nekonoll Posted September 3, 2015 Posted September 3, 2015 In-fucking-credible, keep up the good work!
llabsky Posted September 4, 2015 Author Posted September 4, 2015 In-fucking-credible, keep up the good work! Thank you, I shall not stop until my work is done!
poblivion Posted September 4, 2015 Posted September 4, 2015 Finally, someone has created Deer / Elk animation. On this animation, I'm waiting a very long time. The position of these screenshots look very good. I keep my fingers crossed, whether the work is successful.
sfeile Posted September 4, 2015 Posted September 4, 2015 I don't know if this will help or not, but the shades from the meridia's beacon quest have animations. They are similar in shape to the whisp mothers. Can those be adapted? I have no idea how any of that works, just a feeble attempt to be helpful.
llabsky Posted September 4, 2015 Author Posted September 4, 2015 Finally, someone has created Deer / Elk animation. On this animation, I'm waiting a very long time. The position of these screenshots look very good. I keep my fingers crossed, whether the work is successful. Be prepared to be pleasantly surprised. finally elk , i love you , you a hero Thanks again good sir. Thanks a ton for making these animations for creatures that I felt (obviously not alone ) really needed some love! My thoughts exactly. I don't know if this will help or not, but the shades from the meridia's beacon quest have animations. They are similar in shape to the whisp mothers. Can those be adapted? I have no idea how any of that works, just a feeble attempt to be helpful. I donno what skeleton they use so I will have to check on that. If it is the same as the wispmother then whatever animation I do should work for both.
llabsky Posted September 4, 2015 Author Posted September 4, 2015 Sorry If I spammed notifications I kept putting "[spoilers]" instead of " " and didn't know why the button wasn't showing up... ANYWAYS. Deer/Elk! s1- http://makeagif.com/fnAuMSs2- http://makeagif.com/NBte3Rs3- http://makeagif.com/Do9JvCs4- http://makeagif.com/EL9N3f
Subject2Host Posted September 4, 2015 Posted September 4, 2015 Sorry If I spammed notifications I kept putting "[spoilers]" instead of " " and didn't know why the button wasn't showing up... ANYWAYS. Deer/Elk! s1- http://makeagif.com/fnAuMS s2- http://makeagif.com/NBte3R s3- http://makeagif.com/Do9JvC s4- http://makeagif.com/EL9N3f Fucking hell, I almost had a heart attack out of excitement! XD I thought this was an update fore MNC cause the file name is so similar! Anyway, that doesn't mean I'm not excited, 'cause that looks awesome so far! I can't wait for all these to be added to MNC!
llabsky Posted September 5, 2015 Author Posted September 5, 2015 I don't know if this will help or not, but the shades from the meridia's beacon quest have animations. They are similar in shape to the whisp mothers. Can those be adapted? I have no idea how any of that works, just a feeble attempt to be helpful. I just checked and they use a slightly different version of the draugr skeleton so i doubt what I've done for the wisps will work for them. Do the draugr animations not work for them? I don't think I've ever tried. Perhaps ask dentarr to add them to the list of draugr. Fucking hell, I almost had a heart attack out of excitement! XD I thought this was an update fore MNC cause the file name is so similar! Anyway, that doesn't mean I'm not excited, 'cause that looks awesome so far! I can't wait for all these to be added to MNC! Haha my bad. I had a few different names for what I was going to call this. llabsky's creatures animations Mo' Creatures Mo' Animations (which I decided to use as the description) and something else that I can't remember now... it was like beastiality animations plus or something similar to that When MNC gets updated I'll have a heart attack too
Nicobay Posted September 5, 2015 Posted September 5, 2015 come on MNC , put those awesome animation in your mod D: i want : play , with them <3
sfeile Posted September 5, 2015 Posted September 5, 2015 I don't know if this will help or not, but the shades from the meridia's beacon quest have animations. They are similar in shape to the whisp mothers. Can those be adapted? I have no idea how any of that works, just a feeble attempt to be helpful. I just checked and they use a slightly different version of the draugr skeleton so i doubt what I've done for the wisps will work for them. Do the draugr animations not work for them? I don't think I've ever tried. Perhaps ask dentarr to add them to the list of draugr. They work, I just wasn't sure if the skeleton would be a compatible one since the body shapes were similar. (no bottom half to them) I have no clue how to check that myself, sorry.
aqqh Posted September 5, 2015 Posted September 5, 2015 A little request if you dont mind. Would you be willing to make some threesome dog anims? either 2 human 1 dog or 1 human 2 dogs. Quite sure that a couple of mods could use such - Animal Mansion for instance.
razzor69 Posted September 5, 2015 Posted September 5, 2015 Holyshit that Deer/Elk at last, you make it happen dude, you deserve cookies xD
llabsky Posted September 6, 2015 Author Posted September 6, 2015 come on MNC , put those awesome animation in your mod D: i want : play , with them <3 I do as well. They work, I just wasn't sure if the skeleton would be a compatible one since the body shapes were similar. (no bottom half to them) I have no clue how to check that myself, sorry. From what I understand they are not compatible, but I don't know enough about 3ds max to confirm it lol Which is too bad because from what I have in mind with the wisp mother would go nicely with the temple shades, but not regular draugr. I wouldn't think so anyways... A little request if you dont mind. Would you be willing to make some threesome dog anims? either 2 human 1 dog or 1 human 2 dogs. Quite sure that a couple of mods could use such - Animal Mansion for instance. Once I'm done getting every creature I can at least one animation, I'll consider taking requests because I've realized how much I lack creativity lol... Plus, from what I've been told dog/wolf animations are much harder to make then what I've done so I will have to get some more help for that. That's an interesting thought... In Animal Mansion you and the client having fun with the dog (or any other creatures) hmmmm. I like this idea. Holyshit that Deer/Elk at last, you make it happen dude, you deserve cookies xD I will gladly accept cookies and milk. Thank you. To everyone else. I have started making scenes for wispmothers and their weaker versions called "shades". Not the shades from Meridias temple unfortunately, and I doubt they'll work for Mistman. Which sucks because they look so similar, but use the draugr skeleton. http://www.uesp.net/wiki/Skyrim:Wispmother#Wispmother Expect some pictures tomorrow? I hope to get a lot work done tonight but I'm feeling kinda lazy
derder7 Posted September 6, 2015 Posted September 6, 2015 I hope to see the boar and deer animations be integrated into the larger mods soon Some of them may be a bit strange considering the creature's statue and behavior, but screw that, it's a fantasy game/mod anyway Have you considered maybe to try a creature on creature animation, for fun? In the future, when creatures get genders maybe breeder mods or just stalking/watching wildlife gets more interesting but I'd be interested wether or not it is possible to make creatures get frisky amongst each other.
garg Posted September 6, 2015 Posted September 6, 2015 Well done on the deer animations, very well done! Thanks llabsky. Couldn't test you boar/riekling animations all I got from Fnis for modders was Behaviored object "Boar" not found in any BehavioredObject List. At a loss for that one!
Darkening Demise Posted September 6, 2015 Posted September 6, 2015 If I remember correctly Dayelyte couldn't get the chicken and elk working in game. You're showing them off in the animator but not in game, it could end up being completely different and messed up once in game so....yeah....
tanuhk Posted September 6, 2015 Posted September 6, 2015 I have a request if it's possible, something I haven't seen yet anyone do for some reason... Dwarven Automaton sex. I'm talking steam-powered piston sex with a Dwemer Centurion, Spider worker gang-bangs, anyhting you can do, Okay the steam centurion is my thing, I want my giant steam-powered robot sex! Thanks for these regardless, brilliant work here. This here ^^^ I will gladly wait for as long as necessary for you and BadDog to make this a reality, because all your work on display here is going to be well worth it. I also would love to see the Goat and Cow get some animations, since they don't appear to have any yet, but I'm not sure if they have any penis options which might be the reason why. (I'd also love to see the crab, but again they don't have any junk, and come in multiple sizes.) I wish you luck in getting the critters all animated and anticipate them being added to MNC in the future. (And when you do wish to add more animations to existing creatures with them already, I'd also second more Canine animations...though I have to admit I'd much rather see more Chaurus Hunter and Ash Hopper anims!)
llabsky Posted September 6, 2015 Author Posted September 6, 2015 I hope to see the boar and deer animations be integrated into the larger mods soon Some of them may be a bit strange considering the creature's statue and behavior, but screw that, it's a fantasy game/mod anyway Have you considered maybe to try a creature on creature animation, for fun? In the future, when creatures get genders maybe breeder mods or just stalking/watching wildlife gets more interesting but I'd be interested wether or not it is possible to make creatures get frisky amongst each other. Like male/creature animations, I'm not particularly interested in making creature/creature because I won't be using them. However, I'm not totally against it because to each their own. I'll consider it in the future but as of now I'm going to focus all my attention on making female/creature. Well done on the deer animations, very well done! Thanks llabsky. Couldn't test you boar/riekling animations all I got from Fnis for modders was Behaviored object "Boar" not found in any BehavioredObject List. At a loss for that one! I don't even have the slightest idea of how it all works ¯\_(ツ)_/¯ If I remember correctly Dayelyte couldn't get the chicken and elk working in game. You're showing them off in the animator but not in game, it could end up being completely different and messed up once in game so....yeah.... You can test them yourself by replacing one of their default animation with the ones I've made and it seems to work fine. But no, as of now I have no idea what will happen once they are in a scene together. That's also the reason why I'm only making one scene for every creature so far, I don't want to spend time on something that won't work. I have a request if it's possible, something I haven't seen yet anyone do for some reason... Dwarven Automaton sex. I'm talking steam-powered piston sex with a Dwemer Centurion, Spider worker gang-bangs, anyhting you can do, Okay the steam centurion is my thing, I want my giant steam-powered robot sex! Thanks for these regardless, brilliant work here. This here ^^^ I will gladly wait for as long as necessary for you and BadDog to make this a reality, because all your work on display here is going to be well worth it. I also would love to see the Goat and Cow get some animations, since they don't appear to have any yet, but I'm not sure if they have any penis options which might be the reason why. (I'd also love to see the crab, but again they don't have any junk, and come in multiple sizes.) I wish you luck in getting the critters all animated and anticipate them being added to MNC in the future. (And when you do wish to add more animations to existing creatures with them already, I'd also second more Canine animations...though I have to admit I'd much rather see more Chaurus Hunter and Ash Hopper anims!) I've been looking into how each skeleton works and I have a few idea for our dwarven friends. The spheres are quite unique on how they have wheels for legs which will may be difficult to work with, but I think can produce interesting results. Although I haven't looked into it to much. Even though cows, goats, and mudcrabs don't have junks I can make animations for them but I'm hesitant now because if they do eventually get something then I'd have to go back and edit... Which I kind of see as a waste of time.
Arhon Posted September 6, 2015 Posted September 6, 2015 w/e you do, do not touch the chickens. I REPEAT DO NOT TOUCH THE CHICKENS. The Skyrim Guards take the chicken hunting matter seriously. I killed a chicken in Whiterun then escaped to Solitude thinking that the bounty wouldnt affect me, I will be damned the Solitude guys arrested me cause of the bounty. I dunno if it was a bug or not but from that I learned to not touch the chickens. Since then I have never touched the chickens but I have touched everything else.
Vioxsis Posted September 6, 2015 Posted September 6, 2015 Even though cows, goats, and mudcrabs don't have junks I can make animations for them but I'm hesitant now because if they do eventually get something then I'd have to go back and edit... Which I kind of see as a waste of time. Well i was bored and this sounded weird enough, so.. Finding good references was nigh on impossible, had to use anatomy drawings.. And if your wondering what the thing at the end is apparently its the 'urethral process'. There where more then a few pictures of it being cut of. Any good? change something? to big? not big enough? should i urethralcised it? Its better to make mesh changes before its unwrapped. Also what the hell does a crabs penis look like? ^this? And aren't all the cows in skyrim female? at least i thought they where. If i add a penis to them does that make them futa cows? And as for Dwarven Automatons... I will need some sort of reference to work from in order to make them.
Leito86 Posted September 6, 2015 Posted September 6, 2015 Even though cows, goats, and mudcrabs don't have junks I can make animations for them but I'm hesitant now because if they do eventually get something then I'd have to go back and edit... Which I kind of see as a waste of time. Well i was bored and this sounded weird enough, so.. Finding good references was nigh on impossible, had to use anatomy drawings.. And if your wondering what the thing at the end is apparently its the 'urethral process'. There where more then a few pictures of it being cut of. Any good? change something? to big? not big enough? should i urethralcised it? Its better to make mesh changes before its unwrapped. Also what the hell does a crabs penis look like? ^this? And aren't all the cows in skyrim female? at least i thought they where. If i add a penis to them does that make them futa cows? And as for Dwarven Automatons... I will need some sort of reference to work from in order to make them. Kind of weird to have the urethral process wrap around the head like that. The diagram makes it looks like it comes from below and center of the head. You may also want to check the size to make sure it "fits".
Sacremas Posted September 6, 2015 Posted September 6, 2015 w/e you do, do not touch the chickens. I REPEAT DO NOT TOUCH THE CHICKENS. The Skyrim Guards take the chicken hunting matter seriously. I killed a chicken in Whiterun then escaped to Solitude thinking that the bounty wouldnt affect me, I will be damned the Solitude guys arrested me cause of the bounty. I dunno if it was a bug or not but from that I learned to not touch the chickens. Since then I have never touched the chickens but I have touched everything else. Blame Bestial Essence. Most of those chickens are transformed player characters, so you just commited high degrees of murder.
tanuhk Posted September 6, 2015 Posted September 6, 2015 Even though cows, goats, and mudcrabs don't have junks I can make animations for them but I'm hesitant now because if they do eventually get something then I'd have to go back and edit... Which I kind of see as a waste of time. Well i was bored and this sounded weird enough, so.. Finding good references was nigh on impossible, had to use anatomy drawings.. And if your wondering what the thing at the end is apparently its the 'urethral process'. There where more then a few pictures of it being cut of. Any good? change something? to big? not big enough? should i urethralcised it? Its better to make mesh changes before its unwrapped. Also what the hell does a crabs penis look like? ^this? And aren't all the cows in skyrim female? at least i thought they where. If i add a penis to them does that make them futa cows? And as for Dwarven Automatons... I will need some sort of reference to work from in order to make them. That looks great! And the genitalia of the crab is pretty much what you have got in the picture; think tentacles. As for the cows...since Sexlab 1.60 now genders creatures, it would be possible to have Bulls. I don't know how the sexing works of the animals, but it'd still be good to have some male cattle.
Vioxsis Posted September 6, 2015 Posted September 6, 2015 Kind of weird to have the urethral process wrap around the head like that. The diagram makes it looks like it comes from below and center of the head. You may also want to check the size to make sure it "fits". I had another image. This one looks as though its from the other side, and has it wrap around. Also its colour coded. Hmmm i'll drag in some of the other schlongs to see how it compares.
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