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More Creature Animations (26 Nov 2015 - Wisp/Dwarven Spider))


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Ppl Help this guy rly

 

Horker scenes wont be rape it seems unline netch and hopper ones

Heh, well I'm not sure how it would be possible to make a horker rape animation scene. They have no limbs to really hold anyone down with, and there's no way to animate them with the player/NPC "underneath" them that wouldn't look ridiculous.

 

The animations look great so far though - nice job! :]

 

I personally would plea for no futa cows. But (!) if you would do female on cow cunnilingus scenes I'd worship you.

 

As in, cow's big sloppy tongue pleases heroine, standing upright in fron of her, petting her head/grabbing her horns

Heroine stands behind cow and pleases her new friend with cunnilingus or finger/fistplay

Impossible. Cows lack a mouth or any bones for which to attach a tongue to. It *MAY* be "conceivable", but it would require UNGODLY amount of work - designing a new cow skeleton with more bones, designing a new jaw and mouth for them, rigging the jaw and mouth, going back and fixing all the vanilla cow animations that just broke because of what you just did, and then *maybe* being able to have an opening mouth with a tongue, if you were expert enough to weight everything correctly and added enough bones to your hypothetical "bovine god" skeleton... n.nU

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Ppl Help this guy rly

 

Horker scenes wont be rape it seems unline netch and hopper ones

Heh, well I'm not sure how it would be possible to make a horker rape animation scene. They have no limbs to really hold anyone down with, and there's no way to animate them with the player/NPC "underneath" them that wouldn't look ridiculous.

 

The animations look great so far though - nice job! :]

 

I personally would plea for no futa cows. But (!) if you would do female on cow cunnilingus scenes I'd worship you.

 

As in, cow's big sloppy tongue pleases heroine, standing upright in fron of her, petting her head/grabbing her horns

Heroine stands behind cow and pleases her new friend with cunnilingus or finger/fistplay

Impossible. Cows lack a mouth or any bones for which to attach a tongue to. It *MAY* be "conceivable", but it would require UNGODLY amount of work - designing a new cow skeleton with more bones, designing a new jaw and mouth for them, rigging the jaw and mouth, going back and fixing all the vanilla cow animations that just broke because of what you just did, and then *maybe* being able to have an opening mouth with a tongue, if you were expert enough to weight everything correctly and added enough bones to your hypothetical "bovine god" skeleton... n.nU

 

 

The best I can do would be opening the cows mouth and making the head go up and own, I'm sure someone COULD add a tongue that only comes out during a sex scene like what we have for other creatures junks. That way you wouldn't need to rebuild or change it's existing skeleton.

 

I don't know how someone like Bad Dog attaches the junks... Vioxsis and whoever made the ones for MNC just made a new mesh with the junk. Neither one changed the skeleton so -I think- that wouldn't be an issue here. But, I'm clearly ignorant in that regard I'm just an animator lol..

 

Cow has come up in this thread multiple times so eventually I will make scenes for them I just need people to keep throwing out ideas.

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I bet Bad Dog probably just attached the penis mesh to the pelvis bone and made sure not other bones affected it. Just found the bone that didn't move at all in animations (aside fromt thrusting) and used that.

 

That's me best guess anyways - I don't see any extra bones on them, and the penis' don't animate at all during scenes.

 

As to how it's done - Creature Framework simply forces the creature to wear a "nude skin" during sex, one with a penis attached to it. This is functionally the same thing as the player equipping an armor.

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Damn I wish I was competent enough to add these to my game, it is hard waiting for them. Everybody involved is doing such awesome work. Thanks to all of you!

 

Same, I tried learning papyrus a while back but failed... Kinda wish I stuck with it. Although it may have led me to start making quest mods instead of learning to animate so I guess it was worth it to stop? lol

 

nice work

 

Ty :D

 

Thank you Vioxsis for adding the necessary "equipment" ;)

Will start animating tonight, hopefully finish by tomorrow

s1

 

 

EWoIqk0.jpg

 

 

 

s2

 

 

kDGzGDS.jpg

 

 

 

s3

 

 

oVsNZEK.jpg

 

 

 

s4

 

 

8HPF0l9.jpg

 

 

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Wow you're fast lol. Making animations is not easy - I've tried. >_<

 

I won't lie, out of everything I've tried to learn over the past few years this has been pretty damn easy. There are a lot of things that you will mess up/not know but once you get used to the pattern its just very repetitive. That... and extremely time consuming. All my free time has been going into this.

 

pornphiles rig http://www.loverslab.com/topic/36314-3ds-max-skeleton-controller-rigs-canine-v011-2015-09-06/

 has been insanely helpful if you haven't seen that already. Once you figure out what everything does with that rig it makes animating the male/female very easy compared to some of the creatures.

 

If you ever do decide to start up again, I'd be glad to help in any way I can.

 

 

The mesh on the goats ball sack stretches like that when you twist the back half of the goat forward or backward. I doubt it will look that way in game.

 

An example of what I mean.

 

http://imgur.com/bscJv2R,bClJ3Pw,xaMOO6x#2

:ohttp://www.mediafire.com/download/0cia1t9wde10dt4/Goat_V3.7z

Fixed the weights on the erect cut version.

 

 

Thank you :D

Definitely going to have to test that out tonight.

 

now goat is done .... fucking awesome !!

 

Almost done. A few tweaks tonight and I'll release tomorrow for sure.

 

I've played around with the horker animations a little more but I'm not quite sure on what to do with the horker as the scene plays out. He's kind of to big to play around with the female so I make him just tilt side to side and throw his head back a little lol

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@llabsky

I have somethin similar to blackmail :) (or agreement?):

From you - create for my animal follower mod (and for any another: Untamed, etc., too) animations not related to SEX, just like stroke wolf etc. i.e just caress scenes for wolves-dogs (canines), sabrecats at least. All caress-like actions by your choice.
From me - create similar FunnyBiz nonreplacer for your animations at least till MNC will be fully updated.
signature /llabsky/                                                                 signature /vpoteryaev/

:rolleyes:

Kind Regards.

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yea he can move a lot :P just some flipper bump maybe , or mouth open and closing a little :P

 

Fuck horkers... seriously... next time I play skyrim I'm killing every fucking horker I see... Their skeleton is just so annoying to work with.

 

Edit: reading that again made it sound worse than it is... Progress is going well just a lot slower than what I'm used to.. which is somewhat stressful :)

 

@llabsky

I have somethin similar to blackmail :) (or agreement?):

From you - create for my animal follower mod (and for any another: Untamed, etc., too) animations not related to SEX, just like stroke wolf etc. i.e just caress scenes for wolves-dogs (canines), sabrecats at least. All caress-like actions by your choice.
From me - create similar FunnyBiz nonreplacer for your animations at least till MNC will be fully updated.
signature /llabsky/                                                                 signature /vpoteryaev/

:rolleyes:

Kind Regards.

 

Sure

 

However, are we talking long animations that include walking around and / or playing with the animal? Cause I don't think I'd be able to animate things like that to well.

 

If it's simple things like stroking or rubbing the belly then that seems simple enough.

Maybe a hand/paw shake, teaching the dog to roll over...

Pretty simple things cause I'm still not very good at the animating part lol

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Fuck horkers... seriously... next time I play skyrim I'm killing every fucking horker I see... Their skeleton is just so annoying to work with.

I do that anyways lol. It's actually kind of strange that they're set as "hostile" by default. I honestly think they should be in the "prey" faction and just try to run away.

 

But yeah, they have one of the simplest skeletons of any creature in Skyrim, so I bet you're having just LOADS of fun trying to figure out which bones to manipulate in order to get any decent kind of deformation for the animations! :]

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Fuck horkers... seriously... next time I play skyrim I'm killing every fucking horker I see... Their skeleton is just so annoying to work with.

I do that anyways lol. It's actually kind of strange that they're set as "hostile" by default. I honestly think they should be in the "prey" faction and just try to run away.

 

But yeah, they have one of the simplest skeletons of any creature in Skyrim, so I bet you're having just LOADS of fun trying to figure out which bones to manipulate in order to get any decent kind of deformation for the animations! :]

 

 

They just have so many worthless bones that it makes me change the wrong one trying to do something. Constantly...

If they could have just halved the number of back and neck bones I'd be done by now haha

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@llabsky

I have somethin similar to blackmail :) (or agreement?):

From you - create for my animal follower mod (and for any another: Untamed, etc., too) animations not related to SEX, just like stroke wolf etc. i.e just caress scenes for wolves-dogs (canines), sabrecats at least. All caress-like actions by your choice.
From me - create similar FunnyBiz nonreplacer for your animations at least till MNC will be fully updated.
signature /llabsky/                                                                 signature /vpoteryaev/

:rolleyes:

Kind Regards.

 

Sure

 

However, are we talking long animations that include walking around and / or playing with the animal? Cause I don't think I'd be able to animate things like that to well.

 

If it's simple things like stroking or rubbing the belly then that seems simple enough.

Maybe a hand/paw shake, teaching the dog to roll over...

Pretty simple things cause I'm still not very good at the animating part lol

 

Exactly final part, just caress without approach things. I will try to add some immersion with using 'start" markers for scene, but no guarantee for smooth. Better to have something instead nothing.

Anyway, I'm starting LlabskyPackAnims. Naming with your choice.

 

Kind Regards.

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Nice work on the goat animations. Just one thing:

The second animation seems odd. I mean it is a goat buck, not a stallion or bull - clinging around him in that way would just make the pair fall down. Maybe at a doggystyle animation to it, like a buck would naturally do? :D The missionary consensual ones (grabbing the horns, it looks at least consensual and passionately) are great otherwise. A little blowjob would work as well.

As you mentioned cow and it got me excited, my suggestions in a more detailed manner. I described the animation in multiple stages, (foreplay) animations as optional stages, I don't know how/if that works (sexlab has a "foreplay" option, don't know about that...):

(foreplay - active cow) PC approaches cow from the front, stroking her head, directing her head down

(active cow 1) PC standing upright in front of cow, legs slightly spread, lets cow sniff/nudge/lick her clit while stroking her head

(active cow 2) PC pushing her hand on the cow's head as she gets more eager, making more aggressive licking motions. PC slightly raises one leg to adapt

(active cow 3) The cow really pushes now, deep licking. PC grabbing her horns in excitement, raising her leg high (maybe even above the cow's head/resting a foot on her shoulder if possible)

(active cow finish)PC throwing head back, cumming on the cow's face, cow licks/nods happily.

(foreplay - active PC) PC approaches cow from behind, gently stroking her outer thighs/rump, cow looks back curiosly

(active PC 1) Cow slightly raises tail, PC gently strokes towards cow moo, cow still looks back

(active PC 2) Cow relaxes and looks forward, PC fingers cow, cow's tail raised high, PC starts to stroke herself

(active PC 3) PC starts to fist the cow, cow's nodding gently, opening/closing mouth, tail raised to maximum (tip resting on her back), PC jilling faster

(active PC finish) cow raises head for a climatic moo, wags tail slightly. PC pushes deep and holds her clit tight while cumming herself, then slowly pulls out her fist/hand

Moo! :)

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And, please, do not hurry with caress-anims, do your own.

For me will be beter to see new anims, instead of my request - only if you have a time to do.

 

You've given me a reason to try out pornphiles canine rig... So I will :D

 

sorry for that llabsky :P but hooker will finally have some love ! marine animal thk you !

 

Everything is going along nicely I guess. Trying to figure out a new s4 because I don't want to reuse s3. I have s1-s3 mostly done just need touch up hand/feet positions so there is no clipping.

 

Nice work on the goat animations. Just one thing:

 

The second animation seems odd. I mean it is a goat buck, not a stallion or bull - clinging around him in that way would just make the pair fall down. Maybe at a doggystyle animation to it, like a buck would naturally do? :D The missionary consensual ones (grabbing the horns, it looks at least consensual and passionately) are great otherwise. A little blowjob would work as well.

 

As you mentioned cow and it got me excited, my suggestions in a more detailed manner. I described the animation in multiple stages, (foreplay) animations as optional stages, I don't know how/if that works (sexlab has a "foreplay" option, don't know about that...):

 

(foreplay - active cow) PC approaches cow from the front, stroking her head, directing her head down

 

(active cow 1) PC standing upright in front of cow, legs slightly spread, lets cow sniff/nudge/lick her clit while stroking her head

 

(active cow 2) PC pushing her hand on the cow's head as she gets more eager, making more aggressive licking motions. PC slightly raises one leg to adapt

 

(active cow 3) The cow really pushes now, deep licking. PC grabbing her horns in excitement, raising her leg high (maybe even above the cow's head/resting a foot on her shoulder if possible)

 

(active cow finish)PC throwing head back, cumming on the cow's face, cow licks/nods happily.

 

(foreplay - active PC) PC approaches cow from behind, gently stroking her outer thighs/rump, cow looks back curiosly

 

(active PC 1) Cow slightly raises tail, PC gently strokes towards cow moo, cow still looks bad

 

(active PC 2) Cow relaxes and looks forward, PC fingers cow, cow's tail raised high, PC starts to stroke herself

 

(active PC 3) PC starts to fist the cow, cow's nodding gently, opening/closing mouth, tail raised to maximum (tip resting on her back), PC jilling faster

 

(active PC finish) cow raises head for a climatic moo, wags tail slightly. PC pushes deep and holds her clit tight while cumming herself, then slowly pulls out her fist/hand

 

Moo! :)

 

I was told I can't mix up oral with vaginal or anal scenes, so if I do another goat scene it will be all oral.

For the second animation I tried to mix things up a bit. Pretty much all other creatures are to big for that so I tried it here. If it bothers you too much simply change s3 files with s2... you'll get s3 twice in a row but it'd be better than watching s2.

 

I've read your cow suggestions and they are good. I want to avoid any walking around or "approaching" animations because I want to keep everything the standard 4 scenes all looping animations for simplicity sake.

Chances are I'll start cow after I finish horker.

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