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Posted

oh. the infinite rape bloatfly impregnator is back...

 

oh btw, i still dont know how to use spoilers function...

Thank you for the file. Unfortunately I am to tired right now to completely decipher User29's convoluted bloatfly impregnation system (too many moving parts for no good reason) BUT your problem lies in the 7 - A3ReBreedEnd (7E00D78F) tokens in your inventory. Type

 

player.removeitem 7E00D78F 7

player.additem XX048059 1

 

 

XX = SexoutPregnancyV3.esm in your LO

 

in the console and that should fix your problem at least for the time being. However it could happen again since the underlying issue (script delay me thinks) still needs resolving you may want to load a previous save & check out another scenario. Sorry about this the fix will be in the upcoming patch.

Posted
Bighorner Q: I am imprisoned with Betsy and Daisy. After the first birth, neobjevi Farmar to take over the calf and took me to the bull. Enough maybe I did something wrong I was.

 

I do not know how to be the right process. Again, I would test their game and after that he gave to know whether I doubt I myself, or there is something wrong in the mode.

Posted

there's a problem with Sexout Breeder just letting everyone know 

when u use Sexout breeder u can't change any mcm settings 

here's what u do to change mcm's settings

 

Step1: uninstall sexout breeder

step2: Start the Game and start a new game and make a new char

step3: and now change the mcm settings

step4: save and exit game and then RE install sexout breeder and then start the game again with the new char you just made 

Posted

there's a problem with Sexout Breeder just letting everyone know

when u use Sexout breeder u can't change any mcm settings

here's what u do to change mcm's settings

 

Step1: uninstall sexout breeder

step2: Start the Game and start a new game and make a new char

step3: and now change the mcm settings

step4: save and exit game and then RE install sexout breeder and then start the game again with the new char you just made

OR you can grab the update on Page 3 post 50 like I mentioned about 5 posts back. ;)

 

Bighorner Q: I am imprisoned with Betsy and Daisy. After the first birth, neobjevi Farmar to take over the calf and took me to the bull. Enough maybe I did something wrong I was.

 

I do not know how to be the right process. Again, I would test their game and after that he gave to know whether I doubt I myself, or there is something wrong in the mode.

I'd love to help you out, but I'm not sure what you're saying. Did the farmer take you to breed with stud? If so what is the problem?
Posted

 

there's a problem with Sexout Breeder just letting everyone know

when u use Sexout breeder u can't change any mcm settings

here's what u do to change mcm's settings

 

Step1: uninstall sexout breeder

step2: Start the Game and start a new game and make a new char

step3: and now change the mcm settings

step4: save and exit game and then RE install sexout breeder and then start the game again with the new char you just made

OR you can grab the update on Page 3 post 50 like I mentioned about 5 posts back. ;)

Bighorner Q: I am imprisoned with Betsy and Daisy. After the first birth, neobjevi Farmar to take over the calf and took me to the bull. Enough maybe I did something wrong I was.

 

I do not know how to be the right process. Again, I would test their game and after that he gave to know whether I doubt I myself, or there is something wrong in the mode.

I'd love to help you out, but I'm not sure what you're saying. Did the farmer take you to breed with stud? If so what is the problem?

 

 

The weft was not my goal. I wanted to be a farmer again taken to the bull. But this did not occur after the first birth.

Posted

The weft was not my goal. I wanted to be a farmer again taken to the bull. But this did not occur after the first birth.

The farmer won't come take you to breed until you're fertile. I forget exactly how I set it up, but I think you're fertility level in the medical scanner needs to be at least 30%.

Posted

 

The weft was not my goal. I wanted to be a farmer again taken to the bull. But this did not occur after the first birth.

The farmer won't come take you to breed until you're fertile. I forget exactly how I set it up, but I think you're fertility level in the medical scanner needs to be at least 30%.

 

 

Thank you. I'll try it. I will let you know.

Posted

one tiny problem... i notice that after you have sex with a bloatfly, for some reason, after the ragdoll, it turn into some sort of monstrocity with weird leg... i think the ragdoll wasn't recover properly...
and also, i didnt get mutation wing(it did list in my equipment list) if i already has a dog mutation... hopefully you can make it so that we can have 2 or more kind of mutation...
oh and we still can wear cloth with a belly full of larve.(cant even equip sexout preg outfit)
AND I WILL NOT MAKE THE 2ND WOLF MUTATION GO AWAY... ITS TOO CUTE!!!!(sue me... i love neko/inu mimi)
and fenrir is THE most active dog companion...
talk about fenrir.... i think he is a wolf.... i think(wolf mutation)? but the pup it give are sometime coyote? sometime dog? im confused.... is he a dog? or coyote? or wolf?

Posted

one tiny problem... i notice that after you have sex with a bloatfly, for some reason, after the ragdoll, it turn into some sort of monstrocity with weird leg... i think the ragdoll wasn't recover properly...

and also, i didnt get mutation wing(it did list in my equipment list) if i already has a dog mutation... hopefully you can make it so that we can have 2 or more kind of mutation...

oh and we still can wear cloth with a belly full of larve.(cant even equip sexout preg outfit)

AND I WILL NOT MAKE THE 2ND WOLF MUTATION GO AWAY... ITS TOO CUTE!!!!(sue me... i love neko/inu mimi)

and fenrir is THE most active dog companion...

talk about fenrir.... i think he is a wolf.... i think(wolf mutation)? but the pup it give are sometime coyote? sometime dog? im confused.... is he a dog? or coyote? or wolf?

Sorry this mod just calls for ragdoll, it doesn't tell the game engine how to do it's job.

 

If your mutations are using the same biped slots as other mutations or clothing you can only have one equipped in each slot at a time. You're not really supposed to have multiple mutations at a time.

 

Fenris story wise is a wolf I believe, but there is no wolf creature in new Vegas, so if his offspring were to be called wolves I would have to create a new wolf creature in the geck & it would look the same as the coyotes/dogs anyway because I can't create new models/textures. Not to mention offspring are handled by sexout offspring & not this mod.

Posted

I thought of that story based on the presentation of Fenris the first time you see him. He is a mutation offspring which means he is different from all others. Like some mutations we wouldn't get the same offspring from him. It could be from either dog or coyote.  Dominate, recessive etc. 50/50 chance but never another Fenris as he was special one of a kind mutation like other special one of the kind mutations that FNV has from various creatures.

 

Maybe in the future after everything settles down someone could come along with some texture skills and work with Fenris's body textures and such and help create pups from him that someone then can add to the game so that all offspring would be Fenris pups. That however would also require Halstrom and likely even Spunk changes to make it work. Lots of work to get a new creature in this mod.

Posted

I thought of that story based on the presentation of Fenris the first time you see him. He is a mutation offspring which means he is different from all others. Like some mutations we wouldn't get the same offspring from him. It could be from either dog or coyote.  Dominate, recessive etc. 50/50 chance but never another Fenris as he was special one of a kind mutation like other special one of the kind mutations that FNV has from various creatures.

 

Maybe in the future after everything settles down someone could come along with some texture skills and work with Fenris's body textures and such and help create pups from him that someone then can add to the game so that all offspring would be Fenris pups. That however would also require Halstrom and likely even Spunk changes to make it work. Lots of work to get a new creature in this mod.

 

I could go full Darwin here and explain that evolution=mutation, but I'll keep it short and simple: any child is a combination of its parents + any addittional mutations. In other words, scientifically it would make more sense if Fenris's children would look like him, since offspring grown inside a human womb turn out to be a replica of its father. However, since making an entire new species can prove a bit... tedious, I would just go with "a woman actually gets pregnant with a wolf, where is your science now?"

 

Getting back to topic, it could be possible to duplicate coyote pups in GECK and change their body data to Fenris's, which would mean Wolf Pups would look like Fenris, but smaller. (And fully matured wolves looking like Fenris, but still a bit smaller. He is, after all, the alpha.)

Posted

@pepertje

I don't really want them all looking like Fenris as it takes away a bit of his uniqueness. Also, ritual makes a good point in that I would not only need to get halstrom involved but also doctasax. To me it's just not worth it for a such a small detail unless someone were to make new wolf creature meshes & textures based off Fenris but not identical.

Posted

Darwin only knew half the story... ;).

Breeder Physiology. What you need to know.

  • Reproduction in a post war world is favored by the father. often times there are pure clones of the father and the mothers DNA is ignored. In Sexout universe the mother is noting more than a host for the offspring. Think of it as some form artificial insemination.  Sometimes if she is lucky she can pass on her genes with the same species but never with another one however most times this isn't the case.
  • There are two parts of the genetic code (per parent)  there is 4 possible combinations so there is a one in 4 chance of an offspring to favor one of the traits of the father. In cross species there are only two. limiting the options for variety.
  • One would assume based on the available evidence thus far throughout FNV that somehow the DNA of most creatures that are still alive are alive because the DNA is "locked" that is can't change through breeding only through spontaneous mutation (damage to specific genes during conception or for a specific event. See Ghoul) Very possibly due to alien intervention and alteration.
  • Conception from cross species is literately a clone with both parts of the genetic code being given by the father only. However each chance has a varying chance related to its ancestors. In Fenris's case Dog and coyote.
  • This would mean that Fenris would have both Coyote as well as Dog DNA. Which considering the living conditions and the fact that they are in fact very closely related and live under the same conditions combined with an natural immunity to Radiation (FNV lore) this is entirely possible, in fact very plausible yet currently unconfirmed due to the state of the science community currently in US at this time.  Which ever of the contributing DNA was strongest would create the Cyotie or Dog.
  • Now for the mutation. Mutations can be genetic DNA or actual RNA expressions. That is correct The DNA is the basic set of instructions that tell the body what is what however the RNA is the "engine" that keeps things working. Many cancers and some mutations are RNA based not DNA. Therefore unless it was a mutation in the DNA that caused this expression in RNA it cannot be transferred to children through normal breeding and can only be replicated through science such as cloning or direct RNA alterations. The direct RNA alterations likely are what the Aliens of Washington were attempting in their experiments.
  • The info we have on Fenris is that is is different and Unique (actually clearly stated in the mod ;) and because of it like other creatures (See Giant Gecko, mini Deathclaw, and other creatures already present in FNV) it is entirely possible what is seen is an RNA expression of the genetic traits not purely a DNA related trait. A random mutation like cancer which is caused by the RNA becoming corrupted or mutating. Thus Fenris cannot be replicated not through breeding, only through true cloning. Or other RNA type experimentation.
  • Finally the above is further proven by the random mutations that occur with breeding with these mutated creatures. The host (mother) starts to take on very strong tendencies of the parent as the RNA starts to overwrite the RNA of the host (mother) with its own. Further making it a successful breeding. In the Deathclaw instance this is very desirable as it increases the strength and breeding capacity of the mother which otherwise would die as human physiology wouldn't be able to sustain that level of breeding or be killed during the mating ritual as the body wouldn't be able to withstand the level of strength exhibited by Deathclaws during mating. It is said that those that are able to mate often pass out for quite some time after the first time and take considerable time to recover and only after being pregnant for a time can the withstand the sexual advances of these powerful beast.
  • This spontaneous mutations like Ghouls are likely RNA based. However unlike the Ghoul which seems permanently changed the the "breeder" as the mother of these offspring are called by locals, the mutation seem to be easily reversible to a point if treated in a timely manner. One such treatment is abstinence of reproduction with the creature causing the mutations. In this Aliens personal opinion based on observations this restricts the placental transfer of RNA from the child to the "breeder" which then without a source of RNA the host or "breeder" original RNA starts taking over. This only confirms the fact that this is an RNA event as opposed to true DNA alterations. However it is entirely possible and indeed very plausible that if this continues the damage to the RNA can and will cause damage to the  DNA of the Breeder can be irreversibly changed to a point that it would be near impossible to repair. This damage will likely change the "locked" DNA into a new form.
  • Most "mutations" are only designed to allow the "Breeder" to successfully breed with desired creature(s) successfully. IN many cases even increase the breeding frequency and birth rate and number of offspring. However there are a few events reported where full on features of the father's race is transferred to the "Breeder" This is the most extreme case of RNA related mutations. If any doctor has a patient that is exhibiting these features, please encourage the mother "Breeder" to avoid sex with the creature causing these mutations as they are very likely capable of serious damage to the DNA of the mother and possibly irreversible without serious RNA, DNA treatment from an expert in genetics.
  • One interesting thing to note only a few actual creatures so far have been responsible for these mutations. It is entirely possible that this is a rare event or mutation that causes these creature to cause such changes to the "Breeder". Other events only minor changes which help facilitate the birthing of the offspring instead of full external mutations. More scientific study is needed in this area.

That is this Alien's scientific thoughts on the mutation matter. ;). We aliens should know after all remember Mother-ship Zeta.. ;).

 

- Ritual Clarity..

:P

Posted

If you two want to use it go ahead. :).  There might be a few minor issues and context I would like to change to further clarify it but if you can do or want something like this in SB or FB let me know I will edit it abit. That or take what you want "lorewise" and add it to your mods.

 

You know make some changes to make it more realistic to the player. More like a true science log somewhere in Fallout universe.

Posted

Heya, back again, played through the bloatfly bit without spunk and it was awesome, thanks for reviving the mod.

Playing the farm quest now, but I've run into something, don't think it's a bug but searching the forum isn't me giving any answers. The farm is currently half inside the bunker. I think something like this happened a few months back (2013ish?) when I played, but I can't remember how I fixed it back then. See my modlist below, but I think there's no mods that influence the location of that bunker or farm. Also, see screenshot to see what I mean :)



 

 

GameMode=FalloutNV

FalloutNV.esm=1
TribalPack.esm=1
MercenaryPack.esm=1
ClassicPack.esm=1
CaravanPack.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
Sexout.esm=1
SexoutCommonResources.esm=1
SexoutSoliciting.esm=1
msexBase.esm=1
SexoutPregnancyV3.esm=1
SexoutSlavery.esm=1
SexoutOffSpring.esm=1
SexoutStore.esm=1
SexoutTryout.esm=1
SexoutWorkingGirl.esp=1
NevadaSkies.esm=1
Run the Lucky 38.esm=1
The New Bison Steve Hotel.esm=1
Fertile Breeder.esp=1
FBFarm.esp=1
FBCaptured.esp=1
Lings.esm=1
UnethicalDeeds.esm=1
NVWillow.esp=1
MikotoBeauty.esm=1
FCOMaster.esm=1
Roberts_NewVegas.esp=1
Bouncing Natural Breasts.esp=1
SexoutSoliciting-DLC.esp=1
msexVeronica.esp=1
SexoutAmra.esp=1
The Mod Configuration Menu.esp=1
NVRefugee Outfits.esp=1
Body by Race.esp=1
SunnyCompanion.esp=1
SexoutCyberKennel.esp=1
SmallerTalk.esp=1
Sexout-Amra.esp=1
SexoutPosNew.esp=1
SexoutSpunk.esp=1
SexoutBreeder.esp=1
NevadaSkies - Ultimate DLC Edition.esp=1
Alternative Repairing.esp=1
Alternative Repairing - Ultimate Edition.esp=1
Alternative Repairing - Breakdown Item Icons.esp=1
The Lucky 38 Empire.esp=1
IncreasedLegion1_1.esp=1
DIM CUSTOM PRESETS V1.3WEB.esp=1
Rin.esp=1
Women of New Vegas - Billboards.esp=1
LingsPrettyThings.esp=1
SexoutSexAssault.esp=1
SexoutMissMoo.esp=1
MikotoBeauty.esp=1
delilah.esp=1
populatedcasino.esp=1
FCO - GlowingOne.esp=1
FCO - Mikoto Patch.esp=1
FCO - Roberts Patch.esp=1
FCO - Delilah.esp=1
FCO - Willow.esp=1
FCO - Willow (Cazy).esp=1
SexoutZAZ.esp=1

 

post-367969-0-02211800-1439737467_thumb.gif

Posted

Heya, back again, played through the bloatfly bit without spunk and it was awesome, thanks for reviving the mod.

Playing the farm quest now, but I've run into something, don't think it's a bug but searching the forum isn't me giving any answers. The farm is currently half inside the bunker. I think something like this happened a few months back (2013ish?) when I played, but I can't remember how I fixed it back then. See my modlist below, but I think there's no mods that influence the location of that bunker or farm. Also, see screenshot to see what I mean :)

 

 

 

GameMode=FalloutNV

 

FalloutNV.esm=1

TribalPack.esm=1

MercenaryPack.esm=1

ClassicPack.esm=1

CaravanPack.esm=1

DeadMoney.esm=1

HonestHearts.esm=1

OldWorldBlues.esm=1

LonesomeRoad.esm=1

GunRunnersArsenal.esm=1

Sexout.esm=1

SexoutCommonResources.esm=1

SexoutSoliciting.esm=1

msexBase.esm=1

SexoutPregnancyV3.esm=1

SexoutSlavery.esm=1

SexoutOffSpring.esm=1

SexoutStore.esm=1

SexoutTryout.esm=1

SexoutWorkingGirl.esp=1

NevadaSkies.esm=1

Run the Lucky 38.esm=1

The New Bison Steve Hotel.esm=1

Fertile Breeder.esp=1

FBFarm.esp=1

FBCaptured.esp=1

Lings.esm=1

UnethicalDeeds.esm=1

NVWillow.esp=1

MikotoBeauty.esm=1

FCOMaster.esm=1

Roberts_NewVegas.esp=1

Bouncing Natural Breasts.esp=1

SexoutSoliciting-DLC.esp=1

msexVeronica.esp=1

SexoutAmra.esp=1

The Mod Configuration Menu.esp=1

NVRefugee Outfits.esp=1

Body by Race.esp=1

SunnyCompanion.esp=1

SexoutCyberKennel.esp=1

SmallerTalk.esp=1

Sexout-Amra.esp=1

SexoutPosNew.esp=1

SexoutSpunk.esp=1

SexoutBreeder.esp=1

NevadaSkies - Ultimate DLC Edition.esp=1

Alternative Repairing.esp=1

Alternative Repairing - Ultimate Edition.esp=1

Alternative Repairing - Breakdown Item Icons.esp=1

The Lucky 38 Empire.esp=1

IncreasedLegion1_1.esp=1

DIM CUSTOM PRESETS V1.3WEB.esp=1

Rin.esp=1

Women of New Vegas - Billboards.esp=1

LingsPrettyThings.esp=1

SexoutSexAssault.esp=1

SexoutMissMoo.esp=1

MikotoBeauty.esp=1

delilah.esp=1

populatedcasino.esp=1

FCO - GlowingOne.esp=1

FCO - Mikoto Patch.esp=1

FCO - Roberts Patch.esp=1

FCO - Delilah.esp=1

FCO - Willow.esp=1

FCO - Willow (Cazy).esp=1

SexoutZAZ.esp=1

 

 

 

 

That is definitely a mod conflict. Don't know which one, but it is. Head to the bunker and select it in console, the first two numbers should tell you which plugin placed the bunker. If it's above 0a (I do assume you know how that system works), it's from a mod you've installed.

Posted

That is definitely a mod conflict. Don't know which one, but it is. Head to the bunker and select it in console, the first two numbers should tell you which plugin placed the bunker. If it's above 0a (I do assume you know how that system works), it's from a mod you've installed.

 

 

Thanks for the quick reply. The object is 320429a6, so that would make it 32, does that mean it's the plugin that has '32' in the load order column? Cause that would be "the lucky 38 empire" mod, which is strange, because I was under the impression that that was in New Vegas. The door it has leads to the N.I.S. offices, and a google search brings me to the mod's page, so I guess that's it then. Thanks! Kinda incompatible then :)

 

Posted

 

That is definitely a mod conflict. Don't know which one, but it is. Head to the bunker and select it in console, the first two numbers should tell you which plugin placed the bunker. If it's above 0a (I do assume you know how that system works), it's from a mod you've installed.

 

 

Thanks for the quick reply. The object is 320429a6, so that would make it 32, does that mean it's the plugin that has '32' in the load order column? Cause that would be "the lucky 38 empire" mod, which is strange, because I was under the impression that that was in New Vegas. The door it has leads to the N.I.S. offices, and a google search brings me to the mod's page, so I guess that's it then. Thanks! Kinda incompatible then :)

 

I believe there was more to the "Run Lucky 38" mod. There was quest you had to run.

The farm is not being moved.

I agree however it might be good to place this back on the front page indicating that it is a conflict and cannot be use with this mod.

Posted

Hey, I've seen a lot of people here with problems with the Bloatfly feeder and I'm wondering if that's fixed, because I'm having problems myself.

Not yet. Please be patient as I will be releasing version 8.6 sometime in the next 48 hours max. This probably won't contain a fix for that exact issue, but it will contain the resources to hopefully help me identify the issue since I can't reproduce it on my own.

Posted

 

Hey, I've seen a lot of people here with problems with the Bloatfly feeder and I'm wondering if that's fixed, because I'm having problems myself.

Not yet. Please be patient as I will be releasing version 8.6 sometime in the next 48 hours max. This probably won't contain a fix for that exact issue, but it will contain the resources to hopefully help me identify the issue since I can't reproduce it on my own.

 

 

No worries, take your time. I'd rather have you get it right then wrong. Also, when I enter the ant cave the queen is dead and I can't leave, is that a bug in the quest?

 

Posted

No worries, take your time. I'd rather have you get it right then wrong. Also, when I enter the ant cave the queen is dead and I can't leave, is that a bug in the quest?

No this is NOT a bug. You must take the royal nectar from the ant queen's inventory & eat it. Then you should hopefully be able to figure out the rest on your own. I would write a guide, but I'm too busy right now.

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