allice895 Posted October 9, 2016 Posted October 9, 2016 Testers wanted! People getting crashes (e.g. when entering Jorrvaskr Living Quarters) when using FloppySOS 2.1, can you please try replacing FloppySOS' hdtPhysicsExtensions.dll with the one attached to this post, and report your findings? Thanks! SO after some troubleshooting, I found entering the Bannered Mare in Whiterun would always produce a crash in which upon passing the load screen, everything was white, and CTD. A FloppySOS line was always towards the bottom of my papyrus log, not that it actually means anything. My SOS Floppy version is 2.1 This hdt DLL did fix the crash for me! For those not familiar, copy paste the file into you SOS Floppy v2.1 mod folder\SKSE\Plugins. Would also recommend making a backup of the original file just in case.
jopie123 Posted October 9, 2016 Author Posted October 9, 2016 Some notes on release 2.2: * This is mostly a maintenance release as it contains the patched DLL I posted some time ago. So that workaround is no longer needed. * When editing floppy presets, you no longer have to click the Save button. Changes are saved automatically and applied a second or two after closing the MCM. * I tested Alternate Start, didn't get any issues. Same for SLA Redux. If you do, please let me know. And as usual, the more info the better (Papyrus.0.log, hdtPhysicsExtensions.log, mod order, etc) * Thanks to all people who help with testing & debugging the mod!
Guest ffabris Posted October 9, 2016 Posted October 9, 2016 Thanks for the update! Doing some stress testing in a room with 12 naked male NPCs ... so far so good. Papyrus is clean too. Only issue is that the dick seems to always be floppy, even when arousal is max. Testing continues...
Guest ffabris Posted October 9, 2016 Posted October 9, 2016 OK, still getting massive FPS drop after fast travelling to a few cities, and the skse co-save nearly doubled in size. Added: More testing. I added conditions to the floppy magic effects: Has3DLoaded, IsPlayableRace, ! IsChild, plus a check to see if the effect was already applied and if so, not reapply it. FPS drop still happens, but it takes much longer before it does ... and I ended up with black textures, meaning memory ran out. :-| Also: [10/09/2016 - 07:08:12PM] Error: Cannot check if the reference has a named node because it has no 3D stack: [ (00019DCD)].WIDeadBodyCleanupScript.HasNode() - "<native>" Line ? [None].FloppifyCloakApplyEffect.OnEffectStart() - "FloppifyCloakApplyEffect.psc" Line 5 [10/09/2016 - 07:08:12PM] Error: Cannot check if the reference has a named node because it has no 3D stack: [ (00019DCD)].WIDeadBodyCleanupScript.HasNode() - "<native>" Line ? [None].FloppifyCloakApplyEffect.OnEffectStart() - "FloppifyCloakApplyEffect.psc" Line 5
daftendirekt Posted October 10, 2016 Posted October 10, 2016 Tried 2.2 with a new save file and Alternative Start but the floppiness didn't work. Menu and spells still there as always. All required mods are installed. If you don't mind me asking, what mods are you using? There might be a mod that you have installed which is actually a required mod, but you're not aware of. Have you tried using this mod in a new game with only the required mods + Alternative Start installed?
Raezel Posted October 10, 2016 Posted October 10, 2016 guess ill try 2.2 soon cuz i still in 2.1 the presets didnt work for me
maohua2003 Posted October 10, 2016 Posted October 10, 2016 Thanks for updateing. It works well so far. If it's possiable to set different scale value for each preset, it would be better
badboy64 Posted October 10, 2016 Posted October 10, 2016 2.2 works perfectly for me. I like the auto save too.
Guest Posted October 10, 2016 Posted October 10, 2016 Thanks for updateing. It works well so far. If it's possiable to set different scale value for each preset, it would be better Much better
narses03 Posted October 10, 2016 Posted October 10, 2016 i dont know if anyone is interestet in BUT: i tryied out a mod called SOS - Male Skimpy Crouch underwear and it works realy well with floppy sos. maybe someone is interested in trying it out.
Player5005 Posted October 10, 2016 Posted October 10, 2016 Does anyone have serious issues with the balls stretching away and bouncing like crazy despite character standing idle??
Niseka Posted October 11, 2016 Posted October 11, 2016 hi I'm using version 1.7 floppy sos and I finally updated to version 2.2 but after that it's floppy as the 1.7 it does not work I tried with the fate of my character's not moving nothing I checked the file hdt.dll is good too but I do not understand why its not working, if anyone could help me it would be nice
LaEspada Posted October 11, 2016 Posted October 11, 2016 Thanks for updateing. It works well so far. If it's possiable to set different scale value for each preset, it would be better 2.2 works perfectly for me. I like the auto save too. How's the script lag? Check to make sure that your papyrus log doesn't bloat to infinity like 2.1 did. One of the reasons i'm sticking with 1.7 so far was because of the script lag.
macnchz Posted October 11, 2016 Posted October 11, 2016 Thank you for your efforts to make a more immersive skyrim! I did get Floppy to work as intended for its part. But the side effects are that the skeleton/body becomes unstable. Load order: install bodyslide v3.75 (no HDT option installed) Install HDT v14.28 Install SoS Install XMPSE Install All In One v3.3 (HDT installed and overwriting HDT 14.28, using UUNP special) *Run Bodyslide Morphs Install Floppy v2.1 *Run FNIS This worked - as in floppy sos and hdt vagina both had effects and I did not disable xmls (looks great btw!!!). The consequence was that the female PC's body became unstable with different armor sets, and naked feet warping. example: Armor set xyz worked perfectly Armor set abc morphed my PC into like a 7base body style. My guess, as I am a complete newb, is that the Floppy overwrite either didn't jive with Bodyslide or AIO. When I ran bodyslide after Floppy was installed, I neither had floppy effects on the male npc's nor any HDT on the nord race (female PC) I hope this helps direct to the source of the error. I would love to see Floppy become the mainstay mod that it is intended and should be! Thank you for your hard work and contribution to the community! UPDATE: AIO v3.3 is not working with new version of bodyslide v 3.8. Working with mod authors over at AIO to figure out what is going on...
Depaq Posted October 11, 2016 Posted October 11, 2016 Having a problem with this that I can't seem to figure out. using latest 2.2 version. NPCs and my follower have it all working great. Floppy penis and also hdt balls. However, my actual character only gets the hdt balls. The penis just won't ever become affected like all the rest. It simply hangs down and stays still. I have both PC and NPC set to the same thing. I'm using a custom race, but it still does the same thing no matter what race I try and change it to. Any ideas on this?
saviliana Posted October 11, 2016 Posted October 11, 2016 For some reason Floppy 2.2 is lagging a second for every 1 minute passed, is that a bug? This is log file to 2.1, which works normally Papyrus.0.log This is log file to 2.2, which is lagged so much it can barely be count as playable Papyrus.1.log This is log file to 2.2, with a different needs mod, I was first suppect that but it doesn't seem to be the case, also the log file is smaller. Papyrus.2.log Update: I have found what makes the lag, it seems if the player is female, the default setting of Erection Detection on player will be freak out, and cause the lag to the game.
jopie123 Posted October 11, 2016 Author Posted October 11, 2016 Having a problem with this that I can't seem to figure out. using latest 2.2 version. NPCs and my follower have it all working great. Floppy penis and also hdt balls. However, my actual character only gets the hdt balls. The penis just won't ever become affected like all the rest. It simply hangs down and stays still. I have both PC and NPC set to the same thing. I'm using a custom race, but it still does the same thing no matter what race I try and change it to. Any ideas on this? Some things you can try: 1. Make sure your player's skeleton supports HDT schlong 2. Set the player's floppiness mode to Manual, and use the shift+del key to change floppiness For some reason Floppy 2.2 is lagging a second for every 1 minute passed, is that a bug? This is log file to 2.1, which works normally Papyrus.0.log This is log file to 2.2, which is lagged so much it can barely be count as playable Papyrus.1.log This is log file to 2.2, with a different needs mod, I was first suppect that but it doesn't seem to be the case, also the log file is smaller. Papyrus.2.log Update: I have found what makes the lag, it seems if the player is female, the default setting of Erection Detection on player will be freak out, and cause the lag to the game. This is clearly a conflict with the "SOS_Grower" mod. It uses OnAnimationEventEX to act on erection events, but FloppySOS does that too (when in Erection Detection mode). So both mods are trying to do something at the same time, likely creating an infinite loop.
I'm The Wabbit Posted October 11, 2016 Posted October 11, 2016 UPDATE: AIO v3.3 is not working with new version of bodyslide v 3.8. In what way?
macnchz Posted October 11, 2016 Posted October 11, 2016 UPDATE: AIO v3.3 is not working with new version of bodyslide v 3.8. In what way? Actually, I am working out what is going on with AIO's mod authors - I have used AIO since its first release, and when I updated Bodyslide and XPSME recently (at the same time I did installed Floppy) I had all sorts of problems -- the biggest is only the nord race female lost all HDT, and some armor sets that were working perfectly before are now changing my body skeleton into something that looks like 7base when I equip them. Ugh...
Guest Posted October 12, 2016 Posted October 12, 2016 Just to report: version 2.2 works fine to me: - no pregnant dump files; - no CTDs so far; - I can see the balls droop effect at last (love it); - no need to save preset; Requests: - still have problems with a schlong sticking inside the balls while sneaking (sucks); - scaling for each preset desired.
Guest Posted October 13, 2016 Posted October 13, 2016 FPS drop still happens, but it takes much longer before it does ... and I ended up with black textures, meaning memory ran out. :-| Yeah, unfortunately, got the same thing during the third test. Have to get back to 2.1 patched version.
Crag Posted October 14, 2016 Posted October 14, 2016 FPS drop still happens, but it takes much longer before it does ... and I ended up with black textures, meaning memory ran out. :-| Yeah, unfortunately, got the same thing during the third test. Have to get back to 2.1 patched version. I have the same issues. Lucky for me, I started a new game just to test this. I'm just gonna remove the mod. Also when loading saves, they would a often crash a few seconds into the game. When I started a new game with out Floppy, all was fine.
Guest ffabris Posted October 14, 2016 Posted October 14, 2016 FPS drop still happens, but it takes much longer before it does ... and I ended up with black textures, meaning memory ran out. :-| Yeah, unfortunately, got the same thing during the third test. Have to get back to 2.1 patched version. I have the same issues. Lucky for me, I started a new game just to test this. I'm just gonna remove the mod. Also when loading saves, they would a often crash a few seconds into the game. When I started a new game with out Floppy, all was fine. I found no difference between 2.1 plus patch, and 2.2 ... as far as memory use is concerned. It is possible there was no change... it isn't clear from the changelog post. I'm on 1.7 currently. That works well, aside from the "mad jiggling", which can be mitigated with custom settings.
Guest Posted October 14, 2016 Posted October 14, 2016 I have the same issues. Lucky for me, I started a new game just to test this. I'm just gonna remove the mod. Also when loading saves, they would a often crash a few seconds into the game. When I started a new game with out Floppy, all was fine. So, the save loading crash has smth to do with Floppy? Pretty often I have a crash when loading from save. Back to 1.7 recomended?
Crag Posted October 14, 2016 Posted October 14, 2016 I have the same issues. Lucky for me, I started a new game just to test this. I'm just gonna remove the mod. Also when loading saves, they would a often crash a few seconds into the game. When I started a new game with out Floppy, all was fine. So, the save loading crash has smth to do with Floppy? Pretty often I have a crash when loading from save. Back to 1.7 recomended? ALl I can confirm, is that save crashes happened when Floppy was installed. Didn't even make it out of the Abandoned Prison (Alternate Start). Without Floppy, all was fine. I'll try 1.7
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