended.

 

And since no one answered alrdy and I don't want to clutter too much...

 

How far does the content with Ivana go in 2.0? Maybe jumping the gun here, since I just finished Riverwood and there's so many more towns to enslave but I'm just curious. So, if anyone knows, does it follow through till the end or is it "just" content until a specific part of the MQ is done? (The just is put in "" because IMO the content I already experienced is a lot... so the just isn't meant for quantity of content, just informative and... *rants along for another 5 minutes* Done :D)

The changes in the 2.0 alpha end with the prequest of Dawnstar Slavery...

 

my local version here is already written including Solitude and currently I work on a prequest for Raven Rock :D but its mostly zero tested...

 

@Kenjoka - Do you please know what versions are required to use the SlaveTats feature? Currently it isn't working with JContainers 3.2.6 and the updated version of SlaveTats 1.2.1.

I recommend using the new 1.0.2 version which is updated to the latest slavetats,

In my test profiles I use Jcontainers 3.3 beta already

 

Hi, thanks for this wonderful mod. I just encounter a problem. In walk of shame scene, the stage before enter the dragon reach (stage 3 I think), Brutus suppose to come back from dragon reach and the animation continue, but it did not happen. Either Brutus did not come back, or he came back but no responsing to player. And hence the next scense did not trigger.

so, you have finished the 'presentation' on the market square already?

 

and have now entered Dragonsreach?

Brutus should be always following you and never disapear

 

Again some non-game breaking notes for the old version, not necessary to hush and fix them but a look in new versions would be nice. :)

Every single animation during the windhelm quests seems to be tagged wrong. I don't know if you use tags at all and it was just by accident, or of there's a joke i didn't get, but... 

Jarl says "give me a blowjob" and fucks me. Smith say he'll fuck me and gets a boobjob, and so on.

 

And at the end of the windhelm quests, Brutus gives you full chastity gear, but doesn't remove it before the threesome few minutes later, so he ends masturbating.

 

And one thing i'm not sure if it's my game, intentional change or whatever: in a version from spring the animals around whiterun really fucked slaves after the farm quests, now it seems the enforcer doesn't even check if there are horny animals, it happens only inside the walls where not that much animals walk around... and i don't like this damn cow. ;)

ups, nearly forgot this.

I will have a look at this.

 

For using sexlab and tags, in the past which means for version 1 I mostly used simple sexlab calls with one tag, for example blowjob, boobjob, anal, vaginal...

So if sexlab is called for example with tag blowjob only, sexlab will found also animations which have vaginal sex, but start with a blowjob and therefore have the tag blowjob

 

In version 2 I already use some more specific sexlab calls, where I call some specific animitions from Funnybizness. So I am still learning more and more about using sexlab framework, but I also will not make the sexlab calls too complex and stay on the simple side of framework usage :)

 

Kenjoka, since you're already aware of Fussybiz furniture animations... he create another one, today, and I think you'll love it for Slaverun.

 

a 5 person pillory scene (with people queuing on the victim).

http://www.loverslab.com/topic/48839-funnybizness-animations-and-forerunner414s-funnybiz-slal-pack/page-204?do=findComment&comment=1664629

Thanks, yes, they are awesome, and perfect for teaching some slaves the right manors...

 

I will definitly use them when the SL Loader is updated

 

i need help fixing this 

To make sure I understand what the problem is,

 

the bug is the corset on your body not being correct displayed?

 

If yes it is a problem with your body (I use CBBE HDT Bodyslide) and your devious integration installation. Which body do you use?

 

@Kenjoka - The scanner for the female victims (free women or slaves) which the male characters in each particular settlement can use. Is at times selecting the individuals in the Diablo-esque decorations. Since the individuals in those decorations are supposed to be there it would be best if the scanner (searcher) would exclude them.

 

Thus they would then not have the decorations auto-magically move (rotate) and then those on the decorations come off them and have sexual intercourse before returning to them. At the moment they are at times being selected by they scanner and shouldn't.

 

It would thus make it seem like they have been securely fastened there, as part of their fate - run away slaves, other punishment or as part of training.

 

------------------------------------------------------------------------

 

Also when the player is being trained during initial enslavement outside of Whiterun another male character can interrupt the process. This occurs if there is a conversation going on outside of the normal dialogue options (sometime even during them). An NPC will select from time to time the player character with the collar on, then proceeds to have sex. This interrupts the scene(s) for the initial enslavement preventing further scenes inhibiting their progress during this initial enslavement sequence when they start to break you as a result of resisting.

Thx, I will have a look at the scanner.

I havent noticed such a problem on my tests.

 

For interupting dialogues: I have changed (and hopefully improved this for the 2.0 alpha)

Posted

 

Where can i find this thread about details of V2 beta version? ive been searching on LL for a while and i cant find it.

 

I announced it here http://www.loverslab.com/topic/52885-slaverun-reloaded-10sep-2016/page-87?do=findComment&comment=1627302

 

But I want to say clear, this is an alpha teaser, this is not a full version, its not tested

I only 'changed" the female slave questline til Dawnstar

 

so if you want have a look, play it and delete it, you will definitly need a clean-safe when there will be the first beta version

 

 

 

 

 

@Kenjoka - Do you please know what versions are required to use the SlaveTats feature? Currently it isn't working with JContainers 3.2.6 and the updated version of SlaveTats 1.2.1.

 

 

Slaverun Reloaded 1.0.1 uses SlaveTats v 1.1.1

 

Slaverun Reloaded 2 Alpha uses SlaveTats v 1.2.1

 

SlaveTats changed how tats are applied between the two versions. The other mods now using 1.2.1 are SD+ and YPS (for makeup and pubic hair)... beyond that, you should be safe to keep using 1.1.1 if you plan to run through Slaverun Reloaded 1.0.1

 

Hope that helps.

 

 

Damn, didn't notice the different naming schemes. Do you think it's possible to upgrade from the 17 june release to 2.0 alpha? Or at least to 1.01.

 

 

 

Wow, I have been realy lazy the last two weeks and only have moded a little bit on the last 2 weekends.

 

Anyway, I now uploaded a new version 1.02 which is updated to the newest slavetats, serialStrip and Branding Device of Doom mods.

 

Being so lazy I played the very nice Shout Like a virgin mod, which has some nice dolcet spitroast scene like slaverun :-)

and of course captured dreams v4

 

 

There have been a couple of posts which I havent responded yet, so I will do some posts later and probably do also some modding for the V2.0 version also...

 

 

 

 

 

 

Everyone has to be lazy sometimes ^.^ Don't fret about it.

 

And yeah, Shout Like a Virgin has turned out to be a really fun mod ^.^

 

Small question about the V2.0... since it goes up to Dawnstar currently, will new updates finishing off the slavery side of things require new games? or do you expect clean saves to be "good enough"? Unsure whether to take my time and enjoy what you have done with v2 so far, or keep to version 1 so as to avoid restarting multiple times.

 

see above, you will definitly need a clean safe when a first beta version comes...

 

First, awesome mod. Thanks for providing this :) Going through 2.0 and it's... phew :D My girl seems to actually get used to being a slave, despite being rebellious at first^^ Ivana isn't too thrilled about my girls change of attitude towards her Masters, wonder why. Just finished enslaving Riverwood and can't wait what's in store for my girl after that. Since 2.0 is still a test version, I believe, I have to say so far it's working pretty well. Had to fiddle with some settings in other mods so creature sex is working, couple of crashes after playing for a while (and with enforcer enabled, but that's due to that potatoe I call a Computer^^). Only thing I'd like to suggest would be that there's some check at the start (when Brutus wants to enslave you), if you have a follower with you. I didn't, went there with a newly made character and didn't have any followers, conversation still added in the lines for followers. It's no big deal, I'm just... nitpicking, I guess? Considering other people run into more game breaking bugs or glitches and I'm the lucky one^^

 

Just some questions, if someone can answer them.

 

I'm playing with Milk Mod Economy and apparently the Milk Maid kicked in a while ago. My girls breasts just don't seem to grow o_O In MME MCM theres the option to set breast node to 1 or something, so you can get breast growth. Do I have to activate that (was deactivated, just wondering if Slaverun Reloaded is doing something with that later down the line and I'm breaking something when fiddling with it^^).

 

I just got a message that I failed to report to Brutus o_O totally forgot about that, reloaded a pervious save ofc (even though I think my PC wouldn't mind being punished again, yeah, she's a sucker for all that stuff now). Thing is, there's no option to report to him. Is that implemented, am I doing it wrong? Basically, what's the deal with it, how do I report to him if that's possible alrdy? :D

 

Well, edit says I'm stupid^^ Disabled Enforcer cause performance... When enabled, everything works as intended.

 

And since no one answered alrdy and I don't want to clutter too much...

 

How far does the content with Ivana go in 2.0? Maybe jumping the gun here, since I just finished Riverwood and there's so many more towns to enslave but I'm just curious. So, if anyone knows, does it follow through till the end or is it "just" content until a specific part of the MQ is done? (The just is put in "" because IMO the content I already experienced is a lot... so the just isn't meant for quantity of content, just informative and... *rants along for another 5 minutes* Done :D)

The changes in the 2.0 alpha end with the prequest of Dawnstar Slavery...

 

my local version here is already written including Solitude and currently I work on a prequest for Raven Rock :D but its mostly zero tested...

 

@Kenjoka - Do you please know what versions are required to use the SlaveTats feature? Currently it isn't working with JContainers 3.2.6 and the updated version of SlaveTats 1.2.1.

I recommend using the new 1.0.2 version which is updated to the latest slavetats,

In my test profiles I use Jcontainers 3.3 beta already

 

Hi, thanks for this wonderful mod. I just encounter a problem. In walk of shame scene, the stage before enter the dragon reach (stage 3 I think), Brutus suppose to come back from dragon reach and the animation continue, but it did not happen. Either Brutus did not come back, or he came back but no responsing to player. And hence the next scense did not trigger.

so, you have finished the 'presentation' on the market square already?

 

and have now entered Dragonsreach?

Brutus should be always following you and never disapear

 

Again some non-game breaking notes for the old version, not necessary to hush and fix them but a look in new versions would be nice. :)

Every single animation during the windhelm quests seems to be tagged wrong. I don't know if you use tags at all and it was just by accident, or of there's a joke i didn't get, but... 

Jarl says "give me a blowjob" and fucks me. Smith say he'll fuck me and gets a boobjob, and so on.

 

And at the end of the windhelm quests, Brutus gives you full chastity gear, but doesn't remove it before the threesome few minutes later, so he ends masturbating.

 

And one thing i'm not sure if it's my game, intentional change or whatever: in a version from spring the animals around whiterun really fucked slaves after the farm quests, now it seems the enforcer doesn't even check if there are horny animals, it happens only inside the walls where not that much animals walk around... and i don't like this damn cow. ;)

ups, nearly forgot this.

I will have a look at this.

 

For using sexlab and tags, in the past which means for version 1 I mostly used simple sexlab calls with one tag, for example blowjob, boobjob, anal, vaginal...

So if sexlab is called for example with tag blowjob only, sexlab will found also animations which have vaginal sex, but start with a blowjob and therefore have the tag blowjob

 

In version 2 I already use some more specific sexlab calls, where I call some specific animitions from Funnybizness. So I am still learning more and more about using sexlab framework, but I also will not make the sexlab calls too complex and stay on the simple side of framework usage :)

 

Kenjoka, since you're already aware of Fussybiz furniture animations... he create another one, today, and I think you'll love it for Slaverun.

 

a 5 person pillory scene (with people queuing on the victim).

http://www.loverslab.com/topic/48839-funnybizness-animations-and-forerunner414s-funnybiz-slal-pack/page-204?do=findComment&comment=1664629

Thanks, yes, they are awesome, and perfect for teaching some slaves the right manors...

 

I will definitly use them when the SL Loader is updated

 

i need help fixing this 

To make sure I understand what the problem is,

 

the bug is the corset on your body not being correct displayed?

 

If yes it is a problem with your body (I use CBBE HDT Bodyslide) and your devious integration installation. Which body do you use?

 

@Kenjoka - The scanner for the female victims (free women or slaves) which the male characters in each particular settlement can use. Is at times selecting the individuals in the Diablo-esque decorations. Since the individuals in those decorations are supposed to be there it would be best if the scanner (searcher) would exclude them.

 

Thus they would then not have the decorations auto-magically move (rotate) and then those on the decorations come off them and have sexual intercourse before returning to them. At the moment they are at times being selected by they scanner and shouldn't.

 

It would thus make it seem like they have been securely fastened there, as part of their fate - run away slaves, other punishment or as part of training.

 

------------------------------------------------------------------------

 

Also when the player is being trained during initial enslavement outside of Whiterun another male character can interrupt the process. This occurs if there is a conversation going on outside of the normal dialogue options (sometime even during them). An NPC will select from time to time the player character with the collar on, then proceeds to have sex. This interrupts the scene(s) for the initial enslavement preventing further scenes inhibiting their progress during this initial enslavement sequence when they start to break you as a result of resisting.

Thx, I will have a look at the scanner.

I havent noticed such a problem on my tests.

 

For interupting dialogues: I have changed (and hopefully improved this for the 2.0 alpha)

 

i use CBBE HDT Bodyslide too and i choose all cbbe hdt option in devious intergration

Posted

Love this mod it is awesome and adds a level of immersion that second to none. One feature for the slave quest that might totally rock is if there is a scene that generates if someone owns Breezehome. The thought of having to serve Brutus or maybe even another npc in a home the player used to own is diabolical. Even could a put a time on the quest like Brutus has for his money. Maybe make the slave "entertain guest" as part of a regenerating quest.  Could even add it to other cities, basically make it to were if a slave used to own a house in the city that comes under control, a scene generates in said house. Just a brainstorm I had but would definitely add some more immersion.

 

Posted

is it save to just dump the new files fromtoday over my old version of 25 of july ??

 

I'd like to know this too please.  ie a straight overwrite of prior versions by 1.02, assuming of course that no quests are running.  (My current game hasn't actually fired up the earlier version so it should be free of any Reloaded activity, but i assume not likely to be true for everyone)) 

 

TIA

 

:shy:

 

Posted

So... question here for the 2.0 beta.

 

Put in spoilers cause I don't want to spoil for the people that didn't play that yet.

 

 

There's this quest from Zaid where I have to find out something about Ivana and Diamonds family. Specific, female relatives with big boobs or something^^
Quest log tells me to ask Zaid about the Slave Julia, but no option to ask him about is there. Bug or feature? ;) Is it not implemented yet, cause of beta status or is it something not working right on my end?

 

 

 

And while we're there... The thing with becoming a succubus.... Implemented yet? Do I need PSQ for that or does it work without too (like in some other mods too, where you just get transformed into a vampire with some succubus spells or something)?

 

Thanks in advance :)

 

*EDIT:

 

Derp >_< Didn't remember the post where it clearly said 2.0 ends with Dawnstar :s So, disregard the spoiler and just answer, if you can, my question with the succubus? ;) Sorry for wasting time here

Posted

In the new version can you provide an option where the entirety of skyrim is already enslaved? I like the quest, but it is annoying to have to go through it with a new character if you just want all of skyrim to be enslaved.

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