goldust Posted July 16, 2016 Posted July 16, 2016 nightwolf i have been asking that one too...i would even pay for it
Shaele Posted July 16, 2016 Posted July 16, 2016 Hey everyone! I uploaded version 19.9 of the Funnybiznessanimations. I added "BoundAnkHardDog" (its a variant of BoundAnkleDoggy") and "BoundAnkHookDog" here are some previews I hope you guys like them! TESV 2016-07-13 18-49-09-89.pngTESV 2016-07-13 18-52-30-23.pngTESV 2016-07-13 19-33-13-35.pngTESV 2016-07-13 19-33-32-58.png BoundAnkHardDog ezgif.com-video-to-gif(326).gifezgif.com-video-to-gif(327).gif BoundAnkHookDog ezgif.com-video-to-gif(323).gifezgif.com-video-to-gif(324).gifezgif.com-video-to-gif(325).gif Looks nice, with the small issue on the neck area. It feels like a bit as if the character would be a bit 'rubbery', if you know what I mean. :-) Otherwise it's the usual high quality! BTW do you plan to switch to Fallout 4 once the toolset comes out to implement animations?
Funnybizness Posted July 16, 2016 Author Posted July 16, 2016 Hey everyone! I uploaded version 19.9 of the Funnybiznessanimations. I added "BoundAnkHardDog" (its a variant of BoundAnkleDoggy") and "BoundAnkHookDog" here are some previews I hope you guys like them! TESV 2016-07-13 18-49-09-89.pngTESV 2016-07-13 18-52-30-23.pngTESV 2016-07-13 19-33-13-35.pngTESV 2016-07-13 19-33-32-58.png BoundAnkHardDog ezgif.com-video-to-gif(326).gifezgif.com-video-to-gif(327).gif BoundAnkHookDog ezgif.com-video-to-gif(323).gifezgif.com-video-to-gif(324).gifezgif.com-video-to-gif(325).gif Looks nice, with the small issue on the neck area. It feels like a bit as if the character would be a bit 'rubbery', if you know what I mean. :-) Otherwise it's the usual high quality! BTW do you plan to switch to Fallout 4 once the toolset comes out to implement animations? Lol Rubbery?...hmmm...I hadn't noticed...truthfully as an artist/animator I try to make things look realistic when I can so of course I know the human anatomy wouldn't allow a person's neck to bend like that and have them still be alive...however the animation I wanted to create was a bit tricky since I wanted to keep the wrists and ankles as close together as possible while keeping the aggressor's fingers in the victim's mouth. As a result the neck had to be bent in an unrealistic way. You have to understand that there are limitations as to what you can do with the skeletons and meshes of skyrim actors. Some positions are flat out impossible (atleast for me.) to create without a tiny bit of exaggeration I myself don't like that fact but it is true. I hope you can understand and look past that lol stay brutal Oh and as for the FALLOUT4 question...ABSOLUTELY We all appreciate these animations and the frequency of updates very much, but it would be cool to see more creature animations. Any plans for that?I have been working on many things but yes I can squeeze a few creature animations out soon lol
razzor69 Posted July 17, 2016 Posted July 17, 2016 Yes yes creature animation from you at last you can see hentai Princess Knight Catue for your inspiration, there's alot of creatures pawned the harmless girl
Erinaea Posted July 17, 2016 Posted July 17, 2016 I am using NMM, yup, not the best but it is the one I am used to.. Every time I try to install Funny's mod I get an error stating the name of the directory is too long. I edited the name of one of the folders- and then it "installed" fine - but SLAL didn't recognize any of the animations - it just said "0 new animations." I checked the Sexlab list and they weren't there. I have the latest version of FNIS and SKSE installed. I even tried taking out each folder and installing them separately - SLAL only recognized the male creature one. When I ran FNIS it stated that there was an animation list but no behavior so the mod was incomplete - obviously it's not incomplete so I'm not sure why that's happening. Please help.
Aqvaman Posted July 17, 2016 Posted July 17, 2016 I am using NMM, yup, not the best but it is the one I am used to.. Every time I try to install Funny's mod I get an error stating the name of the directory is too long. I edited the name of one of the folders- and then it "installed" fine - but SLAL didn't recognize any of the animations - it just said "0 new animations." I checked the Sexlab list and they weren't there. I have the latest version of FNIS and SKSE installed. I even tried taking out each folder and installing them separately - SLAL only recognized the male creature one. When I ran FNIS it stated that there was an animation list but no behavior so the mod was incomplete - obviously it's not incomplete so I'm not sure why that's happening. Please help. Same thing happens to me Hoping someone will see and help us..Although we seem to be the only ones with this problem, so we're probably making some dumb mistake. Pls help! 10x.
Cammy Posted July 17, 2016 Posted July 17, 2016 I am using NMM, yup, not the best but it is the one I am used to.. Every time I try to install Funny's mod I get an error stating the name of the directory is too long. I edited the name of one of the folders- and then it "installed" fine - but SLAL didn't recognize any of the animations - it just said "0 new animations." I checked the Sexlab list and they weren't there. I have the latest version of FNIS and SKSE installed. I even tried taking out each folder and installing them separately - SLAL only recognized the male creature one. When I ran FNIS it stated that there was an animation list but no behavior so the mod was incomplete - obviously it's not incomplete so I'm not sure why that's happening. Please help. Same thing happens to me Hoping someone will see and help us..Although we seem to be the only ones with this problem, so we're probably making some dumb mistake. Pls help! 10x. I am using NMM, yup, not the best but it is the one I am used to.. Every time I try to install Funny's mod I get an error stating the name of the directory is too long. I edited the name of one of the folders- and then it "installed" fine - but SLAL didn't recognize any of the animations - it just said "0 new animations." I checked the Sexlab list and they weren't there. I have the latest version of FNIS and SKSE installed. I even tried taking out each folder and installing them separately - SLAL only recognized the male creature one. When I ran FNIS it stated that there was an animation list but no behavior so the mod was incomplete - obviously it's not incomplete so I'm not sure why that's happening. Please help. Are you using Bytions SLAL pack.? Did you individually take out the 5 folders and install individually? If not that could be your problem If you dont want to do that just download the 5 files here in this post
Erinaea Posted July 17, 2016 Posted July 17, 2016 I am using NMM, yup, not the best but it is the one I am used to.. Every time I try to install Funny's mod I get an error stating the name of the directory is too long. I edited the name of one of the folders- and then it "installed" fine - but SLAL didn't recognize any of the animations - it just said "0 new animations." I checked the Sexlab list and they weren't there. I have the latest version of FNIS and SKSE installed. I even tried taking out each folder and installing them separately - SLAL only recognized the male creature one. When I ran FNIS it stated that there was an animation list but no behavior so the mod was incomplete - obviously it's not incomplete so I'm not sure why that's happening. Please help. Same thing happens to me Hoping someone will see and help us..Although we seem to be the only ones with this problem, so we're probably making some dumb mistake. Pls help! 10x. Yup, but I just can't believe I screwed up downloading a mod and placing it in a mod manager haha
flapperlass Posted July 17, 2016 Posted July 17, 2016 Trying to figure out how to work this... When I click "Register animations" in the SL Anim Loader MCM, it just says that 0 new animations were registered. Am I doing this right...? Either they're already registered or you didn't check the boxes beside them. In SLAL, you have the option to activate all the animations with a single click, or you can activate/deactivate them individually on the page for each animation pack. Once you've enabled them, then you click Register Animations and/or 'Reset animation registry' in Sexlab. Once you've registered them, trying to register them again will give you the "0 new animations" message unless you have activated more animations by ticking their check-boxes. I have clicked enable and register, but nothing seems to happen, and they don't show up in the SexLab MCM. FunnyBizness is definitely enabled in NMM. Do I need to put the files anywhere specific or should that be enough? EDIT: Figured it out... somehow. Great animations
Xatos Posted July 17, 2016 Posted July 17, 2016 Admittedly I haven't updated to the latest packs yet, but I remember the first few times I used these animations, the Sneaky Bench BJ or whatever actually produced a bench like how the table stuff made tables. But now whenever I use it, it never ever makes one. And sometimes stuff like yokes won't show up either. Anyone know why that is?
goldust Posted July 17, 2016 Posted July 17, 2016 i had that deal too thats why i use the packs that bytion makes..and not funny b. ones it still has all the animations of funnys pack without the NMM deal not reading them just read back in the posts till you see mr bytions post with all the new updates and your welcome
Nick501 Posted July 17, 2016 Posted July 17, 2016 I don't know what in the world my issue is. The animations register properly, but when I play them they don't actually start (they just stand there and kinda move ish) Normal sexlab animations work fine and I'm getting no errors in FNIS. I've pasted my load order below, but I don't think there are any conflicts GameMode=SkyrimSkyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1JSwords.esm=1RaceCompatibility.esm=1BeeingFemale.esm=1SexLab.esm=1SexLabAroused.esm=1ZaZAnimationPack.esm=1Schlongs of Skyrim - Core.esm=1CreatureFramework.esm=1Devious Devices - Assets.esm=1HighResTexturePack01.esp=1HighResTexturePack02.esp=1HighResTexturePack03.esp=1FNIS.esp=1SexLabDefeat.esp=1SkyUI.esp=1SexLab Submit.esp=1The Dance of Death - Ultimate Edition.esp=1RealisticWaterTwo.esp=1xazPrisonOverhaul.esp=1xazPrisonOverhaul - Patch.esp=1Phenderix Tool - Weapon Edit.esp=1HBetterBows.esp=1Nicos Craftable Arrows.esp=1RealisticWaterTwo - Legendary.esp=1SexLab Beastess.esp=1RealisticWaterTwo - Waves.esp=1FNISspells.esp=1dragonsdontwait.esp=1Chesko_WearableLantern.esp=1dD - Realistic Ragdoll Force - Realistic.esp=1Matys Medieval Knights.esp=1WondersofWeather.esp=1RealisticWaterTwo - Waves - Dawnguard.esp=1HDT TestSkirts.esp=1CharacterMakingExtender.esp=1EnhancedCharacterEdit.esp=1Remodeled Armor - Underwear.esp=1Remodeled Armor.esp=1Remodeled Armor - Dawnguard.esp=1Remodeled Armor - Dragonborn.esp=1RaceMenu.esp=1RaceMenuPlugin.esp=1XPMSE.esp=1BeeingFemaleBasicAddOn.esp=1SexLab STDs.esp=1Alternate Start - Live Another Life.esp=1Schlongs of Skyrim.esp=1SOS - Smurf Average Addon.esp=1SOS - VectorPlexus Muscular Addon.esp=1HDT Havok Object.esp=1UIExtensions.esp=1AddItemMenu.esp=112FemaleBrows.esp=1KS Hairdos - HDT.esp=1SexLab_SOS-Stapon.esp=1PuppetMaster.esp=1MoreNastyCritters.esp=1SexLabNudeCreatures.esp=1SexLabNudeCreaturesDB.esp=1SexLabNudeCreaturesDG.esp=1SLAnimLoader.esp=1 SLALAnimObj.esp=1
Funnybizness Posted July 18, 2016 Author Posted July 18, 2016 Yes yes creature animation from you at last you can see hentai Princess Knight Catue for your inspiration, there's alot of creatures pawned the harmless girl Hmmmm...just checked it out...definitely going to start tomorrow lol btw thank you I lovedddd this hentai
Cammy Posted July 18, 2016 Posted July 18, 2016 Yes yes creature animation from you at last you can see hentai Princess Knight Catue for your inspiration, there's alot of creatures pawned the harmless girl Hmmmm...just checked it out...definitely going to start tomorrow lol btw thank you I lovedddd this hentai Oh god i'm so looking forward to this (Am i a pervert?)
LutherX Posted July 18, 2016 Posted July 18, 2016 Man this is confusing. I'm wondering if the animations I have installed are redundant or what, there are so many packs out there, different versions, etc. What's going on is I have a random CTD that I am trying to track down, and so far Crash Fixes has splashed a message up twice saying something about animations. The message was only up for a few seconds so I really didn't get to see much, but yeah it said animations, something about unable to build a foot (?) Anyway here are what I'm using currently, and am wondering if some packs are redundant, or maybe can be swapped out with something that has fewer animations, but more what I'm looking for. Just human animations, and for creatures all I'm really interested in are falmer, rieklings, and vampire lords. Current animation packs installed: AnimObject 1.1 FunnyBizPack Human Animations 19.2 FunnyBizPack Human Animations 19.9 FunnyBizPack Male Creature Animations 18.4 Evacuation by Forerunner v1.3 Leito by Forerunner 1.0 Xandero Vampire Animation Should these be working ok together? Is it normal for the Animated Prostitution animations to be deselected in SexLab by default using these, and should I leave them that way? Thanks!
Xatos Posted July 18, 2016 Posted July 18, 2016 I just realized I've been using the SLAL packs along with the nonreplacermods. Currently it's nonreplacermodV6, I wanted to update but the download link keeps giving me a completed file with 0kb file size multiple times now. I don't know if it's loverslab having a hiccup but I hope someone will check on it. I was gonna correct myself when I noticed that the nonreplacermodv6 has animations that the SLAL stuff doesn't, and vice versa, so I'm conflicted. I would like to retain as many animations as possible and I think before I upgraded to 19.2 and 19.9 I was doing reasonably well at least as far as access to animations goes. Can anyone explain why you have to pick one and whether or not it's possible to have all the animations working?
bytion Posted July 18, 2016 Posted July 18, 2016 Man this is confusing. I'm wondering if the animations I have installed are redundant or what, there are so many packs out there, different versions, etc. What's going on is I have a random CTD that I am trying to track down, and so far Crash Fixes has splashed a message up twice saying something about animations. The message was only up for a few seconds so I really didn't get to see much, but yeah it said animations, something about unable to build a foot (?) Anyway here are what I'm using currently, and am wondering if some packs are redundant, or maybe can be swapped out with something that has fewer animations, but more what I'm looking for. Just human animations, and for creatures all I'm really interested in are falmer, rieklings, and vampire lords. Current animation packs installed: AnimObject 1.1 FunnyBizPack Human Animations 19.2 FunnyBizPack Human Animations 19.9 FunnyBizPack Male Creature Animations 18.4 Evacuation by Forerunner v1.3 Leito by Forerunner 1.0 Xandero Vampire Animation Should these be working ok together? Is it normal for the Animated Prostitution animations to be deselected in SexLab by default using these, and should I leave them that way? Thanks! not redundant for you if you really want these animations, but I think you miss the funnybiz's human pack number, as I put them into 2 packs, if you rename it yourself, it's OK, just make sure not install 2 same packs. I made a updated pack for Evacuation's slal pack, it should be 1.4, check his thread, I posted it there long ago. Oh god i'm so looking forward to this (Am i a pervert?) You are on loverslab, no one here is a pervert I just realized I've been using the SLAL packs along with the nonreplacermods. Currently it's nonreplacermodV6, I wanted to update but the download link keeps giving me a completed file with 0kb file size multiple times now. I don't know if it's loverslab having a hiccup but I hope someone will check on it. I was gonna correct myself when I noticed that the nonreplacermodv6 has animations that the SLAL stuff doesn't, and vice versa, so I'm conflicted. I would like to retain as many animations as possible and I think before I upgraded to 19.2 and 19.9 I was doing reasonably well at least as far as access to animations goes. Can anyone explain why you have to pick one and whether or not it's possible to have all the animations working? I could download them alright, but LL seems having small problem from time to times, you could try my sign's link, it has all the newest slal pack. you can pick all the packs you want in my link, it has all the nonreplacemod's animations, so you don't need this if you are using slal packs, but remember: too many animations loaded into the game could cause the game become unstable, I suggest keep the animation below 5000, over 6000 the game will crash from time to time.
Vithiss Posted July 18, 2016 Posted July 18, 2016 Man this is confusing. I'm wondering if the animations I have installed are redundant or what, there are so many packs out there, different versions, etc. What's going on is I have a random CTD that I am trying to track down, and so far Crash Fixes has splashed a message up twice saying something about animations. The message was only up for a few seconds so I really didn't get to see much, but yeah it said animations, something about unable to build a foot (?) Anyway here are what I'm using currently, and am wondering if some packs are redundant, or maybe can be swapped out with something that has fewer animations, but more what I'm looking for. Just human animations, and for creatures all I'm really interested in are falmer, rieklings, and vampire lords. Current animation packs installed: AnimObject 1.1 FunnyBizPack Human Animations 19.2 FunnyBizPack Human Animations 19.9 FunnyBizPack Male Creature Animations 18.4 Evacuation by Forerunner v1.3 Leito by Forerunner 1.0 Xandero Vampire Animation Should these be working ok together? Is it normal for the Animated Prostitution animations to be deselected in SexLab by default using these, and should I leave them that way? Thanks! For your last question, Sexlab now has the AP animations deselected by default afaik - on the first page, but there are some still selected for Aggressive. You don't need them selected in any case. Hope that helps.
goldust Posted July 18, 2016 Posted July 18, 2016 i take being called a pervert as a badge of honor ..lol and yes i am looking forward to new animal animations from our good friend funny b.
Xatos Posted July 18, 2016 Posted July 18, 2016 Man this is confusing. I'm wondering if the animations I have installed are redundant or what, there are so many packs out there, different versions, etc. What's going on is I have a random CTD that I am trying to track down, and so far Crash Fixes has splashed a message up twice saying something about animations. The message was only up for a few seconds so I really didn't get to see much, but yeah it said animations, something about unable to build a foot (?) Anyway here are what I'm using currently, and am wondering if some packs are redundant, or maybe can be swapped out with something that has fewer animations, but more what I'm looking for. Just human animations, and for creatures all I'm really interested in are falmer, rieklings, and vampire lords. Current animation packs installed: AnimObject 1.1 FunnyBizPack Human Animations 19.2 FunnyBizPack Human Animations 19.9 FunnyBizPack Male Creature Animations 18.4 Evacuation by Forerunner v1.3 Leito by Forerunner 1.0 Xandero Vampire Animation Should these be working ok together? Is it normal for the Animated Prostitution animations to be deselected in SexLab by default using these, and should I leave them that way? Thanks! not redundant for you if you really want these animations, but I think you miss the funnybiz's human pack number, as I put them into 2 packs, if you rename it yourself, it's OK, just make sure not install 2 same packs. I made a updated pack for Evacuation's slal pack, it should be 1.4, check his thread, I posted it there long ago. Oh god i'm so looking forward to this (Am i a pervert?) You are on loverslab, no one here is a pervert I just realized I've been using the SLAL packs along with the nonreplacermods. Currently it's nonreplacermodV6, I wanted to update but the download link keeps giving me a completed file with 0kb file size multiple times now. I don't know if it's loverslab having a hiccup but I hope someone will check on it. I was gonna correct myself when I noticed that the nonreplacermodv6 has animations that the SLAL stuff doesn't, and vice versa, so I'm conflicted. I would like to retain as many animations as possible and I think before I upgraded to 19.2 and 19.9 I was doing reasonably well at least as far as access to animations goes. Can anyone explain why you have to pick one and whether or not it's possible to have all the animations working? I could download them alright, but LL seems having small problem from time to times, you could try my sign's link, it has all the newest slal pack. you can pick all the packs you want in my link, it has all the nonreplacemod's animations, so you don't need this if you are using slal packs, but remember: too many animations loaded into the game could cause the game become unstable, I suggest keep the animation below 5000, over 6000 the game will crash from time to time. Are your files named differently then? Because I searched one of the files in the nonreplacemod's folder, for instance Necro_Draugr_Missionary_A2_S1 and there's only one copy in my entire MO. There are some from each packs I wouldn't mind losing, heck I wouldn't mind losing most of the ones that come with Sexlab and even some from ZaZ but as far as individual packs each one has a lot I really want to keep. I definitely started crashing like crazy after I upgraded to 19.2 and 19.9. Or maybe it's because my low end rig can't survive solitude after saving there (I even saved in a shop like Radiant Raiment and did the whole coc qasmoke -> load all plugins -> load save but I still crash every time). I'd be alright with picking out which ones to sacrifice if I could choose the animations individually, but I assume it's nowhere near that easy and the esp and other files have something to do with that yes? If there was a simple method I'd be happy to hear it. Really sucks that even if I choose not to register the animations or disable them it apparently still counts towards the 5000-6000 limit? I don't even have much animations outside of the packs in this thread
btasqan Posted July 18, 2016 Posted July 18, 2016 How do you get the gore stuff. I tried deadly mutilation, but corpses grow back their body parts for sex. Is this a different mod used in the screenshots?
Funnybizness Posted July 18, 2016 Author Posted July 18, 2016 Hey everyone before I get started on the Creature animations for the next couple of days I just wanted to upload the "MolagHeelDoggy" animation real quick. Its in Version 20.0 I hope you guys like it. Here are some previews. Stay brutal! *Note to Bytion the first stage ends at 81 GIFS
bytion Posted July 19, 2016 Posted July 19, 2016 Nice, can't wait to see what u come up with new creature animations SLAL pack updated everyone have a nice day with this.
asianboy345 Posted July 19, 2016 Posted July 19, 2016 I wonder, do you take requests or suggestions? If so, after your creature anims or when you have some free times and don't know what to do next, I'd like to see you take a crack at Femdom 3some Rape animations (where two females attack a male). I don't really have any particular images to inspire you, so I'll leave the creative process to you. I guess you can try to look for some Shota hentais where the males are always the submissive ones to the females. I'm pretty sure Leito has one animation of that nature in his pack, and I'm using it right now, but more variety doesn't hurt you know? Oh yeah, quick note, this is a non-futa or pegging request. I have nothing against those, just not what I'm looking for. What I'd like is female dominate males in groups without a dick. Think of it like an Amazon tribe kind of thing. I'll donate to your Patreon if you would consider it. Cheers
Bureaucracy Posted July 19, 2016 Posted July 19, 2016 Hey everyone before I get started on the Creature animations for the next couple of days I just wanted to upload the "MolagHeelDoggy" animation real quick. Its in Version 20.0 I hope you guys like it. Here are some previews. Stay brutal! TESV 2016-07-18 18-29-27-77.pngTESV 2016-07-18 18-28-31-38.pngTESV 2016-07-18 18-28-42-47.png *Note to Bytion the first stage ends at 81 GIFS ezgif.com-video-to-gif(341).gif ezgif.com-video-to-gif(342).gif ezgif.com-video-to-gif(343).gif ezgif.com-video-to-gif(344).gif What armor mod is that?
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