Jump to content

Recommended Posts

For the sex animation, it starts for me, and the ant is left uninvolved. Since the ant isn't involved, she just kinda stands there, the ragdolls at the end.

Checked it out & the same thing happened to me. This seems to be a sexout issue. The animation picker is choosing from a different set of animations instead of 1941 (ant animation). Then for whatever reason it doesn't even play the anim that it selects. I'm going to have to mention this to odessa . Hopefully she can fix it. In the mean time you can use the 'enable placeholder animations' option in the misc tab of sexoutng MCM. This probably won't ever give you the correct animation, but it will at least you an animation with ant.

Link to comment

NOT CURRENTLY LOOKING FOR DEATHCLAW CONTENT TESTERS!

Requirements:

- you use the latest sexout, scr, preg betas

- you're competent enough that you don't generally have issues with sexoutng & related content

- you've previously played through the deathclaw quest line at least once

- you keep a small tidy load order OR you use Mod Organizer so you can keep a separate testing profile

 

It's really not that much I just want competent users who can install mods properly, so they don't send me on wild goose chases with mod conflicts & install issues. If you're interested please send me a PM.

Link to comment

I volunteer as tribute!!!

Are there any planed changes that one needs to be aware of in the story line or of character behavior in certain quests (like disabling Sam)?

For this mod I'll wipe all NV content and reinstall with specific focus on this charming piece of wonderment.

 

And of course my sincere, gratified, and deep thanks in regards to your work! :heart: and yes, that's a fluffy heart. 

Link to comment

I volunteer as tribute!!!

Are there any planed changes that one needs to be aware of in the story line or of character behavior in certain quests (like disabling Sam)?

For this mod I'll wipe all NV content and reinstall with specific focus on this charming piece of wonderment.

Sam is only disabled for the public release so that people don't get confused & think the deathclaw quest is okay to play.

 

Thanks for volunteering though I wish you would've pm'd me like I asked. I'll have ritual add you in.

Link to comment

 

I volunteer as tribute!!!

Are there any planed changes that one needs to be aware of in the story line or of character behavior in certain quests (like disabling Sam)?

For this mod I'll wipe all NV content and reinstall with specific focus on this charming piece of wonderment.

Sam is only disabled for the public release so that people don't get confused & think the deathclaw quest is okay to play.

 

Thanks for volunteering though I wish you would've pm'd me like I asked. I'll have ritual add you in.

 

 

Added

 

Link to comment

 

For the sex animation, it starts for me, and the ant is left uninvolved. Since the ant isn't involved, she just kinda stands there, the ragdolls at the end.

Checked it out & the same thing happened to me. This seems to be a sexout issue. The animation picker is choosing from a different set of animations instead of 1941 (ant animation). Then for whatever reason it doesn't even play the anim that it selects. I'm going to have to mention this to odessa . Hopefully she can fix it. In the mean time you can use the 'enable placeholder animations' option in the misc tab of sexoutng MCM. This probably won't ever give you the correct animation, but it will at least you an animation with ant.

 

 

DON'T play Breeder atm without turning on the Placehodler Animations in SexoutNG's options in the MCM.

 

I personally have tested the ant scenario with that selected ( 50/50 chance it puts an appropiate animation ),  Scorpion scenario I suggest you have it enabled as well.  I also suggest you do seperate saves BEFORE your character starts any of the quests/scenarios in Breeder.   Keep them seperated from the other saves you may make while going through the rest of the mod.  Some placeholder animations can act weird, best way to get around it is to load the save prior to the event and try it again.  You may have the same animation going, or it may put another one that is more in line with the scene.

 

Link to comment

Regarding the bloatfly impregnator, even after I set pregnancy length to 10, the bloatfly impregnator keep raping me non stop.... Help?
i think its because i didnt get the pregnancy trigger as nothing was mention after sex.

and whats the safe house for?

and a personal request... can you make the giant geeko in the cayote quest a bit stronger? die by one silent headshot using a Varmint rifle is sort or lame for a giant geeko.... i mean... when i look at it, i thought i have to prepare a behemoth supermutant kind of fight...

Link to comment

Regarding the bloatfly impregnator, even after I set pregnancy length to 10, the bloatfly impregnator keep raping me non stop.... Help?

i think its because i didnt get the pregnancy trigger as nothing was mention after sex.

and whats the safe house for?

and a personal request... can you make the giant geeko in the cayote quest a bit stronger? die by one silent headshot using a Varmint rifle is sort or lame for a giant geeko.... i mean... when i look at it, i thought i have to prepare a behemoth supermutant kind of fight...

 

Perhaps a hard level for that episode like with the farmer one? this way someone could have it easier or harder.

 

Link to comment

 

Regarding the bloatfly impregnator, even after I set pregnancy length to 10, the bloatfly impregnator keep raping me non stop.... Help?

i think its because i didnt get the pregnancy trigger as nothing was mention after sex.

and whats the safe house for?

and a personal request... can you make the giant geeko in the cayote quest a bit stronger? die by one silent headshot using a Varmint rifle is sort or lame for a giant geeko.... i mean... when i look at it, i thought i have to prepare a behemoth supermutant kind of fight...

 

Perhaps a hard level for that episode like with the farmer one? this way someone could have it easier or harder.

 

 

farmer one? i dont understand... i was doing the bloatfly one... and i didnt set the hardcore mode on.

 

oh and regarding the coyote den, could you add a place to sleep? i mean... we got water and hunting for food but what about sleep?

Link to comment

 

 

Regarding the bloatfly impregnator, even after I set pregnancy length to 10, the bloatfly impregnator keep raping me non stop.... Help?

i think its because i didnt get the pregnancy trigger as nothing was mention after sex.

and whats the safe house for?

and a personal request... can you make the giant geeko in the cayote quest a bit stronger? die by one silent headshot using a Varmint rifle is sort or lame for a giant geeko.... i mean... when i look at it, i thought i have to prepare a behemoth supermutant kind of fight...

Perhaps a hard level for that episode like with the farmer one? this way someone could have it easier or harder.

 

farmer one? i dont understand... i was doing the bloatfly one... and i didnt set the hardcore mode on.

 

oh and regarding the coyote den, could you add a place to sleep? i mean... we got water and hunting for food but what about sleep?

Ritual was talking to me in reference to the farm hardmode.

 

There is a place to sleep in the coyote den. Use your eyes and you'll find it.

 

As for your issue with the impregnator please type the following in the console:

 

Scof SOBdebug

Player.inv

 

You can then quit the game. You should find a file SOBdebug in your main FNV directory please upload it here.

 

p.s. good idea ritual

Link to comment

 

farmer one? i dont understand.

The one with the Bramin on a farm up around Vault 22. (not exactly but that is the largest landmark I can remember currently)

 

oh and regarding the coyote den, could you add a place to sleep? i mean... we got water and hunting for food but what about sleep?

There should be a roll in the cyote den

 

p.s. good idea ritual

After all the other fixes to get this up and running properly of course unless it is trivial fix. Perhaps a hard core mode for each of the episodes which will make the episode much more harder for those real die hard SexoutBreeder fans :)

 

I might not be testing so much (I have a found a issue with my usb3 and testing my harddrives to make sure my data will be safe. I have 18tb of data to check and even more drives to test. ;). Be a bit.

 

However I am still here.

post-89432-0-43796800-1439405488_thumb.png

 

Ritual was talking to me in reference to the farm hardmode.

Yea. Sorry I now realize that the way I quoted were a bit confusing.. my bad. :blush:

Link to comment

Now you got me thinking for a coyote hard mode that replaces the giant gecko with Gojira. 180px-Hell_mode_entry.jpg

 

 

Holy shit ritual that is a lot of data. I was joking with the keeper of files bit I put in credits, but are you storing all the content on LL  :exclamation:

 

p.s. I'm never gonna see the end of Kodos now  :lol: ...or is that Kang  :o

Link to comment

well, i try to replicate that problem through my save file but different problem came up. 
this new problem, after the impregnator try to impregnant me for the first time, any bloatfly(the feeder and the 2nd impregnation) that execute sex animation end up gone(disappear) while in the middle of the animation. oh and the 2nd impregnator sex didnt get me pregnant and seems that it disappear after that, i end up stuck.
 

SetConsoleOutputFilename >> 'sobdebug'
player.inv
Illya (00000014) has 56 items:
1 - Pip-Boy 3000 (00015038) (100000,100.00%)
1 - Pip-Boy Glove (00025B83) (100000,100.00%)
1 - QST: REPCONN Basement Key (000810E8)
1 - QST: <J.T.'s Squeaky Baseball> (1906F5C9) (1000,100.00%)
1 - QST: <Willow's Hand Radio> (19039C84) (1000,100.00%)
1 - QST: Searchlight Fire Station Key (0014B2D6)
1 - QST: Searchlight Police Station Key (0014B2D5)
7 - QST: Irradiated NCR Dogtag (0013FE77)
1 - QST: Backpack (11006800) (400,100.00%)
1 - QST: <Willow's Points Checker> (1908D512) (980,98.00%)
1 - QST: The Tempest (2D003FE2)
10 - QST: NCR Dogtag (00123054)
1 - QST: Karl's Journal (00144EB6)
1 - QST: Deathclaw Control Scrambler (0D006530)
1 - QST: Slave Collar (00022FF0)
1 - QST: [Dynamic Third Person Camera] (75000800) (200,100.00%)
1 - Pip-Boy Readius (50000ADE) (100000,100.00%)
17 - QST: zBirths CountToken (3104805C) (1000,100.00%)
1 - QST: Germantown Jailors Key (00044533)
1 - QST: Tenpenny's diary (2A0265BD)
1 - QST: House: Art Deco Pre-War Theme (2010E8C9)
1 - QST: My Megaton House Key (000151E4)
1 - QST: zBodySwap TokenF (310375CD) (1000,100.00%)
1 - QST: zFertility TokenF (310375C8) (1000,100.00%)
1 - QST: :Medical Scanner Plugin (2B00284B)
1 - QST: ~WARZONES : Spawn-O-Meter (1C013690) (100,100.00%)
2 - QST: Overseer's Office Key (0002E0B4)
1 - QST: [TTW Train Pass] (4F0017E6)
1 - QST: My Tenpenny Tower Suite Key (0001522E)
1 - QST: House: Art Deco Pre-War Theme (201D40A4)
1 - QST: Charon's Employment Contract (0A03713C)
1 - QST: VHS: A good sport (2A1A4B6D)
1 - QST: VHS: A new patient. (2A1A4B69)
1 - QST: VHS: A bitch (2A1A4B6E)
1 - QST: VHS: Teasing the beast (2A1A4B6C)
1 - QST: Locker Key (0E005B72)
1 - QST: Sea Cave Key (0E00A869)
1 - QST: Duchess Gambit Key (0E0072F7)
1 - QST: Power Plant Key (0C00A5F8)
1 - QST: Monastery Key (0D0071E6)
1 - QST: Coriolanus (2D003FF1)
1 - QST: Snow Globe - Goodsprings (0015DB3A)
1 - QST: Vanessa Teleporter (18000EBC) (100000,100.00%)
1 - QST: Caravan Deck (0015F8C3)
1 - QST: NCRCF Visitor's Center Key (00154400)
13 - QST: Sunset Sarsaparilla Star Bottle Cap (00103B1C)
1 - QST: Larry the Lush (20007922)
1 - AID: NCR Emergency Radio (00163171)
1 - QST: Tabitha's Equipment Key (0015D0AC)
1 - QST: :Vault-tec Milkatron 5000 (8401293F)
1 - QST: Cy Bear (19053CB3)
6 - QST: z3Larve Bloatfly Token (3104C555) (100,100.00%)
1 - QST: zPregnancy Token (31048059) (100,100.00%)
1 - QST: DO NOT BUY OR TAKE: Debug: Sexout Ac (28000ADE)
SpunkQuShaderTracking: checking index 0, actor is Initiate Reddin, 0A01D42E
** Dumping Array #111 **
Refs: 2 Owner 4C: SexoutSpunk.esp
[ 0.000000 ] : Initiate Reddin (0A01D42E)
[ 1.000000 ] : Raider (0A0CC236)
[ 2.000000 ] : Buck (330016DE)
[ 3.000000 ] : Duke (33002FE2)
[ 4.000000 ] : Mrs. Weathers (00130B99)
DD>> ===== Deep dump mode 2 - Depth= 2 - Array: [shaders dump] ===== 
DD>> [0]
= 7.82943 
DD>> [0][Perm] = 4C03C60E <no name> 
DD>> [1]
= 7.83603 
DD>> [1][Perm] = 4C03C60D <no name> 
DD>> [2]
= 7.83709 
DD>> [2][Perm] = 4C03C60D <no name> 
DD>> [3]
= 7.84328 
DD>> [3][Perm] = 4C03C60D <no name> 
DD>> [4]
= 7.84433 
DD>> [4][Perm] = 4C03C60D <no name> 
Mutant Scanner Started
Player is having sex
Scanner Started
Player is having Sex
SpunkSpRewardXP on hold
SpunkFuLustControl: mode 3, new rape pen is 47.2, new lust is -47
SpunkQuShaderTracking: checking index 1, actor is Raider, 0A0CC236
** Dumping Array #111 **
Refs: 2 Owner 4C: SexoutSpunk.esp
[ 0.000000 ] : Initiate Reddin (0A01D42E)
[ 1.000000 ] : Raider (0A0CC236)
[ 2.000000 ] : Buck (330016DE)
[ 3.000000 ] : Duke (33002FE2)
[ 4.000000 ] : Mrs. Weathers (00130B99)
DD>> ===== Deep dump mode 2 - Depth= 2 - Array: [shaders dump] ===== 
DD>> [0]
= 62.4292 
DD>> [0][Perm] = 4C03C31D <no name> 
SpunkSpRewardXP on hold
SpunkSpRewardXP on hold
SpunkSpRewardXP on hold
SpunkSpRewardXP on hold
SpunkFuLustControl: mode 3, new rape pen is 45.5, new lust is -46
SpunkQuShaderTracking: checking index 2, actor is Buck, 330016DE
SpunkQuTracking: checking index 0, actor is Illya, 00000014
SpunkQuTracking: removing spurt 2, neg is 0.500000, vol is 0.031595, when is 88.252663, GDP 88.965752
SpunkFuReduxeNXVols called on Illya
SpunkQuShaderTracking: checking index 2, actor is Buck, 330016DE
** Dumping Array #111 **
Refs: 2 Owner 4C: SexoutSpunk.esp
[ 0.000000 ] : Initiate Reddin (0A01D42E)
[ 1.000000 ] : Raider (0A0CC236)
[ 2.000000 ] : Buck (330016DE)
[ 3.000000 ] : Duke (33002FE2)
[ 4.000000 ] : Mrs. Weathers (00130B99)
DD>> ===== Deep dump mode 2 - Depth= 2 - Array: [shaders dump] ===== 
DD>> [0]
= 74.4689 
DD>> [0][Perm] = 4C03C31B <no name> 
DD>> [1]
= 74.4748 
DD>> [1][Perm] = 4C03C325 <no name> 
Mutant Scanner Started
Player is having sex
Scanner Started
Player is having Sex
** Dumping Array #742 **
Refs: 1 Owner 11: UnethicalDeeds.esm
[ 0.000000 ] : <?NAME?> (00152CBC)
Freedom quest is checking on <no name> on position of 0
Unethical Deeds: ERROR MESSAGES IN CONSOLE ARE OKAY
SpunkQuShaderTracking: checking index 3, actor is Duke, 33002FE2
SpunkSpRewardXP on hold
SpunkFuLustControl: mode 3, new rape pen is 45.5, new lust is -46
SpunkQuShaderTracking: checking index 3, actor is Duke, 33002FE2
SpunkQuTracking: checking index 0, actor is Illya, 00000014
SpunkQuTracking: removing spurt 2, neg is 0.500000, vol is 0.020029, when is 88.253159, GDP 88.968407
SpunkFuReduxeNXVols called on Illya
SpunkFuUpdateVolKeys called on Illya, 00000014
** Dumping Array #824 **
Refs: 2 Owner 4C: SexoutSpunk.esp
[ spunk:vol ] : 4.987311
[ spunk:vol:bloatfly ] : 4.987311
[ spunk:vol:inside ] : 4.987311
[ spunk:vol:inside:bloatfly ] : 4.987311
[ spunk:vol:vagina ] : 4.987311
[ spunk:vol:vagina:bloatfly ] : 4.987311
SpunkQuShaderTracking: checking index 3, actor is Duke, 33002FE2
SpunkSpRewardXP on hold
SpunkFuLustControl: mode 3, new rape pen is 45.5, new lust is -45
SpunkQuShaderTracking: checking index 3, actor is Duke, 33002FE2
SpunkQuTracking: checking index 1, actor is Bloatfly Impregnator, 8400CEA3
SpunkFuSpurtEval called on Bloatfly Impregnator, 8400CEA3 - checking spurt 0
SpunkFuSpurtEval: dimrate to get from 0.759457 to 0.500000 in 2 days is 0.000725
SpunkFuSpurtEval: 50 evals makes for new vol 0.732298, diff is 0.027060
SpunkFuSpurtEval: trickle key is 'Spunk:Vol:Crotch', thresh is 1.50
SpunkQuShaderTracking: checking index 3, actor is Duke, 33002FE2
** Dumping Array #742 **
Refs: 1 Owner 11: UnethicalDeeds.esm
[ 0.000000 ] : <?NAME?> (00152CBC)
Freedom quest is checking on <no name> on position of 0
Unethical Deeds: ERROR MESSAGES IN CONSOLE ARE OKAY
SpunkSpRewardXP on hold
SpunkQuTracking: checking index 1, actor is Bloatfly Impregnator, 8400CEA3
SpunkQuTracking: removing spurt 1, neg is 0.500000, vol is 0.040057, when is 88.253159, GDP 88.974266
SpunkFuReduxeNXVols called on Bloatfly Impregnator
SpunkFuUpdateVolKeys called on Bloatfly Impregnator, 8400CEA3
** Dumping Array #813 **
Refs: 2 Owner 4C: SexoutSpunk.esp
[ spunk:vol ] : 0.732298
[ spunk:vol:bloatfly ] : 0.732298
[ spunk:vol:crotch ] : 0.732298
[ spunk:vol:crotch:bloatfly ] : 0.732298
[ spunk:vol:outside ] : 0.732298
[ spunk:vol:outside:bloatfly ] : 0.732298
SpunkQuTracking: dumping actorsrec
** Dumping Array #103 **
Refs: 2 Owner 4C: SexoutSpunk.esp
[ 0.000000 ] : Illya (00000014)
[ 1.000000 ] : Bloatfly Impregnator (8400CEA3)
DD>> ===== Deep dump mode 2 - Depth= 3 - Array: [spurtTracking from SpunkQuTrackingScpt] ===== 
DD>> [0][0][Count] = 4.00649e+007 
DD>> [0][0][CountLast] = 4840.65 
DD>> [0][0][Gender] = 2 
DD>> [0][0][LastEval] = 88.7983 
DD>> [0][0][Loc] = 'Vagina' 
DD>> [0][0][Potency] = 98.5 
DD>> [0][0][Race] = 00000000 <no name> 
DD>> [0][0][RaceCat] = '' 
DD>> [0][0][species] = 'Bloatfly' 
DD>> [0][0][Vol] = 3.0423 
DD>> [0][0][VolOr] = 3.29656 
DD>> [0][0][When] = 88.2527 
DD>> [0][0][Whose] = 8400CEA3 Bloatfly Impregnator 
DD>> [0][1][Count] = 4.66254e+007 
DD>> [0][1][CountLast] = 5487.44 
DD>> [0][1][Gender] = 2 
DD>> [0][1][LastEval] = 88.7983 
DD>> [0][1][Loc] = 'Vagina' 
DD>> [0][1][Potency] = 98.25 
DD>> [0][1][Race] = 00000000 <no name> 
DD>> [0][1][RaceCat] = '' 
DD>> [0][1][species] = 'Bloatfly' 
DD>> [0][1][Vol] = 1.94501 
DD>> [0][1][VolOr] = 2.10717 
DD>> [0][1][When] = 88.2532 
DD>> [0][1][Whose] = 8400CEA3 Bloatfly Impregnator 
DD>> [1][0][Gender] = 2 
DD>> [1][0][LastEval] = 88.9724 
DD>> [1][0][Loc] = 'Crotch' 
DD>> [1][0][Race] = 00000000 <no name> 
DD>> [1][0][RaceCat] = '' 
DD>> [1][0][species] = 'Bloatfly' 
DD>> [1][0][Vol] = 0.732298 
DD>> [1][0][VolOr] = 0.759457 
DD>> [1][0][When] = 88.2527 
DD>> [1][0][Whose] = 8400CEA3 Bloatfly Impregnator 
SpunkFuLustControl: mode 3, new rape pen is 45.4, new lust is -45
SpunkQuShaderTracking: checking index 3, actor is Duke, 33002FE2
** Dumping Array #111 **
Refs: 2 Owner 4C: SexoutSpunk.esp
[ 0.000000 ] : Initiate Reddin (0A01D42E)
[ 1.000000 ] : Raider (0A0CC236)
[ 2.000000 ] : Buck (330016DE)
[ 3.000000 ] : Duke (33002FE2)
[ 4.000000 ] : Mrs. Weathers (00130B99)
DD>> ===== Deep dump mode 2 - Depth= 2 - Array: [shaders dump] ===== 
DD>> [0]
= 80.4349 
DD>> [0][Perm] = 4C03C321 <no name> 
DD>> [1]
= 80.4355 
DD>> [1][Perm] = 4C03C324 <no name> 
DD>> [2]
= 80.6893 
DD>> [2][Perm] = 4C03C324 <no name> 
DD>> [3]
= 80.69 
DD>> [3][Perm] = 4C03C324 <no name> 
DD>> [4]
= 80.693 
DD>> [4][Perm] = 4C03C324 <no name> 
DD>> [5]
= 80.6937 
DD>> [5][Perm] = 4C03C324 <no name> 
SpunkQuTracking: checking index 0, actor is Illya, 00000014
SpunkFuSpurtEvalVag called on Illya, 00000014 - spurt 0, vol is 3.042302'
SpunkFuSpurtEvalVag: dimrate to get from 3.296565 to 0.500000 in 2 days is 0.003269
SpunkFuSpurtEvalVag: menstruation reduces vol to 2.457223
SpunkFuSpurtEvalVag: 51 evals makes for new vol 2.457223, diff is 0.585079
SpunkFuFindOppActor4PRole called on Illya, role is 'Fucked'
SpunkFuFindAct called on Illya, 00000014
SpunkFuFindAct found Illya, 00000014 in act number 0
SpunkFuFindOppActor4PRole: found Bloatfly Impregnator
SpunkFuTrickleOnOther: target is Bloatfly Impregnator
SpunkFuRetrieveActorInfoAr called on Bloatfly Impregnator, 8400CEA3
SpunkFuSpurtMove called on Bloatfly Impregnator, 8400CEA3 - moving 0.292540 from 'Vagina', at 3.042302, to 'Crotch'
SpunkFuSpurtMove: found mergeable spurt 0, raising to 1.024837
SpunkFuSpurtMove called on Illya, 00000014 - moving 0.146270 from 'Vagina', at 3.042302, to 'Crotch'
SpunkFuSpurtMove: dumping new spurt 2
** Dumping Array #813 **
Refs: 2 Owner 4C: SexoutSpunk.esp
[ Count ] : 40064936.000000
[ CountLast ] : 4840.649414
[ Gender ] : 2.000000
[ LastEval ] : 88.977066
[ Loc ] : Crotch
[ Potency ] : 98.500000
[ Race ] : <?NAME?> (00000000)
[ RaceCat ] : 
[ Species ] : Bloatfly
[ Vol ] : 0.146270
[ VolOr ] : 0.146270
[ When ] : 88.252663
[ Whose ] : Bloatfly Impregnator (8400CEA3)
SpunkFuSpurtMove: dumping actorinfo
** Dumping Array #808 **
Refs: 6 Owner 4C: SexoutSpunk.esp
[ 0.000000 ] : (Array ID #637)
[ 1.000000 ] : (Array ID #811)
[ 2.000000 ] : (Array ID #813)
SpunkFuSpurtMove: erasing sperm data
SpunkFuSemenCatchup: count 40064936, mult 1.00, evals 51, neg 0.500000, vag 1, fert 0.00, prot 1.00
SpunkFuSemenCatchup: new count 33903168, swimmers 0
SpunkQuShaderTracking: checking index 4, actor is Mrs. Weathers, 00130B99
SpunkSpRewardXP on hold
Mutant Scanner Started
Player is having sex
Scanner Started
Player is having Sex
** Dumping Array #742 **
Refs: 1 Owner 11: UnethicalDeeds.esm
[ 0.000000 ] : <?NAME?> (00152CBC)
Freedom quest is checking on <no name> on position of 0
Unethical Deeds: ERROR MESSAGES IN CONSOLE ARE OKAY
SpunkQuShaderTracking: checking index 4, actor is Mrs. Weathers, 00130B99
** Dumping Array #111 **
Refs: 2 Owner 4C: SexoutSpunk.esp
[ 0.000000 ] : Initiate Reddin (0A01D42E)
[ 1.000000 ] : Raider (0A0CC236)
[ 2.000000 ] : Buck (330016DE)
[ 3.000000 ] : Duke (33002FE2)
[ 4.000000 ] : Mrs. Weathers (00130B99)
DD>> ===== Deep dump mode 2 - Depth= 2 - Array: [shaders dump] ===== 
DD>> [0]
= 83.5822 
DD>> [0][Perm] = 4C03C31A <no name> 
DD>> [1]
= 83.5913 
DD>> [1][Perm] = 4C03C31B <no name> 
 
btw... whats the safe house in the bloatfly cave for?
and i never get nectar from worker ant? or where can i get it after getting a worker ant?
Link to comment

 

well, i try to replicate that problem through my save file but different problem came up. 

this new problem, after the impregnator try to impregnant me for the first time, any bloatfly(the feeder and the 2nd impregnation) that execute sex animation end up gone(disappear) while in the middle of the animation. oh and the 2nd impregnator sex didnt get me pregnant and seems that it disappear after that, i end up stuck.

 

SetConsoleOutputFilename >> 'sobdebug'
player.inv
Illya (00000014) has 56 items:
17 - QST: zBirths CountToken (3104805C) (1000,100.00%)
1 - QST: zBodySwap TokenF (310375CD) (1000,100.00%)
1 - QST: zFertility TokenF (310375C8) (1000,100.00%)
1 - QST: :Medical Scanner Plugin (2B00284B)
6 - QST: z3Larve Bloatfly Token (3104C555) (100,100.00%)
1 - QST: zPregnancy Token (31048059) (100,100.00%)
1 - QST: DO NOT BUY OR TAKE: Debug: Sexout Ac (28000ADE)
 
btw... whats the safe house in the bloatfly cave for?
and i never get nectar from worker ant? or where can i get it after getting a worker ant?

 

Okay first thing if you ever post a list of that size you need to put it in a spoiler. Second, it would've been helpful if you'd turned off spunks debug mode, but that's not going to matter anymore with the update I'm releasing soon.

 

Disappearing NPCs in the middle of sex animations is as I understand it a bug in the game engine, so only thing you can do is reload a save. Part of your problem with the animations is coming from the debug token in your inventory. That's supposed to be auto removed right after the sex act finishes, but occasionally they get left behind. Only thing I can do about that is to tell you that if you do get stuck in animation 1. reload a previous save & 2. type "player.removeitem 28000ADE 100" (28 is the current location of sexout.esm in your LO) minus the quotes. That should remove any rogue debug tokens in your inventory & you should be able to safely have sex again.

 

 Well somebody (I suspect a bloatfly) did get you pregnant because that line I highlighted in blue say your pregnant with 6 bloatflys. It might not show up in medical scanner just yet because the medical scanner checks for pregnancy percentage & you're at 0, but give it a couple hours & the scanner will pick it up.

 

The safe house is for the puzzle you can solve to get out of the cave without becoming a bloatfly queen. Look in the bloatfly walkthrough in the main topic.

 

I can't answer the ant thing right now because I haven't played that part of the mod in a long while. Some of my testers have though maybe they'll pop in at some point & answer your question.

Link to comment

Ant nector is a known issue with that scenario.  That scenario and Super mutant one is not " finished " by the previous creator of the mod.  You will have to do one of 2 things to progress/finish the ant one.  1: Save and reload a lot ( pain in the neck but is how I got it done except the actual end ) 2: Use the console to finish.

 

Best bet is to keep a save right before you start the Ant one and keep an eye out for updates later on to see if gamedude finishes that one.  Won't be soon as Deathclaw testing, bug hunting is our priority right now over the other scenarios.

 

Also if do choose to do the super mutant one, once in the " pin " make sure to search the cave.  That one is not finished all the way.  Can do the First party no problem and go about your business, but if you do the party for a second time just realize your character may get stuck in there due it not being finished.

Link to comment

Now you got me thinking for a coyote hard mode that replaces the giant gecko with Gojira. 180px-Hell_mode_entry.jpg

 

 

Holy shit ritual that is a lot of data. I was joking with the keeper of files bit I put in credits, but are you storing all the content on LL  :exclamation:

 

p.s. I'm never gonna see the end of Kodos now  :lol: ...or is that Kang  :o

Just a bit of data.

Not all of it from LL. ;). 

Link to comment

Heya I got a prob with the mod.

 

First off, thank you so much for trying to revive it this was my one of my favorite mods for fallout.

 

But, long story short i can't get it to run properly, I've downloaded all the necessary files and the game starts up stable and everything, but the breeder mods screws up the mod configuration menu, i suddenly can't change settings for the mods I've installed and some the descriptions in the settings for over mods are describing hard mode for the breeder mod. 

 

This is problematic because i can't change settings in the MCM, and all my other mods don't seem to function because the instructions that are received from the settings in MCM are all screwed up by Breeder.

 

Has this happen before? In any case i simply can't have breeder installed because it literally screws everything else up.

Link to comment

Heya I got a prob with the mod.

 

First off, thank you so much for trying to revive it this was my one of my favorite mods for fallout.

 

But, long story short i can't get it to run properly, I've downloaded all the necessary files and the game starts up stable and everything, but the breeder mods screws up the mod configuration menu, i suddenly can't change settings for the mods I've installed and some the descriptions in the settings for over mods are describing hard mode for the breeder mod. 

 

This is problematic because i can't change settings in the MCM, and all my other mods don't seem to function because the instructions that are received from the settings in MCM are all screwed up by Breeder.

 

Has this happen before? In any case i simply can't have breeder installed because it literally screws everything else up.

Page 3 post 50 has what you're looking for.  ;)

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use