Ed86 Posted September 16, 2018 Author Posted September 16, 2018 3 hours ago, Sevatt said: Hi Ed86, Love the mod, everything's working really well except for virginity claims. This was installed on a clean save in a fresh play through. Sexlab Aroused is installed. The virginity feature is broken for me, as there are no pop up messages or visuals (blood) during scenes with new NPCs. Also, the Skyrim Virginities Lost count goes up but the Player Virginities Claimed does not, nor are the names listed. I've provided a papyrus log in case it's useful, but I'm not sure what else I can provide to make it easier to identify the issue. Great mod! Thanks again! Papyrus.0.log [09/15/2018 - 03:21:57PM] ERROR: Cannot call GetLeveledActorBase() on a None object, aborting function call stack: [DW_Dripping (80000D62)].dw_mcm.Page_Virginity() - "DW_MCM.psc" Line 166 [DW_Dripping (80000D62)].dw_mcm.OnPageReset() - "DW_MCM.psc" Line 54 [DW_Dripping (80000D62)].dw_mcm.SetPage() - "SKI_ConfigBase.psc" Line 865 [SKI_ConfigManagerInstance (0F000802)].SKI_ConfigManager.OnPageSelect() - "SKI_ConfigManager.psc" Line 148 [09/15/2018 - 03:21:57PM] ERROR: Cannot call GetName() on a None object, aborting function call stack: [DW_Dripping (80000D62)].dw_mcm.Page_Virginity() - "DW_MCM.psc" Line 166 [DW_Dripping (80000D62)].dw_mcm.OnPageReset() - "DW_MCM.psc" Line 54 [DW_Dripping (80000D62)].dw_mcm.SetPage() - "SKI_ConfigBase.psc" Line 865 [SKI_ConfigManagerInstance (0F000802)].SKI_ConfigManager.OnPageSelect() - "SKI_ConfigManager.psc" Line 148 [09/15/2018 - 03:21:57PM] Warning: Assigning None to a non-object variable named "::temp29" stack: [DW_Dripping (80000D62)].dw_mcm.Page_Virginity() - "DW_MCM.psc" Line 166 [DW_Dripping (80000D62)].dw_mcm.OnPageReset() - "DW_MCM.psc" Line 54 [DW_Dripping (80000D62)].dw_mcm.SetPage() - "SKI_ConfigBase.psc" Line 865 [SKI_ConfigManagerInstance (0F000802)].SKI_ConfigManager.OnPageSelect() - "SKI_ConfigManager.psc" Line 148 hm......you had a sex with non unique npcs, after you changed cells npc was deleted by game, this increases counter but npc is NONE so its name cant be shown and it gives error(should probably fix it someday, or not) mod check SL stats for "vaginal" if its more than 0, npc is not a virgin and is only added to list, and you obviously dont claim it you may want to turn that option off to use DW internal virginity detection, then 1st vaginal contact will be considered virginity loss 1
Sevatt Posted September 16, 2018 Posted September 16, 2018 1 hour ago, Ed86 said: [09/15/2018 - 03:21:57PM] ERROR: Cannot call GetLeveledActorBase() on a None object, aborting function call stack: [DW_Dripping (80000D62)].dw_mcm.Page_Virginity() - "DW_MCM.psc" Line 166 [DW_Dripping (80000D62)].dw_mcm.OnPageReset() - "DW_MCM.psc" Line 54 [DW_Dripping (80000D62)].dw_mcm.SetPage() - "SKI_ConfigBase.psc" Line 865 [SKI_ConfigManagerInstance (0F000802)].SKI_ConfigManager.OnPageSelect() - "SKI_ConfigManager.psc" Line 148 [09/15/2018 - 03:21:57PM] ERROR: Cannot call GetName() on a None object, aborting function call stack: [DW_Dripping (80000D62)].dw_mcm.Page_Virginity() - "DW_MCM.psc" Line 166 [DW_Dripping (80000D62)].dw_mcm.OnPageReset() - "DW_MCM.psc" Line 54 [DW_Dripping (80000D62)].dw_mcm.SetPage() - "SKI_ConfigBase.psc" Line 865 [SKI_ConfigManagerInstance (0F000802)].SKI_ConfigManager.OnPageSelect() - "SKI_ConfigManager.psc" Line 148 [09/15/2018 - 03:21:57PM] Warning: Assigning None to a non-object variable named "::temp29" stack: [DW_Dripping (80000D62)].dw_mcm.Page_Virginity() - "DW_MCM.psc" Line 166 [DW_Dripping (80000D62)].dw_mcm.OnPageReset() - "DW_MCM.psc" Line 54 [DW_Dripping (80000D62)].dw_mcm.SetPage() - "SKI_ConfigBase.psc" Line 865 [SKI_ConfigManagerInstance (0F000802)].SKI_ConfigManager.OnPageSelect() - "SKI_ConfigManager.psc" Line 148 hm......you had a sex with non unique npcs, after you changed cells npc was deleted by game, this increases counter but npc is NONE so its name cant be shown and it gives error(should probably fix it someday, or not) mod check SL stats for "vaginal" if its more than 0, npc is not a virgin and is only added to list, and you obviously dont claim it you may want to turn that option off to use DW internal virginity detection, then 1st vaginal contact will be considered virginity loss Gotcha - The only NPCs I've had sex with Lydia, Jenassa, and a custom follower so far this play through which was initiated through the Sexlab version of Amorous Adventures, not sure if that makes a difference. Not sure how the game sees custom followers or not, but the other two are unique. Oh, and that chick in Windhelm's East Empire Trade Company (at the docks) for Jenassa's AA quest. I vaguely recall the setting you refer to in DWA settings ("Ignore SL Stats," which I believe is unchecked), but don't recall where to check a specific NPCs stats... I would think it's under Sex Journal, and I target the NPC to get the info, but only see Apprentice, Master, etc for vaginal, etc - are those the stats you mean? Thanks Ed! EDIT: Ticking the box for "Ignore SL Stats worked" after I reset the data fields under the virginities tab, which I think was the key since it didn't work when I first tried it while ticked. Anywho, problem solved, thanks again man
TheOneAndOnly118 Posted October 7, 2018 Posted October 7, 2018 Is it possible to switch the "DW_02ALeakyPussyStickyGoo.nif" to the more plentiful B version of that ZaZ's effect? I tried to just replace the mesh file with a renamed B version. The effect worked, but the location for that effect was at the base of the character (between feet, practically underground).
Ed86 Posted October 7, 2018 Author Posted October 7, 2018 3 hours ago, TheOneAndOnly118 said: Is it possible to switch the "DW_02ALeakyPussyStickyGoo.nif" to the more plentiful B version of that ZaZ's effect? I tried to just replace the mesh file with a renamed B version. The effect worked, but the location for that effect was at the base of the character (between feet, practically underground). You can switch withcother DW files Zaz meshes needs to be edited if you want to use them
TheOneAndOnly118 Posted October 7, 2018 Posted October 7, 2018 10 hours ago, Ed86 said: You can switch withcother DW files Zaz meshes needs to be edited if you want to use them Well that's a shame, as I don't have any experience in editing .nif files or 3D modelling at all. Thanks for clarifying.
tznvlw Posted January 2, 2019 Posted January 2, 2019 Hello, ed86: I have installed the Dripping when aroused, but it always show this : Dripping when aroused was not installed correctly, script ware not running but i have try reinstall this mod, but this probelm not go, please help me, sir Papyrus.0.log
Ed86 Posted January 2, 2019 Author Posted January 2, 2019 16 minutes ago, tznvlw said: Hello, ed86: I have installed the Dripping when aroused, but it always show this : Dripping when aroused was not installed correctly, script ware not running but i have try reinstall this mod, but this probelm not go, please help me, sir Papyrus.0.log no idea, seems your game have missing scripts
tznvlw Posted January 2, 2019 Posted January 2, 2019 5 minutes ago, Ed86 said: no idea, seems your game have missing scripts missing script? what script?
Ed86 Posted January 2, 2019 Author Posted January 2, 2019 1 hour ago, tznvlw said: missing script? what script? [01/02/2019 - 08:38:02PM] Cannot open store for class "DLC1TestPhilAtronach", missing file? [01/02/2019 - 08:38:04PM] Cannot open store for class "fnissmquestscript", missing file? [01/02/2019 - 08:38:04PM] Cannot open store for class "fnissmconfigmenu", missing file? [01/02/2019 - 08:38:04PM] Cannot open store for class "ZazOnTriggerEnterBindingsTMG", missing file? [01/02/2019 - 08:38:05PM] Cannot open store for class "amputatormainscript", missing file? [01/02/2019 - 08:38:06PM] Cannot open store for class "daymoyl_QuestTemplate", missing file? [01/02/2019 - 08:38:06PM] Cannot open store for class "daymoyl_PlayerValidateQuestAlias", missing file? [01/02/2019 - 08:38:06PM] Cannot open store for class "aaSexForsedNPC", missing file? [01/02/2019 - 08:38:06PM] Cannot open store for class "aaSexPlayerBrawlScrpt", missing file? [01/02/2019 - 08:38:06PM] Cannot open store for class "CampPlacementIndicator", missing file? [01/02/2019 - 08:38:06PM] Cannot open store for class "CampPlaceableMiscItem", missing file? [01/02/2019 - 08:38:06PM] Cannot open store for class "CampPlaceableObject", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "defeatactionscr", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "DefeatBurlapSackScr", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "MoreNastyCrittersFactory", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "uilib_1", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "defe_PF_DefeatHKFollowerKill_030F34D9", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "defeatqtewidget", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "defeatnvninactionscr", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "DefeatStateMonitoringScr", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "defe_sf_defeatplayerqstescape_030abd69", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "slalOnLoad", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "defeatpostrscr", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "defeatplayer", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "defe_sf_defeatplayerrobbing_030bd0c9", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "defeatparobberkill", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "defe_sf_defeatplayercollatera_030b54b2", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "MoreNastyCrittersAlias", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "defeatconfig", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "hdtHighHeelMCM", missing file? [01/02/2019 - 08:38:25PM] Cannot open store for class "defeatassaultperkfrag", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "DefeatBFKBossscr", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "DefeatPlayerFollowersScr", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "defeathkactiontarget", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "slalloader", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "defeatnvnonhitscr", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "defeatpascr", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "defeatlastinsackscr", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "hdtHighHeel_LoadGame", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "DefeatPlayerBleedOut", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "DefeatSexCrimeQSTscr", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "CFEffectCreatureApply", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "slalmcm", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "cfconfigmenu", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "creatureframework", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "Defe_SF_DefeatSOProstitute_0313F2C9", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "defe_PF_DefeatCompanionOrderS_0305A0AB", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "defeatnpcsscr", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "defeatmcmscr", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "cfquestmain", missing file? [01/02/2019 - 08:38:26PM] Cannot open store for class "defe_qf_defeatparobber_030c16d7", missing file? [01/02/2019 - 08:38:27PM] Cannot open store for class "consoleutil", missing file? [01/02/2019 - 08:38:29PM] Cannot open store for class "mfgconsolefunc", missing file?
Horsei Posted January 6, 2019 Posted January 6, 2019 I've had this current issue as of late with the SSE version of this mod; dripping when aroused was not installed correctly, script are not running. this can be false alarm when starting new game but if message keeps repeating , then something is wrong, reinstall with correct olunings " " dripping wet plunings check: pluning:dw.pluningcheck.ddi status : on pluning:dw.pluningcheck.sla status : on pluning:dw.pluningcheck.sos status : on pluning:dw.pluningcheck.zbf status : on
Cobaltum Posted January 6, 2019 Posted January 6, 2019 Hello, a question for connoisseurs - I do not have the effect of "dripping", although all other effects are present and work properly. What should I do and how to be? (Sorry if there are any errors in the text. I'm using "Google translator")
user9120975435 Posted January 6, 2019 Posted January 6, 2019 Would be funny if the horny PC sliming everywhere like a snail would cause the NPCs fall on it. :D
Nymra Posted January 6, 2019 Posted January 6, 2019 what does "mod rewrite" mean? Any changes that are mentionable for LE users? 1
donttouchmethere Posted January 6, 2019 Posted January 6, 2019 36 minutes ago, user9120975435 said: Would be funny if the horny PC sliming everywhere like a snail would cause the NPCs fall on it. my skyrim would have yellow signs all over the place in no time 3
Ed86 Posted January 6, 2019 Author Posted January 6, 2019 20 minutes ago, Nymra said: what does "mod rewrite" mean? Any changes that are mentionable for LE users? it means it now works w/o sexlab and uses less plugin scripts, so its less likely something goes wrong not really, other than ^ 1
spoonsinger Posted January 6, 2019 Posted January 6, 2019 No idea if it's an actual proper problem but.... (for SSEEdit check). 00:00] Checking for Errors in [06] DW.esp [00:00] DW_HeartBeat_A [SNDR:06009425] [00:00] SNDR \ SNAM - Alternate Sound For -> Found a REFR reference, expected: NULL,SNDR
Ed86 Posted January 6, 2019 Author Posted January 6, 2019 1 hour ago, spoonsinger said: No idea if it's an actual proper problem but.... (for SSEEdit check). 00:00] Checking for Errors in [06] DW.esp [00:00] DW_HeartBeat_A [SNDR:06009425] [00:00] SNDR \ SNAM - Alternate Sound For -> Found a REFR reference, expected: NULL,SNDR thats weird, ill fix
spoonsinger Posted January 6, 2019 Posted January 6, 2019 10 minutes ago, Ed86 said: thats weird, ill fix No worries, I just deleted the offending entry and my toon is showing/(err voicing), all the appropriate noises. Thanks for doing an FG version.
ardias32 Posted January 7, 2019 Posted January 7, 2019 You should do a male version, where the 'tip' drips during arousal.
Ed86 Posted January 7, 2019 Author Posted January 7, 2019 1 hour ago, ardias32 said: You should do a male version, where the 'tip' drips during arousal. im not sure males even have tips and if you add those i have no idea how to attach them, so drips moves with a tip
elzee Posted January 7, 2019 Posted January 7, 2019 This MOD has been working very well for my SSE. What's the improvement after your rewriting since 2019-01-06?
Ed86 Posted January 7, 2019 Author Posted January 7, 2019 49 minutes ago, elzee said: This MOD has been working very well for my SSE. What's the improvement after your rewriting since 2019-01-06? if you dont plan on using FG SE/VR then none
spoonsinger Posted January 7, 2019 Posted January 7, 2019 Umm not getting much dripping, (sound and visual blur is working fine). Is the DW_DrippingSpellScr script supposed to be doing something? Scriptname DW_DrippingSpellScr extends activemagiceffect Event OnEffectStart( Actor akTarget, Actor akCaster ) ; if StorageUtil.FormListHas(none, "DW.Actors", akTarget) ; StorageUtil.FormListAdd(none, "DW.Actors", akTarget, false) ; endIf EndEvent Event OnEffectFinish( Actor akTarget, Actor akCaster ) ; if StorageUtil.FormListHas(none, "DW.Actors", akTarget) ; StorageUtil.FormListRemove(none, "DW.Actors", akTarget) ; endIf EndEvent ps Also I think the meshes might need converting if using Flowergirls SE, (Mind haven't actually seen them in play yet). Edit :- Scratch that. I just saw some - more subtle than I remember it from LE. Probably down to ENB being used, (although I didn't actual notice when the ENB wasn't enabled. Ho hum sorry to bother you).
waiyan Posted January 8, 2019 Posted January 8, 2019 Could you please add configurable vanilla facial expressions option in MCM (shy, puzzled, angry etc) depending on each arousal threshold?
Ed86 Posted January 9, 2019 Author Posted January 9, 2019 On 1/8/2019 at 1:04 AM, spoonsinger said: Is the DW_DrippingSpellScr script supposed to be doing something? Reveal hidden contents Scriptname DW_DrippingSpellScr extends activemagiceffect Event OnEffectStart( Actor akTarget, Actor akCaster ) ; if StorageUtil.FormListHas(none, "DW.Actors", akTarget) ; StorageUtil.FormListAdd(none, "DW.Actors", akTarget, false) ; endIf EndEvent Event OnEffectFinish( Actor akTarget, Actor akCaster ) ; if StorageUtil.FormListHas(none, "DW.Actors", akTarget) ; StorageUtil.FormListRemove(none, "DW.Actors", akTarget) ; endIf EndEvent no
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