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OSex+ The Greatest Virtual Sex Ever


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Posted

I've just seen a mod review on the YT Channel of MxR and I've seen there two OSex animations I've never crossed before. One with the female sitting on the back of the male and choking him with her legs and one, where the male lifts the female on his hand and hold her right above him. The latter seems to be a wizard sex animation the former seems to be a bad girl animation, but I couldn't find the path for them. How can I access them?

Posted

I've just seen a mod review on the YT Channel of MxR and I've seen there two OSex animations I've never crossed before. One with the female sitting on the back of the male and choking him with her legs and one, where the male lifts the female on his hand and hold her right above him. The latter seems to be a wizard sex animation the former seems to be a bad girl animation, but I couldn't find the path for them. How can I access them?

 

Those animations have only been made available to those reviewing the mod such as MxR and Shinji. They are not available to the public as I'm pretty sure that CEO plans to improve on them for their official releases on upcoming versions.

Posted

 

I've just seen a mod review on the YT Channel of MxR and I've seen there two OSex animations I've never crossed before. One with the female sitting on the back of the male and choking him with her legs and one, where the male lifts the female on his hand and hold her right above him. The latter seems to be a wizard sex animation the former seems to be a bad girl animation, but I couldn't find the path for them. How can I access them?

 

Those animations have only been made available to those reviewing the mod such as MxR and Shinji. They are not available to the public as I'm pretty sure that CEO plans to improve on them for their official releases on upcoming versions.

 

 

Yeah those were only for showcase to present what can be done with OSA (combat module).

Its completely different. CEO makes all animations so realistic and this one is actualy disturbing (choking and throat slit with a knife).

I think last part wasn't shown in MxR's video.

 

Posted

A combat Module sounds pretty neat. somth like "Dance of Death" or "Magic Duel" would be sweet. But I'm far too inexperienced to build such a Mod. :( Damn, right now I have trouble to bring the compiler to work outside of the CK.

There are some Modules/Plugins I have to hope for:

- For minor crimes Spanking instead of prison (one Gold per hit)

- Bribery with an actual Speechcraft check instead of just success every time (Body instead of Money or with reduced Moneyloss depending of the Animations chosen).

- A Spouse Mod like Spouse enhanced

- A working version if Beeing Female for OSex

- Some Rituals that gave the Wizard Sex Plugin more meaning.

Posted

I actually want to bring up a minor problem that I think everyone would like fixed as I'm sure it's quite possible for you to do, CEO. When you change the type of animation that's being played, for example with the Reverse Cowgirl animation you can make the female either look forward or back towards the male, the speed of the animation goes back to 0.5 regardless of the speed you were on before. I think it would be better if the speed were to remain the same if the type of animation isn't being majorly changed.

 

Not sure if what I'm saying makes total sense but what I hope I'm getting at is that the speed shouldn't just reset to 0.5 with EVERY minor position change, unless it's a real proper change obviously. An example for this, feeding off the previous one, is the change from reverse cowgirl to spooning. In that scenario it would make sense to go back to 0.5 as the actors have moved to a whole new position. But if the change is minuscule like the female actor looking forward and then back at the male, the speed really shouldn't decrease as there is no reason to halt the currently tempo that the actors are on at that point.

 

Positions such as Traditional Missionary, Folded Missionary, Standing Reverse etc. would in my opinion greatly benefit from the speed remaining the same during the small changes in the animation so I hope you take this into consideration with future updates CEO. Looking forward the 1.09 getting re-tweaked and uploaded to the Nexus and especially looking forward to your upcoming MFF plugin.

Posted

 

 

 

 

Hay guys,

 

Long time member, first time poster so howdy to all :)

 

Has anyone else ran into a problem while using this, SexLab and Amorous Adventures where, when entering a scene the penis will balloon up to a ridiculous size and poke right through whoever's in front of you? If so, is there a fix for it or a way of preventing it while being able to run them both at the same time? Oh also using SOS..

Screen of current issue

 

enb%202016_10_29%2023_59_46_30_zpsfg8kvs

Anyone know the cause???

 

Need to bump this guy's, can't use OSex with this shizzle happening  :@

 

 

 

 

First off; you're saying that your problem revolves around Sexlab and Amorous Adventures but that wouldn't really make much sense as A. you're using OSA and not Sexlab and B. Sofia is a follower mod and not an NPC from the main game that has a quest in Amorous Adventures. So your problem shouldn't have anything to do with the aforementioned mods.

 

Now onto what could be the culprit to your issue here; clearly there is a scaling problem going on here so it would be worth it to check if the Gentlemen scaling option in OSA's settings has been turned off and this will have to do with purity mode being turned off. Be sure to check that first and report back with you're still having the same issue reoccurring. Also trying reinstalling any mods that have to do with OSA such as OSA itself, SOS, Osex, FNIS, XPMSE etc. just to make sure that there were no mishaps from your installations. 

What I meant was I'm using SexLab, Amorous Adventures along with SOS and OSex and the problem is somewhere between the four of them. Anyhow, I adjusted the setting as you mentioned and that actually seems to have worked. I turned off both the purity and gentlemen scaling option and his penis didn't balloon up...only problem now is the alignment is completely out, when undressing each other they don't "touch" and during a BJ scene she was at a slight angle and too far away from him, so again she was doing all the hand and mouth movements but not actually touching him.

Posted

 

 

Hay guys,

 

Long time member, first time poster so howdy to all :)

 

Has anyone else ran into a problem while using this, SexLab and Amorous Adventures where, when entering a scene the penis will balloon up to a ridiculous size and poke right through whoever's in front of you? If so, is there a fix for it or a way of preventing it while being able to run them both at the same time? Oh also using SOS..

Screen of current issue

 

enb%202016_10_29%2023_59_46_30_zpsfg8kvs

Anyone know the cause???

 

Need to bump this guy's, can't use OSex with this shizzle happening  :@

 

 

Reduce size of penis in racemenu -> genitals (set to  default value) and work ;)

 

Posted

Well thie FMx2 Module is called Dual Wield, so, I would stick to the theme for the MFx2 Plugin. A Person who uses two Guns is called a Gunslinger. So what about "Femslinger" or "Funslinger"?

Posted

MFF is not released yet. MMF needs the Dual Wield Plugin. And for the rest no, just no. If you want more information, please read this thead, this question was answered a dozen times.

Posted

I hate to repeat what was probably already asked, (although I failed to find any answers) but what are the chances of seeing your utterly stupendous mod in the new upgraded skyrim? I know there is a process to transfer from 32 to 64 bits but the specifics are beyond my depth. I just think the potential is exciting and I hope you are considering this at least as a side project. 

Posted

I hate to repeat what was probably already asked, (although I failed to find any answers) but what are the chances of seeing your utterly stupendous mod in the new upgraded skyrim? I know there is a process to transfer from 32 to 64 bits but the specifics are beyond my depth. I just think the potential is exciting and I hope you are considering this at least as a side project. 

 

Page 296.

 

 

 

What's the status on porting to Skyrim SE, or is it already being worked on?

 

When all requirements are ported then planning to port OSA and Osex can begin.

 

 

Besides SKSE 64bit, what else?

 

 

migal130 said:

 

PapyrusUtils, ConsoleUtils, MFGconsole, SkyUI, NiOverride, FNIS.

 

There is a version of XPMSE available on the Nexus now, but it lacks the FNIS arm fix and of course, it is not HDT compatible (HDT has to be remade).

Posted
Hi, people!

I already searched some troubleshooting guides, but I found nothing  :(

I need help.

 

The problem next:

Some reason, when I use OSA/OSex, face animations and sex sounds is not working.  :-/

Do somebody know, how to fix it?

 

After reinstalling Skyrim, I installed OSA 1.09, OSex 1.09 and 4 available plugins.

I don`t installed nothing new, except lighting and climate. I only installed new lighting, climate and few of favourite mods, what I used before and nothing more.

Before Skyrim reinstallation OSA/OSex worked correctly, whith sex sounds and face animations. I really can`t understand, what wrong.

 

By the way, I alredy tryed to reinstall OSA/OSex, if that. It`s not helped sex sounds and face animations still not working.

 

P.S.

English isn't my native language, so please excuse any mistakes.

Posted

In both Wizard sex and the new spooning/ reverse cowgirl animations, transitions snap to former animations - for example, the transition between female lying on top of male to spooning both characters snap to regular cowgirl then to spooning.  In Wizard each transition snaps briefly to character and npc standing with female facing away and leaning forward (pre-penetration stance).

 

Is this currently normal, or is there some fix I haven't tried?

 

Nice seeing new content!  Cheers.

 

Posted

getting a few bugs with the threeway animations, for example when the female is standing and stroking both males i increased speed and when i did that some odd stuff happened like one male going inside the other male and t pose, another thing was that the female would only suck one male even despite hitting the put in mouth option for the other male. anyone else noticing problems with those animations? i've run fnis and whatnot.

Posted

Do you have installed all of the requirements and run FNIS for Users?

Of course I did.
I have a guess, what can be wrong, but it`s a guess . . .
I checking it right now.
Posted

 

Some reason, when I use OSA/OSex, face animations and sex sounds is not working.  :-/
Do somebody know, how to fix it?

 

I am having the same problem and have not yet found a solution. All facial animations and all sounds are missing when I use 0SA/0sex 1.09. They work fine with OSA 1.085B and 0sex 1.084J with nothing else changed, but not with the new 1.09 versions.

 

I think I should be using the newest versions of all requirements. FNIS is version 6.3, XPMSE is version 3.90 and I let OSA overwrite everything it conflicts with, like MfgConsole, ActorUtil, StorageUtil, PapyrusUtil, etc. so those should be fine too.

 

I tried with clean save and it did not change anything, I experimented a bit with letting other stuff overwrite OSA, but nothing really changed. I have BBLS in my current game which I suspected may interfere with OSA, but removing it and trying without did not fix the problem.

 

So any tips how to diagnose and solve the problem would be appreciated.

Posted

 

 

Some reason, when I use OSA/OSex, face animations and sex sounds is not working.  :-/
Do somebody know, how to fix it?

 

I am having the same problem and have not yet found a solution. All facial animations and all sounds are missing when I use 0SA/0sex 1.09. They work fine with OSA 1.085B and 0sex 1.084J with nothing else changed, but not with the new 1.09 versions.

 

I think I should be using the newest versions of all requirements. FNIS is version 6.3, XPMSE is version 3.90 and I let OSA overwrite everything it conflicts with, like MfgConsole, ActorUtil, StorageUtil, PapyrusUtil, etc. so those should be fine too.

 

I tried with clean save and it did not change anything, I experimented a bit with letting other stuff overwrite OSA, but nothing really changed. I have BBLS in my current game which I suspected may interfere with OSA, but removing it and trying without did not fix the problem.

 

So any tips how to diagnose and solve the problem would be appreciated.

 

I thought that I have this problem, because I have a SexLab Framework . . .
 
OSA/OSex don`t contain squirts & cumshots . . . so I decided correct that. I found only one way to add squirts & cumshots - installation of SexLab Cumshot 1.7.2 & SexLab Squirt Reborn 2.02 and SexLab Framework, of course.
 
So, I reinstalled OSA/OSex & all OSex plugins and SexLab Framework & all SexLab plugins.
It`s not helped. The problem is not fixed.
So I don`t know how to figure out, what`s wrong. My guesses is over.
 
You said, that 1.085B is stable - Well, than solution is simple: uninstalling 1.09 and installing 1.085B.
Yes-yes, 1.085B have less of animations, but it stable and have no "dead ends", I mean: when you can start some pose, but you can`t stop it (only "Num ." button).
Any way, 1.09 is released for testing and not complited yet.
 
By the way, is 1.09 plugis can be used for 1.085B?

 

P.S.
English isn't my native language, so please excuse any mistakes.
Posted

Hi guys! I've remade audio files for ass impact. I've tested it in game and i think now it's really better. 

Just replace this file in data>sound>fx>0sa>class>_OBody>ibo

 

Ceo what do you think?

 

Much better, thanks.

 

 

 

 

tumblr_og9fldr6oM1ubnr1mo1_1280.png

 

 

 

 

giphy.gif

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